Files
Project-Reboot-3.0/Project Reboot 3.0/addresses.cpp
2023-06-23 21:02:06 -04:00

622 lines
25 KiB
C++

#include "addresses.h"
#include "UObjectGlobals.h"
#include "World.h"
#include "NetDriver.h"
#include "GameSession.h"
#include "NetSerialization.h"
#include "Array.h"
#include "AbilitySystemComponent.h"
#include "finder.h"
#include <regex>
#include "ai.h"
#include "BuildingActor.h"
#include "FortPlaysetItemDefinition.h"
#include "FortGameModeAthena.h"
#include "UObjectArray.h"
void Addresses::SetupVersion()
{
static FString(*GetEngineVersion)() = decltype(GetEngineVersion)(Memcury::Scanner::FindPattern("40 53 48 83 EC 20 48 8B D9 E8 ? ? ? ? 48 8B C8 41 B8 04 ? ? ? 48 8B D3", false).Get());
std::string FullVersion;
FString toFree;
if (!GetEngineVersion)
{
auto VerStr = Memcury::Scanner::FindPattern("2B 2B 46 6F 72 74 6E 69 74 65 2B 52 65 6C 65 61 73 65 2D ? ? ? ?").Get();
// if (!VerStr)
FullVersion = decltype(FullVersion.c_str())(VerStr);
Engine_Version = 500;
}
else
{
toFree = GetEngineVersion();
FullVersion = toFree.ToString();
}
std::string FNVer = FullVersion;
std::string EngineVer = FullVersion;
std::string CLStr;
if (!FullVersion.contains("Live") && !FullVersion.contains(("Next")) && !FullVersion.contains(("Cert")))
{
if (GetEngineVersion)
{
FNVer.erase(0, FNVer.find_last_of(("-"), FNVer.length() - 1) + 1);
EngineVer.erase(EngineVer.find_first_of(("-"), FNVer.length() - 1), 40);
if (EngineVer.find_first_of(".") != EngineVer.find_last_of(".")) // this is for 4.21.0 and itll remove the .0
EngineVer.erase(EngineVer.find_last_of((".")), 2);
Engine_Version = std::stod(EngineVer) * 100;
}
else
{
const std::regex base_regex(("-([0-9.]*)-"));
std::cmatch base_match;
std::regex_search(FullVersion.c_str(), base_match, base_regex);
FNVer = base_match[1];
}
Fortnite_Version = std::stod(FNVer);
if (Fortnite_Version >= 16.00 && Fortnite_Version <= 18.40)
Engine_Version = 427; // 4.26.1;
}
else
{
// TODO
// Engine_Version = FullVersion.contains(("Next")) ? 419 : 416;
CLStr = FullVersion.substr(FullVersion.find_first_of('-') + 1);
CLStr = CLStr.substr(0, CLStr.find_first_of('+'));
Fortnite_CL = std::stoi(CLStr);
Engine_Version = Fortnite_CL <= 3775276 ? 416 : 419; // std::stoi(FullVersion.substr(0, FullVersion.find_first_of('-')));
// Fortnite_Version = FullVersion.contains(("Next")) ? 2.4 : 1.8;
}
// Fortnite_Season = std::floor(Fortnite_Version);
FFastArraySerializer::bNewSerializer = Fortnite_Version >= 8.30;
if (Fortnite_CL == 3807424)
Fortnite_Version = 1.11;
if (Fortnite_CL == 3700114)
Fortnite_Version = 1.72;
if (Fortnite_CL == 3724489)
Fortnite_Version = 1.8;
if (Fortnite_CL == 3757339)
Fortnite_Version = 1.9;
if (Fortnite_CL == 3841827)
Fortnite_Version = 2.2;
if (Fortnite_CL == 3847564)
Fortnite_Version = 2.3;
if (Fortnite_CL == 3858292)
Fortnite_Version = 2.4;
if (Fortnite_CL == 3870737)
Fortnite_Version = 2.42;
toFree.Free();
}
void Addresses::FindAll()
{
auto Base = __int64(GetModuleHandleW(0));
LOG_INFO(LogDev, "Finding ProcessEvent");
Addresses::ProcessEvent = FindProcessEvent();
UObject::ProcessEventOriginal = decltype(UObject::ProcessEventOriginal)(ProcessEvent);
