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19 lines
560 B
C++
19 lines
560 B
C++
#pragma once
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#include <Windows.h>
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#include <iostream>
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#include <format>
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#include <string>
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typedef unsigned short uint16;
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typedef unsigned char uint8;
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typedef int int32;
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typedef __int64 int64;
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typedef unsigned int uint32;
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typedef unsigned __int64 uint64;
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extern inline int Engine_Version = 0; // For example, 420, 421, etc. // Prevent using this when possible.
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extern inline double Fortnite_Version = 0; // For example, 4.1, 6.21, etc. // Prevent using this when possible.
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#define MS_ALIGN(n) __declspec(align(n))
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#define FORCENOINLINE __declspec(noinline) |