mirror of
https://github.com/Auties00/Reboot-Launcher.git
synced 2026-01-13 19:22:22 +01:00
Switched to getx for state management
Fixed last remaining bug
This commit is contained in:
@@ -1,4 +1,5 @@
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import 'dart:io';
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import 'package:path/path.dart' as path;
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class FortniteVersion {
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String name;
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@@ -11,8 +12,11 @@ class FortniteVersion {
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FortniteVersion({required this.name, required this.location});
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static File findExecutable(Directory directory, String name) {
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return File(
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"${directory.path}/FortniteGame/Binaries/Win64/$name");
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var home = path.basename(directory.path) == "FortniteGame"
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? directory
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: directory.listSync(recursive: true).firstWhere(
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(element) => path.basename(element.path) == "FortniteGame");
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return File("${home.path}/Binaries/Win64/$name");
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}
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File get executable {
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@@ -1,19 +1,9 @@
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import 'dart:convert';
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import 'dart:io';
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import 'package:fluent_ui/fluent_ui.dart';
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import 'package:reboot_launcher/src/util/game_process_controller.dart';
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import 'package:shared_preferences/shared_preferences.dart';
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import 'package:reboot_launcher/src/page/info_page.dart';
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import 'package:reboot_launcher/src/page/launcher_page.dart';
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import 'package:reboot_launcher/src/page/server_page.dart';
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import 'package:reboot_launcher/src/widget/window_buttons.dart';
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import '../model/fortnite_version.dart';
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import '../util/generic_controller.dart';
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import '../util/reboot.dart';
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import '../util/version_controller.dart';
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class HomePage extends StatefulWidget {
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const HomePage({Key? key}) : super(key: key);
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@@ -22,129 +12,27 @@ class HomePage extends StatefulWidget {
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}
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class _HomePageState extends State<HomePage> {
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late final TextEditingController _usernameController;
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late final VersionController _versionController;
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late final GenericController<bool> _rebootController;
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late final GenericController<bool> _localController;
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late final TextEditingController _hostController;
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late final TextEditingController _portController;
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late final GameProcessController _gameProcessController;
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late final GenericController<Process?> _serverController;
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late final GenericController<bool> _startedServerController;
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late final GenericController<bool> _startedGameController;
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late Future _future;
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bool _loaded = false;
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final List<Widget> _children = [LauncherPage(), ServerPage(), const InfoPage()];
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int _index = 0;
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@override
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void initState(){
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_future = _load();
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super.initState();
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}
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Future<bool> _load() async {
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if (_loaded) {
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return false;
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}
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var preferences = await SharedPreferences.getInstance();
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await downloadRebootDll(preferences);
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Iterable json = jsonDecode(preferences.getString("versions") ?? "[]");
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var versions =
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json.map((entry) => FortniteVersion.fromJson(entry)).toList();
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var selectedVersion = preferences.getString("version");
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_versionController = VersionController(
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versions: versions,
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serializer: _saveVersions,
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selectedVersion: selectedVersion != null
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? versions.firstWhere((element) => element.name == selectedVersion)
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: null);
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_rebootController =
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GenericController(initialValue: preferences.getBool("reboot") ?? false);
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_usernameController =
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TextEditingController(text: preferences.getString("${_rebootController.value ? "host" : "game"}_username"));
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_localController =
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GenericController(initialValue: preferences.getBool("local") ?? true);
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_hostController =
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TextEditingController(text: preferences.getString("host"));
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_portController =
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TextEditingController(text: preferences.getString("port"));
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_gameProcessController = GameProcessController();
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_serverController = GenericController(initialValue: null);
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_startedServerController = GenericController(initialValue: false);
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_startedGameController = GenericController(initialValue: false);
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_loaded = true;
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return true;
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}
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Future<void> _saveVersions() async {
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var preferences = await SharedPreferences.getInstance();
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var versions =
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_versionController.versions.map((entry) => entry.toJson()).toList();
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preferences.setString("versions", jsonEncode(versions));
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}
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@override
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Widget build(BuildContext context) {
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return NavigationView(
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pane: NavigationPane(
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selected: _index,
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onChanged: (index) => setState(() => _index = index),
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displayMode: PaneDisplayMode.top,
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indicator: const EndNavigationIndicator(),
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items: [
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_createPane("Launcher", FluentIcons.game),
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_createPane("Server", FluentIcons.server_enviroment),
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_createPane("Info", FluentIcons.info),
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],
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trailing: const WindowTitleBar()),
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content: FutureBuilder(
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future: _future,
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builder: (context, snapshot) {
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if (snapshot.hasError) {
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return Center(
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child: Text(
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"An error occurred while loading the launcher: ${snapshot.error}",
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textAlign: TextAlign.center));
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}
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if (!snapshot.hasData) {
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return const Center(child: ProgressRing());
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}
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return NavigationBody(index: _index, children: [
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LauncherPage(
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usernameController: _usernameController,
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versionController: _versionController,
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rebootController: _rebootController,
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serverController: _serverController,
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localController: _localController,
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gameProcessController: _gameProcessController,
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startedGameController: _startedGameController,
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startedServerController: _startedServerController
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),
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ServerPage(
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localController: _localController,
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hostController: _hostController,
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portController: _portController,
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serverController: _serverController,
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startedServerController: _startedServerController
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),
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const InfoPage()
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]);
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}),
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pane: NavigationPane(
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selected: _index,
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onChanged: (index) => setState(() => _index = index),
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displayMode: PaneDisplayMode.top,
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indicator: const EndNavigationIndicator(),
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items: [
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_createPane("Launcher", FluentIcons.game),
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_createPane("Server", FluentIcons.server_enviroment),
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_createPane("Info", FluentIcons.info),
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],
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trailing: const WindowTitleBar()),
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content: NavigationBody(
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index: _index,
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children: _children
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)
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);
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}
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@@ -10,10 +10,7 @@ class InfoPage extends StatelessWidget {