LOG_INFO(LogDev, "Finding StaticFindObject");
Addresses::StaticFindObject = FindStaticFindObject();
StaticFindObjectOriginal = decltype(StaticFindObjectOriginal)(StaticFindObject);
LOG_INFO(LogDev, "StaticFindObject: 0x{:x}", StaticFindObject - Base);
LOG_INFO(LogDev, "Finding GetPlayerViewpoint");
Addresses::GetPlayerViewpoint = FindGetPlayerViewpoint();
LOG_INFO(LogDev, "Finding CreateNetDriver");
Addresses::CreateNetDriver = FindCreateNetDriver();
LOG_INFO(LogDev, "Finding InitHost");
Addresses::InitHost = FindInitHost();
LOG_INFO(LogDev, "Finding PauseBeaconRequests");
Addresses::PauseBeaconRequests = FindPauseBeaconRequests();
LOG_INFO(LogDev, "Finding SpawnActor");
Addresses::SpawnActor = FindSpawnActor();
LOG_INFO(LogDev, "Finding InitListen");
Addresses::InitListen = FindInitListen();
LOG_INFO(LogDev, "Finding SetWorld");
Addresses::SetWorld = FindSetWorld();
LOG_INFO(LogDev, "Finding KickPlayer");
Addresses::KickPlayer = FindKickPlayer();
LOG_INFO(LogDev, "Finding TickFlush");
Addresses::TickFlush = FindTickFlush();
LOG_INFO(LogDev, "Finding GetNetMode");
Addresses::GetNetMode = FindGetNetMode();
LOG_INFO(LogDev, "Finding Realloc");
Addresses::Realloc = FindRealloc();
LOG_INFO(LogDev, "Finding CollectGarbage");
Addresses::CollectGarbage = FindCollectGarbage();
LOG_INFO(LogDev, "Finding NoMCP");
Addresses::NoMCP = FindNoMCP();
LOG_INFO(LogDev, "Finding PickTeam");
Addresses::PickTeam = FindPickTeam();
LOG_INFO(LogDev, "Finding InternalTryActivateAbility");
Addresses::InternalTryActivateAbility = FindInternalTryActivateAbility();
LOG_INFO(LogDev, "Finding GiveAbility");
Addresses::GiveAbility = FindGiveAbility();
LOG_INFO(LogDev, "Finding CantBuild");
Addresses::CantBuild = FindCantBuild();
LOG_INFO(LogDev, "Finding ReplaceBuildingActor");
Addresses::ReplaceBuildingActor = FindReplaceBuildingActor();
LOG_INFO(LogDev, "Finding GiveAbilityAndActivateOnce");
Addresses::GiveAbilityAndActivateOnce = FindGiveAbilityAndActivateOnce();
LOG_INFO(LogDev, "Finding OnDamageServer");
Addresses::OnDamageServer = FindOnDamageServer();
LOG_INFO(LogDev, "Finding StaticLoadObject");
Addresses::StaticLoadObject = FindStaticLoadObject();
LOG_INFO(LogDev, "Finding ActorGetNetMode");
Addresses::ActorGetNetMode = FindActorGetNetMode();
LOG_INFO(LogDev, "Finding ChangeGameSessionId");
Addresses::ChangeGameSessionId = FindChangeGameSessionId();
LOG_INFO(LogDev, "Finding DispatchRequest");
Addresses::DispatchRequest = FindDispatchRequest();
LOG_INFO(LogDev, "Finding AddNavigationSystemToWorld");
Addresses::AddNavigationSystemToWorld = FindAddNavigationSystemToWorld();
LOG_INFO(LogDev, "Finding NavSystemCleanUp");
Addresses::NavSystemCleanUp = FindNavSystemCleanUp();
LOG_INFO(LogDev, "Finding LoadPlayset");
Addresses::LoadPlayset = FindLoadPlayset();
LOG_INFO(LogDev, "Finding SetZoneToIndex");
Addresses::SetZoneToIndex = FindSetZoneToIndex();
LOG_INFO(LogDev, "Finding CompletePickupAnimation");
Addresses::CompletePickupAnimation = FindCompletePickupAnimation();
LOG_INFO(LogDev, "Finding CanActivateAbility");
Addresses::CanActivateAbility = FindCanActivateAbility();
