<feat: New release>

This commit is contained in:
Alessandro Autiero
2023-09-09 12:46:16 +02:00
parent badf41b044
commit 485e757e83
424 changed files with 37224 additions and 818815 deletions

View File

@@ -1,4 +1,5 @@
const String kDefaultPlayerName = "Player";
const String kDefaultGameServerPort = "7777";
const String shutdownLine = "FOnlineSubsystemGoogleCommon::Shutdown()";
const List<String> corruptedBuildErrors = [
"when 0 bytes remain",

View File

@@ -5,7 +5,7 @@ class GameInstance {
final int gamePid;
final int? launcherPid;
final int? eacPid;
int? watchPid;
int? observerPid;
bool hosting;
bool tokenError;
bool linkedHosting;
@@ -14,14 +14,27 @@ class GameInstance {
: tokenError = false,
assert(!linkedHosting || !hosting, "Only a game instance can have a linked hosting server");
GameInstance.fromJson(Map<String, dynamic>? json) :
gamePid = json?["game"] ?? -1,
launcherPid = json?["launcher"],
eacPid = json?["eac"],
watchPid = json?["watchPid"],
hosting = json?["hosting"] ?? false,
tokenError = json?["tokenError"] ?? false,
linkedHosting = json?["linkedHosting"] ?? false;
GameInstance._fromJson(this.gamePid, this.launcherPid, this.eacPid, this.observerPid,
this.hosting, this.tokenError, this.linkedHosting);
static GameInstance? fromJson(Map<String, dynamic>? json) {
if(json == null) {
return null;
}
var gamePid = json["game"];
if(gamePid == null) {
return null;
}
var launcherPid = json["launcher"];
var eacPid = json["eac"];
var observerPid = json["observer"];
var hosting = json["hosting"];
var tokenError = json["tokenError"];
var linkedHosting = json["linkedHosting"];
return GameInstance._fromJson(gamePid, launcherPid, eacPid, observerPid, hosting, tokenError, linkedHosting);
}
void kill() {
Process.killPid(gamePid, ProcessSignal.sigabrt);
@@ -31,8 +44,8 @@ class GameInstance {
if(eacPid != null) {
Process.killPid(eacPid!, ProcessSignal.sigabrt);
}
if(watchPid != null) {
Process.killPid(watchPid!, ProcessSignal.sigabrt);
if(observerPid != null) {
Process.killPid(observerPid!, ProcessSignal.sigabrt);
}
}
@@ -40,7 +53,7 @@ class GameInstance {
'game': gamePid,
'launcher': launcherPid,
'eac': eacPid,
'watch': watchPid,
'observer': observerPid,
'hosting': hosting,
'tokenError': tokenError,
'linkedHosting': linkedHosting

View File

@@ -7,6 +7,12 @@ class ServerResult {
}
enum ServerResultType {
starting,
startSuccess,
startError,
stopping,
stopSuccess,
stopError,
missingHostError,
missingPortError,
illegalPortError,
@@ -15,9 +21,7 @@ enum ServerResultType {
freePortError,
pingingRemote,
pingingLocal,
pingError,
startSuccess,
startError;
pingError;
bool get isError => name.contains("Error");
}

