mirror of
https://github.com/Auties00/Reboot-Launcher.git
synced 2026-01-13 19:22:22 +01:00
Switched to getx for state management
Fixed last remaining bug
This commit is contained in:
@@ -1,17 +1,18 @@
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import 'dart:io';
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import 'package:fluent_ui/fluent_ui.dart';
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import 'package:get/get.dart';
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import 'package:reboot_launcher/src/controller/game_controller.dart';
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import 'package:reboot_launcher/src/widget/select_file.dart';
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import '../model/fortnite_version.dart';
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import '../util/version_controller.dart';
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import 'package:reboot_launcher/src/model/fortnite_version.dart';
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class AddLocalVersion extends StatelessWidget {
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final VersionController controller;
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final GameController _gameController = Get.find<GameController>();
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final TextEditingController _nameController = TextEditingController();
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final TextEditingController _gamePathController = TextEditingController();
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AddLocalVersion({required this.controller, Key? key})
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AddLocalVersion({Key? key})
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: super(key: key);
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@override
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@@ -44,7 +45,7 @@ class AddLocalVersion extends StatelessWidget {
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return;
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}
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controller.add(FortniteVersion(
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_gameController.addVersion(FortniteVersion(
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name: _nameController.text,
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location: Directory(_gamePathController.text)));
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}
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@@ -67,7 +68,7 @@ class AddLocalVersion extends StatelessWidget {
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return 'Invalid version name';
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}
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if (controller.versions.any((element) => element.name == text)) {
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if (_gameController.versions.value.any((element) => element.name == text)) {
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return 'Existent game version';
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}
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@@ -1,24 +1,21 @@
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import 'dart:async';
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import 'dart:io';
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import 'package:async/async.dart';
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import 'package:fluent_ui/fluent_ui.dart';
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import 'package:reboot_launcher/src/util/download_build.dart';
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import 'package:reboot_launcher/src/util/locate_binary.dart';
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import 'package:reboot_launcher/src/util/version_controller.dart';
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import 'package:get/get.dart';
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import 'package:reboot_launcher/src/controller/build_controller.dart';
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import 'package:reboot_launcher/src/controller/game_controller.dart';
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import 'package:reboot_launcher/src/util/build.dart';
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import 'package:reboot_launcher/src/util/binary.dart';
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import 'package:reboot_launcher/src/widget/select_file.dart';
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import 'package:reboot_launcher/src/widget/version_name_input.dart';
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import '../model/fortnite_build.dart';
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import '../model/fortnite_version.dart';
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import '../util/builds_scraper.dart';
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import '../util/generic_controller.dart';
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import 'package:reboot_launcher/src/model/fortnite_version.dart';
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import 'build_selector.dart';
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class AddServerVersion extends StatefulWidget {
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final VersionController controller;
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final Function onCancel;
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const AddServerVersion(
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{required this.controller, Key? key, required this.onCancel})
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{Key? key})
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: super(key: key);
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@override
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@@ -26,39 +23,55 @@ class AddServerVersion extends StatefulWidget {
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}
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class _AddServerVersionState extends State<AddServerVersion> {
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static List<FortniteBuild>? _builds;
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late GenericController<FortniteBuild?> _buildController;
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late TextEditingController _nameController;
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late TextEditingController _pathController;
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late DownloadStatus _status;
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final GameController _gameController = Get.find<GameController>();
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final BuildController _buildController = Get.put(BuildController());
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final TextEditingController _nameController = TextEditingController();
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final TextEditingController _pathController = TextEditingController();
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late Future _future;
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DownloadStatus _status = DownloadStatus.none;
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double _downloadProgress = 0;
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String? _error;
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Process? _process;
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bool _disposed = false;
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Process? _manifestDownloadProcess;
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CancelableOperation? _driveDownloadOperation;
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@override
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void initState() {
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_future = _fetchBuilds();
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_buildController = GenericController(initialValue: null);
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_nameController = TextEditingController();
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_pathController = TextEditingController();
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_status = DownloadStatus.none;
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super.initState();
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}
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@override
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void dispose() {
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_disposed = true;
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_pathController.dispose();
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_nameController.dispose();
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if (_process != null && _status == DownloadStatus.downloading) {
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locateAndCopyBinary("stop.bat")
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.then((value) => Process.runSync(value, [])); // kill doesn't work :/
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widget.onCancel();
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_onDisposed();
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super.dispose();
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}
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void _onDisposed() {
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if(_status != DownloadStatus.downloading && _status != DownloadStatus.extracting){
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return;
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}
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super.dispose();
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if (_manifestDownloadProcess != null) {
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loadBinary("stop.bat", false)
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.then((value) => Process.runSync(value.path, [])); // kill doesn't work :/
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_onCancelDownload();
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return;
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}
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if(_driveDownloadOperation == null){
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return;
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}
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_driveDownloadOperation!.cancel();
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_onCancelDownload();
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}
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void _onCancelDownload() {
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WidgetsBinding.instance.addPostFrameCallback((_) =>
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showSnackbar(context,
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const Snackbar(content: Text("Download cancelled"))));
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}
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@override
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@@ -122,27 +135,28 @@ class _AddServerVersionState extends State<AddServerVersion> {
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try {
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setState(() => _status = DownloadStatus.downloading);
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var build = _buildController.value!;
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if (build.hasManifest) {
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_process = await downloadManifestBuild(
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build.link, _pathController.text, _onDownloadProgress);
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_process!.exitCode.then((value) => _onDownloadComplete());
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if (_buildController.selectedBuild.hasManifest) {
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_manifestDownloadProcess = await downloadManifestBuild(
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_buildController.selectedBuild.link, _pathController.text, _onDownloadProgress);