LOG_INFO(LogDev, "Finding SpecConstructor");
Addresses::SpecConstructor = FindSpecConstructor();
LOG_INFO(LogDev, "Finding FrameStep");
Addresses::FrameStep = FindFrameStep();
LOG_INFO(LogDev, "Finding ObjectArray");
Addresses::ObjectArray = FindObjectArray();
LOG_INFO(LogDev, "Finding ReplicateActor");
Addresses::ReplicateActor = FindReplicateActor();
LOG_INFO(LogDev, "Finding SetChannelActor");
Addresses::SetChannelActor = FindSetChannelActor();
LOG_INFO(LogDev, "Finding SendClientAdjustment");
Addresses::SendClientAdjustment = FindSendClientAdjustment();
LOG_INFO(LogDev, "Finding CreateChannel");
Addresses::CreateChannel = FindCreateChannel();
LOG_INFO(LogDev, "Finding CallPreReplication");
Addresses::CallPreReplication = FindCallPreReplication();
LOG_INFO(LogDev, "Finding OnRep_ZiplineState");
Addresses::OnRep_ZiplineState = FindOnRep_ZiplineState();
LOG_INFO(LogDev, "Finding GetMaxTickRate");
Addresses::GetMaxTickRate = FindGetMaxTickRate();
LOG_INFO(LogDev, "Finding RemoveFromAlivePlayers");
Addresses::RemoveFromAlivePlayers = FindRemoveFromAlivePlayers();
LOG_INFO(LogDev, "Finding ActorChannelClose");
Addresses::ActorChannelClose = FindActorChannelClose();
LOG_INFO(LogDev, "Finding StepExplicitProperty");
Addresses::FrameStepExplicitProperty = FindStepExplicitProperty();
LOG_INFO(LogDev, "Finding Free");
Addresses::Free = FindFree();
LOG_INFO(LogDev, "Finding ClearAbility");
Addresses::ClearAbility = FindClearAbility();
LOG_INFO(LogDev, "Finding ApplyGadgetData");
Addresses::ApplyGadgetData = FindApplyGadgetData();
LOG_INFO(LogDev, "Finding RemoveGadgetData");
Addresses::RemoveGadgetData = FindRemoveGadgetData();
LOG_INFO(LogDev, "Finding GetInterfaceAddress");
Addresses::GetInterfaceAddress = FindGetInterfaceAddress();
LOG_INFO(LogDev, "Finding ApplyCharacterCustomization");
Addresses::ApplyCharacterCustomization = FindApplyCharacterCustomization();
LOG_INFO(LogDev, "Finding EnterAircraft");
Addresses::EnterAircraft = FindEnterAircraft();
LOG_INFO(LogDev, "Finding SetTimer");
Addresses::SetTimer = FindSetTimer();
LOG_INFO(LogDev, "Finding PickupInitialize");
Addresses::PickupInitialize = FindPickupInitialize();
LOG_INFO(LogDev, "Finding FreeEntry");
Addresses::FreeEntry = FindFreeEntry();
LOG_INFO(LogDev, "Finding FreeArrayOfEntries");
Addresses::FreeArrayOfEntries = FindFreeArrayOfEntries();
LOG_INFO(LogDev, "Finding UpdateTrackedAttributesLea");
Addresses::UpdateTrackedAttributesLea = FindUpdateTrackedAttributesLea();
LOG_INFO(LogDev, "Finding CombinePickupLea");
Addresses::CombinePickupLea = FindCombinePickupLea();
LOG_INFO(LogDev, "Finding CreateBuildingActorCallForDeco");
Addresses::CreateBuildingActorCallForDeco = FindCreateBuildingActorCallForDeco();
LOG_INFO(LogDev, "Finding PickSupplyDropLocation");
Addresses::PickSupplyDropLocation = FindPickSupplyDropLocation();
LOG_INFO(LogDev, "Finding LoadAsset");
Addresses::LoadAsset = FindLoadAsset();
LOG_INFO(LogDev, "Finding RebootingDelegate");
Addresses::RebootingDelegate = FindRebootingDelegate();
LOG_INFO(LogDev, "Finding GetSquadIdForCurrentPlayer");