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Widget build(BuildContext context) {
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return Column(
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children: [
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const Expanded(
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child: SizedBox()
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),
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const Expanded(child: SizedBox()),
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Column(
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children: [
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const CircleAvatar(
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@@ -31,13 +28,9 @@ class InfoPage extends StatelessWidget {
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onPressed: () => launchUrl(Uri.parse(_discordLink))),
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],
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),
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const Expanded(
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child: Align(
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alignment: Alignment.bottomLeft,
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child: Text("Version 1.0")
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)
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)
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alignment: Alignment.bottomLeft, child: Text("Version 2.2")))
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],
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);
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}
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@@ -1,69 +1,33 @@
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import 'dart:async';
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import 'dart:io';
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import 'package:fluent_ui/fluent_ui.dart';
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import 'package:reboot_launcher/src/util/game_process_controller.dart';
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import 'package:reboot_launcher/src/util/generic_controller.dart';
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import 'package:reboot_launcher/src/util/version_controller.dart';
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import 'package:get/get.dart';
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import 'package:reboot_launcher/src/controller/game_controller.dart';
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import 'package:reboot_launcher/src/widget/deployment_selector.dart';
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import 'package:reboot_launcher/src/widget/launch_button.dart';
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import 'package:reboot_launcher/src/widget/restart_warning.dart';
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import 'package:reboot_launcher/src/widget/username_box.dart';
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import 'package:shared_preferences/shared_preferences.dart';
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import '../widget/version_selector.dart';
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import 'package:reboot_launcher/src/widget/version_selector.dart';
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import 'package:reboot_launcher/src/controller/warning_controller.dart';
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class LauncherPage extends StatelessWidget {
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final TextEditingController usernameController;
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final VersionController versionController;
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final GenericController<bool> rebootController;
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final GenericController<Process?> serverController;
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final GenericController<bool> localController;
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final GameProcessController gameProcessController;
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final GenericController<bool> startedGameController;
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final GenericController<bool> startedServerController;
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final StreamController _streamController = StreamController();
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final WarningController _warningController = Get.put(WarningController());
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final GameController _gameController = Get.put(GameController());
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LauncherPage(
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{Key? key,
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required this.usernameController,
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required this.versionController,
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required this.rebootController,
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required this.serverController,
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required this.localController,
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required this.gameProcessController,
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required this.startedGameController,
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required this.startedServerController})
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: super(key: key);
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LauncherPage({Key? key}) : super(key: key);
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@override
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Widget build(BuildContext context) {
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return Column(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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StreamBuilder(
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stream: _streamController.stream,
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builder: (context, snapshot) => UsernameBox(
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controller: usernameController,
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rebootController: rebootController)),
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VersionSelector(
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controller: versionController,
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),
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DeploymentSelector(
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controller: rebootController,
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onSelected: () => _streamController.add(null),
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enabled: true
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),
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LaunchButton(
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usernameController: usernameController,
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versionController: versionController,
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rebootController: rebootController,
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serverController: serverController,
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localController: localController,
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gameProcessController: gameProcessController,
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startedGameController: startedGameController,
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startedServerController: startedServerController)
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],
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);
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return Obx(() => Column(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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if (_warningController.warning.value) const RestartWarning(),
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UsernameBox(),
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VersionSelector(),
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DeploymentSelector(enabled: true),
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const LaunchButton()
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],
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));
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}
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}
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@@ -1,62 +1,32 @@
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import 'dart:async';
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import 'dart:io';
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import 'package:fluent_ui/fluent_ui.dart';
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import 'package:reboot_launcher/src/util/generic_controller.dart';
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import 'package:get/get.dart';
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import 'package:reboot_launcher/src/controller/server_controller.dart';
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import 'package:reboot_launcher/src/controller/warning_controller.dart';
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import 'package:reboot_launcher/src/widget/local_server_switch.dart';
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import 'package:reboot_launcher/src/widget/port_input.dart';
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import '../widget/host_input.dart';
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import '../widget/server_button.dart';
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import 'package:reboot_launcher/src/widget/host_input.dart';
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import 'package:reboot_launcher/src/widget/server_button.dart';
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class ServerPage extends StatefulWidget {
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final GenericController<bool> localController;
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final TextEditingController hostController;
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final TextEditingController portController;
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final GenericController<Process?> serverController;
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final GenericController<bool> startedServerController;
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import 'package:reboot_launcher/src/widget/restart_warning.dart';
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const ServerPage(
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{Key? key,
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required this.localController,
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required this.hostController,
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required this.serverController,
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required this.portController,
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required this.startedServerController})
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: super(key: key);
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class ServerPage extends StatelessWidget {
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final WarningController _warningController = Get.put(WarningController());
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final ServerController _serverController = Get.put(ServerController());
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@override
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State<ServerPage> createState() => _ServerPageState();
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}
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class _ServerPageState extends State<ServerPage> {
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final StreamController _controller = StreamController.broadcast();
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ServerPage({Key? key}) : super(key: key);
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|
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@override
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Widget build(BuildContext context) {
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return Column(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
|
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StreamBuilder(
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stream: _controller.stream,
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builder: (context, snapshot) => HostInput(
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controller: widget.hostController,
|
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localController: widget.localController)),
|
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StreamBuilder(
|
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stream: _controller.stream,
|
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builder: (context, snapshot) => PortInput(
|
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controller: widget.portController,
|
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localController: widget.localController)),
|
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LocalServerSwitch(
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controller: widget.localController,
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onSelected: (_) => _controller.add(null)),
|
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ServerButton(
|
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localController: widget.localController,
|