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_manifestDownloadProcess!.exitCode.then((value) => _onDownloadComplete());
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} else {
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downloadArchiveBuild(
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build.link, _pathController.text, _onDownloadProgress, _onUnrar)
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.then((value) => _onDownloadComplete())
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.catchError(_handleError);
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_driveDownloadOperation = CancelableOperation.fromFuture(
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downloadArchiveBuild(_buildController.selectedBuild.link, _pathController.text,
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_onDownloadProgress, _onUnrar))
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.then((_) => _onDownloadComplete(),
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onError: (error, _) => _handleError(error));
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}
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} catch (exception) {
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_handleError(exception);
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}
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}
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void _handleError(Object exception) {
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FutureOr? _handleError(Object exception) {
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var message = exception.toString();
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_onDownloadError(message.contains(":")
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? " ${message.substring(message.indexOf(":") + 1)}"
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: message);
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return null;
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}
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void _onUnrar() {
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@@ -150,20 +164,20 @@ class _AddServerVersionState extends State<AddServerVersion> {
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}
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void _onDownloadComplete() {
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if (_disposed) {
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if (!mounted) {
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return;
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}
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setState(() {
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_status = DownloadStatus.done;
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widget.controller.add(FortniteVersion(
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_gameController.addVersion(FortniteVersion(
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name: _nameController.text,
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location: Directory(_pathController.text)));
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});
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}
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void _onDownloadError(String message) {
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if (_disposed) {
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if (!mounted) {
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return;
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}
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@@ -174,7 +188,7 @@ class _AddServerVersionState extends State<AddServerVersion> {
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}
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void _onDownloadProgress(double progress) {
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if (_disposed) {
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if (!mounted) {
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return;
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}
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@@ -189,6 +203,7 @@ class _AddServerVersionState extends State<AddServerVersion> {
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future: _future,
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builder: (context, snapshot) {
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if (snapshot.hasError) {
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snapshot.printError();
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return Text("Cannot fetch builds: ${snapshot.error}",
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textAlign: TextAlign.center);
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}
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@@ -197,7 +212,7 @@ class _AddServerVersionState extends State<AddServerVersion> {
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return const InfoLabel(
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label: "Fetching builds...",
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child: SizedBox(
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height: 32, width: double.infinity, child: ProgressBar()),
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width: double.infinity, child: ProgressBar()),
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);
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}
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@@ -212,11 +227,8 @@ class _AddServerVersionState extends State<AddServerVersion> {
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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BuildSelector(builds: _builds!, controller: _buildController),
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VersionNameInput(
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controller: _nameController,
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versions: widget.controller.versions,
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),
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const BuildSelector(),
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VersionNameInput(controller: _nameController),
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SelectFile(
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label: "Destination",
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placeholder: "Type the download destination",
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@@ -238,10 +250,7 @@ class _AddServerVersionState extends State<AddServerVersion> {
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case DownloadStatus.extracting:
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return const InfoLabel(
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label: "Extracting",
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child: InfoLabel(
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label: "This might take a while...",
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child: SizedBox(width: double.infinity, child: ProgressBar()),
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),
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child: SizedBox(width: double.infinity, child: ProgressBar())
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);
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case DownloadStatus.done:
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return const SizedBox(
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@@ -258,11 +267,11 @@ class _AddServerVersionState extends State<AddServerVersion> {
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}
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Future<bool> _fetchBuilds() async {
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if (_builds != null) {
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if (_buildController.builds != null) {
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return false;
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}
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_builds = await fetchBuilds();
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_buildController.builds = await fetchBuilds();
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return true;
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}
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@@ -1,46 +1,46 @@
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import 'package:fluent_ui/fluent_ui.dart';
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import 'package:get/get.dart';
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import 'package:reboot_launcher/src/controller/build_controller.dart';
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import '../model/fortnite_build.dart';
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import '../util/generic_controller.dart';
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import 'package:reboot_launcher/src/model/fortnite_build.dart';
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class BuildSelector extends StatefulWidget {
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final List<FortniteBuild> builds;
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final GenericController<FortniteBuild?> controller;
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const BuildSelector(
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{required this.builds, required this.controller, Key? key})
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: super(key: key);
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const BuildSelector({Key? key}) : super(key: key);
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@override
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State<BuildSelector> createState() => _BuildSelectorState();
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}
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class _BuildSelectorState extends State<BuildSelector> {
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String? value;
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final BuildController _buildController = Get.find<BuildController>();
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@override
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Widget build(BuildContext context) {
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widget.controller.value = widget.controller.value ?? widget.builds[0];
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return InfoLabel(
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label: "Build",
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child: Combobox<FortniteBuild>(
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placeholder: const Text('Select a fortnite build'),
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isExpanded: true,
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items: _createItems(),
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value: widget.controller.value,
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onChanged: (value) => value == null ? {} : setState(() => widget.controller.value = value)
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),
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label: "Build",
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child: Combobox<FortniteBuild>(
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placeholder: const Text('Select a fortnite build'),
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isExpanded: true,
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items: _createItems(),
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value: _buildController.selectedBuild,
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onChanged: (value) =>
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value == null ? {} : setState(() => _buildController.selectedBuild = value)
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)
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);
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}
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List<ComboboxItem<FortniteBuild>> _createItems() {
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return widget.builds.map((element) => _createItem(element)).toList();
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return _buildController.builds!
