Switched to getx for state management

Fixed last remaining bug
This commit is contained in:
Alessandro Autiero
2022-09-06 14:18:31 +02:00
parent ddc088e7d4
commit 94eaa2abb0
33 changed files with 429 additions and 1033 deletions

Binary file not shown.

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@@ -1 +1,2 @@
taskkill /f /im build.exe
taskkill /f /im winrar.exe

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@@ -1,10 +1,14 @@
import 'package:bitsdojo_window/bitsdojo_window.dart';
import 'package:fluent_ui/fluent_ui.dart';
import 'package:get/get.dart';
import 'package:get_storage/get_storage.dart';
import 'package:system_theme/system_theme.dart';
import 'package:reboot_launcher/src/page/home_page.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await GetStorage.init("game");
await GetStorage.init("server");
SystemTheme.accentColor.load();
doWhenWindowReady(() {
const size = Size(600, 380);

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@@ -1,4 +1,5 @@
import 'dart:io';
import 'package:path/path.dart' as path;
class FortniteVersion {
String name;
@@ -11,8 +12,11 @@ class FortniteVersion {
FortniteVersion({required this.name, required this.location});
static File findExecutable(Directory directory, String name) {
return File(
"${directory.path}/FortniteGame/Binaries/Win64/$name");
var home = path.basename(directory.path) == "FortniteGame"
? directory
: directory.listSync(recursive: true).firstWhere(
(element) => path.basename(element.path) == "FortniteGame");
return File("${home.path}/Binaries/Win64/$name");
}
File get executable {

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@@ -1,19 +1,9 @@
import 'dart:convert';
import 'dart:io';
import 'package:fluent_ui/fluent_ui.dart';
import 'package:reboot_launcher/src/util/game_process_controller.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'package:reboot_launcher/src/page/info_page.dart';
import 'package:reboot_launcher/src/page/launcher_page.dart';
import 'package:reboot_launcher/src/page/server_page.dart';
import 'package:reboot_launcher/src/widget/window_buttons.dart';
import '../model/fortnite_version.dart';
import '../util/generic_controller.dart';
import '../util/reboot.dart';
import '../util/version_controller.dart';
class HomePage extends StatefulWidget {
const HomePage({Key? key}) : super(key: key);
@@ -22,129 +12,27 @@ class HomePage extends StatefulWidget {
}
class _HomePageState extends State<HomePage> {
late final TextEditingController _usernameController;
late final VersionController _versionController;
late final GenericController<bool> _rebootController;
late final GenericController<bool> _localController;
late final TextEditingController _hostController;
late final TextEditingController _portController;
late final GameProcessController _gameProcessController;
late final GenericController<Process?> _serverController;
late final GenericController<bool> _startedServerController;
late final GenericController<bool> _startedGameController;
late Future _future;
bool _loaded = false;
final List<Widget> _children = [LauncherPage(), ServerPage(), const InfoPage()];
int _index = 0;
@override
void initState(){
_future = _load();
super.initState();
}
Future<bool> _load() async {
if (_loaded) {
return false;
}
var preferences = await SharedPreferences.getInstance();
await downloadRebootDll(preferences);
Iterable json = jsonDecode(preferences.getString("versions") ?? "[]");
var versions =
json.map((entry) => FortniteVersion.fromJson(entry)).toList();
var selectedVersion = preferences.getString("version");
_versionController = VersionController(
versions: versions,
serializer: _saveVersions,
selectedVersion: selectedVersion != null
? versions.firstWhere((element) => element.name == selectedVersion)
: null);
_rebootController =
GenericController(initialValue: preferences.getBool("reboot") ?? false);
_usernameController =
TextEditingController(text: preferences.getString("${_rebootController.value ? "host" : "game"}_username"));
_localController =
GenericController(initialValue: preferences.getBool("local") ?? true);
_hostController =
TextEditingController(text: preferences.getString("host"));
_portController =
TextEditingController(text: preferences.getString("port"));
_gameProcessController = GameProcessController();
_serverController = GenericController(initialValue: null);
_startedServerController = GenericController(initialValue: false);
_startedGameController = GenericController(initialValue: false);
_loaded = true;
return true;
}
Future<void> _saveVersions() async {
var preferences = await SharedPreferences.getInstance();
var versions =
_versionController.versions.map((entry) => entry.toJson()).toList();
preferences.setString("versions", jsonEncode(versions));
}
@override
Widget build(BuildContext context) {
return NavigationView(
pane: NavigationPane(
selected: _index,
onChanged: (index) => setState(() => _index = index),
displayMode: PaneDisplayMode.top,
indicator: const EndNavigationIndicator(),
items: [
_createPane("Launcher", FluentIcons.game),
_createPane("Server", FluentIcons.server_enviroment),
_createPane("Info", FluentIcons.info),
],
trailing: const WindowTitleBar()),
content: FutureBuilder(
future: _future,
builder: (context, snapshot) {
if (snapshot.hasError) {
return Center(
child: Text(
"An error occurred while loading the launcher: ${snapshot.error}",
textAlign: TextAlign.center));
}
if (!snapshot.hasData) {
return const Center(child: ProgressRing());
}
return NavigationBody(index: _index, children: [
LauncherPage(
usernameController: _usernameController,
versionController: _versionController,
rebootController: _rebootController,
serverController: _serverController,
localController: _localController,
gameProcessController: _gameProcessController,
startedGameController: _startedGameController,
startedServerController: _startedServerController
),
ServerPage(
localController: _localController,
hostController: _hostController,
portController: _portController,
serverController: _serverController,
startedServerController: _startedServerController
),
const InfoPage()
]);
}),
pane: NavigationPane(
selected: _index,
onChanged: (index) => setState(() => _index = index),
displayMode: PaneDisplayMode.top,
indicator: const EndNavigationIndicator(),
items: [
_createPane("Launcher", FluentIcons.game),
_createPane("Server", FluentIcons.server_enviroment),
_createPane("Info", FluentIcons.info),
],
trailing: const WindowTitleBar()),
content: NavigationBody(
index: _index,
children: _children
)
);
}