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portController: widget.portController,
|
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hostController: widget.hostController,
|
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serverController: widget.serverController,
|
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startController: widget.startedServerController)
|
||||
]);
|
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return Obx(() => Column(
|
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
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crossAxisAlignment: CrossAxisAlignment.start,
|
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children: [
|
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if (_warningController.warning.value) const RestartWarning(),
|
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HostInput(),
|
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PortInput(),
|
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LocalServerSwitch(),
|
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ServerButton()
|
||||
]));
|
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}
|
||||
}
|
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|
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@@ -1,75 +0,0 @@
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import 'package:http/http.dart' as http;
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import './../util/version.dart' as parser;
|
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import 'package:html/parser.dart' show parse;
|
||||
|
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import '../model/fortnite_build.dart';
|
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|
||||
final _cookieRegex = RegExp("(?<=document.cookie=\")(.*)(?=\";doc)");
|
||||
final _manifestSourceUrl = Uri.parse(
|
||||
"https://github.com/VastBlast/FortniteManifestArchive/blob/main/README.md");
|
||||
final _archiveCookieUrl = Uri.parse("http://allinstaller.xyz/rel");
|
||||
final _archiveSourceUrl = Uri.parse("http://allinstaller.xyz/rel?i=1");
|
||||
|
||||
Future<List<FortniteBuild>> fetchBuilds() async =>
|
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[...await _fetchArchives(), ...await _fetchManifests()]..sort((first, second) => first.version.compareTo(second.version));
|
||||
|
||||
Future<List<FortniteBuild>> _fetchArchives() async {
|
||||
var cookieResponse = await http.get(_archiveCookieUrl);
|
||||
var cookie = _cookieRegex.stringMatch(cookieResponse.body);
|
||||
var response =
|
||||
await http.get(_archiveSourceUrl, headers: {"Cookie": cookie!});
|
||||
if (response.statusCode != 200) {
|
||||
throw Exception("Erroneous status code: ${response.statusCode}");
|
||||
}
|
||||
|
||||
var document = parse(response.body);
|
||||
var results = <FortniteBuild>[];
|
||||
for (var build in document.querySelectorAll("a[href^='https']")) {
|
||||
var version = parser.tryParse(build.text.replaceAll("Build ", ""));
|
||||
if(version == null){
|
||||
continue;
|
||||
}
|
||||
|
||||
results.add(FortniteBuild(
|
||||
version: version,
|
||||
link: build.attributes["href"]!,
|
||||
hasManifest: false
|
||||
));
|
||||
}
|
||||
|
||||
return results;
|
||||
}
|
||||
|
||||
Future<List<FortniteBuild>> _fetchManifests() async {
|
||||
var response = await http.get(_manifestSourceUrl);
|
||||
if (response.statusCode != 200) {
|
||||
throw Exception("Erroneous status code: ${response.statusCode}");
|
||||
}
|
||||
|
||||
var document = parse(response.body);
|
||||
var table = document.querySelector("table");
|
||||
if (table == null) {
|
||||
throw Exception("Missing data table");
|
||||
}
|
||||
|
||||
var results = <FortniteBuild>[];
|
||||
for (var tableEntry in table.querySelectorAll("tbody > tr")) {
|
||||
var children = tableEntry.querySelectorAll("td");
|
||||
|
||||
var name = children[0].text;
|
||||
var separator = name.indexOf("-") + 1;
|
||||
var version = parser.tryParse(name.substring(separator, name.indexOf("-", separator)));
|
||||
if(version == null){
|
||||
continue;
|
||||
}
|
||||
|
||||
var link = children[2].firstChild!.attributes["href"]!;
|
||||
results.add(FortniteBuild(
|
||||
version: version,
|
||||
link: link,
|
||||
hasManifest: true
|
||||
));
|
||||
}
|
||||
|
||||
return results;
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
import 'dart:io';
|
||||
import 'dart:math';
|
||||
import 'package:http/http.dart' as http;
|
||||
|
||||
import 'package:process_run/shell.dart';
|
||||
import 'package:reboot_launcher/src/util/locate_binary.dart';
|
||||
import 'package:unrar_file/unrar_file.dart';
|
||||
|
||||
Future<Process> downloadManifestBuild(String manifestUrl, String destination,
|
||||
Function(double) onProgress) async {
|
||||
var process = await Process.start(await locateAndCopyBinary("build.exe"), [manifestUrl, destination]);
|
||||
|
||||
process.errLines
|
||||
.where((message) => message.contains("%"))
|
||||
.forEach((message) => onProgress(double.parse(message.split("%")[0])));
|
||||
|
||||
return process;
|
||||
}
|
||||
|
||||
Future<void> downloadArchiveBuild(String archiveUrl, String destination,
|
||||
Function(double) onProgress, Function() onRar) async {
|
||||
var tempFile = File("${Platform.environment["Temp"]}/FortniteBuild${Random.secure().nextInt(1000000)}.rar");
|
||||
try{
|
||||
var client = http.Client();
|
||||
var response = await client.send(http.Request("GET", Uri.parse(archiveUrl)));
|
||||
if(response.statusCode != 200){
|
||||
throw Exception("Erroneous status code: ${response.statusCode}");
|
||||
}
|
||||
|
||||
print(archiveUrl);
|
||||
var length = response.contentLength!;
|
||||
var received = 0;
|
||||
var sink = tempFile.openWrite();
|
||||
await response.stream.map((s) {
|
||||
received += s.length;
|
||||
onProgress((received / length) * 100);
|
||||
return s;
|
||||
}).pipe(sink);
|
||||
onRar();
|
||||
UnrarFile.extract_rar(tempFile, destination);
|
||||
}finally{
|
||||
tempFile.delete();
|
||||
}
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
import 'dart:io';
|
||||
|
||||
class GameProcessController {
|
||||
Process? gameProcess;
|
||||
Process? launcherProcess;
|
||||
Process? eacProcess;
|
||||
|
||||
void kill(){
|
||||
gameProcess?.kill(ProcessSignal.sigabrt);
|
||||
launcherProcess?.kill(ProcessSignal.sigabrt);
|
||||
eacProcess?.kill(ProcessSignal.sigabrt);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
class GenericController<T> {
|
||||
T value;
|
||||
|
||||
GenericController({required T initialValue}) : this.value = initialValue;
|
||||
}
|
||||
@@ -1,13 +1,14 @@
|
||||
import 'dart:io';
|
||||
|
||||
import 'package:process_run/shell.dart';
|
||||
import 'package:reboot_launcher/src/util/locate_binary.dart';
|
||||
import 'package:reboot_launcher/src/util/binary.dart';
|
||||
|
||||
File injectLogFile = File("${Platform.environment["Temp"]}/server.txt");
|
||||
|
||||
// This can be done easily with win32 apis but for some reason it doesn't work on all machines
|
||||
// Update: it was a missing permission error, it could be refactored now
|
||||
Future<bool> injectDll(int pid, String dll) async {
|
||||
var shell = Shell(workingDirectory: binariesDirectory);
|
||||
var shell = Shell(workingDirectory: internalBinariesDirectory);
|
||||
var process = await shell.run("./injector.exe -p $pid --inject \"$dll\"");
|
||||
var success = process.outText.contains("Successfully injected module");
|
||||
if (!success) {
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
import 'dart:io';
|
||||
|
||||
Future<String> locateAndCopyBinary(String binary) async{
|
||||
var originalFile = locateBinary(binary);
|
||||
var tempFile = File("${Platform.environment["Temp"]}\\$binary");
|
||||
if(!(await tempFile.exists())){
|
||||
await originalFile.copy("${Platform.environment["Temp"]}\\$binary");
|
||||
}
|
||||
|
||||
return tempFile.path;
|
||||
}
|
||||
|
||||
File locateBinary(String binary){
|
||||
return File("$binariesDirectory\\$binary");
|
||||
}
|
||||
|
||||
String get binariesDirectory =>
|
||||
"${File(Platform.resolvedExecutable).parent.path}\\data\\flutter_assets\\assets\\binaries";
|
||||
@@ -1,7 +1,7 @@
|
||||
import 'dart:io';
|
||||
|
||||
import 'package:archive/archive_io.dart';
|
||||
import 'package:reboot_launcher/src/util/locate_binary.dart';
|
||||
import 'package:reboot_launcher/src/util/binary.dart';
|
||||
import 'package:http/http.dart' as http;
|
||||
import 'package:crypto/crypto.dart';
|
||||
import 'package:shared_preferences/shared_preferences.dart';
|
||||
@@ -16,7 +16,7 @@ Future<DateTime?> _getLastUpdate(SharedPreferences preferences) async {
|
||||
|
||||
Future<File> downloadRebootDll(SharedPreferences preferences) async {
|
||||
var now = DateTime.now();
|
||||
var oldRebootDll = locateBinary("reboot.dll");
|
||||
var oldRebootDll = await loadBinary("reboot.dll", true);
|
||||
var lastUpdate = await _getLastUpdate(preferences);
|
||||
var exists = await oldRebootDll.exists();
|
||||
if(lastUpdate != null && now.difference(lastUpdate).inHours <= 24 && exists){
|
||||
@@ -26,9 +26,10 @@ Future<File> downloadRebootDll(SharedPreferences preferences) async {
|
||||
var response = await http.get(Uri.parse(_rebootUrl));
|
||||
var tempZip = File("${Platform.environment["Temp"]}/reboot.zip")
|
||||
..writeAsBytesSync(response.bodyBytes);
|
||||
await extractFileToDisk(tempZip.path, binariesDirectory);
|
||||
locateBinary("Project Reboot.pdb").delete();
|
||||
var rebootDll = locateBinary("Project Reboot.dll");
|
||||
await extractFileToDisk(tempZip.path, safeBinariesDirectory);
|
||||
var pdb = await loadBinary("Project Reboot.pdb", true);
|
||||
pdb.delete();
|
||||
var rebootDll = await loadBinary("Project Reboot.dll", true);
|
||||
if (!(await rebootDll.exists())) {
|
||||
throw Exception("Missing reboot dll");
|
||||
}
|
||||
|
||||
@@ -3,14 +3,15 @@
|
||||
import 'dart:io';
|
||||
import 'package:archive/archive_io.dart';
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:http/http.dart' as http;
|
||||
import 'package:path/path.dart' as path;
|
||||
import 'package:process_run/shell.dart';
|
||||
import 'package:reboot_launcher/src/util/locate_binary.dart';
|
||||
import 'package:shared_preferences/shared_preferences.dart';
|
||||
import 'package:reboot_launcher/src/controller/warning_controller.dart';
|
||||
import 'package:reboot_launcher/src/util/binary.dart';
|
||||
import 'package:url_launcher/url_launcher.dart';
|
||||
|
||||
final serverLocation = Directory("${Platform.environment["UserProfile"]}/.lawin");
|
||||
final serverLocation = Directory("${Platform.environment["UserProfile"]}/.reboot_launcher/lawin");
|
||||
const String _serverUrl =
|
||||
"https://github.com/Lawin0129/LawinServer/archive/refs/heads/main.zip";
|
||||
const String _nodeUrl =
|
||||
@@ -28,9 +29,8 @@ Future<void> downloadServer() async {
|
||||
|
||||
Future<void> updateEngineConfig() async {
|
||||
var engine = File("${serverLocation.path}/CloudStorage/DefaultEngine.ini");
|
||||
await engine.writeAsString(await locateBinary("DefaultEngine.ini").readAsString());
|
||||
var preferences = await SharedPreferences.getInstance();
|
||||
preferences.setBool("config_update", true);
|
||||
var patchedEngine = await loadBinary("DefaultEngine.ini", true);
|
||||
await engine.writeAsString(await patchedEngine.readAsString());
|
||||
}
|
||||
|
||||
Future<File> downloadNode() async {
|
||||
@@ -44,7 +44,8 @@ Future<File> downloadNode() async {
|
||||
}
|
||||
|
||||
Future<bool> isPortFree() async {
|
||||
var process = await Process.run(await locateAndCopyBinary("port.bat"), []);
|
||||
var portBat = await loadBinary("port.bat", false);
|
||||
var process = await Process.run(portBat.path, []);
|
||||
return !process.outText.contains(" LISTENING "); // Goofy way, best we got
|
||||
}
|
||||
|
||||
@@ -57,7 +58,6 @@ void checkAddress(BuildContext context, String host, String port) {
|
||||
builder: (context, snapshot) {
|
||||
if(snapshot.hasData){
|
||||
return SizedBox(
|
||||
height: 32,
|
||||
width: double.infinity,
|
||||
child: Text(snapshot.data! ? "Valid address" : "Invalid address" , textAlign: TextAlign.center)
|
||||
);
|
||||
@@ -66,7 +66,6 @@ void checkAddress(BuildContext context, String host, String port) {
|
||||
return const InfoLabel(
|
||||
label: "Checking address...",
|
||||
child: SizedBox(
|
||||
height: 32,
|
||||
width: double.infinity,
|
||||
child: ProgressBar()
|
||||
)
|
||||
@@ -98,8 +97,9 @@ Future<bool> _pingAddress(String host, String port) async {
|
||||
}
|
||||
|
||||
Future<Process?> startEmbedded(BuildContext context, bool running, bool needsFreePort) async {
|
||||
var releaseBat = await loadBinary("release.bat", false);
|
||||
if (running) {
|
||||
await Process.run(await locateAndCopyBinary("release.bat"), []);
|
||||
await Process.run(releaseBat.path, []);
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -110,7 +110,7 @@ Future<Process?> startEmbedded(BuildContext context, bool running, bool needsFre
|
||||
return null;
|
||||
}
|
||||
|
||||
await Process.run(await locateAndCopyBinary("release.bat"), []);
|
||||
await Process.run(releaseBat.path, []);
|
||||
}
|
||||
|
||||
if (!(await serverLocation.exists())) {
|
||||
@@ -136,7 +136,7 @@ Future<Process?> startEmbedded(BuildContext context, bool running, bool needsFre
|
||||
context,
|
||||
const Snackbar(
|
||||
content: Text(
|
||||
"Node installer download cancelled"
|
||||
"Node download cancelled"
|
||||
)
|
||||
)
|
||||
);
|
||||
@@ -144,11 +144,9 @@ Future<Process?> startEmbedded(BuildContext context, bool running, bool needsFre
|
||||
return null;
|
||||
}
|
||||
|
||||
var controller = Get.find<WarningController>();
|
||||
controller.warning(true);
|
||||
await launchUrl(result.uri);
|
||||
showSnackbar(
|
||||
context,
|
||||
const Snackbar(
|
||||
content: Text("Start the server when node is installed"))); // Using a infobar could be nicer
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -158,11 +156,6 @@ Future<Process?> startEmbedded(BuildContext context, bool running, bool needsFre
|
||||
workingDirectory: serverLocation.path);