Addresses::GetSquadIdForCurrentPlayer = FindGetSquadIdForCurrentPlayer();
LOG_INFO(LogDev, "Finding FinishResurrection");
Addresses::FinishResurrection = FindFinishResurrection();
LOG_INFO(LogDev, "Finding AddToAlivePlayers");
Addresses::AddToAlivePlayers = FindAddToAlivePlayers();
// LOG_INFO(LogDev, "Finding GetSessionInterface");
// Addresses::GetSessionInterface = FindGetSessionInterface();
LOG_INFO(LogDev, "Applying GameSessionPatch");
ApplyGameSessionPatch();
LOG_INFO(LogDev, "Finished finding!");
}
void Addresses::Print()
{
auto Base = __int64(GetModuleHandleW(0));
LOG_INFO(LogDev, "Base: 0x{:x}", Base);
LOG_INFO(LogDev, "ProcessEvent: 0x{:x}", ProcessEvent - Base);
LOG_INFO(LogDev, "StaticFindObject: 0x{:x}", StaticFindObject - Base);
LOG_INFO(LogDev, "GetPlayerViewpoint: 0x{:x}", GetPlayerViewpoint - Base);
LOG_INFO(LogDev, "CreateNetDriver: 0x{:x}", CreateNetDriver - Base);
LOG_INFO(LogDev, "InitHost: 0x{:x}", InitHost - Base);
LOG_INFO(LogDev, "PauseBeaconRequests: 0x{:x}", PauseBeaconRequests - Base);
LOG_INFO(LogDev, "SpawnActor: 0x{:x}", SpawnActor - Base);
LOG_INFO(LogDev, "InitListen: 0x{:x}", InitListen - Base);
LOG_INFO(LogDev, "SetWorld: 0x{:x}", SetWorld - Base);
LOG_INFO(LogDev, "KickPlayer: 0x{:x}", KickPlayer - Base);
LOG_INFO(LogDev, "TickFlush: 0x{:x}", TickFlush - Base);
LOG_INFO(LogDev, "GetNetMode: 0x{:x}", GetNetMode - Base);
LOG_INFO(LogDev, "Realloc: 0x{:x}", Realloc - Base);
LOG_INFO(LogDev, "CollectGarbage: 0x{:x}", CollectGarbage - Base);
LOG_INFO(LogDev, "NoMCP: 0x{:x}", NoMCP - Base);
LOG_INFO(LogDev, "PickTeam: 0x{:x}", PickTeam - Base);
LOG_INFO(LogDev, "InternalTryActivateAbility: 0x{:x}", InternalTryActivateAbility - Base);
LOG_INFO(LogDev, "GiveAbility: 0x{:x}", GiveAbility - Base);
LOG_INFO(LogDev, "CantBuild: 0x{:x}", CantBuild - Base);
LOG_INFO(LogDev, "ReplaceBuildingActor: 0x{:x}", ReplaceBuildingActor - Base);
LOG_INFO(LogDev, "GiveAbilityAndActivateOnce: 0x{:x}", GiveAbilityAndActivateOnce - Base);
LOG_INFO(LogDev, "OnDamageServer: 0x{:x}", OnDamageServer - Base);
LOG_INFO(LogDev, "StaticLoadObject: 0x{:x}", StaticLoadObject - Base);
LOG_INFO(LogDev, "ActorGetNetMode: 0x{:x}", ActorGetNetMode - Base);
LOG_INFO(LogDev, "ChangeGameSessionId: 0x{:x}", ChangeGameSessionId - Base);
LOG_INFO(LogDev, "DispatchRequest: 0x{:x}", DispatchRequest - Base);
LOG_INFO(LogDev, "AddNavigationSystemToWorld: 0x{:x}", AddNavigationSystemToWorld - Base);
LOG_INFO(LogDev, "NavSystemCleanUp: 0x{:x}", NavSystemCleanUp - Base);
LOG_INFO(LogDev, "LoadPlayset: 0x{:x}", LoadPlayset - Base);
LOG_INFO(LogDev, "SetZoneToIndex: 0x{:x}", SetZoneToIndex - Base);
LOG_INFO(LogDev, "CompletePickupAnimation: 0x{:x}", CompletePickupAnimation - Base);
LOG_INFO(LogDev, "CanActivateAbility: 0x{:x}", CanActivateAbility - Base);
LOG_INFO(LogDev, "SpecConstructor: 0x{:x}", SpecConstructor - Base);
LOG_INFO(LogDev, "FrameStep: 0x{:x}", FrameStep - Base);
LOG_INFO(LogDev, "ObjectArray: 0x{:x}", ObjectArray - Base);
LOG_INFO(LogDev, "ReplicateActor: 0x{:x}", ReplicateActor - Base);
LOG_INFO(LogDev, "SetChannelActor: 0x{:x}", SetChannelActor - Base);