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@@ -10,10 +10,7 @@ class InfoPage extends StatelessWidget {
Widget build(BuildContext context) {
return Column(
children: [
const Expanded(
child: SizedBox()
),
const Expanded(child: SizedBox()),
Column(
children: [
const CircleAvatar(
@@ -31,13 +28,9 @@ class InfoPage extends StatelessWidget {
onPressed: () => launchUrl(Uri.parse(_discordLink))),
],
),
const Expanded(
child: Align(
alignment: Alignment.bottomLeft,
child: Text("Version 1.0")
)
)
alignment: Alignment.bottomLeft, child: Text("Version 2.2")))
],
);
}

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@@ -1,69 +1,33 @@
import 'dart:async';
import 'dart:io';
import 'package:fluent_ui/fluent_ui.dart';
import 'package:reboot_launcher/src/util/game_process_controller.dart';
import 'package:reboot_launcher/src/util/generic_controller.dart';
import 'package:reboot_launcher/src/util/version_controller.dart';
import 'package:get/get.dart';
import 'package:reboot_launcher/src/controller/game_controller.dart';
import 'package:reboot_launcher/src/widget/deployment_selector.dart';
import 'package:reboot_launcher/src/widget/launch_button.dart';
import 'package:reboot_launcher/src/widget/restart_warning.dart';
import 'package:reboot_launcher/src/widget/username_box.dart';
import 'package:shared_preferences/shared_preferences.dart';
import '../widget/version_selector.dart';
import 'package:reboot_launcher/src/widget/version_selector.dart';
import 'package:reboot_launcher/src/controller/warning_controller.dart';
class LauncherPage extends StatelessWidget {
final TextEditingController usernameController;
final VersionController versionController;
final GenericController<bool> rebootController;
final GenericController<Process?> serverController;
final GenericController<bool> localController;
final GameProcessController gameProcessController;
final GenericController<bool> startedGameController;
final GenericController<bool> startedServerController;
final StreamController _streamController = StreamController();
final WarningController _warningController = Get.put(WarningController());
final GameController _gameController = Get.put(GameController());
LauncherPage(
{Key? key,
required this.usernameController,
required this.versionController,
required this.rebootController,
required this.serverController,
required this.localController,
required this.gameProcessController,
required this.startedGameController,
required this.startedServerController})
: super(key: key);
LauncherPage({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Column(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
StreamBuilder(
stream: _streamController.stream,
builder: (context, snapshot) => UsernameBox(
controller: usernameController,
rebootController: rebootController)),
VersionSelector(
controller: versionController,
),
DeploymentSelector(
controller: rebootController,
onSelected: () => _streamController.add(null),
enabled: true
),
LaunchButton(
usernameController: usernameController,
versionController: versionController,
rebootController: rebootController,
serverController: serverController,
localController: localController,
gameProcessController: gameProcessController,
startedGameController: startedGameController,
startedServerController: startedServerController)
],
);
return Obx(() => Column(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
if (_warningController.warning.value) const RestartWarning(),
UsernameBox(),
VersionSelector(),
DeploymentSelector(enabled: true),
const LaunchButton()
],
));
}
}

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@@ -1,62 +1,32 @@
import 'dart:async';
import 'dart:io';
import 'package:fluent_ui/fluent_ui.dart';
import 'package:reboot_launcher/src/util/generic_controller.dart';
import 'package:get/get.dart';
import 'package:reboot_launcher/src/controller/server_controller.dart';
import 'package:reboot_launcher/src/controller/warning_controller.dart';
import 'package:reboot_launcher/src/widget/local_server_switch.dart';
import 'package:reboot_launcher/src/widget/port_input.dart';
import '../widget/host_input.dart';
import '../widget/server_button.dart';
import 'package:reboot_launcher/src/widget/host_input.dart';
import 'package:reboot_launcher/src/widget/server_button.dart';
class ServerPage extends StatefulWidget {
final GenericController<bool> localController;
final TextEditingController hostController;
final TextEditingController portController;
final GenericController<Process?> serverController;
final GenericController<bool> startedServerController;
import 'package:reboot_launcher/src/widget/restart_warning.dart';
const ServerPage(
{Key? key,
required this.localController,
required this.hostController,
required this.serverController,
required this.portController,
required this.startedServerController})
: super(key: key);
class ServerPage extends StatelessWidget {
final WarningController _warningController = Get.put(WarningController());
final ServerController _serverController = Get.put(ServerController());
@override
State<ServerPage> createState() => _ServerPageState();
}
class _ServerPageState extends State<ServerPage> {
final StreamController _controller = StreamController.broadcast();
ServerPage({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Column(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
StreamBuilder(
stream: _controller.stream,
builder: (context, snapshot) => HostInput(
controller: widget.hostController,
localController: widget.localController)),
StreamBuilder(
stream: _controller.stream,
builder: (context, snapshot) => PortInput(
controller: widget.portController,
localController: widget.localController)),
LocalServerSwitch(
controller: widget.localController,
onSelected: (_) => _controller.add(null)),
ServerButton(
localController: widget.localController,
portController: widget.portController,
hostController: widget.hostController,
serverController: widget.serverController,
startController: widget.startedServerController)
]);
return Obx(() => Column(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
if (_warningController.warning.value) const RestartWarning(),
HostInput(),
PortInput(),
LocalServerSwitch(),
ServerButton()
]));
}
}

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@@ -1,75 +0,0 @@
import 'package:http/http.dart' as http;
import './../util/version.dart' as parser;
import 'package:html/parser.dart' show parse;
import '../model/fortnite_build.dart';
final _cookieRegex = RegExp("(?<=document.cookie=\")(.*)(?=\";doc)");
final _manifestSourceUrl = Uri.parse(
"https://github.com/VastBlast/FortniteManifestArchive/blob/main/README.md");
final _archiveCookieUrl = Uri.parse("http://allinstaller.xyz/rel");
final _archiveSourceUrl = Uri.parse("http://allinstaller.xyz/rel?i=1");
Future<List<FortniteBuild>> fetchBuilds() async =>
[...await _fetchArchives(), ...await _fetchManifests()]..sort((first, second) => first.version.compareTo(second.version));
Future<List<FortniteBuild>> _fetchArchives() async {
var cookieResponse = await http.get(_archiveCookieUrl);
var cookie = _cookieRegex.stringMatch(cookieResponse.body);
var response =
await http.get(_archiveSourceUrl, headers: {"Cookie": cookie!});
if (response.statusCode != 200) {
throw Exception("Erroneous status code: ${response.statusCode}");
}
var document = parse(response.body);
var results = <FortniteBuild>[];
for (var build in document.querySelectorAll("a[href^='https']")) {
var version = parser.tryParse(build.text.replaceAll("Build ", ""));
if(version == null){
continue;
}
results.add(FortniteBuild(
version: version,
link: build.attributes["href"]!,
hasManifest: false
));
}
return results;
}
Future<List<FortniteBuild>> _fetchManifests() async {
var response = await http.get(_manifestSourceUrl);
if (response.statusCode != 200) {
throw Exception("Erroneous status code: ${response.statusCode}");
}
var document = parse(response.body);
var table = document.querySelector("table");
if (table == null) {
throw Exception("Missing data table");
}
var results = <FortniteBuild>[];
for (var tableEntry in table.querySelectorAll("tbody > tr")) {
var children = tableEntry.querySelectorAll("td");
var name = children[0].text;
var separator = name.indexOf("-") + 1;
var version = parser.tryParse(name.substring(separator, name.indexOf("-", separator)));
if(version == null){
continue;
}
var link = children[2].firstChild!.attributes["href"]!;
results.add(FortniteBuild(
version: version,
link: link,
hasManifest: true
));
}
return results;
}