|
||||
}
|
||||
|
||||
var preferences = await SharedPreferences.getInstance();
|
||||
if(!(preferences.getBool("config_update") ?? false)){
|
||||
await updateEngineConfig();
|
||||
}
|
||||
|
||||
return await Process.start(serverRunner.path, [],
|
||||
workingDirectory: serverLocation.path);
|
||||
}
|
||||
@@ -193,7 +186,6 @@ Future<File?> _showNodeInfo(BuildContext context) async {
|
||||
return const InfoLabel(
|
||||
label: "Downloading node installer...",
|
||||
child: SizedBox(
|
||||
height: 32,
|
||||
width: double.infinity,
|
||||
child: ProgressBar()
|
||||
)
|
||||
@@ -245,7 +237,6 @@ Future<bool> _showMissingNodeWarning(BuildContext context) async {
|
||||
context: context,
|
||||
builder: (context) => ContentDialog(
|
||||
content: const SizedBox(
|
||||
height: 32,
|
||||
width: double.infinity,
|
||||
child: Text("Node is required to run the embedded server",
|
||||
textAlign: TextAlign.center)),
|
||||
|
||||
@@ -1,44 +0,0 @@
|
||||
import 'package:reboot_launcher/src/model/fortnite_version.dart';
|
||||
import 'package:shared_preferences/shared_preferences.dart';
|
||||
|
||||
class VersionController {
|
||||
final List<FortniteVersion> versions;
|
||||
final Function serializer;
|
||||
FortniteVersion? _selectedVersion;
|
||||
|
||||
VersionController(
|
||||
{required this.versions,
|
||||
required this.serializer,
|
||||
FortniteVersion? selectedVersion})
|
||||
: _selectedVersion = selectedVersion;
|
||||
|
||||
void add(FortniteVersion version) {
|
||||
versions.add(version);
|
||||
serializer();
|
||||
}
|
||||
|
||||
FortniteVersion removeByName(String versionName) {
|
||||
var version = versions.firstWhere((element) => element.name == versionName);
|
||||
remove(version);
|
||||
return version;
|
||||
}
|
||||
|
||||
void remove(FortniteVersion version) {
|
||||
versions.remove(version);
|
||||
serializer();
|
||||
}
|
||||
|
||||
bool get isEmpty => versions.isEmpty;
|
||||
|
||||
bool get isNotEmpty => versions.isNotEmpty;
|
||||
|
||||
FortniteVersion? get selectedVersion => _selectedVersion;
|
||||
|
||||
set selectedVersion(FortniteVersion? selectedVersion) {
|
||||
_selectedVersion = selectedVersion;
|
||||
SharedPreferences.getInstance().then((preferences) =>
|
||||
_selectedVersion == null
|
||||
? preferences.remove("version")
|
||||
: preferences.setString("version", selectedVersion!.name));
|
||||
}
|
||||
}
|
||||
@@ -1,17 +1,18 @@
|
||||
import 'dart:io';
|
||||
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
import 'package:reboot_launcher/src/widget/select_file.dart';
|
||||
|
||||
import '../model/fortnite_version.dart';
|
||||
import '../util/version_controller.dart';
|
||||
import 'package:reboot_launcher/src/model/fortnite_version.dart';
|
||||
|
||||
class AddLocalVersion extends StatelessWidget {
|
||||
final VersionController controller;
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
final TextEditingController _nameController = TextEditingController();
|
||||
final TextEditingController _gamePathController = TextEditingController();
|
||||
|
||||
AddLocalVersion({required this.controller, Key? key})
|
||||
AddLocalVersion({Key? key})
|
||||
: super(key: key);
|
||||
|
||||
@override
|
||||
@@ -44,7 +45,7 @@ class AddLocalVersion extends StatelessWidget {
|
||||
return;
|
||||
}
|
||||
|
||||
controller.add(FortniteVersion(
|
||||
_gameController.addVersion(FortniteVersion(
|
||||
name: _nameController.text,
|
||||
location: Directory(_gamePathController.text)));
|
||||
}
|
||||
@@ -67,7 +68,7 @@ class AddLocalVersion extends StatelessWidget {
|
||||
return 'Invalid version name';
|
||||
}
|
||||
|
||||
if (controller.versions.any((element) => element.name == text)) {
|
||||
if (_gameController.versions.value.any((element) => element.name == text)) {
|
||||
return 'Existent game version';
|
||||
}
|
||||
|
||||
|
||||
@@ -1,24 +1,21 @@
|
||||
import 'dart:async';
|
||||
import 'dart:io';
|
||||
import 'package:async/async.dart';
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:reboot_launcher/src/util/download_build.dart';
|
||||
import 'package:reboot_launcher/src/util/locate_binary.dart';
|
||||
import 'package:reboot_launcher/src/util/version_controller.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/controller/build_controller.dart';
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
import 'package:reboot_launcher/src/util/build.dart';
|
||||
import 'package:reboot_launcher/src/util/binary.dart';
|
||||
import 'package:reboot_launcher/src/widget/select_file.dart';
|
||||
import 'package:reboot_launcher/src/widget/version_name_input.dart';
|
||||
|
||||
import '../model/fortnite_build.dart';
|
||||
import '../model/fortnite_version.dart';
|
||||
import '../util/builds_scraper.dart';
|
||||
import '../util/generic_controller.dart';
|
||||
import 'package:reboot_launcher/src/model/fortnite_version.dart';
|
||||
import 'build_selector.dart';
|
||||
|
||||
class AddServerVersion extends StatefulWidget {
|
||||
final VersionController controller;
|
||||
final Function onCancel;
|
||||
|
||||
const AddServerVersion(
|
||||
{required this.controller, Key? key, required this.onCancel})
|
||||
{Key? key})
|
||||
: super(key: key);
|
||||
|
||||
@override
|
||||
@@ -26,39 +23,55 @@ class AddServerVersion extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _AddServerVersionState extends State<AddServerVersion> {
|
||||
static List<FortniteBuild>? _builds;
|
||||
late GenericController<FortniteBuild?> _buildController;
|
||||
late TextEditingController _nameController;
|
||||
late TextEditingController _pathController;
|
||||
late DownloadStatus _status;
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
final BuildController _buildController = Get.put(BuildController());
|
||||
final TextEditingController _nameController = TextEditingController();
|
||||
final TextEditingController _pathController = TextEditingController();
|
||||
late Future _future;
|
||||
DownloadStatus _status = DownloadStatus.none;
|
||||
double _downloadProgress = 0;
|
||||
String? _error;
|
||||
Process? _process;
|
||||
bool _disposed = false;
|
||||
Process? _manifestDownloadProcess;
|
||||
CancelableOperation? _driveDownloadOperation;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
_future = _fetchBuilds();
|
||||
_buildController = GenericController(initialValue: null);
|
||||
_nameController = TextEditingController();
|
||||
_pathController = TextEditingController();
|
||||
_status = DownloadStatus.none;
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_disposed = true;
|
||||
_pathController.dispose();
|
||||
_nameController.dispose();
|
||||
if (_process != null && _status == DownloadStatus.downloading) {
|
||||
locateAndCopyBinary("stop.bat")
|
||||
.then((value) => Process.runSync(value, [])); // kill doesn't work :/
|
||||
widget.onCancel();
|
||||
_onDisposed();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
void _onDisposed() {
|
||||
if(_status != DownloadStatus.downloading && _status != DownloadStatus.extracting){
|
||||
return;
|
||||
}
|
||||
|
||||
super.dispose();
|
||||
if (_manifestDownloadProcess != null) {
|
||||
loadBinary("stop.bat", false)
|
||||
.then((value) => Process.runSync(value.path, [])); // kill doesn't work :/
|
||||
_onCancelDownload();
|
||||
return;
|
||||
}
|
||||
|
||||
if(_driveDownloadOperation == null){
|
||||
return;
|
||||
}
|
||||
|
||||
_driveDownloadOperation!.cancel();
|
||||
_onCancelDownload();
|
||||
}
|
||||
|
||||
void _onCancelDownload() {
|
||||
WidgetsBinding.instance.addPostFrameCallback((_) =>
|
||||
showSnackbar(context,
|
||||
const Snackbar(content: Text("Download cancelled"))));
|
||||
}
|
||||
|
||||
@override
|
||||
@@ -122,27 +135,28 @@ class _AddServerVersionState extends State<AddServerVersion> {
|
||||
|
||||
try {
|
||||
setState(() => _status = DownloadStatus.downloading);
|
||||
var build = _buildController.value!;
|
||||
if (build.hasManifest) {
|
||||
_process = await downloadManifestBuild(
|
||||
build.link, _pathController.text, _onDownloadProgress);
|
||||
_process!.exitCode.then((value) => _onDownloadComplete());
|
||||
if (_buildController.selectedBuild.hasManifest) {
|
||||
_manifestDownloadProcess = await downloadManifestBuild(
|
||||
_buildController.selectedBuild.link, _pathController.text, _onDownloadProgress);
|
||||
_manifestDownloadProcess!.exitCode.then((value) => _onDownloadComplete());
|
||||
} else {
|
||||
downloadArchiveBuild(
|
||||
build.link, _pathController.text, _onDownloadProgress, _onUnrar)
|
||||
.then((value) => _onDownloadComplete())
|
||||
.catchError(_handleError);
|
||||
_driveDownloadOperation = CancelableOperation.fromFuture(
|
||||
downloadArchiveBuild(_buildController.selectedBuild.link, _pathController.text,
|
||||
_onDownloadProgress, _onUnrar))
|
||||
.then((_) => _onDownloadComplete(),
|
||||
onError: (error, _) => _handleError(error));
|
||||
}
|
||||
} catch (exception) {
|
||||
_handleError(exception);
|
||||
}
|
||||
}
|
||||
|
||||
void _handleError(Object exception) {
|
||||
FutureOr? _handleError(Object exception) {
|
||||
var message = exception.toString();
|
||||
_onDownloadError(message.contains(":")
|
||||
? " ${message.substring(message.indexOf(":") + 1)}"
|
||||
: message);
|
||||
return null;
|
||||
}
|
||||
|
||||
void _onUnrar() {
|
||||
@@ -150,20 +164,20 @@ class _AddServerVersionState extends State<AddServerVersion> {
|
||||
}
|
||||
|
||||
void _onDownloadComplete() {
|
||||
if (_disposed) {
|
||||
if (!mounted) {
|
||||
return;
|
||||
}
|
||||
|
||||
setState(() {
|
||||
_status = DownloadStatus.done;
|
||||
widget.controller.add(FortniteVersion(
|
||||
_gameController.addVersion(FortniteVersion(
|
||||
name: _nameController.text,
|
||||
location: Directory(_pathController.text)));
|
||||
});
|
||||
}
|
||||
|
||||
void _onDownloadError(String message) {
|
||||
if (_disposed) {
|
||||
if (!mounted) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -174,7 +188,7 @@ class _AddServerVersionState extends State<AddServerVersion> {
|
||||
}
|
||||
|
||||
void _onDownloadProgress(double progress) {
|
||||
if (_disposed) {
|
||||
if (!mounted) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -189,6 +203,7 @@ class _AddServerVersionState extends State<AddServerVersion> {
|
||||
future: _future,
|
||||
builder: (context, snapshot) {
|
||||
if (snapshot.hasError) {
|
||||
snapshot.printError();
|
||||
return Text("Cannot fetch builds: ${snapshot.error}",
|
||||
textAlign: TextAlign.center);
|
||||
}
|
||||
@@ -197,7 +212,7 @@ class _AddServerVersionState extends State<AddServerVersion> {
|
||||
return const InfoLabel(
|
||||
label: "Fetching builds...",
|
||||
child: SizedBox(
|
||||
height: 32, width: double.infinity, child: ProgressBar()),
|
||||
width: double.infinity, child: ProgressBar()),
|
||||
);
|
||||
}
|
||||
|
||||
@@ -212,11 +227,8 @@ class _AddServerVersionState extends State<AddServerVersion> {
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
BuildSelector(builds: _builds!, controller: _buildController),
|
||||
VersionNameInput(
|
||||
controller: _nameController,
|
||||
versions: widget.controller.versions,
|
||||
),
|
||||
const BuildSelector(),
|
||||
VersionNameInput(controller: _nameController),
|
||||
SelectFile(
|
||||
label: "Destination",
|
||||
placeholder: "Type the download destination",
|
||||
@@ -238,10 +250,7 @@ class _AddServerVersionState extends State<AddServerVersion> {
|
||||
case DownloadStatus.extracting:
|
||||
return const InfoLabel(
|
||||
label: "Extracting",
|
||||
child: InfoLabel(
|
||||
label: "This might take a while...",
|
||||
child: SizedBox(width: double.infinity, child: ProgressBar()),
|
||||
),
|
||||
child: SizedBox(width: double.infinity, child: ProgressBar())
|
||||
);
|
||||
case DownloadStatus.done:
|
||||
return const SizedBox(
|
||||
@@ -258,11 +267,11 @@ class _AddServerVersionState extends State<AddServerVersion> {
|
||||
}
|
||||
|
||||
Future<bool> _fetchBuilds() async {
|
||||
if (_builds != null) {
|
||||
if (_buildController.builds != null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
_builds = await fetchBuilds();
|
||||
_buildController.builds = await fetchBuilds();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,46 +1,46 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/controller/build_controller.dart';
|
||||
|
||||
import '../model/fortnite_build.dart';
|
||||
import '../util/generic_controller.dart';
|
||||
import 'package:reboot_launcher/src/model/fortnite_build.dart';
|
||||
|
||||
class BuildSelector extends StatefulWidget {
|
||||
final List<FortniteBuild> builds;
|
||||
final GenericController<FortniteBuild?> controller;
|
||||
|
||||
const BuildSelector(
|
||||
{required this.builds, required this.controller, Key? key})
|
||||
: super(key: key);
|
||||
const BuildSelector({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<BuildSelector> createState() => _BuildSelectorState();
|
||||
}
|
||||
|
||||
class _BuildSelectorState extends State<BuildSelector> {
|
||||
String? value;
|
||||
final BuildController _buildController = Get.find<BuildController>();
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
widget.controller.value = widget.controller.value ?? widget.builds[0];
|
||||
return InfoLabel(
|
||||
label: "Build",
|
||||
child: Combobox<FortniteBuild>(
|
||||
placeholder: const Text('Select a fortnite build'),
|
||||
isExpanded: true,
|
||||
items: _createItems(),
|
||||
value: widget.controller.value,
|
||||
onChanged: (value) => value == null ? {} : setState(() => widget.controller.value = value)
|
||||
),
|
||||
label: "Build",
|
||||
child: Combobox<FortniteBuild>(
|
||||
placeholder: const Text('Select a fortnite build'),
|
||||
isExpanded: true,
|
||||
items: _createItems(),
|
||||
value: _buildController.selectedBuild,
|
||||
onChanged: (value) =>
|
||||
value == null ? {} : setState(() => _buildController.selectedBuild = value)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
List<ComboboxItem<FortniteBuild>> _createItems() {
|
||||
return widget.builds.map((element) => _createItem(element)).toList();
|
||||
return _buildController.builds!
