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Minor fixes
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@@ -185,7 +185,7 @@ class _LaunchButtonState extends State<LaunchButton> {
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}
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Future<Process> _createGameProcess(String gamePath, bool host) async {
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var gameArgs = createRebootArgs(_safeUsername, host, _gameController.customLaunchArgs.text);
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var gameArgs = createRebootArgs(_safeUsername, _gameController.password.text, host, _gameController.customLaunchArgs.text);
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var gameProcess = await Process.start(gamePath, gameArgs);
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gameProcess
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..exitCode.then((_) => _onEnd())
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