LOG_INFO(LogDev, "SendClientAdjustment: 0x{:x}", SendClientAdjustment - Base);
LOG_INFO(LogDev, "CreateChannel: 0x{:x}", CreateChannel - Base);
LOG_INFO(LogDev, "CallPreReplication: 0x{:x}", CallPreReplication - Base);
LOG_INFO(LogDev, "OnRep_ZiplineState: 0x{:x}", OnRep_ZiplineState - Base);
LOG_INFO(LogDev, "GetMaxTickRate: 0x{:x}", GetMaxTickRate - Base);
LOG_INFO(LogDev, "RemoveFromAlivePlayers: 0x{:x}", RemoveFromAlivePlayers - Base);
LOG_INFO(LogDev, "ActorChannelClose: 0x{:x}", ActorChannelClose - Base);
LOG_INFO(LogDev, "FrameStepExplicitProperty: 0x{:x}", FrameStepExplicitProperty - Base);
LOG_INFO(LogDev, "Free: 0x{:x}", Free - Base);
LOG_INFO(LogDev, "ClearAbility: 0x{:x}", ClearAbility - Base);
LOG_INFO(LogDev, "ApplyGadgetData: 0x{:x}", ApplyGadgetData - Base);
LOG_INFO(LogDev, "RemoveGadgetData: 0x{:x}", RemoveGadgetData - Base);
LOG_INFO(LogDev, "GetInterfaceAddress: 0x{:x}", GetInterfaceAddress - Base);
LOG_INFO(LogDev, "ApplyCharacterCustomization: 0x{:x}", ApplyCharacterCustomization - Base);
LOG_INFO(LogDev, "EnterAircraft: 0x{:x}", EnterAircraft - Base);
LOG_INFO(LogDev, "SetTimer: 0x{:x}", SetTimer - Base);
LOG_INFO(LogDev, "PickupInitialize: 0x{:x}", PickupInitialize - Base);
LOG_INFO(LogDev, "FreeEntry: 0x{:x}", FreeEntry - Base);
LOG_INFO(LogDev, "FreeArrayOfEntries: 0x{:x}", FreeArrayOfEntries - Base);
LOG_INFO(LogDev, "UpdateTrackedAttributesLea: 0x{:x}", UpdateTrackedAttributesLea - Base);
LOG_INFO(LogDev, "CombinePickupLea: 0x{:x}", CombinePickupLea - Base);
LOG_INFO(LogDev, "CreateBuildingActorCallForDeco: 0x{:x}", CreateBuildingActorCallForDeco - Base);
LOG_INFO(LogDev, "PickSupplyDropLocation: 0x{:x}", PickSupplyDropLocation - Base);
LOG_INFO(LogDev, "LoadAsset: 0x{:x}", LoadAsset - Base);
LOG_INFO(LogDev, "RebootingDelegate: 0x{:x}", RebootingDelegate - Base);
LOG_INFO(LogDev, "GetSquadIdForCurrentPlayer: 0x{:x}", GetSquadIdForCurrentPlayer - Base);
LOG_INFO(LogDev, "FinishResurrection: 0x{:x}", FinishResurrection - Base);
LOG_INFO(LogDev, "AddToAlivePlayers: 0x{:x}", AddToAlivePlayers - Base);
LOG_INFO(LogDev, "GetSessionInterface: 0x{:x}", GetSessionInterface - Base);
}
void Offsets::FindAll()
{
Offsets::Offset_Internal = Fortnite_Version >= 12.10 && std::floor(Fortnite_Version) < 20 ? 0x4C : 0x44;
Offsets::SuperStruct = Engine_Version >= 422 ? 0x40 : 0x30;
Offsets::Children = Fortnite_Version >= 12.10 ? 0x50 : Offsets::SuperStruct + 8;
Offsets::PropertiesSize = Offsets::Children + 8;
if (Engine_Version >= 416 && Engine_Version <= 421)
Offsets::Func = 0xB0;
else if (Engine_Version >= 422 && Engine_Version <= 424)
Offsets::Func = 0xC0;
else if (Fortnite_Version >= 12.00 && Fortnite_Version < 12.10)
Offsets::Func = 0xC8;
else if (Engine_Version == 425)
Offsets::Func = 0xF0;
else if (Engine_Version >= 426)
Offsets::Func = 0xD8;
if (Engine_Version == 420)
Offsets::ServerReplicateActors = 0x53;
else if (Engine_Version == 421)
Offsets::ServerReplicateActors = std::floor(Fortnite_Version) == 5 ? 0x54 : 0x56;
else if (Engine_Version >= 422 && Engine_Version <= 424)
Offsets::ServerReplicateActors = Fortnite_Version >= 7.40 && Fortnite_Version < 8.40 ? 0x57 :