|
||||
.map((element) => _createItem(element))
|
||||
.toList();
|
||||
}
|
||||
|
||||
ComboboxItem<FortniteBuild> _createItem(FortniteBuild element) {
|
||||
return ComboboxItem<FortniteBuild>(
|
||||
value: element,
|
||||
child: Text("${element.version} ${element.hasManifest ? '[Fortnite Manifest]' : '[Google Drive]'}"),
|
||||
child: Text(
|
||||
"${element.version} ${element.hasManifest ? '[Fortnite Manifest]' : '[Google Drive]'}"),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,36 +1,25 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_switch.dart';
|
||||
|
||||
import '../util/generic_controller.dart';
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
|
||||
class DeploymentSelector extends StatelessWidget {
|
||||
final GenericController<bool> controller;
|
||||
final VoidCallback onSelected;
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
final bool enabled;
|
||||
|
||||
const DeploymentSelector(
|
||||
{Key? key,
|
||||
required this.controller,
|
||||
required this.onSelected,
|
||||
required this.enabled})
|
||||
: super(key: key);
|
||||
DeploymentSelector({Key? key, required this.enabled}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return SmartSwitch(
|
||||
value: _gameController.host,
|
||||
onDisabledPress: !enabled
|
||||
? () => showSnackbar(context,
|
||||
const Snackbar(content: Text("Hosting is not allowed")))
|
||||
: null,
|
||||
keyName: "reboot",
|
||||
label: "Host",
|
||||
controller: controller,
|
||||
onSelected: _onSelected,
|
||||
enabled: enabled);
|
||||
}
|
||||
|
||||
void _onSelected(bool value) {
|
||||
controller.value = value;
|
||||
onSelected();
|
||||
enabled: enabled
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,27 +1,28 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_input.dart';
|
||||
|
||||
import '../util/generic_controller.dart';
|
||||
import 'package:reboot_launcher/src/controller/server_controller.dart';
|
||||
|
||||
class HostInput extends StatelessWidget {
|
||||
final TextEditingController controller;
|
||||
final GenericController<bool> localController;
|
||||
final ServerController _serverController = Get.put(ServerController());
|
||||
|
||||
const HostInput(
|
||||
{Key? key, required this.controller, required this.localController})
|
||||
: super(key: key);
|
||||
HostInput({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return SmartInput(
|
||||
keyName: "host",
|
||||
label: "Host",
|
||||
placeholder: "Type the host name",
|
||||
controller: controller,
|
||||
enabled: !localController.value,
|
||||
onTap: () => localController.value
|
||||
? showSnackbar(context, const Snackbar(content: Text("The host is locked when embedded is on")))
|
||||
: {},
|
||||
);
|
||||
return Obx(() => SmartInput(
|
||||
keyName: "host",
|
||||
label: "Host",
|
||||
placeholder: "Type the host name",
|
||||
controller: _serverController.host,
|
||||
enabled: !_serverController.embedded.value,
|
||||
onTap: () => _serverController.embedded.value
|
||||
? showSnackbar(
|
||||
context,
|
||||
const Snackbar(
|
||||
content: Text("The host is locked when embedded is on")))
|
||||
: {},
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,37 +1,21 @@
|
||||
import 'dart:async';
|
||||
import 'dart:io';
|
||||
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:process_run/shell.dart';
|
||||
import 'package:reboot_launcher/src/util/game_process_controller.dart';
|
||||
import 'package:reboot_launcher/src/util/generic_controller.dart';
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
import 'package:reboot_launcher/src/controller/server_controller.dart';
|
||||
import 'package:reboot_launcher/src/util/injector.dart';
|
||||
import 'package:reboot_launcher/src/util/locate_binary.dart';
|
||||
import 'package:reboot_launcher/src/util/binary.dart';
|
||||
import 'package:url_launcher/url_launcher.dart';
|
||||
import 'package:win32_suspend_process/win32_suspend_process.dart';
|
||||
|
||||
import '../util/server.dart';
|
||||
import '../util/version_controller.dart';
|
||||
import 'package:reboot_launcher/src/util/server.dart';
|
||||
|
||||
class LaunchButton extends StatefulWidget {
|
||||
final TextEditingController usernameController;
|
||||
final VersionController versionController;
|
||||
final GenericController<bool> rebootController;
|
||||
final GenericController<bool> localController;
|
||||
final GenericController<Process?> serverController;
|
||||
final GameProcessController gameProcessController;
|
||||
final GenericController<bool> startedGameController;
|
||||
final GenericController<bool> startedServerController;
|
||||
|
||||
const LaunchButton(
|
||||
{Key? key,
|
||||
required this.usernameController,
|
||||
required this.versionController,
|
||||
required this.rebootController,
|
||||
required this.serverController,
|
||||
required this.localController,
|
||||
required this.gameProcessController,
|
||||
required this.startedGameController,
|
||||
required this.startedServerController})
|
||||
{Key? key})
|
||||
: super(key: key);
|
||||
|
||||
@override
|
||||
@@ -39,6 +23,9 @@ class LaunchButton extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _LaunchButtonState extends State<LaunchButton> {
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
final ServerController _serverController = Get.find<ServerController>();
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Align(
|
||||
@@ -46,91 +33,95 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
child: SizedBox(
|
||||
width: double.infinity,
|
||||
child: Listener(
|
||||
child: Button(
|
||||
onPressed: _onPressed,
|
||||
child: Text(widget.startedGameController.value
|
||||
? "Close"
|
||||
: "Launch")),
|
||||
child: Obx(() => Button(
|
||||
onPressed: () => _onPressed(context),
|
||||
child: Text(_gameController.started.value ? "Close" : "Launch")
|
||||
)),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
void _onPressed() async {
|
||||
// Set state immediately for responsive reasons
|
||||
if (widget.usernameController.text.isEmpty) {
|
||||
void _onPressed(BuildContext context) async {
|
||||
if (_gameController.username.text.isEmpty) {
|
||||
showSnackbar(
|
||||
context, const Snackbar(content: Text("Please type a username")));
|
||||
setState(() => widget.startedGameController.value = false);
|
||||
_updateServerState(false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (widget.versionController.selectedVersion == null) {
|
||||
if (_gameController.selectedVersionObs.value == null) {
|
||||
showSnackbar(
|
||||
context, const Snackbar(content: Text("Please select a version")));
|
||||
setState(() => widget.startedGameController.value = false);
|
||||
_updateServerState(false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (widget.startedGameController.value) {
|
||||
if (_gameController.started.value) {
|
||||
_onStop();
|
||||
return;
|
||||
}
|
||||
|
||||
if (widget.serverController.value == null && widget.localController.value && await isPortFree()) {
|
||||
_updateServerState(true);
|
||||
if (!_serverController.started.value && _serverController.embedded.value && await isPortFree()) {
|
||||
var process = await startEmbedded(context, false, false);
|
||||
widget.serverController.value = process;
|
||||
widget.startedServerController.value = process != null;
|
||||
_serverController.process = process;
|
||||
_serverController.started(process != null);
|
||||
}
|
||||
|
||||
_onStart();
|
||||
setState(() => widget.startedGameController.value = true);
|
||||
}
|
||||
|
||||
Future<void> _updateServerState(bool value) async {
|
||||
if (_serverController.started.value == value) {
|
||||
return;
|
||||
}
|
||||
|
||||
_serverController.started(value);
|
||||
}
|
||||
|
||||
Future<void> _onStart() async {
|
||||
try{
|
||||
var version = widget.versionController.selectedVersion!;
|
||||
|
||||
if(await version.launcher.exists()) {
|
||||
widget.gameProcessController.launcherProcess =
|
||||
await Process.start(version.launcher.path, []);
|
||||
Win32Process(widget.gameProcessController.launcherProcess!.pid)
|
||||
.suspend();
|
||||
try {
|
||||
_gameController.started(true);
|
||||
var version = _gameController.selectedVersionObs.value!;
|
||||
if (await version.launcher.exists()) {
|
||||
_gameController.launcherProcess = await Process.start(version.launcher.path, []);
|
||||
Win32Process(_gameController.launcherProcess!.pid).suspend();
|
||||
}
|
||||
|
||||
if(await version.eacExecutable.exists()){
|
||||
widget.gameProcessController.eacProcess = await Process.start(version.eacExecutable.path, []);
|
||||
Win32Process(widget.gameProcessController.eacProcess!.pid).suspend();
|
||||
if (await version.eacExecutable.exists()) {
|
||||
_gameController.eacProcess = await Process.start(version.eacExecutable.path, []);
|
||||
Win32Process(_gameController.eacProcess!.pid).suspend();
|
||||
}
|
||||
|
||||
widget.gameProcessController.gameProcess = await Process.start(widget.versionController.selectedVersion!.executable.path, _createProcessArguments())
|
||||
_gameController.gameProcess = await Process.start(version.executable.path, _createProcessArguments())