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@@ -1,44 +0,0 @@
import 'dart:io';
import 'dart:math';
import 'package:http/http.dart' as http;
import 'package:process_run/shell.dart';
import 'package:reboot_launcher/src/util/locate_binary.dart';
import 'package:unrar_file/unrar_file.dart';
Future<Process> downloadManifestBuild(String manifestUrl, String destination,
Function(double) onProgress) async {
var process = await Process.start(await locateAndCopyBinary("build.exe"), [manifestUrl, destination]);
process.errLines
.where((message) => message.contains("%"))
.forEach((message) => onProgress(double.parse(message.split("%")[0])));
return process;
}
Future<void> downloadArchiveBuild(String archiveUrl, String destination,
Function(double) onProgress, Function() onRar) async {
var tempFile = File("${Platform.environment["Temp"]}/FortniteBuild${Random.secure().nextInt(1000000)}.rar");
try{
var client = http.Client();
var response = await client.send(http.Request("GET", Uri.parse(archiveUrl)));
if(response.statusCode != 200){
throw Exception("Erroneous status code: ${response.statusCode}");
}
print(archiveUrl);
var length = response.contentLength!;
var received = 0;
var sink = tempFile.openWrite();
await response.stream.map((s) {
received += s.length;
onProgress((received / length) * 100);
return s;
}).pipe(sink);
onRar();
UnrarFile.extract_rar(tempFile, destination);
}finally{
tempFile.delete();
}
}

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@@ -1,13 +0,0 @@
import 'dart:io';
class GameProcessController {
Process? gameProcess;
Process? launcherProcess;
Process? eacProcess;
void kill(){
gameProcess?.kill(ProcessSignal.sigabrt);
launcherProcess?.kill(ProcessSignal.sigabrt);
eacProcess?.kill(ProcessSignal.sigabrt);
}
}

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@@ -1,5 +0,0 @@
class GenericController<T> {
T value;
GenericController({required T initialValue}) : this.value = initialValue;
}

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@@ -1,13 +1,14 @@
import 'dart:io';
import 'package:process_run/shell.dart';
import 'package:reboot_launcher/src/util/locate_binary.dart';
import 'package:reboot_launcher/src/util/binary.dart';
File injectLogFile = File("${Platform.environment["Temp"]}/server.txt");
// This can be done easily with win32 apis but for some reason it doesn't work on all machines
// Update: it was a missing permission error, it could be refactored now
Future<bool> injectDll(int pid, String dll) async {
var shell = Shell(workingDirectory: binariesDirectory);
var shell = Shell(workingDirectory: internalBinariesDirectory);
var process = await shell.run("./injector.exe -p $pid --inject \"$dll\"");
var success = process.outText.contains("Successfully injected module");
if (!success) {

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@@ -1,18 +0,0 @@
import 'dart:io';
Future<String> locateAndCopyBinary(String binary) async{
var originalFile = locateBinary(binary);
var tempFile = File("${Platform.environment["Temp"]}\\$binary");
if(!(await tempFile.exists())){
await originalFile.copy("${Platform.environment["Temp"]}\\$binary");
}
return tempFile.path;
}
File locateBinary(String binary){
return File("$binariesDirectory\\$binary");
}
String get binariesDirectory =>
"${File(Platform.resolvedExecutable).parent.path}\\data\\flutter_assets\\assets\\binaries";

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@@ -1,7 +1,7 @@
import 'dart:io';
import 'package:archive/archive_io.dart';
import 'package:reboot_launcher/src/util/locate_binary.dart';
import 'package:reboot_launcher/src/util/binary.dart';
import 'package:http/http.dart' as http;
import 'package:crypto/crypto.dart';
import 'package:shared_preferences/shared_preferences.dart';
@@ -16,7 +16,7 @@ Future<DateTime?> _getLastUpdate(SharedPreferences preferences) async {
Future<File> downloadRebootDll(SharedPreferences preferences) async {
var now = DateTime.now();
var oldRebootDll = locateBinary("reboot.dll");
var oldRebootDll = await loadBinary("reboot.dll", true);
var lastUpdate = await _getLastUpdate(preferences);
var exists = await oldRebootDll.exists();
if(lastUpdate != null && now.difference(lastUpdate).inHours <= 24 && exists){
@@ -26,9 +26,10 @@ Future<File> downloadRebootDll(SharedPreferences preferences) async {
var response = await http.get(Uri.parse(_rebootUrl));
var tempZip = File("${Platform.environment["Temp"]}/reboot.zip")
..writeAsBytesSync(response.bodyBytes);
await extractFileToDisk(tempZip.path, binariesDirectory);
locateBinary("Project Reboot.pdb").delete();
var rebootDll = locateBinary("Project Reboot.dll");
await extractFileToDisk(tempZip.path, safeBinariesDirectory);
var pdb = await loadBinary("Project Reboot.pdb", true);
pdb.delete();
var rebootDll = await loadBinary("Project Reboot.dll", true);
if (!(await rebootDll.exists())) {
throw Exception("Missing reboot dll");
}