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.map((element) => _createItem(element))
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.toList();
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}
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ComboboxItem<FortniteBuild> _createItem(FortniteBuild element) {
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return ComboboxItem<FortniteBuild>(
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value: element,
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child: Text("${element.version} ${element.hasManifest ? '[Fortnite Manifest]' : '[Google Drive]'}"),
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child: Text(
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"${element.version} ${element.hasManifest ? '[Fortnite Manifest]' : '[Google Drive]'}"),
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);
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}
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}
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@@ -1,36 +1,25 @@
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import 'package:fluent_ui/fluent_ui.dart';
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import 'package:get/get.dart';
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import 'package:reboot_launcher/src/widget/smart_switch.dart';
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import '../util/generic_controller.dart';
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import 'package:reboot_launcher/src/controller/game_controller.dart';
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|
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class DeploymentSelector extends StatelessWidget {
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final GenericController<bool> controller;
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final VoidCallback onSelected;
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final GameController _gameController = Get.find<GameController>();
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final bool enabled;
|
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|
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const DeploymentSelector(
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{Key? key,
|
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required this.controller,
|
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required this.onSelected,
|
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required this.enabled})
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: super(key: key);
|
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DeploymentSelector({Key? key, required this.enabled}) : super(key: key);
|
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|
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@override
|
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Widget build(BuildContext context) {
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return SmartSwitch(
|
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value: _gameController.host,
|
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onDisabledPress: !enabled
|
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? () => showSnackbar(context,
|
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const Snackbar(content: Text("Hosting is not allowed")))
|
||||
: null,
|
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keyName: "reboot",
|
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label: "Host",
|
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controller: controller,
|
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onSelected: _onSelected,
|
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enabled: enabled);
|
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}
|
||||
|
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void _onSelected(bool value) {
|
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controller.value = value;
|
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onSelected();
|
||||
enabled: enabled
|
||||
);
|
||||
}
|
||||
}
|
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|
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@@ -1,27 +1,28 @@
|
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import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_input.dart';
|
||||
|
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import '../util/generic_controller.dart';
|
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import 'package:reboot_launcher/src/controller/server_controller.dart';
|
||||
|
||||
class HostInput extends StatelessWidget {
|
||||
final TextEditingController controller;
|
||||
final GenericController<bool> localController;
|
||||
final ServerController _serverController = Get.put(ServerController());
|
||||
|
||||
const HostInput(
|
||||
{Key? key, required this.controller, required this.localController})
|
||||
: super(key: key);
|
||||
HostInput({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return SmartInput(
|
||||
keyName: "host",
|
||||
label: "Host",
|
||||
placeholder: "Type the host name",
|
||||
controller: controller,
|
||||
enabled: !localController.value,
|
||||
onTap: () => localController.value
|
||||
? showSnackbar(context, const Snackbar(content: Text("The host is locked when embedded is on")))
|
||||
: {},
|
||||
);
|
||||
return Obx(() => SmartInput(
|
||||
keyName: "host",
|
||||
label: "Host",
|
||||
placeholder: "Type the host name",
|
||||
controller: _serverController.host,
|
||||
enabled: !_serverController.embedded.value,
|
||||
onTap: () => _serverController.embedded.value
|
||||
? showSnackbar(
|
||||
context,
|
||||
const Snackbar(
|
||||
content: Text("The host is locked when embedded is on")))
|
||||
: {},
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,37 +1,21 @@
|
||||
import 'dart:async';
|
||||
import 'dart:io';
|
||||
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:process_run/shell.dart';
|
||||
import 'package:reboot_launcher/src/util/game_process_controller.dart';
|
||||
import 'package:reboot_launcher/src/util/generic_controller.dart';
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
import 'package:reboot_launcher/src/controller/server_controller.dart';
|
||||
import 'package:reboot_launcher/src/util/injector.dart';
|
||||
import 'package:reboot_launcher/src/util/locate_binary.dart';
|
||||
import 'package:reboot_launcher/src/util/binary.dart';
|
||||
import 'package:url_launcher/url_launcher.dart';
|
||||
import 'package:win32_suspend_process/win32_suspend_process.dart';
|
||||
|
||||
import '../util/server.dart';
|
||||
import '../util/version_controller.dart';