|
||||
..exitCode.then((_) => _onStop())
|
||||
..outLines.forEach(_onGameOutput);
|
||||
_injectOrShowError("cranium.dll");
|
||||
}catch(exception){
|
||||
setState(() => widget.startedGameController.value = false);
|
||||
} catch (exception) {
|
||||
_gameController.started(false);
|
||||
_onError(exception);
|
||||
}
|
||||
}
|
||||
|
||||
void _onGameOutput(line) {
|
||||
if (line.contains("FOnlineSubsystemGoogleCommon::Shutdown()")) {
|
||||
_onStop();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!line.contains("Game Engine Initialized")) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!widget.rebootController.value) {
|
||||
_injectOrShowError("console.dll");
|
||||
return;
|
||||
}
|
||||
|
||||
_injectOrShowError("reboot.dll");
|
||||
if (line.contains("FOnlineSubsystemGoogleCommon::Shutdown()")) {
|
||||
_onStop();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!line.contains("Game Engine Initialized")) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_gameController.host.value) {
|
||||
_injectOrShowError("console.dll");
|
||||
return;
|
||||
}
|
||||
|
||||
_injectOrShowError("reboot.dll");
|
||||
}
|
||||
|
||||
Future<Object?> _onError(exception) {
|
||||
return showDialog(
|
||||
context: context,
|
||||
@@ -153,24 +144,25 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
}
|
||||
|
||||
void _onStop() {
|
||||
setState(() => widget.startedGameController.value = false);
|
||||
widget.gameProcessController.kill();
|
||||
_updateServerState(false);
|
||||
_gameController.kill();
|
||||
}
|
||||
|
||||
void _injectOrShowError(String binary) async {
|
||||
var gameProcess = widget.gameProcessController.gameProcess;
|
||||
var gameProcess = _gameController.gameProcess;
|
||||
if (gameProcess == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
try{
|
||||
var success = await injectDll(gameProcess.pid, await locateAndCopyBinary(binary));
|
||||
if(success){
|
||||
try {
|
||||
var dll = await loadBinary(binary, true);
|
||||
var success = await injectDll(gameProcess.pid, dll.path);
|
||||
if (success) {
|
||||
return;
|
||||
}
|
||||
|
||||
_onInjectError(binary);
|
||||
}catch(exception){
|
||||
} catch (exception) {
|
||||
_onInjectError(binary);
|
||||
}
|
||||
}
|
||||
@@ -191,7 +183,7 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
"-fromfl=eac",
|
||||
"-fltoken=3db3ba5dcbd2e16703f3978d",
|
||||
"-caldera=eyJhbGciOiJFUzI1NiIsInR5cCI6IkpXVCJ9.eyJhY2NvdW50X2lkIjoiYmU5ZGE1YzJmYmVhNDQwN2IyZjQwZWJhYWQ4NTlhZDQiLCJnZW5lcmF0ZWQiOjE2Mzg3MTcyNzgsImNhbGRlcmFHdWlkIjoiMzgxMGI4NjMtMmE2NS00NDU3LTliNTgtNGRhYjNiNDgyYTg2IiwiYWNQcm92aWRlciI6IkVhc3lBbnRpQ2hlYXQiLCJub3RlcyI6IiIsImZhbGxiYWNrIjpmYWxzZX0.VAWQB67RTxhiWOxx7DBjnzDnXyyEnX7OljJm-j2d88G_WgwQ9wrE6lwMEHZHjBd1ISJdUO1UVUqkfLdU5nofBQ",
|
||||
"-AUTH_LOGIN=${widget.usernameController.text}@projectreboot.dev",
|
||||
"-AUTH_LOGIN=${_gameController.username.text}@projectreboot.dev",
|
||||
"-AUTH_PASSWORD=Rebooted",
|
||||
"-AUTH_TYPE=epic"
|
||||
];
|
||||
|
||||
@@ -1,22 +1,19 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_switch.dart';
|
||||
|
||||
import '../util/generic_controller.dart';
|
||||
import 'package:reboot_launcher/src/controller/server_controller.dart';
|
||||
|
||||
class LocalServerSwitch extends StatelessWidget {
|
||||
final GenericController<bool> controller;
|
||||
final Function(bool)? onSelected;
|
||||
final ServerController _serverController = Get.put(ServerController());
|
||||
|
||||
const LocalServerSwitch({Key? key, required this.controller, this.onSelected})
|
||||
: super(key: key);
|
||||
LocalServerSwitch({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return SmartSwitch(
|
||||
keyName: "local",
|
||||
label: "Embedded",
|
||||
controller: controller,
|
||||
onSelected: onSelected
|
||||
value: _serverController.embedded,
|
||||
label: "Embedded"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,29 +1,28 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_input.dart';
|
||||
|
||||
import '../util/generic_controller.dart';
|
||||
import 'package:reboot_launcher/src/controller/server_controller.dart';
|
||||
|
||||
class PortInput extends StatelessWidget {
|
||||
final TextEditingController controller;
|
||||
final GenericController<bool> localController;
|
||||
final ServerController _serverController = Get.put(ServerController());
|
||||
|
||||
const PortInput({
|
||||
Key? key,
|
||||
required this.controller,
|
||||
required this.localController
|
||||
}) : super(key: key);
|
||||
PortInput({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return SmartInput(
|
||||
return Obx(() => SmartInput(
|
||||
keyName: "port",
|
||||
label: "Port",
|
||||
placeholder: "Type the host port",
|
||||
controller: controller,
|
||||
enabled: !localController.value,
|
||||
onTap: () => localController.value
|
||||
? showSnackbar(context, const Snackbar(content: Text("The port is locked when embedded is on")))
|
||||
controller: _serverController.port,
|
||||
enabled: !_serverController.embedded.value,
|
||||
onTap: () => _serverController.embedded.value
|
||||
? showSnackbar(
|
||||
context,
|
||||
const Snackbar(
|
||||
content: Text("The port is locked when embedded is on")))
|
||||
: {},
|
||||
);
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,66 +1,44 @@
|
||||
// ignore_for_file: use_build_context_synchronously
|
||||
|
||||
import 'dart:io';
|
||||
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:process_run/shell.dart';
|
||||
import 'package:reboot_launcher/src/util/locate_binary.dart';
|
||||
import 'package:url_launcher/url_launcher.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/controller/server_controller.dart';
|
||||
|
||||
import '../util/server.dart';
|
||||
import '../util/generic_controller.dart';
|
||||
import 'package:reboot_launcher/src/util/server.dart';
|
||||
|
||||
class ServerButton extends StatefulWidget {
|
||||
final GenericController<bool> localController;
|
||||
final TextEditingController hostController;
|
||||
final TextEditingController portController;
|
||||
final GenericController<Process?> serverController;
|
||||
final GenericController<bool> startController;
|
||||
class ServerButton extends StatelessWidget {
|
||||
final ServerController _serverController = Get.put(ServerController());
|
||||
ServerButton({Key? key}) : super(key: key);
|
||||
|
||||
const ServerButton(
|
||||
{Key? key,
|
||||
required this.localController,
|
||||
required this.hostController,
|
||||
required this.portController,
|
||||
required this.serverController, required this.startController})
|
||||
: super(key: key);
|
||||
|
||||
@override
|
||||
State<ServerButton> createState() => _ServerButtonState();
|
||||
}
|
||||
|
||||
class _ServerButtonState extends State<ServerButton> {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Align(
|
||||
alignment: AlignmentDirectional.bottomCenter,
|
||||
child: SizedBox(
|
||||
width: double.infinity,
|
||||
child: Button(
|
||||
onPressed: _onPressed,
|
||||
child: Text(widget.localController.value
|
||||
? !widget.startController.value
|
||||
child: Obx(() => Button(
|
||||
onPressed: () => _onPressed(context),
|
||||
child: Text(_serverController.embedded.value
|
||||
? !_serverController.started.value
|
||||
? "Start"
|
||||
: "Stop"
|
||||
: "Check address")),
|
||||
: "Check address"))),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
void _onPressed() async {
|
||||
if (widget.localController.value) {
|
||||
var oldRunning = widget.startController.value;
|
||||
setState(() => widget.startController.value = !widget.startController.value); // Needed to make the UI feel smooth
|
||||
var process = await startEmbedded(context, oldRunning, true);
|
||||
var updatedRunning = process != null;
|
||||
if(updatedRunning != oldRunning){
|
||||
setState(() => widget.startController.value = updatedRunning);
|
||||
}
|
||||
|
||||
widget.serverController.value = process;
|
||||
void _onPressed(BuildContext context) async {
|
||||
if (!_serverController.embedded.value) {
|
||||
checkAddress(context, _serverController.host.text, _serverController.port.text);
|
||||
return;
|
||||
}
|
||||
|
||||
checkAddress(context, widget.hostController.text, widget.portController.text);
|
||||
var running = _serverController.started.value;
|
||||
_serverController.started(!running);
|
||||
var process = await startEmbedded(context, running, true);
|
||||
var updatedRunning = process != null;
|
||||
if (updatedRunning != _serverController.started.value) {
|
||||
_serverController.started.value = updatedRunning;
|
||||
}
|
||||
|
||||
_serverController.process = process;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:shared_preferences/shared_preferences.dart';
|
||||
|
||||
class SmartInput extends StatefulWidget {
|
||||
class SmartInput extends StatelessWidget {
|
||||
final String keyName;
|
||||
final String label;
|
||||
final String placeholder;
|
||||
@@ -22,49 +21,16 @@ class SmartInput extends StatefulWidget {
|
||||
this.populate = false,
|
||||
this.type = TextInputType.text})
|
||||
: super(key: key);
|
||||
|
||||
@override
|
||||
State<SmartInput> createState() => _SmartInputState();