View File

@@ -1,48 +1,30 @@
import 'dart:convert';
import 'dart:io';
import 'package:process_run/process_run.dart';
import 'package:reboot_common/common.dart';
import 'package:shelf/shelf_io.dart';
import 'package:shelf_proxy/shelf_proxy.dart';
final authenticatorDirectory = Directory("${assetsDirectory.path}\\authenticator");
final authenticatorStartExecutable = File("${authenticatorDirectory.path}\\lawinserver.exe");
final authenticatorKillExecutable = File("${authenticatorDirectory.path}\\kill.bat");
final authenticatorLogFile = File("${logsDirectory.path}\\authenticator.log");
final authenticatorDirectory = Directory("${assetsDirectory.path}\\lawin");
final authenticatorExecutable = File("${authenticatorDirectory.path}\\run.bat");
Future<Process> startEmbeddedAuthenticator(bool detached) async {
if(!authenticatorExecutable.existsSync()) {
throw StateError("${authenticatorExecutable.path} doesn't exist");
}
var process = await Process.start(
authenticatorExecutable.path,
[],
workingDirectory: authenticatorDirectory.path,
mode: detached ? ProcessStartMode.detached : ProcessStartMode.normal
);
if(!detached) {
authenticatorLogFile.createSync(recursive: true);
process.outLines.forEach((element) => authenticatorLogFile.writeAsStringSync("$element\n", mode: FileMode.append));
process.errLines.forEach((element) => authenticatorLogFile.writeAsStringSync("$element\n", mode: FileMode.append));
}
return process;
}
Future<int> startEmbeddedAuthenticator(bool detached) async => startBackgroundProcess(
executable: authenticatorStartExecutable,
window: detached
);
Future<HttpServer> startRemoteAuthenticatorProxy(Uri uri) async => await serve(proxyHandler(uri), kDefaultAuthenticatorHost, int.parse(kDefaultAuthenticatorPort));
Future<bool> isAuthenticatorPortFree() async => isPortFree(int.parse(kDefaultAuthenticatorPort));
Future<bool> freeAuthenticatorPort() async {
var releaseBat = File("${assetsDirectory.path}\\lawin\\kill_lawin.bat");
await Process.run(releaseBat.path, []);
await Process.run(authenticatorKillExecutable.path, []);
var standardResult = await isAuthenticatorPortFree();
if(standardResult) {
return true;
}
var elevatedResult = await runElevatedProcess(releaseBat.path, "");
var elevatedResult = await runElevatedProcess(authenticatorKillExecutable.path, "");
if(!elevatedResult) {
return false;
}
@@ -50,9 +32,7 @@ Future<bool> freeAuthenticatorPort() async {
return await isAuthenticatorPortFree();
}
Future<Uri?> pingSelf(String port) async => ping(kDefaultAuthenticatorHost, port);
Future<Uri?> ping(String host, String port, [bool https=false]) async {
Future<Uri?> pingAuthenticator(String host, String port, [bool https=false]) async {
var hostName = _getHostName(host);
var declaredScheme = _getScheme(host);
try{
@@ -66,10 +46,9 @@ Future<Uri?> ping(String host, String port, [bool https=false]) async {
..connectionTimeout = const Duration(seconds: 5);
var request = await client.getUrl(uri);
var response = await request.close();
var body = utf8.decode(await response.single);
return body.contains("epicgames") || body.contains("lawinserver") ? uri : null;
return response.statusCode == 200 || response.statusCode == 404 ? uri : null;
}catch(_){
return https || declaredScheme != null ? null : await ping(host, port, true);
return https || declaredScheme != null ? null : await pingAuthenticator(host, port, true);
}
}

View File

@@ -111,7 +111,7 @@ Future<void> _extract(Completer<dynamic> stopped, String extension, File tempFil
break;
case '.rar':
process = await Process.start(
'${assetsDirectory.path}\\misc\\winrar.exe',
'${assetsDirectory.path}\\build\\winrar.exe',
['x', tempFile.path, '*.*', options.destination.path],
mode: ProcessStartMode.inheritStdio
);

View File

@@ -1,18 +1,28 @@
import 'dart:async';
import 'dart:io';
import 'package:ini/ini.dart';
import 'package:reboot_common/common.dart';
final matchmakerDirectory = Directory("${assetsDirectory.path}\\matchmaker");
final matchmakerStartExecutable = File("${matchmakerDirectory.path}\\fortmatchmaker.exe");
final matchmakerKillExecutable = File("${authenticatorDirectory.path}\\kill.bat");
Future<int> startEmbeddedMatchmaker(bool detached) async => startBackgroundProcess(
executable: matchmakerStartExecutable,
window: detached
);
Future<void> writeMatchmakingIp(String text) async {
var file = File("${assetsDirectory.path}\\lawin\\Config\\config.ini");
var file = File("${authenticatorDirectory}\\Config\\config.ini");
if(!file.existsSync()){
return;
}
var splitIndex = text.indexOf(":");
var ip = splitIndex != -1 ? text.substring(0, splitIndex) : text;
var port = splitIndex != -1 ? text.substring(splitIndex + 1) : "7777";
var port = splitIndex != -1 ? text.substring(splitIndex + 1) : kDefaultGameServerPort;
var config = Config.fromString(file.readAsStringSync());
config.set("GameServer", "ip", ip);
config.set("GameServer", "port", port);
@@ -22,17 +32,57 @@ Future<void> writeMatchmakingIp(String text) async {
Future<bool> isMatchmakerPortFree() async => isPortFree(int.parse(kDefaultMatchmakerPort));
Future<bool> freeMatchmakerPort() async {
var releaseBat = File("${assetsDirectory.path}\\lawin\\kill_matchmaker.bat");
await Process.run(releaseBat.path, []);
await Process.run(matchmakerKillExecutable.path, []);
var standardResult = await isMatchmakerPortFree();
if(standardResult) {
return true;
}
var elevatedResult = await runElevatedProcess(releaseBat.path, "");
var elevatedResult = await runElevatedProcess(matchmakerKillExecutable.path, "");
if(!elevatedResult) {
return false;
}
return await isMatchmakerPortFree();
}
}
Future<Uri?> pingMatchmaker(String host, String port, [bool wss=false]) async {
var hostName = _getHostName(host);
var declaredScheme = _getScheme(host);
try{
var uri = Uri(
scheme: declaredScheme ?? (wss ? "wss" : "ws"),
host: hostName,
port: int.parse(port)
);
var completer = Completer<bool>();
var socket = await WebSocket.connect(uri.toString());
socket.listen(
(data) {
if(!completer.isCompleted) {
completer.complete(true);
}
},
onError: (error) {
if(!completer.isCompleted) {
completer.complete(false);
}
},
onDone: () {
if(!completer.isCompleted) {
completer.complete(false);
}
},
);
var result = await completer.future;
await socket.close();
return result ? uri : null;
}catch(_){
return wss || declaredScheme != null ? null : await pingMatchmaker(host, port, true);
}
}
String? _getHostName(String host) => host.replaceFirst("ws://", "").replaceFirst("wss://", "");
String? _getScheme(String host) => host.startsWith("ws://") ? "ws" : host.startsWith("wss://") ? "wss" : null;