|
||||
import 'package:reboot_launcher/src/util/server.dart';
|
||||
|
||||
class LaunchButton extends StatefulWidget {
|
||||
final TextEditingController usernameController;
|
||||
final VersionController versionController;
|
||||
final GenericController<bool> rebootController;
|
||||
final GenericController<bool> localController;
|
||||
final GenericController<Process?> serverController;
|
||||
final GameProcessController gameProcessController;
|
||||
final GenericController<bool> startedGameController;
|
||||
final GenericController<bool> startedServerController;
|
||||
|
||||
const LaunchButton(
|
||||
{Key? key,
|
||||
required this.usernameController,
|
||||
required this.versionController,
|
||||
required this.rebootController,
|
||||
required this.serverController,
|
||||
required this.localController,
|
||||
required this.gameProcessController,
|
||||
required this.startedGameController,
|
||||
required this.startedServerController})
|
||||
{Key? key})
|
||||
: super(key: key);
|
||||
|
||||
@override
|
||||
@@ -39,6 +23,9 @@ class LaunchButton extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _LaunchButtonState extends State<LaunchButton> {
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
final ServerController _serverController = Get.find<ServerController>();
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Align(
|
||||
@@ -46,91 +33,95 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
child: SizedBox(
|
||||
width: double.infinity,
|
||||
child: Listener(
|
||||
child: Button(
|
||||
onPressed: _onPressed,
|
||||
child: Text(widget.startedGameController.value
|
||||
? "Close"
|
||||
: "Launch")),
|
||||
child: Obx(() => Button(
|
||||
onPressed: () => _onPressed(context),
|
||||
child: Text(_gameController.started.value ? "Close" : "Launch")
|
||||
)),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
void _onPressed() async {
|
||||
// Set state immediately for responsive reasons
|
||||
if (widget.usernameController.text.isEmpty) {
|
||||
void _onPressed(BuildContext context) async {
|
||||
if (_gameController.username.text.isEmpty) {
|
||||
showSnackbar(
|
||||
context, const Snackbar(content: Text("Please type a username")));
|
||||
setState(() => widget.startedGameController.value = false);
|
||||
_updateServerState(false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (widget.versionController.selectedVersion == null) {
|
||||
if (_gameController.selectedVersionObs.value == null) {
|
||||
showSnackbar(
|
||||
context, const Snackbar(content: Text("Please select a version")));
|
||||
setState(() => widget.startedGameController.value = false);
|
||||
_updateServerState(false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (widget.startedGameController.value) {
|
||||
if (_gameController.started.value) {
|
||||
_onStop();
|
||||
return;
|
||||
}
|
||||
|
||||
if (widget.serverController.value == null && widget.localController.value && await isPortFree()) {
|
||||
_updateServerState(true);
|
||||
if (!_serverController.started.value && _serverController.embedded.value && await isPortFree()) {
|
||||
var process = await startEmbedded(context, false, false);
|
||||
widget.serverController.value = process;
|
||||
widget.startedServerController.value = process != null;
|
||||
_serverController.process = process;
|
||||
_serverController.started(process != null);
|
||||
}
|
||||
|
||||
_onStart();
|
||||
setState(() => widget.startedGameController.value = true);
|
||||
}
|
||||
|
||||
Future<void> _updateServerState(bool value) async {
|
||||
if (_serverController.started.value == value) {
|
||||
return;
|
||||
}
|
||||
|
||||
_serverController.started(value);
|
||||
}
|
||||
|
||||
Future<void> _onStart() async {
|
||||
try{
|
||||
var version = widget.versionController.selectedVersion!;
|
||||
|
||||
if(await version.launcher.exists()) {
|
||||
widget.gameProcessController.launcherProcess =
|
||||
await Process.start(version.launcher.path, []);
|
||||
Win32Process(widget.gameProcessController.launcherProcess!.pid)
|
||||
.suspend();
|
||||
try {
|
||||
_gameController.started(true);
|
||||
var version = _gameController.selectedVersionObs.value!;
|
||||
if (await version.launcher.exists()) {
|
||||
_gameController.launcherProcess = await Process.start(version.launcher.path, []);
|
||||
Win32Process(_gameController.launcherProcess!.pid).suspend();
|
||||
}
|
||||
|
||||
if(await version.eacExecutable.exists()){
|
||||
widget.gameProcessController.eacProcess = await Process.start(version.eacExecutable.path, []);
|
||||
Win32Process(widget.gameProcessController.eacProcess!.pid).suspend();
|
||||
if (await version.eacExecutable.exists()) {
|
||||
_gameController.eacProcess = await Process.start(version.eacExecutable.path, []);
|
||||
Win32Process(_gameController.eacProcess!.pid).suspend();
|
||||
}
|
||||
|
||||
widget.gameProcessController.gameProcess = await Process.start(widget.versionController.selectedVersion!.executable.path, _createProcessArguments())
|
||||
_gameController.gameProcess = await Process.start(version.executable.path, _createProcessArguments())
|
||||
..exitCode.then((_) => _onStop())
|
||||
..outLines.forEach(_onGameOutput);
|
||||
_injectOrShowError("cranium.dll");
|
||||
}catch(exception){
|
||||
setState(() => widget.startedGameController.value = false);
|
||||
} catch (exception) {
|
||||
_gameController.started(false);
|
||||
_onError(exception);
|
||||
}
|
||||
}
|
||||
|
||||
void _onGameOutput(line) {
|
||||
if (line.contains("FOnlineSubsystemGoogleCommon::Shutdown()")) {
|
||||
_onStop();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!line.contains("Game Engine Initialized")) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!widget.rebootController.value) {
|
||||
_injectOrShowError("console.dll");
|
||||
return;
|
||||
}
|
||||
|
||||
_injectOrShowError("reboot.dll");
|
||||
if (line.contains("FOnlineSubsystemGoogleCommon::Shutdown()")) {
|
||||
_onStop();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!line.contains("Game Engine Initialized")) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_gameController.host.value) {
|
||||
_injectOrShowError("console.dll");
|
||||
return;
|
||||
}
|
||||
|
||||
_injectOrShowError("reboot.dll");
|
||||
}
|
||||
|
||||
Future<Object?> _onError(exception) {
|
||||
return showDialog(
|
||||
context: context,
|
||||
@@ -153,24 +144,25 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
}
|
||||
|
||||
void _onStop() {
|
||||
setState(() => widget.startedGameController.value = false);
|
||||
widget.gameProcessController.kill();
|
||||
_updateServerState(false);
|
||||
_gameController.kill();
|
||||
}
|
||||
|
||||
void _injectOrShowError(String binary) async {
|
||||
var gameProcess = widget.gameProcessController.gameProcess;