Engine_Version == 424 ? (Fortnite_Version >= 11.00 && Fortnite_Version <= 11.10 ? 0x57 :
(Fortnite_Version == 11.30 || Fortnite_Version == 11.31 ? 0x59 : 0x5A)) : 0x56;
// ^ I know this makes no sense, 7.40-8.40 is 0x57, other 7-10 is 0x56, 11.00-11.10 = 0x57, 11.30-11.31 = 0x59, other S11 is 0x5A
else if (std::floor(Fortnite_Version) == 12 || std::floor(Fortnite_Version) == 13)
Offsets::ServerReplicateActors = 0x5D;
else if (std::floor(Fortnite_Version) == 14 || Fortnite_Version <= 15.2) // never tested 15.2
Offsets::ServerReplicateActors = 0x5E;
else if (Fortnite_Version >= 15.3 && Engine_Version < 500) // 15.3-18 = 0x5F
Offsets::ServerReplicateActors = 0x5F;
else if (std::floor(Fortnite_Version) >= 19 && std::floor(Fortnite_Version) <= 20)
Offsets::ServerReplicateActors = 0x66;
else if (std::floor(Fortnite_Version) >= 21)
Offsets::ServerReplicateActors = 0x67; // checked onb 22.30
if (Engine_Version == 416) // checked on 1.7.2 & 1.8 & 1.9
{
Offsets::NetworkObjectList = 0x3F8;
Offsets::ReplicationFrame = 0x288;
}
if (Fortnite_Version == 1.72)
{
Offsets::ClientWorldPackageName = 0x336A8;
}
if (Fortnite_Version == 1.8 || Fortnite_Version == 1.9)
{
Offsets::ClientWorldPackageName = 0x33788;
}
if (Fortnite_Version == 1.11)
{
Offsets::ClientWorldPackageName = 0x337B8;
}
if (Fortnite_Version >= 2.2 && Fortnite_Version <= 2.4) // 2.2 & 2.4
{
Offsets::ClientWorldPackageName = 0xA17A8;
}
if (Fortnite_Version == 2.42 || Fortnite_Version == 2.5)
{
Offsets::ClientWorldPackageName = 0x17F8;
}
if (Fortnite_Version >= 2.5 && Fortnite_Version <= 3.1) // checked 2.5, 3.0, 3.1
{
Offsets::NetworkObjectList = 0x4F0;
Offsets::ReplicationFrame = 0x328;
}
if (Fortnite_Version == 3.1 || Fortnite_Version == 3.2)
{
Offsets::NetworkObjectList = 0x4F8;
Offsets::ClientWorldPackageName = 0x1818;
}
if (Engine_Version == 419) // checked 2.4.2 & 2.2 & 1.11
{
Offsets::NetworkObjectList = 0x490;
Offsets::ReplicationFrame = 0x2C8;
}
if (Fortnite_Version >= 20 && Fortnite_Version < 22)
{
Offsets::ReplicationFrame = 0x3D8;
}
Offsets::IsNetRelevantFor = FindIsNetRelevantForOffset();
Offsets::Script = Offsets::Children + 8 + 4 + 4;
}
void Offsets::Print()
{
LOG_INFO(LogDev, "Offset_Internal: 0x{:x}", Offset_Internal);
LOG_INFO(LogDev, "SuperStruct: 0x{:x}", SuperStruct);
LOG_INFO(LogDev, "Children: 0x{:x}", Children);
LOG_INFO(LogDev, "PropertiesSize: 0x{:x}", PropertiesSize);
LOG_INFO(LogDev, "Func: 0x{:x}", Func);
LOG_INFO(LogDev, "ServerReplicateActors: 0x{:x}", ServerReplicateActors);
LOG_INFO(LogDev, "ReplicationFrame: 0x{:x}", ReplicationFrame);
LOG_INFO(LogDev, "Script: 0x{:x}", Script);
LOG_INFO(LogDev, "PropertyClass: 0x{:x}", PropertyClass);
}
void Addresses::Init()
{
// UObject::ProcessEventOriginal = decltype(UObject::ProcessEventOriginal)(ProcessEvent); // we do this in Addresses::FindAll()
// StaticFindObjectOriginal = decltype(StaticFindObjectOriginal)(StaticFindObject); // we do this in Addresses::FindAll()
UWorld::SpawnActorOriginal = decltype(UWorld::SpawnActorOriginal)(SpawnActor);
UNetDriver::InitListenOriginal = decltype(UNetDriver::InitListenOriginal)(InitListen);