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@@ -3,14 +3,15 @@
import 'dart:io';
import 'package:archive/archive_io.dart';
import 'package:fluent_ui/fluent_ui.dart';
import 'package:get/get.dart';
import 'package:http/http.dart' as http;
import 'package:path/path.dart' as path;
import 'package:process_run/shell.dart';
import 'package:reboot_launcher/src/util/locate_binary.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'package:reboot_launcher/src/controller/warning_controller.dart';
import 'package:reboot_launcher/src/util/binary.dart';
import 'package:url_launcher/url_launcher.dart';
final serverLocation = Directory("${Platform.environment["UserProfile"]}/.lawin");
final serverLocation = Directory("${Platform.environment["UserProfile"]}/.reboot_launcher/lawin");
const String _serverUrl =
"https://github.com/Lawin0129/LawinServer/archive/refs/heads/main.zip";
const String _nodeUrl =
@@ -28,9 +29,8 @@ Future<void> downloadServer() async {
Future<void> updateEngineConfig() async {
var engine = File("${serverLocation.path}/CloudStorage/DefaultEngine.ini");
await engine.writeAsString(await locateBinary("DefaultEngine.ini").readAsString());
var preferences = await SharedPreferences.getInstance();
preferences.setBool("config_update", true);
var patchedEngine = await loadBinary("DefaultEngine.ini", true);
await engine.writeAsString(await patchedEngine.readAsString());
}
Future<File> downloadNode() async {
@@ -44,7 +44,8 @@ Future<File> downloadNode() async {
}
Future<bool> isPortFree() async {
var process = await Process.run(await locateAndCopyBinary("port.bat"), []);
var portBat = await loadBinary("port.bat", false);
var process = await Process.run(portBat.path, []);
return !process.outText.contains(" LISTENING "); // Goofy way, best we got
}
@@ -57,7 +58,6 @@ void checkAddress(BuildContext context, String host, String port) {
builder: (context, snapshot) {
if(snapshot.hasData){
return SizedBox(
height: 32,
width: double.infinity,
child: Text(snapshot.data! ? "Valid address" : "Invalid address" , textAlign: TextAlign.center)
);
@@ -66,7 +66,6 @@ void checkAddress(BuildContext context, String host, String port) {
return const InfoLabel(
label: "Checking address...",
child: SizedBox(
height: 32,
width: double.infinity,
child: ProgressBar()
)
@@ -98,8 +97,9 @@ Future<bool> _pingAddress(String host, String port) async {
}
Future<Process?> startEmbedded(BuildContext context, bool running, bool needsFreePort) async {
var releaseBat = await loadBinary("release.bat", false);
if (running) {
await Process.run(await locateAndCopyBinary("release.bat"), []);
await Process.run(releaseBat.path, []);
return null;
}
@@ -110,7 +110,7 @@ Future<Process?> startEmbedded(BuildContext context, bool running, bool needsFre
return null;
}
await Process.run(await locateAndCopyBinary("release.bat"), []);
await Process.run(releaseBat.path, []);
}
if (!(await serverLocation.exists())) {
@@ -136,7 +136,7 @@ Future<Process?> startEmbedded(BuildContext context, bool running, bool needsFre
context,
const Snackbar(
content: Text(
"Node installer download cancelled"
"Node download cancelled"
)
)
);
@@ -144,11 +144,9 @@ Future<Process?> startEmbedded(BuildContext context, bool running, bool needsFre
return null;
}
var controller = Get.find<WarningController>();
controller.warning(true);
await launchUrl(result.uri);
showSnackbar(
context,
const Snackbar(
content: Text("Start the server when node is installed"))); // Using a infobar could be nicer
return null;
}
@@ -158,11 +156,6 @@ Future<Process?> startEmbedded(BuildContext context, bool running, bool needsFre
workingDirectory: serverLocation.path);
}
var preferences = await SharedPreferences.getInstance();
if(!(preferences.getBool("config_update") ?? false)){
await updateEngineConfig();
}
return await Process.start(serverRunner.path, [],
workingDirectory: serverLocation.path);
}
@@ -193,7 +186,6 @@ Future<File?> _showNodeInfo(BuildContext context) async {
return const InfoLabel(
label: "Downloading node installer...",
child: SizedBox(
height: 32,
width: double.infinity,
child: ProgressBar()
)
@@ -245,7 +237,6 @@ Future<bool> _showMissingNodeWarning(BuildContext context) async {
context: context,
builder: (context) => ContentDialog(
content: const SizedBox(
height: 32,
width: double.infinity,
child: Text("Node is required to run the embedded server",
textAlign: TextAlign.center)),

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@@ -1,44 +0,0 @@
import 'package:reboot_launcher/src/model/fortnite_version.dart';
import 'package:shared_preferences/shared_preferences.dart';
class VersionController {
final List<FortniteVersion> versions;
final Function serializer;
FortniteVersion? _selectedVersion;
VersionController(
{required this.versions,
required this.serializer,
FortniteVersion? selectedVersion})
: _selectedVersion = selectedVersion;
void add(FortniteVersion version) {
versions.add(version);
serializer();
}
FortniteVersion removeByName(String versionName) {
var version = versions.firstWhere((element) => element.name == versionName);
remove(version);
return version;
}
void remove(FortniteVersion version) {
versions.remove(version);
serializer();
}
bool get isEmpty => versions.isEmpty;
bool get isNotEmpty => versions.isNotEmpty;
FortniteVersion? get selectedVersion => _selectedVersion;
set selectedVersion(FortniteVersion? selectedVersion) {
_selectedVersion = selectedVersion;
SharedPreferences.getInstance().then((preferences) =>
_selectedVersion == null
? preferences.remove("version")
: preferences.setString("version", selectedVersion!.name));
}
}

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@@ -1,17 +1,18 @@
import 'dart:io';
import 'package:fluent_ui/fluent_ui.dart';
import 'package:get/get.dart';
import 'package:reboot_launcher/src/controller/game_controller.dart';
import 'package:reboot_launcher/src/widget/select_file.dart';
import '../model/fortnite_version.dart';
import '../util/version_controller.dart';
import 'package:reboot_launcher/src/model/fortnite_version.dart';
class AddLocalVersion extends StatelessWidget {
final VersionController controller;
final GameController _gameController = Get.find<GameController>();
final TextEditingController _nameController = TextEditingController();
final TextEditingController _gamePathController = TextEditingController();
AddLocalVersion({required this.controller, Key? key})
AddLocalVersion({Key? key})
: super(key: key);
@override
@@ -44,7 +45,7 @@ class AddLocalVersion extends StatelessWidget {
return;
}
controller.add(FortniteVersion(
_gameController.addVersion(FortniteVersion(
name: _nameController.text,
location: Directory(_gamePathController.text)));
}
@@ -67,7 +68,7 @@ class AddLocalVersion extends StatelessWidget {
return 'Invalid version name';
}
if (controller.versions.any((element) => element.name == text)) {
if (_gameController.versions.value.any((element) => element.name == text)) {
return 'Existent game version';
}