|
||||
var gameProcess = _gameController.gameProcess;
|
||||
if (gameProcess == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
try{
|
||||
var success = await injectDll(gameProcess.pid, await locateAndCopyBinary(binary));
|
||||
if(success){
|
||||
try {
|
||||
var dll = await loadBinary(binary, true);
|
||||
var success = await injectDll(gameProcess.pid, dll.path);
|
||||
if (success) {
|
||||
return;
|
||||
}
|
||||
|
||||
_onInjectError(binary);
|
||||
}catch(exception){
|
||||
} catch (exception) {
|
||||
_onInjectError(binary);
|
||||
}
|
||||
}
|
||||
@@ -191,7 +183,7 @@ class _LaunchButtonState extends State<LaunchButton> {
|
||||
"-fromfl=eac",
|
||||
"-fltoken=3db3ba5dcbd2e16703f3978d",
|
||||
"-caldera=eyJhbGciOiJFUzI1NiIsInR5cCI6IkpXVCJ9.eyJhY2NvdW50X2lkIjoiYmU5ZGE1YzJmYmVhNDQwN2IyZjQwZWJhYWQ4NTlhZDQiLCJnZW5lcmF0ZWQiOjE2Mzg3MTcyNzgsImNhbGRlcmFHdWlkIjoiMzgxMGI4NjMtMmE2NS00NDU3LTliNTgtNGRhYjNiNDgyYTg2IiwiYWNQcm92aWRlciI6IkVhc3lBbnRpQ2hlYXQiLCJub3RlcyI6IiIsImZhbGxiYWNrIjpmYWxzZX0.VAWQB67RTxhiWOxx7DBjnzDnXyyEnX7OljJm-j2d88G_WgwQ9wrE6lwMEHZHjBd1ISJdUO1UVUqkfLdU5nofBQ",
|
||||
"-AUTH_LOGIN=${widget.usernameController.text}@projectreboot.dev",
|
||||
"-AUTH_LOGIN=${_gameController.username.text}@projectreboot.dev",
|
||||
"-AUTH_PASSWORD=Rebooted",
|
||||
"-AUTH_TYPE=epic"
|
||||
];
|
||||
|
||||
@@ -1,22 +1,19 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_switch.dart';
|
||||
|
||||
import '../util/generic_controller.dart';
|
||||
import 'package:reboot_launcher/src/controller/server_controller.dart';
|
||||
|
||||
class LocalServerSwitch extends StatelessWidget {
|
||||
final GenericController<bool> controller;
|
||||
final Function(bool)? onSelected;
|
||||
final ServerController _serverController = Get.put(ServerController());
|
||||
|
||||
const LocalServerSwitch({Key? key, required this.controller, this.onSelected})
|
||||
: super(key: key);
|
||||
LocalServerSwitch({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return SmartSwitch(
|
||||
keyName: "local",
|
||||
label: "Embedded",
|
||||
controller: controller,
|
||||
onSelected: onSelected
|
||||
value: _serverController.embedded,
|
||||
label: "Embedded"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,29 +1,28 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_input.dart';
|
||||
|
||||
import '../util/generic_controller.dart';
|
||||
import 'package:reboot_launcher/src/controller/server_controller.dart';
|
||||
|
||||
class PortInput extends StatelessWidget {
|
||||
final TextEditingController controller;
|
||||
final GenericController<bool> localController;
|
||||
final ServerController _serverController = Get.put(ServerController());
|
||||
|
||||
const PortInput({
|
||||
Key? key,
|
||||
required this.controller,
|
||||
required this.localController
|
||||
}) : super(key: key);
|
||||
PortInput({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return SmartInput(
|
||||
return Obx(() => SmartInput(
|
||||
keyName: "port",
|
||||
label: "Port",
|
||||
placeholder: "Type the host port",
|
||||
controller: controller,
|
||||
enabled: !localController.value,
|
||||
onTap: () => localController.value
|
||||
? showSnackbar(context, const Snackbar(content: Text("The port is locked when embedded is on")))
|
||||
controller: _serverController.port,
|
||||
enabled: !_serverController.embedded.value,
|
||||
onTap: () => _serverController.embedded.value
|
||||
? showSnackbar(
|
||||
context,
|
||||
const Snackbar(
|
||||
content: Text("The port is locked when embedded is on")))
|
||||
: {},
|
||||
);
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,66 +1,44 @@
|
||||
// ignore_for_file: use_build_context_synchronously
|
||||
|
||||
import 'dart:io';
|
||||
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:process_run/shell.dart';
|
||||
import 'package:reboot_launcher/src/util/locate_binary.dart';
|
||||
import 'package:url_launcher/url_launcher.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/controller/server_controller.dart';
|
||||
|
||||
import '../util/server.dart';
|
||||
import '../util/generic_controller.dart';
|
||||
import 'package:reboot_launcher/src/util/server.dart';
|
||||
|
||||
class ServerButton extends StatefulWidget {
|
||||
final GenericController<bool> localController;
|
||||
final TextEditingController hostController;
|
||||
final TextEditingController portController;
|
||||
final GenericController<Process?> serverController;
|
||||
final GenericController<bool> startController;
|
||||
class ServerButton extends StatelessWidget {
|
||||
final ServerController _serverController = Get.put(ServerController());
|
||||
ServerButton({Key? key}) : super(key: key);
|
||||
|
||||
const ServerButton(
|
||||
{Key? key,
|
||||
required this.localController,
|
||||
required this.hostController,
|
||||
required this.portController,
|
||||
required this.serverController, required this.startController})
|
||||
: super(key: key);
|
||||
|
||||
@override
|
||||
State<ServerButton> createState() => _ServerButtonState();
|
||||
}
|
||||
|
||||
class _ServerButtonState extends State<ServerButton> {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Align(
|
||||
alignment: AlignmentDirectional.bottomCenter,
|
||||
child: SizedBox(
|
||||
width: double.infinity,
|
||||
child: Button(
|
||||
onPressed: _onPressed,
|
||||
child: Text(widget.localController.value
|
||||
? !widget.startController.value
|
||||
child: Obx(() => Button(
|
||||
onPressed: () => _onPressed(context),
|
||||
child: Text(_serverController.embedded.value
|
||||
? !_serverController.started.value
|
||||
? "Start"
|
||||
: "Stop"
|
||||
: "Check address")),
|
||||
: "Check address"))),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
void _onPressed() async {
|
||||
if (widget.localController.value) {
|
||||
var oldRunning = widget.startController.value;
|
||||
setState(() => widget.startController.value = !widget.startController.value); // Needed to make the UI feel smooth
|
||||
var process = await startEmbedded(context, oldRunning, true);
|
||||
var updatedRunning = process != null;
|
||||
if(updatedRunning != oldRunning){
|
||||
setState(() => widget.startController.value = updatedRunning);
|
||||
}
|
||||
|
||||
widget.serverController.value = process;
|
||||
void _onPressed(BuildContext context) async {
|
||||
if (!_serverController.embedded.value) {
|
||||
checkAddress(context, _serverController.host.text, _serverController.port.text);
|
||||
return;
|
||||
}
|
||||
|
||||
checkAddress(context, widget.hostController.text, widget.portController.text);
|
||||
var running = _serverController.started.value;
|
||||
_serverController.started(!running);
|
||||
var process = await startEmbedded(context, running, true);
|
||||
