Switched to getx for state management

Fixed last remaining bug
This commit is contained in:
Alessandro Autiero
2022-09-06 14:18:31 +02:00
parent ddc088e7d4
commit 94eaa2abb0
33 changed files with 429 additions and 1033 deletions

View File

@@ -1,36 +1,25 @@
import 'package:fluent_ui/fluent_ui.dart';
import 'package:get/get.dart';
import 'package:reboot_launcher/src/widget/smart_switch.dart';
import '../util/generic_controller.dart';
import 'package:reboot_launcher/src/controller/game_controller.dart';
class DeploymentSelector extends StatelessWidget {
final GenericController<bool> controller;
final VoidCallback onSelected;
final GameController _gameController = Get.find<GameController>();
final bool enabled;
const DeploymentSelector(
{Key? key,
required this.controller,
required this.onSelected,
required this.enabled})
: super(key: key);
DeploymentSelector({Key? key, required this.enabled}) : super(key: key);
@override
Widget build(BuildContext context) {
return SmartSwitch(
value: _gameController.host,
onDisabledPress: !enabled
? () => showSnackbar(context,
const Snackbar(content: Text("Hosting is not allowed")))
: null,
keyName: "reboot",
label: "Host",
controller: controller,
onSelected: _onSelected,
enabled: enabled);
}
void _onSelected(bool value) {
controller.value = value;
onSelected();
enabled: enabled
);
}
}