View File

@@ -1,24 +1,21 @@
import 'dart:async';
import 'dart:io';
import 'package:async/async.dart';
import 'package:fluent_ui/fluent_ui.dart';
import 'package:reboot_launcher/src/util/download_build.dart';
import 'package:reboot_launcher/src/util/locate_binary.dart';
import 'package:reboot_launcher/src/util/version_controller.dart';
import 'package:get/get.dart';
import 'package:reboot_launcher/src/controller/build_controller.dart';
import 'package:reboot_launcher/src/controller/game_controller.dart';
import 'package:reboot_launcher/src/util/build.dart';
import 'package:reboot_launcher/src/util/binary.dart';
import 'package:reboot_launcher/src/widget/select_file.dart';
import 'package:reboot_launcher/src/widget/version_name_input.dart';
import '../model/fortnite_build.dart';
import '../model/fortnite_version.dart';
import '../util/builds_scraper.dart';
import '../util/generic_controller.dart';
import 'package:reboot_launcher/src/model/fortnite_version.dart';
import 'build_selector.dart';
class AddServerVersion extends StatefulWidget {
final VersionController controller;
final Function onCancel;
const AddServerVersion(
{required this.controller, Key? key, required this.onCancel})
{Key? key})
: super(key: key);
@override
@@ -26,39 +23,55 @@ class AddServerVersion extends StatefulWidget {
}
class _AddServerVersionState extends State<AddServerVersion> {
static List<FortniteBuild>? _builds;
late GenericController<FortniteBuild?> _buildController;
late TextEditingController _nameController;
late TextEditingController _pathController;
late DownloadStatus _status;
final GameController _gameController = Get.find<GameController>();
final BuildController _buildController = Get.put(BuildController());
final TextEditingController _nameController = TextEditingController();
final TextEditingController _pathController = TextEditingController();
late Future _future;
DownloadStatus _status = DownloadStatus.none;
double _downloadProgress = 0;
String? _error;
Process? _process;
bool _disposed = false;
Process? _manifestDownloadProcess;
CancelableOperation? _driveDownloadOperation;
@override
void initState() {
_future = _fetchBuilds();
_buildController = GenericController(initialValue: null);
_nameController = TextEditingController();
_pathController = TextEditingController();
_status = DownloadStatus.none;
super.initState();
}
@override
void dispose() {
_disposed = true;
_pathController.dispose();
_nameController.dispose();
if (_process != null && _status == DownloadStatus.downloading) {
locateAndCopyBinary("stop.bat")
.then((value) => Process.runSync(value, [])); // kill doesn't work :/
widget.onCancel();
_onDisposed();
super.dispose();
}
void _onDisposed() {
if(_status != DownloadStatus.downloading && _status != DownloadStatus.extracting){
return;
}
super.dispose();
if (_manifestDownloadProcess != null) {
loadBinary("stop.bat", false)
.then((value) => Process.runSync(value.path, [])); // kill doesn't work :/
_onCancelDownload();
return;
}
if(_driveDownloadOperation == null){
return;
}
_driveDownloadOperation!.cancel();
_onCancelDownload();
}
void _onCancelDownload() {
WidgetsBinding.instance.addPostFrameCallback((_) =>
showSnackbar(context,
const Snackbar(content: Text("Download cancelled"))));
}
@override
@@ -122,27 +135,28 @@ class _AddServerVersionState extends State<AddServerVersion> {
try {
setState(() => _status = DownloadStatus.downloading);
var build = _buildController.value!;
if (build.hasManifest) {
_process = await downloadManifestBuild(
build.link, _pathController.text, _onDownloadProgress);
_process!.exitCode.then((value) => _onDownloadComplete());
if (_buildController.selectedBuild.hasManifest) {
_manifestDownloadProcess = await downloadManifestBuild(
_buildController.selectedBuild.link, _pathController.text, _onDownloadProgress);
_manifestDownloadProcess!.exitCode.then((value) => _onDownloadComplete());
} else {
downloadArchiveBuild(
build.link, _pathController.text, _onDownloadProgress, _onUnrar)
.then((value) => _onDownloadComplete())
.catchError(_handleError);
_driveDownloadOperation = CancelableOperation.fromFuture(
downloadArchiveBuild(_buildController.selectedBuild.link, _pathController.text,
_onDownloadProgress, _onUnrar))
.then((_) => _onDownloadComplete(),
onError: (error, _) => _handleError(error));
}
} catch (exception) {
_handleError(exception);
}
}
void _handleError(Object exception) {
FutureOr? _handleError(Object exception) {
var message = exception.toString();
_onDownloadError(message.contains(":")
? " ${message.substring(message.indexOf(":") + 1)}"
: message);
return null;
}
void _onUnrar() {
@@ -150,20 +164,20 @@ class _AddServerVersionState extends State<AddServerVersion> {
}
void _onDownloadComplete() {
if (_disposed) {
if (!mounted) {
return;
}
setState(() {
_status = DownloadStatus.done;
widget.controller.add(FortniteVersion(
_gameController.addVersion(FortniteVersion(
name: _nameController.text,
location: Directory(_pathController.text)));
});
}
void _onDownloadError(String message) {
if (_disposed) {
if (!mounted) {
return;
}
@@ -174,7 +188,7 @@ class _AddServerVersionState extends State<AddServerVersion> {
}
void _onDownloadProgress(double progress) {
if (_disposed) {
if (!mounted) {
return;
}
@@ -189,6 +203,7 @@ class _AddServerVersionState extends State<AddServerVersion> {
future: _future,
builder: (context, snapshot) {
if (snapshot.hasError) {
snapshot.printError();
return Text("Cannot fetch builds: ${snapshot.error}",
textAlign: TextAlign.center);
}
@@ -197,7 +212,7 @@ class _AddServerVersionState extends State<AddServerVersion> {
return const InfoLabel(
label: "Fetching builds...",
child: SizedBox(
height: 32, width: double.infinity, child: ProgressBar()),
width: double.infinity, child: ProgressBar()),
);
}
@@ -212,11 +227,8 @@ class _AddServerVersionState extends State<AddServerVersion> {
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
BuildSelector(builds: _builds!, controller: _buildController),
VersionNameInput(
controller: _nameController,
versions: widget.controller.versions,
),
const BuildSelector(),
VersionNameInput(controller: _nameController),
SelectFile(
label: "Destination",
placeholder: "Type the download destination",
@@ -238,10 +250,7 @@ class _AddServerVersionState extends State<AddServerVersion> {
case DownloadStatus.extracting:
return const InfoLabel(
label: "Extracting",
child: InfoLabel(
label: "This might take a while...",
child: SizedBox(width: double.infinity, child: ProgressBar()),
),
child: SizedBox(width: double.infinity, child: ProgressBar())
);
case DownloadStatus.done:
return const SizedBox(
@@ -258,11 +267,11 @@ class _AddServerVersionState extends State<AddServerVersion> {
}
Future<bool> _fetchBuilds() async {
if (_builds != null) {
if (_buildController.builds != null) {
return false;
}
_builds = await fetchBuilds();
_buildController.builds = await fetchBuilds();
return true;
}