var updatedRunning = process != null;
|
||||
if (updatedRunning != _serverController.started.value) {
|
||||
_serverController.started.value = updatedRunning;
|
||||
}
|
||||
|
||||
_serverController.process = process;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:shared_preferences/shared_preferences.dart';
|
||||
|
||||
class SmartInput extends StatefulWidget {
|
||||
class SmartInput extends StatelessWidget {
|
||||
final String keyName;
|
||||
final String label;
|
||||
final String placeholder;
|
||||
@@ -22,49 +21,16 @@ class SmartInput extends StatefulWidget {
|
||||
this.populate = false,
|
||||
this.type = TextInputType.text})
|
||||
: super(key: key);
|
||||
|
||||
@override
|
||||
State<SmartInput> createState() => _SmartInputState();
|
||||
}
|
||||
|
||||
class _SmartInputState extends State<SmartInput> {
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return widget.populate ? _buildPopulatedTextBox() : _buildTextBox();
|
||||
}
|
||||
|
||||
FutureBuilder _buildPopulatedTextBox(){
|
||||
return FutureBuilder(
|
||||
future: SharedPreferences.getInstance(),
|
||||
builder: (context, snapshot) {
|
||||
_update(snapshot.data);
|
||||
return _buildTextBox();
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
void _update(SharedPreferences? preferences) {
|
||||
if(preferences == null){
|
||||
return;
|
||||
}
|
||||
|
||||
widget.controller.text = preferences.getString(widget.keyName) ?? "";
|
||||
}
|
||||
|
||||
TextBox _buildTextBox() {
|
||||
return TextBox(
|
||||
enabled: widget.enabled,
|
||||
controller: widget.controller,
|
||||
header: widget.label,
|
||||
keyboardType: widget.type,
|
||||
placeholder: widget.placeholder,
|
||||
onChanged: _save,
|
||||
onTap: widget.onTap,
|
||||
enabled: enabled,
|
||||
controller: controller,
|
||||
header: label,
|
||||
keyboardType: type,
|
||||
placeholder: placeholder,
|
||||
onTap: onTap,
|
||||
);
|
||||
}
|
||||
|
||||
Future<void> _save(String value) async {
|
||||
final preferences = await SharedPreferences.getInstance();
|
||||
preferences.setString(widget.keyName, value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,111 +0,0 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:shared_preferences/shared_preferences.dart';
|
||||
|
||||
class SmartSelector extends StatefulWidget {
|
||||
final String keyName;
|
||||
final String? label;
|
||||
final String placeholder;
|
||||
final List<String> options;
|
||||
final SmartSelectorItem Function(String)? itemBuilder;
|
||||
final Function(String)? onSelected;
|
||||
final bool serializer;
|
||||
final String? initialValue;
|
||||
final bool enabled;
|
||||
final bool useFirstItemByDefault;
|
||||
|
||||
const SmartSelector({Key? key,
|
||||
required this.keyName,
|
||||
required this.placeholder,
|
||||
required this.options,
|
||||
required this.initialValue,
|
||||
this.itemBuilder,
|
||||
this.onSelected,
|
||||
this.label,
|
||||
this.serializer = true,
|
||||
this.enabled = true,
|
||||
this.useFirstItemByDefault = true})
|
||||
: super(key: key);
|
||||
|
||||
@override
|
||||
State<SmartSelector> createState() => _SmartSelectorState();
|
||||
}
|
||||
|
||||
class _SmartSelectorState extends State<SmartSelector> {
|
||||
String? _selected;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
_selected = widget.initialValue;
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return widget.label == null ? _buildBody() : _buildLabel();
|
||||
}
|
||||
|
||||
InfoLabel _buildLabel() {
|
||||
return InfoLabel(label: widget.label!, child: _buildBody());
|
||||
}
|
||||
|
||||
SizedBox _buildBody() {
|
||||
return SizedBox(
|
||||
width: double.infinity,
|
||||
child: DropDownButton(
|
||||
leading: Text(_selected ?? widget.placeholder),
|
||||
items: widget.options.map(_createOption).toList()
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
MenuFlyoutItem _createOption(String option) {
|
||||
var function = widget.itemBuilder ?? _createDefaultItem;
|
||||
var item = function(option);
|
||||
return MenuFlyoutItem(
|
||||
key: item.key,
|
||||
text: item.text,
|
||||
onPressed: () => widget.enabled && item.clickable ? _onSelected(option) : {},
|
||||
leading: item.leading,
|
||||
trailing: item.trailing,
|
||||
selected: item.selected
|
||||
);
|
||||
}
|
||||
|
||||
SmartSelectorItem _createDefaultItem(String name) {
|
||||
return SmartSelectorItem(
|
||||
text: SizedBox(width: double.infinity, child: Text(name)));
|
||||
}
|
||||
|
||||
void _onSelected(String name) {
|
||||
setState(() {
|
||||
widget.onSelected?.call(name);
|
||||
_selected = name;
|
||||
if(!widget.serializer){
|
||||
return;
|
||||
}
|
||||
|
||||
_serialize(name);
|
||||
});
|
||||
}
|
||||
|
||||
Future<void> _serialize(String value) async {
|
||||
final preferences = await SharedPreferences.getInstance();
|
||||
preferences.setString(widget.keyName, value);
|
||||
}
|
||||
}
|
||||
|
||||
class SmartSelectorItem {
|
||||
final Key? key;
|
||||
final Widget? leading;
|
||||
final Widget text;
|
||||
final Widget? trailing;
|
||||
final bool selected;
|
||||
final bool clickable;
|
||||
|
||||
SmartSelectorItem({this.key,
|
||||
this.leading,
|
||||
required this.text,
|
||||
this.trailing,
|
||||
this.selected = false,
|
||||
this.clickable = true});
|
||||
}
|
||||
@@ -1,23 +1,17 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:shared_preferences/shared_preferences.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:system_theme/system_theme.dart';
|
||||
|
||||
import '../util/generic_controller.dart';
|
||||
|
||||
class SmartSwitch extends StatefulWidget {
|
||||
final String keyName;
|
||||
final String label;
|
||||
final bool enabled;
|
||||
final Function(bool)? onSelected;
|
||||
final Function()? onDisabledPress;
|
||||
final GenericController<bool> controller;
|
||||
final Rx<bool> value;
|
||||
|
||||
const SmartSwitch(
|
||||
{Key? key,
|
||||
required this.keyName,
|
||||
required this.label,
|
||||
required this.controller,
|
||||
this.onSelected,
|
||||
required this.value,
|
||||
this.enabled = true,
|
||||
this.onDisabledPress})
|
||||
: super(key: key);
|
||||
@@ -27,29 +21,24 @@ class SmartSwitch extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _SmartSwitchState extends State<SmartSwitch> {
|
||||
Future<void> _save(bool state) async {
|
||||
final preferences = await SharedPreferences.getInstance();
|
||||
preferences.setBool(widget.keyName, state);
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return InfoLabel(
|
||||
label: widget.label,
|
||||
child: ToggleSwitch(
|
||||
child: Obx(() => ToggleSwitch(
|
||||
enabled: widget.enabled,
|
||||
onDisabledPress: widget.onDisabledPress,
|
||||
checked: widget.controller.value,
|
||||
checked: widget.value.value,
|
||||