|
||||
}
|
||||
|
||||
class _SmartInputState extends State<SmartInput> {
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return widget.populate ? _buildPopulatedTextBox() : _buildTextBox();
|
||||
}
|
||||
|
||||
FutureBuilder _buildPopulatedTextBox(){
|
||||
return FutureBuilder(
|
||||
future: SharedPreferences.getInstance(),
|
||||
builder: (context, snapshot) {
|
||||
_update(snapshot.data);
|
||||
return _buildTextBox();
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
void _update(SharedPreferences? preferences) {
|
||||
if(preferences == null){
|
||||
return;
|
||||
}
|
||||
|
||||
widget.controller.text = preferences.getString(widget.keyName) ?? "";
|
||||
}
|
||||
|
||||
TextBox _buildTextBox() {
|
||||
return TextBox(
|
||||
enabled: widget.enabled,
|
||||
controller: widget.controller,
|
||||
header: widget.label,
|
||||
keyboardType: widget.type,
|
||||
placeholder: widget.placeholder,
|
||||
onChanged: _save,
|
||||
onTap: widget.onTap,
|
||||
enabled: enabled,
|
||||
controller: controller,
|
||||
header: label,
|
||||
keyboardType: type,
|
||||
placeholder: placeholder,
|
||||
onTap: onTap,
|
||||
);
|
||||
}
|
||||
|
||||
Future<void> _save(String value) async {
|
||||
final preferences = await SharedPreferences.getInstance();
|
||||
preferences.setString(widget.keyName, value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,111 +0,0 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:shared_preferences/shared_preferences.dart';
|
||||
|
||||
class SmartSelector extends StatefulWidget {
|
||||
final String keyName;
|
||||
final String? label;
|
||||
final String placeholder;
|
||||
final List<String> options;
|
||||
final SmartSelectorItem Function(String)? itemBuilder;
|
||||
final Function(String)? onSelected;
|
||||
final bool serializer;
|
||||
final String? initialValue;
|
||||
final bool enabled;
|
||||
final bool useFirstItemByDefault;
|
||||
|
||||
const SmartSelector({Key? key,
|
||||
required this.keyName,
|
||||
required this.placeholder,
|
||||
required this.options,
|
||||
required this.initialValue,
|
||||
this.itemBuilder,
|
||||
this.onSelected,
|
||||
this.label,
|
||||
this.serializer = true,
|
||||
this.enabled = true,
|
||||
this.useFirstItemByDefault = true})
|
||||
: super(key: key);
|
||||
|
||||
@override
|
||||
State<SmartSelector> createState() => _SmartSelectorState();
|
||||
}
|
||||
|
||||
class _SmartSelectorState extends State<SmartSelector> {
|
||||
String? _selected;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
_selected = widget.initialValue;
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return widget.label == null ? _buildBody() : _buildLabel();
|
||||
}
|
||||
|
||||
InfoLabel _buildLabel() {
|
||||
return InfoLabel(label: widget.label!, child: _buildBody());
|
||||
}
|
||||
|
||||
SizedBox _buildBody() {
|
||||
return SizedBox(
|
||||
width: double.infinity,
|
||||
child: DropDownButton(
|
||||
leading: Text(_selected ?? widget.placeholder),
|
||||
items: widget.options.map(_createOption).toList()
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
MenuFlyoutItem _createOption(String option) {
|
||||
var function = widget.itemBuilder ?? _createDefaultItem;
|
||||
var item = function(option);
|
||||
return MenuFlyoutItem(
|
||||
key: item.key,
|
||||
text: item.text,
|
||||
onPressed: () => widget.enabled && item.clickable ? _onSelected(option) : {},
|
||||
leading: item.leading,
|
||||
trailing: item.trailing,
|
||||
selected: item.selected
|
||||
);
|
||||
}
|
||||
|
||||
SmartSelectorItem _createDefaultItem(String name) {
|
||||
return SmartSelectorItem(
|
||||
text: SizedBox(width: double.infinity, child: Text(name)));
|
||||
}
|
||||
|
||||
void _onSelected(String name) {
|
||||
setState(() {
|
||||
widget.onSelected?.call(name);
|
||||
_selected = name;
|
||||
if(!widget.serializer){
|
||||
return;
|
||||
}
|
||||
|
||||
_serialize(name);
|
||||
});
|
||||
}
|
||||
|
||||
Future<void> _serialize(String value) async {
|
||||
final preferences = await SharedPreferences.getInstance();
|
||||
preferences.setString(widget.keyName, value);
|
||||
}
|
||||
}
|
||||
|
||||
class SmartSelectorItem {
|
||||
final Key? key;
|
||||
final Widget? leading;
|
||||
final Widget text;
|
||||
final Widget? trailing;
|
||||
final bool selected;
|
||||
final bool clickable;
|
||||
|
||||
SmartSelectorItem({this.key,
|
||||
this.leading,
|
||||
required this.text,
|
||||
this.trailing,
|
||||
this.selected = false,
|
||||
this.clickable = true});
|
||||
}
|
||||
@@ -1,23 +1,17 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:shared_preferences/shared_preferences.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:system_theme/system_theme.dart';
|
||||
|
||||
import '../util/generic_controller.dart';
|
||||
|
||||
class SmartSwitch extends StatefulWidget {
|
||||
final String keyName;
|
||||
final String label;
|
||||
final bool enabled;
|
||||
final Function(bool)? onSelected;
|
||||
final Function()? onDisabledPress;
|
||||
final GenericController<bool> controller;
|
||||
final Rx<bool> value;
|
||||
|
||||
const SmartSwitch(
|
||||
{Key? key,
|
||||
required this.keyName,
|
||||
required this.label,
|
||||
required this.controller,
|
||||
this.onSelected,
|
||||
required this.value,
|
||||
this.enabled = true,
|
||||
this.onDisabledPress})
|
||||
: super(key: key);
|
||||
@@ -27,29 +21,24 @@ class SmartSwitch extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _SmartSwitchState extends State<SmartSwitch> {
|
||||
Future<void> _save(bool state) async {
|
||||
final preferences = await SharedPreferences.getInstance();
|
||||
preferences.setBool(widget.keyName, state);
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return InfoLabel(
|
||||
label: widget.label,
|
||||
child: ToggleSwitch(
|
||||
child: Obx(() => ToggleSwitch(
|
||||
enabled: widget.enabled,
|
||||
onDisabledPress: widget.onDisabledPress,
|
||||
checked: widget.controller.value,
|
||||
checked: widget.value.value,
|
||||
onChanged: _onChanged,
|
||||
style: ToggleSwitchThemeData.standard(ThemeData(
|
||||
checkedColor: _toolTipColor.withOpacity(_checkedOpacity),
|
||||
uncheckedColor: _toolTipColor.withOpacity(_uncheckedOpacity),
|
||||
borderInputColor: _toolTipColor.withOpacity(_uncheckedOpacity),
|
||||
accentColor: _bodyColor
|
||||
.withOpacity(widget.controller.value
|
||||
.withOpacity(widget.value.value
|
||||
? _checkedOpacity
|
||||
: _uncheckedOpacity)
|
||||
.toAccentColor()))));
|
||||
.toAccentColor())))));
|
||||
}
|
||||
|
||||
Color get _toolTipColor =>
|
||||
@@ -66,10 +55,6 @@ class _SmartSwitchState extends State<SmartSwitch> {
|
||||
return;
|
||||
}
|
||||
|
||||
setState(() {
|
||||
widget.controller.value = checked;
|
||||
widget.onSelected?.call(widget.controller.value);
|
||||
_save(checked);
|
||||
});
|
||||
setState(() => widget.value(checked));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_input.dart';
|
||||
|
||||
import '../util/generic_controller.dart';
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
|
||||
class UsernameBox extends StatelessWidget {
|
||||
final TextEditingController controller;
|
||||
final GenericController<bool> rebootController;
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
|
||||
const UsernameBox({Key? key, required this.controller, required this.rebootController}) : super(key: key);
|
||||
UsernameBox({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return SmartInput(
|
||||
keyName: "${rebootController.value ? 'host' : 'game'}_username",
|
||||
label: "Username",
|
||||
placeholder: "Type your ${rebootController.value ? 'hosting' : "in-game"} username",
|
||||
controller: controller,
|
||||
populate: true
|
||||
);
|
||||
return Obx(() => SmartInput(
|
||||
keyName: "${_gameController.host.value ? 'host' : 'game'}_username",
|
||||
label: "Username",
|
||||
placeholder: "Type your ${_gameController.host.value ? 'hosting' : "in-game"} username",
|
||||
controller: _gameController.username,
|
||||
populate: true
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,29 +1,31 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
|
||||
import '../model/fortnite_version.dart';
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
|
||||
class VersionNameInput extends StatelessWidget {
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
final TextEditingController controller;
|
||||
final List<FortniteVersion> versions;
|
||||
const VersionNameInput({required this.controller, required this.versions, Key? key}) : super(key: key);
|
||||
|
||||
VersionNameInput({Key? key, required this.controller}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return TextFormBox(
|
||||
controller: controller,
|
||||
header: "Name",
|
||||
placeholder: "Type the version's name",
|
||||
controller: controller,
|
||||
autofocus: true,
|
||||
validator: _validate,
|
||||
);
|
||||
}
|
||||
|
||||
String? _validate(String? text){
|
||||
String? _validate(String? text) {
|
||||
if (text == null || text.isEmpty) {
|
||||
return 'Invalid version name';
|
||||
}
|
||||
|
||||
if (versions.any((element) => element.name == text)) {