View File

@@ -1,46 +1,46 @@
import 'package:fluent_ui/fluent_ui.dart';
import 'package:get/get.dart';
import 'package:reboot_launcher/src/controller/build_controller.dart';
import '../model/fortnite_build.dart';
import '../util/generic_controller.dart';
import 'package:reboot_launcher/src/model/fortnite_build.dart';
class BuildSelector extends StatefulWidget {
final List<FortniteBuild> builds;
final GenericController<FortniteBuild?> controller;
const BuildSelector(
{required this.builds, required this.controller, Key? key})
: super(key: key);
const BuildSelector({Key? key}) : super(key: key);
@override
State<BuildSelector> createState() => _BuildSelectorState();
}
class _BuildSelectorState extends State<BuildSelector> {
String? value;
final BuildController _buildController = Get.find<BuildController>();
@override
Widget build(BuildContext context) {
widget.controller.value = widget.controller.value ?? widget.builds[0];
return InfoLabel(
label: "Build",
child: Combobox<FortniteBuild>(
placeholder: const Text('Select a fortnite build'),
isExpanded: true,
items: _createItems(),
value: widget.controller.value,
onChanged: (value) => value == null ? {} : setState(() => widget.controller.value = value)
),
label: "Build",
child: Combobox<FortniteBuild>(
placeholder: const Text('Select a fortnite build'),
isExpanded: true,
items: _createItems(),
value: _buildController.selectedBuild,
onChanged: (value) =>
value == null ? {} : setState(() => _buildController.selectedBuild = value)
)
);
}
List<ComboboxItem<FortniteBuild>> _createItems() {
return widget.builds.map((element) => _createItem(element)).toList();
return _buildController.builds!
.map((element) => _createItem(element))
.toList();
}
ComboboxItem<FortniteBuild> _createItem(FortniteBuild element) {
return ComboboxItem<FortniteBuild>(
value: element,
child: Text("${element.version} ${element.hasManifest ? '[Fortnite Manifest]' : '[Google Drive]'}"),
child: Text(
"${element.version} ${element.hasManifest ? '[Fortnite Manifest]' : '[Google Drive]'}"),
);
}
}

View File

@@ -1,36 +1,25 @@
import 'package:fluent_ui/fluent_ui.dart';
import 'package:get/get.dart';
import 'package:reboot_launcher/src/widget/smart_switch.dart';
import '../util/generic_controller.dart';
import 'package:reboot_launcher/src/controller/game_controller.dart';
class DeploymentSelector extends StatelessWidget {
final GenericController<bool> controller;
final VoidCallback onSelected;
final GameController _gameController = Get.find<GameController>();
final bool enabled;
const DeploymentSelector(
{Key? key,
required this.controller,
required this.onSelected,
required this.enabled})
: super(key: key);
DeploymentSelector({Key? key, required this.enabled}) : super(key: key);
@override
Widget build(BuildContext context) {
return SmartSwitch(
value: _gameController.host,
onDisabledPress: !enabled
? () => showSnackbar(context,
const Snackbar(content: Text("Hosting is not allowed")))
: null,
keyName: "reboot",
label: "Host",
controller: controller,
onSelected: _onSelected,
enabled: enabled);
}
void _onSelected(bool value) {
controller.value = value;
onSelected();
enabled: enabled
);
}
}

View File

@@ -1,27 +1,28 @@
import 'package:fluent_ui/fluent_ui.dart';
import 'package:get/get.dart';
import 'package:reboot_launcher/src/widget/smart_input.dart';
import '../util/generic_controller.dart';
import 'package:reboot_launcher/src/controller/server_controller.dart';
class HostInput extends StatelessWidget {
final TextEditingController controller;
final GenericController<bool> localController;
final ServerController _serverController = Get.put(ServerController());
const HostInput(
{Key? key, required this.controller, required this.localController})
: super(key: key);
HostInput({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return SmartInput(
keyName: "host",
label: "Host",
placeholder: "Type the host name",
controller: controller,
enabled: !localController.value,
onTap: () => localController.value
? showSnackbar(context, const Snackbar(content: Text("The host is locked when embedded is on")))
: {},
);
return Obx(() => SmartInput(
keyName: "host",
label: "Host",
placeholder: "Type the host name",
controller: _serverController.host,
enabled: !_serverController.embedded.value,
onTap: () => _serverController.embedded.value
? showSnackbar(
context,
const Snackbar(
content: Text("The host is locked when embedded is on")))
: {},
));
}
}