onChanged: _onChanged,
|
||||
style: ToggleSwitchThemeData.standard(ThemeData(
|
||||
checkedColor: _toolTipColor.withOpacity(_checkedOpacity),
|
||||
uncheckedColor: _toolTipColor.withOpacity(_uncheckedOpacity),
|
||||
borderInputColor: _toolTipColor.withOpacity(_uncheckedOpacity),
|
||||
accentColor: _bodyColor
|
||||
.withOpacity(widget.controller.value
|
||||
.withOpacity(widget.value.value
|
||||
? _checkedOpacity
|
||||
: _uncheckedOpacity)
|
||||
.toAccentColor()))));
|
||||
.toAccentColor())))));
|
||||
}
|
||||
|
||||
Color get _toolTipColor =>
|
||||
@@ -66,10 +55,6 @@ class _SmartSwitchState extends State<SmartSwitch> {
|
||||
return;
|
||||
}
|
||||
|
||||
setState(() {
|
||||
widget.controller.value = checked;
|
||||
widget.onSelected?.call(widget.controller.value);
|
||||
_save(checked);
|
||||
});
|
||||
setState(() => widget.value(checked));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_input.dart';
|
||||
|
||||
import '../util/generic_controller.dart';
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
|
||||
class UsernameBox extends StatelessWidget {
|
||||
final TextEditingController controller;
|
||||
final GenericController<bool> rebootController;
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
|
||||
const UsernameBox({Key? key, required this.controller, required this.rebootController}) : super(key: key);
|
||||
UsernameBox({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return SmartInput(
|
||||
keyName: "${rebootController.value ? 'host' : 'game'}_username",
|
||||
label: "Username",
|
||||
placeholder: "Type your ${rebootController.value ? 'hosting' : "in-game"} username",
|
||||
controller: controller,
|
||||
populate: true
|
||||
);
|
||||
return Obx(() => SmartInput(
|
||||
keyName: "${_gameController.host.value ? 'host' : 'game'}_username",
|
||||
label: "Username",
|
||||
placeholder: "Type your ${_gameController.host.value ? 'hosting' : "in-game"} username",
|
||||
controller: _gameController.username,
|
||||
populate: true
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,29 +1,31 @@
|
||||
import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:get/get.dart';
|
||||
|
||||
import '../model/fortnite_version.dart';
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
|
||||
class VersionNameInput extends StatelessWidget {
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
final TextEditingController controller;
|
||||
final List<FortniteVersion> versions;
|
||||
const VersionNameInput({required this.controller, required this.versions, Key? key}) : super(key: key);
|
||||
|
||||
VersionNameInput({Key? key, required this.controller}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return TextFormBox(
|
||||
controller: controller,
|
||||
header: "Name",
|
||||
placeholder: "Type the version's name",
|
||||
controller: controller,
|
||||
autofocus: true,
|
||||
validator: _validate,
|
||||
);
|
||||
}
|
||||
|
||||
String? _validate(String? text){
|
||||
String? _validate(String? text) {
|
||||
if (text == null || text.isEmpty) {
|
||||
return 'Invalid version name';
|
||||
}
|
||||
|
||||
if (versions.any((element) => element.name == text)) {
|
||||
if (_gameController.versions.value.any((element) => element.name == text)) {
|
||||
return 'Existent game version';
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
// ignore_for_file: use_build_context_synchronously
|
||||
|
||||
import 'dart:async';
|
||||
import 'dart:io';
|
||||
|
||||
@@ -5,24 +7,18 @@ import 'package:fluent_ui/fluent_ui.dart';
|
||||
import 'package:flutter/gestures.dart';
|
||||
import 'package:flutter/material.dart'
|
||||
show showMenu, PopupMenuEntry, PopupMenuItem;
|
||||
import 'package:reboot_launcher/src/util/version_controller.dart';
|
||||
import 'package:get/get.dart';
|
||||
import 'package:reboot_launcher/src/widget/add_local_version.dart';
|
||||
import 'package:reboot_launcher/src/widget/add_server_version.dart';
|
||||
import 'package:reboot_launcher/src/widget/smart_selector.dart';
|
||||
|
||||
import '../model/fortnite_version.dart';
|
||||
import 'package:reboot_launcher/src/model/fortnite_version.dart';
|
||||
|
||||
class VersionSelector extends StatefulWidget {
|
||||
final VersionController controller;
|
||||
import 'package:reboot_launcher/src/controller/game_controller.dart';
|
||||
|
||||
const VersionSelector({Key? key, required this.controller}) : super(key: key);
|
||||
class VersionSelector extends StatelessWidget {
|
||||
final GameController _gameController = Get.find<GameController>();
|
||||
|
||||
@override
|
||||
State<VersionSelector> createState() => _VersionSelectorState();
|
||||
}
|
||||
|
||||
class _VersionSelectorState extends State<VersionSelector> {
|
||||
final StreamController _streamController = StreamController();
|
||||
VersionSelector({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
@@ -32,24 +28,7 @@ class _VersionSelectorState extends State<VersionSelector> {
|
||||
alignment: AlignmentDirectional.centerStart,
|
||||
child: Row(
|
||||
children: [
|
||||
Expanded(
|
||||
child: StreamBuilder(
|
||||
stream: _streamController.stream,
|
||||
builder: (context, snapshot) => SmartSelector(
|
||||
keyName: "version",
|
||||
placeholder: "Select a version",
|
||||
options: widget.controller.isEmpty ? ["No versions available"] : widget.controller.versions
|
||||
.map((element) => element.name)
|
||||
.toList(),
|
||||
useFirstItemByDefault: false,
|
||||
itemBuilder: (name) => _createVersionItem(name, widget.controller.versions.isNotEmpty),
|
||||
onSelected: _onSelected,
|
||||
serializer: false,
|
||||
initialValue: widget.controller.selectedVersion?.name,
|
||||
enabled: widget.controller.versions.isNotEmpty
|
||||
)
|
||||
)
|
||||
),
|
||||
Expanded(child: _createSelector(context)),
|
||||
const SizedBox(
|
||||
width: 16,
|
||||
),
|
||||
@@ -57,8 +36,7 @@ class _VersionSelectorState extends State<VersionSelector> {
|
||||
message: "Add a local fortnite build to the versions list",
|
||||
child: Button(
|
||||
child: const Icon(FluentIcons.open_file),
|
||||
onPressed: () => _openLocalVersionDialog(context)
|
||||
),
|
||||
onPressed: () => _openLocalVersionDialog(context)),
|
||||
),
|
||||
const SizedBox(
|
||||
width: 16,
|
||||
@@ -73,117 +51,107 @@ class _VersionSelectorState extends State<VersionSelector> {
|
||||
)));
|
||||
}
|
||||
|
||||
void _onSelected(String selected) {
|
||||
widget.controller.selectedVersion = widget.controller.versions
|
||||
.firstWhere((element) => selected == element.name);
|
||||
Widget _createSelector(BuildContext context) {
|
||||
return SizedBox(
|
||||
width: double.infinity,
|
||||
child: Obx(() => DropDownButton(
|
||||
leading: Text(_gameController.selectedVersionObs.value?.name ??