AGameSession::KickPlayerOriginal = decltype(AGameSession::KickPlayerOriginal)(KickPlayer);
UNetDriver::TickFlushOriginal = decltype(UNetDriver::TickFlushOriginal)(TickFlush);
FMemory::Realloc = decltype(FMemory::Realloc)(Realloc);
UAbilitySystemComponent::GiveAbilityOriginal = decltype(UAbilitySystemComponent::GiveAbilityOriginal)(GiveAbility);
UAbilitySystemComponent::InternalTryActivateAbilityOriginal = decltype(UAbilitySystemComponent::InternalTryActivateAbilityOriginal)(InternalTryActivateAbility);
UAbilitySystemComponent::InternalTryActivateAbilityOriginal2 = decltype(UAbilitySystemComponent::InternalTryActivateAbilityOriginal2)(InternalTryActivateAbility);
ABuildingActor::OnDamageServerOriginal = decltype(ABuildingActor::OnDamageServerOriginal)(OnDamageServer);
StaticLoadObjectOriginal = decltype(StaticLoadObjectOriginal)(StaticLoadObject);
static auto DefaultNetDriver = FindObject(L"/Script/Engine.Default__NetDriver");
Addresses::SetWorld = Engine_Version < 426 ? Addresses::SetWorld : __int64(DefaultNetDriver->VFTable[Addresses::SetWorld]);
UNetDriver::SetWorldOriginal = decltype(UNetDriver::SetWorldOriginal)(SetWorld);
NavSystemCleanUpOriginal = decltype(NavSystemCleanUpOriginal)(Addresses::NavSystemCleanUp);
LoadPlaysetOriginal = decltype(LoadPlaysetOriginal)(Addresses::LoadPlayset);
AFortGameModeAthena::SetZoneToIndexOriginal = decltype(AFortGameModeAthena::SetZoneToIndexOriginal)(Addresses::SetZoneToIndex);
if (Engine_Version >= 421) ChunkedObjects = decltype(ChunkedObjects)(ObjectArray);
else UnchunkedObjects = decltype(UnchunkedObjects)(ObjectArray);
}
std::vector<uint64> Addresses::GetFunctionsToReturnTrue()
{
std::vector<uint64> toReturnTrue;
if (Fortnite_Version == 1.11 || Fortnite_Version >= 2.2 && Fortnite_Version <= 2.4)
{
toReturnTrue.push_back(Memcury::Scanner::FindPattern("48 89 5C 24 ? 48 89 6C 24 ? 57 41 56 41 57 48 81 EC ? ? ? ? 48 8B 01 49 8B E9 45 0F B6 F8").Get()); // No Reserve
}
if (std::floor(Fortnite_Version) == 17)
{
toReturnTrue.push_back(Memcury::Scanner::FindPattern("48 8B C4 48 89 58 08 48 89 70 10 48 89 78 18 4C 89 60 20 55 41 56 41 57 48 8B EC 48 83 EC 60 4D 8B F9 41 8A F0 4C 8B F2 48 8B F9 45 32 E4").Get()); // No Reserve
}
if (Fortnite_Version >= 19)
{
// toReturnTrue.push_back(Memcury::Scanner::FindPattern("48 89 5C 24 ? 48 89 74 24 ? 57 48 83 EC 20 48 8B 01 49 8B F0 33 DB FF 50 20 48 8B F8").Get()); // funny session thingy
}
if (Engine_Version >= 426)
{
toReturnTrue.push_back(Memcury::Scanner::FindPattern("48 8B C4 48 89 58 08 48 89 70 10 48 89 78 18 4C 89 60 20 55 41 56 41 57 48 8B EC 48 83 EC 60 49 8B D9 45 8A").Get()); // No reserve
}
return toReturnTrue;
}
std::vector<uint64> Addresses::GetFunctionsToNull()
{
std::vector<uint64> toNull;
if (Engine_Version == 416)
{
toNull.push_back(Memcury::Scanner::FindPattern("48 89 54 24 ? 48 89 4C 24 ? 55 53 57 48 8D 6C 24 ? 48 81 EC ? ? ? ? 8B 41 08 C1 E8 05").Get()); // Widget class
}
if (Fortnite_Version > 3.2 && Engine_Version == 420)
{
toNull.push_back(Memcury::Scanner::FindPattern("48 8B C4 57 48 81 EC ? ? ? ? 4C 8B 82 ? ? ? ? 48 8B F9 0F 29 70 E8 0F 29 78 D8").Get()); // Pawn Overlap