View File

@@ -1,37 +1,21 @@
import 'dart:async';
import 'dart:io';
import 'package:fluent_ui/fluent_ui.dart';
import 'package:get/get.dart';
import 'package:process_run/shell.dart';
import 'package:reboot_launcher/src/util/game_process_controller.dart';
import 'package:reboot_launcher/src/util/generic_controller.dart';
import 'package:reboot_launcher/src/controller/game_controller.dart';
import 'package:reboot_launcher/src/controller/server_controller.dart';
import 'package:reboot_launcher/src/util/injector.dart';
import 'package:reboot_launcher/src/util/locate_binary.dart';
import 'package:reboot_launcher/src/util/binary.dart';
import 'package:url_launcher/url_launcher.dart';
import 'package:win32_suspend_process/win32_suspend_process.dart';
import '../util/server.dart';
import '../util/version_controller.dart';
import 'package:reboot_launcher/src/util/server.dart';
class LaunchButton extends StatefulWidget {
final TextEditingController usernameController;
final VersionController versionController;
final GenericController<bool> rebootController;
final GenericController<bool> localController;
final GenericController<Process?> serverController;
final GameProcessController gameProcessController;
final GenericController<bool> startedGameController;
final GenericController<bool> startedServerController;
const LaunchButton(
{Key? key,
required this.usernameController,
required this.versionController,
required this.rebootController,
required this.serverController,
required this.localController,
required this.gameProcessController,
required this.startedGameController,
required this.startedServerController})
{Key? key})
: super(key: key);
@override
@@ -39,6 +23,9 @@ class LaunchButton extends StatefulWidget {
}
class _LaunchButtonState extends State<LaunchButton> {
final GameController _gameController = Get.find<GameController>();
final ServerController _serverController = Get.find<ServerController>();
@override
Widget build(BuildContext context) {
return Align(
@@ -46,91 +33,95 @@ class _LaunchButtonState extends State<LaunchButton> {
child: SizedBox(
width: double.infinity,
child: Listener(
child: Button(
onPressed: _onPressed,
child: Text(widget.startedGameController.value
? "Close"
: "Launch")),
child: Obx(() => Button(
onPressed: () => _onPressed(context),
child: Text(_gameController.started.value ? "Close" : "Launch")
)),
),
),
);
}
void _onPressed() async {
// Set state immediately for responsive reasons
if (widget.usernameController.text.isEmpty) {
void _onPressed(BuildContext context) async {
if (_gameController.username.text.isEmpty) {
showSnackbar(
context, const Snackbar(content: Text("Please type a username")));
setState(() => widget.startedGameController.value = false);
_updateServerState(false);
return;
}
if (widget.versionController.selectedVersion == null) {
if (_gameController.selectedVersionObs.value == null) {
showSnackbar(
context, const Snackbar(content: Text("Please select a version")));
setState(() => widget.startedGameController.value = false);
_updateServerState(false);
return;
}
if (widget.startedGameController.value) {
if (_gameController.started.value) {
_onStop();
return;
}
if (widget.serverController.value == null && widget.localController.value && await isPortFree()) {
_updateServerState(true);
if (!_serverController.started.value && _serverController.embedded.value && await isPortFree()) {
var process = await startEmbedded(context, false, false);
widget.serverController.value = process;
widget.startedServerController.value = process != null;
_serverController.process = process;
_serverController.started(process != null);
}
_onStart();
setState(() => widget.startedGameController.value = true);
}
Future<void> _updateServerState(bool value) async {
if (_serverController.started.value == value) {
return;
}
_serverController.started(value);
}
Future<void> _onStart() async {
try{
var version = widget.versionController.selectedVersion!;
if(await version.launcher.exists()) {
widget.gameProcessController.launcherProcess =
await Process.start(version.launcher.path, []);
Win32Process(widget.gameProcessController.launcherProcess!.pid)
.suspend();
try {
_gameController.started(true);
var version = _gameController.selectedVersionObs.value!;
if (await version.launcher.exists()) {
_gameController.launcherProcess = await Process.start(version.launcher.path, []);
Win32Process(_gameController.launcherProcess!.pid).suspend();
}
if(await version.eacExecutable.exists()){
widget.gameProcessController.eacProcess = await Process.start(version.eacExecutable.path, []);
Win32Process(widget.gameProcessController.eacProcess!.pid).suspend();
if (await version.eacExecutable.exists()) {
_gameController.eacProcess = await Process.start(version.eacExecutable.path, []);
Win32Process(_gameController.eacProcess!.pid).suspend();
}
widget.gameProcessController.gameProcess = await Process.start(widget.versionController.selectedVersion!.executable.path, _createProcessArguments())
_gameController.gameProcess = await Process.start(version.executable.path, _createProcessArguments())
..exitCode.then((_) => _onStop())
..outLines.forEach(_onGameOutput);
_injectOrShowError("cranium.dll");
}catch(exception){
setState(() => widget.startedGameController.value = false);
} catch (exception) {
_gameController.started(false);
_onError(exception);
}
}
void _onGameOutput(line) {
if (line.contains("FOnlineSubsystemGoogleCommon::Shutdown()")) {
_onStop();
return;
}
if (!line.contains("Game Engine Initialized")) {
return;
}
if (!widget.rebootController.value) {
_injectOrShowError("console.dll");
return;
}
_injectOrShowError("reboot.dll");
if (line.contains("FOnlineSubsystemGoogleCommon::Shutdown()")) {
_onStop();
return;
}
if (!line.contains("Game Engine Initialized")) {
return;
}
if (!_gameController.host.value) {
_injectOrShowError("console.dll");
return;
}
_injectOrShowError("reboot.dll");
}
Future<Object?> _onError(exception) {
return showDialog(
context: context,
@@ -153,24 +144,25 @@ class _LaunchButtonState extends State<LaunchButton> {
}
void _onStop() {
setState(() => widget.startedGameController.value = false);
widget.gameProcessController.kill();
_updateServerState(false);
_gameController.kill();
}
void _injectOrShowError(String binary) async {
var gameProcess = widget.gameProcessController.gameProcess;
var gameProcess = _gameController.gameProcess;
if (gameProcess == null) {
return;
}
try{
var success = await injectDll(gameProcess.pid, await locateAndCopyBinary(binary));
if(success){
try {
var dll = await loadBinary(binary, true);
var success = await injectDll(gameProcess.pid, dll.path);
if (success) {
return;
}
_onInjectError(binary);
}catch(exception){
} catch (exception) {
_onInjectError(binary);
}
}
@@ -191,7 +183,7 @@ class _LaunchButtonState extends State<LaunchButton> {
"-fromfl=eac",
"-fltoken=3db3ba5dcbd2e16703f3978d",
"-caldera=eyJhbGciOiJFUzI1NiIsInR5cCI6IkpXVCJ9.eyJhY2NvdW50X2lkIjoiYmU5ZGE1YzJmYmVhNDQwN2IyZjQwZWJhYWQ4NTlhZDQiLCJnZW5lcmF0ZWQiOjE2Mzg3MTcyNzgsImNhbGRlcmFHdWlkIjoiMzgxMGI4NjMtMmE2NS00NDU3LTliNTgtNGRhYjNiNDgyYTg2IiwiYWNQcm92aWRlciI6IkVhc3lBbnRpQ2hlYXQiLCJub3RlcyI6IiIsImZhbGxiYWNrIjpmYWxzZX0.VAWQB67RTxhiWOxx7DBjnzDnXyyEnX7OljJm-j2d88G_WgwQ9wrE6lwMEHZHjBd1ISJdUO1UVUqkfLdU5nofBQ",
"-AUTH_LOGIN=${widget.usernameController.text}@projectreboot.dev",
"-AUTH_LOGIN=${_gameController.username.text}@projectreboot.dev",
"-AUTH_PASSWORD=Rebooted",
"-AUTH_TYPE=epic"
];

