<feat: New release>

This commit is contained in:
Alessandro Autiero
2023-09-09 19:37:05 +02:00
parent 485e757e83
commit 64b85e4f6e
32 changed files with 586 additions and 223 deletions

View File

@@ -2,16 +2,11 @@ import 'dart:async';
import 'dart:convert';
import 'package:fluent_ui/fluent_ui.dart';
import 'package:flutter/foundation.dart';
import 'package:get/get.dart';
import 'package:get_storage/get_storage.dart';
import 'package:reboot_common/common.dart';
import 'package:supabase/src/supabase_stream_builder.dart';
import 'package:supabase_flutter/supabase_flutter.dart';
import 'package:uuid/uuid.dart';
class GameController extends GetxController {
late final String uuid;
late final GetStorage _storage;
late final TextEditingController username;
late final TextEditingController password;
@@ -20,53 +15,39 @@ class GameController extends GetxController {
late final Rxn<FortniteVersion> _selectedVersion;
late final RxBool started;
late final RxBool autoStartGameServer;
late final Rxn<Set<Map<String, dynamic>>> servers;
late final Rxn<GameInstance> instance;
GameController() {
_storage = GetStorage("reboot_game");
Iterable decodedVersionsJson = jsonDecode(_storage.read("versions") ?? "[]");
_storage = GetStorage("game");
Iterable decodedVersionsJson = jsonDecode(
_storage.read("versions") ?? "[]");
var decodedVersions = decodedVersionsJson
.map((entry) => FortniteVersion.fromJson(entry))
.toList();
versions = Rx(decodedVersions);
versions.listen((data) => _saveVersions());
var decodedSelectedVersionName = _storage.read("version");
var decodedSelectedVersion = decodedVersions.firstWhereOrNull((element) => element.name == decodedSelectedVersionName);
uuid = _storage.read("uuid") ?? const Uuid().v4();
_storage.write("uuid", uuid);
var decodedSelectedVersion = decodedVersions.firstWhereOrNull((
element) => element.name == decodedSelectedVersionName);
_selectedVersion = Rxn(decodedSelectedVersion);
username = TextEditingController(text: _storage.read("username") ?? kDefaultPlayerName);
username = TextEditingController(
text: _storage.read("username") ?? kDefaultPlayerName);
username.addListener(() => _storage.write("username", username.text));
password = TextEditingController(text: _storage.read("password") ?? "");
password.addListener(() => _storage.write("password", password.text));
customLaunchArgs = TextEditingController(text: _storage.read("custom_launch_args") ?? "");
customLaunchArgs.addListener(() => _storage.write("custom_launch_args", customLaunchArgs.text));
customLaunchArgs =
TextEditingController(text: _storage.read("custom_launch_args") ?? "");
customLaunchArgs.addListener(() =>
_storage.write("custom_launch_args", customLaunchArgs.text));
started = RxBool(false);
autoStartGameServer = RxBool(_storage.read("auto_game_server") ?? true);
autoStartGameServer.listen((value) => _storage.write("auto_game_server", value));
var supabase = Supabase.instance.client;
servers = Rxn();
supabase.from('hosts')
.stream(primaryKey: ['id'])
.map((event) => _parseValidServers(event))
.listen((event) {
if(servers.value == null) {
servers.value = event;
}else {
servers.value?.addAll(event);
}
});
autoStartGameServer.listen((value) =>
_storage.write("auto_game_server", value));
var serializedInstance = _storage.read("instance");
instance = Rxn(serializedInstance != null ? GameInstance.fromJson(jsonDecode(serializedInstance)) : null);
instance.listen((_) => saveInstance());
}
Set<Map<String, dynamic>> _parseValidServers(SupabaseStreamEvent event) => event.where((element) => _isValidServer(element)).toSet();
bool _isValidServer(Map<String, dynamic> element) =>
(kDebugMode || element["id"] != uuid) && element["ip"] != null;
Future<void> saveInstance() =>
_storage.write("instance", jsonEncode(instance.value?.toJson()));
@@ -123,12 +104,4 @@ class GameController extends GetxController {
void updateVersion(FortniteVersion version, Function(FortniteVersion) function) {
versions.update((val) => function(version));
}
Map<String, dynamic>? findServerById(String uuid) {
try {
return servers.value?.firstWhere((element) => element["id"] == uuid);
} on StateError catch(_) {
return null;
}
}
}