View File

@@ -17,6 +17,6 @@ Future<bool> isPortFree(int port) async {
}
Future<void> resetWinNat() async {
var binary = File("${authenticatorDirectory.path}\\winnat.bat");
var binary = File("${assetsDirectory.path}\\misc\\winnat.bat");
await runElevatedProcess(binary.path, "");
}

View File

@@ -2,6 +2,7 @@
import 'dart:async';
import 'dart:ffi';
import 'dart:io';
import 'dart:isolate';
import 'package:ffi/ffi.dart';
@@ -96,31 +97,58 @@ Future<bool> runElevatedProcess(String executable, String args) async {
}
int startBackgroundProcess(String executable, List<String> args) {
var executablePath = TEXT('$executable ${args.map((entry) => '"$entry"').join(" ")}');
void _startBackgroundProcess(_BackgroundProcessParameters params) {
var args = params.args;
var concatenatedArgs = args == null ? "" : " ${args.map((entry) => '"$entry"').join(" ")}";
var executablePath = TEXT("${params.executable.path}$concatenatedArgs");
var startupInfo = calloc<STARTUPINFO>();
var processInfo = calloc<PROCESS_INFORMATION>();
var windowFlag = params.window ? CREATE_NEW_CONSOLE : CREATE_NO_WINDOW;
var success = CreateProcess(
nullptr,
executablePath,
nullptr,
nullptr,
FALSE,
CREATE_NO_WINDOW,
nullptr,
NORMAL_PRIORITY_CLASS | windowFlag | CREATE_NEW_PROCESS_GROUP,
nullptr,
TEXT(params.executable.parent.path),
startupInfo,
processInfo
);
if (success == 0) {
var error = GetLastError();
throw Exception("Cannot start process: $error");
params.port.send("Cannot start process: $error");
return;
}
var pid = processInfo.ref.dwProcessId;
free(startupInfo);
free(processInfo);
return pid;
params.port.send(pid);
}
class _BackgroundProcessParameters {
File executable;
List<String>? args;
bool window;
SendPort port;
_BackgroundProcessParameters(this.executable, this.args, this.window, this.port);
}
Future<int> startBackgroundProcess({required File executable, List<String>? args, bool window = false}) async {
var completer = Completer<int>();
var port = ReceivePort();
port.listen((message) => message is int ? completer.complete(message) : completer.completeError(message));
var isolate = await Isolate.spawn(
_startBackgroundProcess,
_BackgroundProcessParameters(executable, args, window, port.sendPort),
errorsAreFatal: true
);
var result = await completer.future;
isolate.kill(priority: Isolate.immediate);
return result;
}
int _NtResumeProcess(int hWnd) {
@@ -165,12 +193,14 @@ Future<bool> watchProcess(int pid) async {
});
var errorPort = ReceivePort();
errorPort.listen((_) => completer.complete(false));
await Isolate.spawn(
var isolate = await Isolate.spawn(
_watchProcess,
pid,
onExit: exitPort.sendPort,
onError: errorPort.sendPort,
errorsAreFatal: true
);
return completer.future;
var result = await completer.future;
isolate.kill(priority: Isolate.immediate);
return result;
}

View File

@@ -49,13 +49,13 @@ List<String> createRebootArgs(String username, String password, bool host, Strin
}
Future<int> downloadRebootDll(String url, int? lastUpdateMs) async {
Future<int> downloadRebootDll(String url, int? lastUpdateMs, {int hours = 24, bool force = false}) async {
Directory? outputDir;
var now = DateTime.now();
try {
var lastUpdate = await _getLastUpdate(lastUpdateMs);
var exists = await rebootDllFile.exists();
if (lastUpdate != null && now.difference(lastUpdate).inHours <= 24 && exists) {
if (!force && lastUpdate != null && now.difference(lastUpdate).inHours <= hours && exists) {
return lastUpdateMs!;
}
@@ -70,15 +70,7 @@ Future<int> downloadRebootDll(String url, int? lastUpdateMs) async {
}
return now.millisecondsSinceEpoch;
}catch(message) {
if(url == rebootDownloadUrl){
var asset = File('${assetsDirectory.path}\\dlls\\reboot.dll');
await rebootDllFile.writeAsBytes(asset.readAsBytesSync());
return now.millisecondsSinceEpoch;
}
throw Exception("Cannot download reboot.zip, invalid zip: $message");
}finally{
} finally{
if(outputDir != null) {
delete(outputDir);
}