|
||||
if (_gameController.versions.value.any((element) => element.name == text)) {
|
||||
return 'Existent game version';
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
// ignore_for_file: use_build_context_synchronously
|
||||
|
||||
import 'dart:async';
|
||||
import 'dart:io';
|
||||
|
||||
@@ -5,24 +7,18 @@ import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:flutter/gestures.dart';
|
||||
import 'package:flutter/material.dart'
|
||||
show showMenu, PopupMenuEntry, PopupMenuItem;
|
||||
import 'package:reboot_launcher/src/util/version_controller.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/widget/add_local_version.dart';
|
||||
import 'package:reboot_launcher/src/widget/add_server_version.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_selector.dart';
|
||||
|
||||
import '../model/fortnite_version.dart';
|
||||
import 'package:reboot_launcher/src/model/fortnite_version.dart';
|
||||
|
||||
class VersionSelector extends StatefulWidget {
|
||||
final VersionController controller;
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
|
||||
const VersionSelector({Key? key, required this.controller}) : super(key: key);
|
||||
class VersionSelector extends StatelessWidget {
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
|
||||
@override
|
||||
State<VersionSelector> createState() => _VersionSelectorState();
|
||||
}
|
||||
|
||||
class _VersionSelectorState extends State<VersionSelector> {
|
||||
final StreamController _streamController = StreamController();
|
||||
VersionSelector({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
@@ -32,24 +28,7 @@ class _VersionSelectorState extends State<VersionSelector> {
|
||||
alignment: AlignmentDirectional.centerStart,
|
||||
child: Row(
|
||||
children: [
|
||||
Expanded(
|
||||
child: StreamBuilder(
|
||||
stream: _streamController.stream,
|
||||
builder: (context, snapshot) => SmartSelector(
|
||||
keyName: "version",
|
||||
placeholder: "Select a version",
|
||||
options: widget.controller.isEmpty ? ["No versions available"] : widget.controller.versions
|
||||
.map((element) => element.name)
|
||||
.toList(),
|
||||
useFirstItemByDefault: false,
|
||||
itemBuilder: (name) => _createVersionItem(name, widget.controller.versions.isNotEmpty),
|
||||
onSelected: _onSelected,
|
||||
serializer: false,
|
||||
initialValue: widget.controller.selectedVersion?.name,
|
||||
enabled: widget.controller.versions.isNotEmpty
|
||||
)
|
||||
)
|
||||
),
|
||||
Expanded(child: _createSelector(context)),
|
||||
const SizedBox(
|
||||
width: 16,
|
||||
),
|
||||
@@ -57,8 +36,7 @@ class _VersionSelectorState extends State<VersionSelector> {
|
||||
message: "Add a local fortnite build to the versions list",
|
||||
child: Button(
|
||||
child: const Icon(FluentIcons.open_file),
|
||||
onPressed: () => _openLocalVersionDialog(context)
|
||||
),
|
||||
onPressed: () => _openLocalVersionDialog(context)),
|
||||
),
|
||||
const SizedBox(
|
||||
width: 16,
|
||||
@@ -73,117 +51,107 @@ class _VersionSelectorState extends State<VersionSelector> {
|
||||
)));
|
||||
}
|
||||
|
||||
void _onSelected(String selected) {
|
||||
widget.controller.selectedVersion = widget.controller.versions
|
||||
.firstWhere((element) => selected == element.name);
|
||||
Widget _createSelector(BuildContext context) {
|
||||
return SizedBox(
|
||||
width: double.infinity,
|
||||
child: Obx(() => DropDownButton(
|
||||
leading: Text(_gameController.selectedVersionObs.value?.name ??
|
||||
"Select a version"),
|
||||
items: _gameController.hasNoVersions
|
||||
? [_createDefaultVersionItem()]
|
||||
: _gameController.versions.value
|
||||
.map((version) => _createVersionItem(context, version))
|
||||
.toList()))
|
||||
);
|
||||
}
|
||||
|
||||
SmartSelectorItem _createVersionItem(String name, bool enabled) {
|
||||
return SmartSelectorItem(
|
||||
text: _withListener(name, enabled, SizedBox(width: double.infinity, child: Text(name))),
|
||||
trailing: const Expanded(child: SizedBox()));
|
||||
MenuFlyoutItem _createVersionItem(
|
||||
BuildContext context, FortniteVersion version) {
|
||||
return MenuFlyoutItem(
|
||||
text: Listener(
|
||||
onPointerDown: (event) async {
|
||||
if (event.kind != PointerDeviceKind.mouse ||
|
||||
event.buttons != kSecondaryMouseButton) {
|
||||
return;
|
||||
}
|
||||
|
||||
await _openMenu(context, version, event.position);
|
||||
},
|
||||
child: SizedBox(width: double.infinity, child: Text(version.name))),
|
||||
trailing: const Expanded(child: SizedBox()),
|
||||
onPressed: () => _gameController.selectedVersion = version);
|
||||
}
|
||||
|
||||
Listener _withListener(String name, bool enabled, Widget child) {
|
||||
return Listener(
|
||||
onPointerDown: (event) {
|
||||
if (event.kind != PointerDeviceKind.mouse ||
|
||||
event.buttons != kSecondaryMouseButton
|
||||
|| !enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
_openMenu(context, name, event.position);
|
||||
},
|
||||
child: child
|
||||
);
|
||||
MenuFlyoutItem _createDefaultVersionItem() {
|
||||
return MenuFlyoutItem(
|
||||
text: const SizedBox(
|
||||
width: double.infinity, child: Text("No versions available")),
|
||||
trailing: const Expanded(child: SizedBox()),
|
||||
onPressed: () {});
|
||||
}
|
||||
|
||||
void _openDownloadVersionDialog(BuildContext context) async {
|
||||
await showDialog<bool>(
|
||||
await showDialog<bool>(
|
||||
context: context,
|
||||
builder: (dialogContext) => AddServerVersion(
|
||||
controller: widget.controller,
|
||||
onCancel: () => WidgetsBinding.instance
|
||||
.addPostFrameCallback((_) => showSnackbar(
|
||||
context,
|
||||
const Snackbar(content: Text("Download cancelled"))
|
||||
))
|
||||
)
|
||||
builder: (dialogContext) => const AddServerVersion()
|
||||
);
|
||||
|
||||
_streamController.add(true);
|
||||
}
|
||||
|
||||
void _openLocalVersionDialog(BuildContext context) async {
|
||||
var result = await showDialog<bool>(
|
||||
await showDialog<bool>(
|
||||
context: context,
|
||||
builder: (context) => AddLocalVersion(controller: widget.controller));
|
||||
|
||||
if(result == null || !result){
|
||||
return;
|
||||
}
|
||||
|
||||
_streamController.add(false);
|
||||
builder: (context) => AddLocalVersion());
|
||||
}
|
||||
|
||||
void _openMenu(
|
||||
BuildContext context, String name, Offset offset) {
|
||||
showMenu(
|
||||
Future<void> _openMenu(
|
||||
BuildContext context, FortniteVersion version, Offset offset) async {
|
||||
var result = await showMenu(
|
||||
context: context,
|
||||
items: <PopupMenuEntry>[
|
||||
const PopupMenuItem(value: 0, child: Text("Open in explorer")),
|
||||
const PopupMenuItem(value: 1, child: Text("Delete"))
|
||||
],
|
||||
position: RelativeRect.fromLTRB(offset.dx, offset.dy, offset.dx, offset.dy),
|
||||
).then((value) {
|
||||
if(value == 0){
|
||||
position:
|
||||
RelativeRect.fromLTRB(offset.dx, offset.dy, offset.dx, offset.dy),
|
||||
);
|
||||
|
||||
switch (result) {
|
||||
case 0:
|
||||
Navigator.of(context).pop();
|
||||
Process.run(
|
||||
"explorer.exe",
|
||||
[widget.controller.versions.firstWhere((element) => element.name == name).location.path]
|
||||
);
|
||||
return;
|
||||
}
|
||||
Process.run("explorer.exe", [version.location.path]);
|
||||
break;
|
||||
|
||||
if(value != 1) {
|
||||
return;
|
||||
}
|
||||
case 1:
|
||||
_gameController.removeVersion(version);
|
||||
await _openDeleteDialog(context, version);
|
||||
Navigator.of(context).pop();
|
||||
if (_gameController.selectedVersionObs.value?.name == version.name || _gameController.hasNoVersions) {
|
||||
_gameController.selectedVersionObs.value = null;
|
||||
}
|
||||
|
||||
Navigator.of(context).pop();
|
||||
var version = widget.controller.removeByName(name);
|
||||
_openDeleteDialog(context, version);
|
||||
_streamController.add(false);
|
||||
if (widget.controller.selectedVersion?.name != name &&
|
||||
widget.controller.isNotEmpty) {
|
||||
return;
|
||||
}
|
||||
|
||||
widget.controller.selectedVersion = null;
|
||||
_streamController.add(false);
|
||||
});
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void _openDeleteDialog(BuildContext context, FortniteVersion version) {
|
||||
showDialog(
|
||||
Future _openDeleteDialog(BuildContext context, FortniteVersion version) {
|
||||
return showDialog(
|
||||
context: context,
|
||||
builder: (context) => ContentDialog(
|
||||
content: const SizedBox(
|
||||
height: 32,
|
||||
width: double.infinity,
|
||||
child: Text("Delete associated game path?",
|
||||
textAlign: TextAlign.center)),
|
||||
actions: [
|
||||
FilledButton(
|
||||
onPressed: () => Navigator.of(context).pop(),
|
||||
style: ButtonStyle(
|
||||
backgroundColor: ButtonState.all(Colors.green)),
|
||||
child: const Text('Keep'),
|
||||
),
|
||||
FilledButton(
|
||||
onPressed: () {
|
||||
onPressed: () async {
|
||||
Navigator.of(context).pop();
|
||||
version.location.delete();
|
||||
if (await version.location.exists()) {
|
||||
version.location.delete(recursive: true);
|
||||
}
|
||||
},
|
||||
style:
|
||||
ButtonStyle(backgroundColor: ButtonState.all(Colors.red)),
|
||||
|
||||
Reference in New Issue
Block a user