Files
Project-Reboot-3.0/Project Reboot 3.0/BuildingWeapons.h
Milxnor 0ed3615415 a bit
add experimental lategame, removed some unnecessary logs
2023-04-18 22:21:56 -04:00

26 lines
480 B
C++

#pragma once
#include "BuildingSMActor.h"
#include "FortWeapon.h"
class AFortWeap_BuildingToolBase : public AFortWeapon
{
};
class AFortWeap_BuildingTool : public AFortWeap_BuildingToolBase
{
};
class AFortWeap_EditingTool : public AFortWeap_BuildingToolBase
{
public:
ABuildingSMActor*& GetEditActor()
{
static auto EditActorOffset = GetOffset("EditActor");
return Get<ABuildingSMActor*>(EditActorOffset);
}
void OnRep_EditActor();
static UClass* StaticClass();
};