|
||||
"Select a version"),
|
||||
items: _gameController.hasNoVersions
|
||||
? [_createDefaultVersionItem()]
|
||||
: _gameController.versions.value
|
||||
.map((version) => _createVersionItem(context, version))
|
||||
.toList()))
|
||||
);
|
||||
}
|
||||
|
||||
SmartSelectorItem _createVersionItem(String name, bool enabled) {
|
||||
return SmartSelectorItem(
|
||||
text: _withListener(name, enabled, SizedBox(width: double.infinity, child: Text(name))),
|
||||
trailing: const Expanded(child: SizedBox()));
|
||||
MenuFlyoutItem _createVersionItem(
|
||||
BuildContext context, FortniteVersion version) {
|
||||
return MenuFlyoutItem(
|
||||
text: Listener(
|
||||
onPointerDown: (event) async {
|
||||
if (event.kind != PointerDeviceKind.mouse ||
|
||||
event.buttons != kSecondaryMouseButton) {
|
||||
return;
|
||||
}
|
||||
|
||||
await _openMenu(context, version, event.position);
|
||||
},
|
||||
child: SizedBox(width: double.infinity, child: Text(version.name))),
|
||||
trailing: const Expanded(child: SizedBox()),
|
||||
onPressed: () => _gameController.selectedVersion = version);
|
||||
}
|
||||
|
||||
Listener _withListener(String name, bool enabled, Widget child) {
|
||||
return Listener(
|
||||
onPointerDown: (event) {
|
||||
if (event.kind != PointerDeviceKind.mouse ||
|
||||
event.buttons != kSecondaryMouseButton
|
||||
|| !enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
_openMenu(context, name, event.position);
|
||||
},
|
||||
child: child
|
||||
);
|
||||
MenuFlyoutItem _createDefaultVersionItem() {
|
||||
return MenuFlyoutItem(
|
||||
text: const SizedBox(
|
||||
width: double.infinity, child: Text("No versions available")),
|
||||
trailing: const Expanded(child: SizedBox()),
|
||||
onPressed: () {});
|
||||
}
|
||||
|
||||
void _openDownloadVersionDialog(BuildContext context) async {
|
||||
await showDialog<bool>(
|
||||
await showDialog<bool>(
|
||||
context: context,
|
||||
builder: (dialogContext) => AddServerVersion(
|
||||
controller: widget.controller,
|
||||
onCancel: () => WidgetsBinding.instance
|
||||
.addPostFrameCallback((_) => showSnackbar(
|
||||
context,
|
||||
const Snackbar(content: Text("Download cancelled"))
|
||||
))
|
||||
)
|
||||
builder: (dialogContext) => const AddServerVersion()
|
||||
);
|
||||
|
||||
_streamController.add(true);
|
||||
}
|
||||
|
||||
void _openLocalVersionDialog(BuildContext context) async {
|
||||
var result = await showDialog<bool>(
|
||||
await showDialog<bool>(
|
||||
context: context,
|
||||
builder: (context) => AddLocalVersion(controller: widget.controller));
|
||||
|
||||
if(result == null || !result){
|
||||
return;
|
||||
}
|
||||
|
||||
_streamController.add(false);
|
||||
builder: (context) => AddLocalVersion());
|
||||
}
|
||||
|
||||
void _openMenu(
|
||||
BuildContext context, String name, Offset offset) {
|
||||
showMenu(
|
||||
Future<void> _openMenu(
|
||||
BuildContext context, FortniteVersion version, Offset offset) async {
|
||||
var result = await showMenu(
|
||||
context: context,
|
||||
items: <PopupMenuEntry>[
|
||||
const PopupMenuItem(value: 0, child: Text("Open in explorer")),
|
||||
const PopupMenuItem(value: 1, child: Text("Delete"))
|
||||
],
|
||||
position: RelativeRect.fromLTRB(offset.dx, offset.dy, offset.dx, offset.dy),
|
||||
).then((value) {
|
||||
if(value == 0){
|
||||
position:
|
||||
RelativeRect.fromLTRB(offset.dx, offset.dy, offset.dx, offset.dy),
|
||||
);
|
||||
|
||||
switch (result) {
|
||||
case 0:
|
||||
Navigator.of(context).pop();
|
||||
Process.run(
|
||||
"explorer.exe",
|
||||
[widget.controller.versions.firstWhere((element) => element.name == name).location.path]
|
||||
);
|
||||
return;
|
||||
}
|
||||
Process.run("explorer.exe", [version.location.path]);
|
||||
break;
|
||||
|
||||
if(value != 1) {
|
||||
return;
|
||||
}
|
||||
case 1:
|
||||
_gameController.removeVersion(version);
|
||||
await _openDeleteDialog(context, version);
|
||||
Navigator.of(context).pop();
|
||||
if (_gameController.selectedVersionObs.value?.name == version.name || _gameController.hasNoVersions) {
|
||||
_gameController.selectedVersionObs.value = null;
|
||||
}
|
||||
|
||||
Navigator.of(context).pop();
|
||||
var version = widget.controller.removeByName(name);
|
||||
_openDeleteDialog(context, version);
|
||||
_streamController.add(false);
|
||||
if (widget.controller.selectedVersion?.name != name &&
|
||||
widget.controller.isNotEmpty) {
|
||||
return;
|
||||
}
|
||||
|
||||
widget.controller.selectedVersion = null;
|
||||
_streamController.add(false);
|
||||
});
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void _openDeleteDialog(BuildContext context, FortniteVersion version) {
|
||||
showDialog(
|
||||
Future _openDeleteDialog(BuildContext context, FortniteVersion version) {
|
||||
return showDialog(
|
||||
context: context,
|
||||
builder: (context) => ContentDialog(
|
||||
content: const SizedBox(
|
||||
height: 32,
|
||||
width: double.infinity,
|
||||
child: Text("Delete associated game path?",
|
||||
textAlign: TextAlign.center)),
|
||||
actions: [
|
||||
FilledButton(
|
||||
onPressed: () => Navigator.of(context).pop(),
|
||||
style: ButtonStyle(
|
||||
backgroundColor: ButtonState.all(Colors.green)),
|
||||
child: const Text('Keep'),
|
||||
),
|
||||
FilledButton(
|
||||
onPressed: () {
|
||||
onPressed: () async {
|
||||
Navigator.of(context).pop();
|
||||
version.location.delete();
|
||||
if (await version.location.exists()) {
|
||||
version.location.delete(recursive: true);
|
||||
}
|
||||
},
|
||||
style:
|
||||
ButtonStyle(backgroundColor: ButtonState.all(Colors.red)),
|
||||
|
||||
Reference in New Issue
Block a user