// toNull.push_back(Memcury::Scanner::FindPattern("E8 ? ? ? ? EB 26 40 38 3D ? ? ? ?").RelativeOffset(1).Get()); // collectgarbage
}
if (Fortnite_Version == 4.1)
{
toNull.push_back(Memcury::Scanner::FindPattern("4C 8B DC 55 49 8D AB ? ? ? ? 48 81 EC ? ? ? ? 48 8B 05 ? ? ? ? 48 33 C4 48 89 85 ? ? ? ? 49 89 5B 10 48 8D 05 ? ? ? ? 48 8B 1D ? ? ? ? 49 89 73 18 33 F6 40").Get()); // grassupdate
}
if (Engine_Version == 421)
{
toNull.push_back(Memcury::Scanner::FindPattern("48 8B C4 48 89 58 08 48 89 70 10 57 48 81 EC ? ? ? ? 48 8B BA ? ? ? ? 48 8B DA 0F 29").Get()); // Pawn Overlap
toNull.push_back(Memcury::Scanner::FindStringRef(L"Widget Class %s - Running Initialize On Archetype, %s.").ScanFor({ 0x40, 0x55 }, false).Get()); // Widget class
}
if (Engine_Version == 422)
{
toNull.push_back(Memcury::Scanner::FindPattern("48 89 5C 24 ? 57 48 83 EC 30 48 8B 41 28 48 8B DA 48 8B F9 48 85 C0 74 34 48 8B 4B 08 48 8D").Get()); // widget class
}
if (Engine_Version == 425)
{
toNull.push_back(Memcury::Scanner::FindPattern("40 57 41 56 48 81 EC ? ? ? ? 80 3D ? ? ? ? ? 0F B6 FA 44 8B F1 74 3A 80 3D ? ? ? ? ? 0F 82").Get()); // collect garbage
}
if (Fortnite_Version == 12.41)
{
toNull.push_back(Memcury::Scanner::FindPattern("48 8B C4 48 89 58 08 48 89 68 10 48 89 70 18 48 89 78 20 41 54 41 56 41 57 48 83 EC 70 48 8B 35").Get()); // random travis crash
toNull.push_back(Memcury::Scanner::FindPattern("40 57 41 56 48 81 EC ? ? ? ? 80 3D ? ? ? ? ? 0F B6 FA 44 8B F1 74 3A 80 3D ? ? ? ? ? 0F").Get()); // collect garbage
}
if (Fortnite_Version == 12.61)
{
toNull.push_back(Memcury::Scanner::FindPattern("48 89 5C 24 ? 55 57 41 54 41 56 41 57 48 8D 6C 24 ? 48 81 EC ? ? ? ? 48 8B 05 ? ? ? ? 48 33 C4 48 89 45 20 4C 8B A5").Get()); // idfk
// toNull.push_back(Memcury::Scanner::FindPattern("48 89 4C 24 ? 55 56 57 41 56 48 81 EC ? ? ? ? 4C 8B B1 ? ? ? ? 33 F6 4C 89 B4 24 ? ? ? ? 48 8B").Get()); // fritter crash
}
if (Fortnite_Version == 14.60)
{
toNull.push_back(Memcury::Scanner::FindPattern("40 55 57 41 57 48 8D 6C 24 ? 48 81 EC ? ? ? ? 80 3D ? ? ? ? ? 0F B6 FA 44 8B F9 74 3B 80 3D ? ? ? ? ? 0F").Get());
}
if (std::floor(Fortnite_Version) == 17)
{
toNull.push_back(Memcury::Scanner::FindPattern("48 8B C4 48 89 70 08 48 89 78 10 55 41 54 41 55 41 56 41 57 48 8D 68 A1 48 81 EC ? ? ? ? 45 33 ED").Get()); // collectgarbage
}
if (Engine_Version == 500)
{
// toNull.push_back(Memcury::Scanner::FindPattern("48 8B C4 55 53 56 57 41 54 41 55 41 56 41 57 48 8D 68 A1 48 81 EC ? ? ? ? 45 33 F6 0F 29 70 A8 44 38 35").Get()); // zone
// toNull.push_back(Memcury::Scanner::FindPattern("48 8B C4 48 89 58 08 55 56 57 41 54 41 55 41 56 41 57 48 8D 68 A8 48 81 EC ? ? ? ? 45").Get()); // GC
// toNull.push_back(Memcury::Scanner::FindPattern("40 53 48 83 EC 20 8B D9 E8 ? ? ? ? B2 01 8B CB E8").Get()); // GC Caller 1
toNull.push_back(Memcury::Scanner::FindPattern("48 89 5C 24 ? 48 89 74 24 ? 48 89 7C 24 ? 55 41 55 41 56 48 8B EC 48 83 EC 50 83 65 28 00 40 B6 05 40 38 35 ? ? ? ? 4C").Get()); // InitializeUI
}
toNull.push_back(Addresses::ChangeGameSessionId);
return toNull;
}