View File

@@ -1,22 +1,19 @@
import 'package:fluent_ui/fluent_ui.dart';
import 'package:get/get.dart';
import 'package:reboot_launcher/src/widget/smart_switch.dart';
import '../util/generic_controller.dart';
import 'package:reboot_launcher/src/controller/server_controller.dart';
class LocalServerSwitch extends StatelessWidget {
final GenericController<bool> controller;
final Function(bool)? onSelected;
final ServerController _serverController = Get.put(ServerController());
const LocalServerSwitch({Key? key, required this.controller, this.onSelected})
: super(key: key);
LocalServerSwitch({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return SmartSwitch(
keyName: "local",
label: "Embedded",
controller: controller,
onSelected: onSelected
value: _serverController.embedded,
label: "Embedded"
);
}
}

View File

@@ -1,29 +1,28 @@
import 'package:fluent_ui/fluent_ui.dart';
import 'package:get/get.dart';
import 'package:reboot_launcher/src/widget/smart_input.dart';
import '../util/generic_controller.dart';
import 'package:reboot_launcher/src/controller/server_controller.dart';
class PortInput extends StatelessWidget {
final TextEditingController controller;
final GenericController<bool> localController;
final ServerController _serverController = Get.put(ServerController());
const PortInput({
Key? key,
required this.controller,
required this.localController
}) : super(key: key);
PortInput({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return SmartInput(
return Obx(() => SmartInput(
keyName: "port",
label: "Port",
placeholder: "Type the host port",
controller: controller,
enabled: !localController.value,
onTap: () => localController.value
? showSnackbar(context, const Snackbar(content: Text("The port is locked when embedded is on")))
controller: _serverController.port,
enabled: !_serverController.embedded.value,
onTap: () => _serverController.embedded.value
? showSnackbar(
context,
const Snackbar(
content: Text("The port is locked when embedded is on")))
: {},
);
));
}
}

View File

@@ -1,66 +1,44 @@
// ignore_for_file: use_build_context_synchronously
import 'dart:io';
import 'package:fluent_ui/fluent_ui.dart';
import 'package:process_run/shell.dart';
import 'package:reboot_launcher/src/util/locate_binary.dart';
import 'package:url_launcher/url_launcher.dart';
import 'package:get/get.dart';
import 'package:reboot_launcher/src/controller/server_controller.dart';
import '../util/server.dart';
import '../util/generic_controller.dart';
import 'package:reboot_launcher/src/util/server.dart';
class ServerButton extends StatefulWidget {
final GenericController<bool> localController;
final TextEditingController hostController;
final TextEditingController portController;
final GenericController<Process?> serverController;
final GenericController<bool> startController;
class ServerButton extends StatelessWidget {
final ServerController _serverController = Get.put(ServerController());
ServerButton({Key? key}) : super(key: key);
const ServerButton(
{Key? key,
required this.localController,
required this.hostController,
required this.portController,
required this.serverController, required this.startController})
: super(key: key);
@override
State<ServerButton> createState() => _ServerButtonState();
}
class _ServerButtonState extends State<ServerButton> {
@override
Widget build(BuildContext context) {
return Align(
alignment: AlignmentDirectional.bottomCenter,
child: SizedBox(
width: double.infinity,
child: Button(
onPressed: _onPressed,
child: Text(widget.localController.value
? !widget.startController.value
child: Obx(() => Button(
onPressed: () => _onPressed(context),
child: Text(_serverController.embedded.value
? !_serverController.started.value
? "Start"
: "Stop"
: "Check address")),
: "Check address"))),
),
);
}
void _onPressed() async {
if (widget.localController.value) {
var oldRunning = widget.startController.value;
setState(() => widget.startController.value = !widget.startController.value); // Needed to make the UI feel smooth
var process = await startEmbedded(context, oldRunning, true);
var updatedRunning = process != null;
if(updatedRunning != oldRunning){
setState(() => widget.startController.value = updatedRunning);
}
widget.serverController.value = process;
void _onPressed(BuildContext context) async {
if (!_serverController.embedded.value) {
checkAddress(context, _serverController.host.text, _serverController.port.text);
return;
}
checkAddress(context, widget.hostController.text, widget.portController.text);
var running = _serverController.started.value;
_serverController.started(!running);
var process = await startEmbedded(context, running, true);
var updatedRunning = process != null;
if (updatedRunning != _serverController.started.value) {
_serverController.started.value = updatedRunning;
}
_serverController.process = process;
}
}

View File

@@ -1,7 +1,6 @@
import 'package:fluent_ui/fluent_ui.dart';
import 'package:shared_preferences/shared_preferences.dart';
class SmartInput extends StatefulWidget {
class SmartInput extends StatelessWidget {
final String keyName;
final String label;
final String placeholder;
@@ -23,48 +22,15 @@ class SmartInput extends StatefulWidget {
this.type = TextInputType.text})
: super(key: key);
@override
State<SmartInput> createState() => _SmartInputState();
}
class _SmartInputState extends State<SmartInput> {
@override
Widget build(BuildContext context) {
return widget.populate ? _buildPopulatedTextBox() : _buildTextBox();
}
FutureBuilder _buildPopulatedTextBox(){
return FutureBuilder(
future: SharedPreferences.getInstance(),
builder: (context, snapshot) {
_update(snapshot.data);
return _buildTextBox();
}
);
}
void _update(SharedPreferences? preferences) {
if(preferences == null){
return;
}
widget.controller.text = preferences.getString(widget.keyName) ?? "";
}
TextBox _buildTextBox() {
return TextBox(
enabled: widget.enabled,
controller: widget.controller,
header: widget.label,
keyboardType: widget.type,
placeholder: widget.placeholder,
onChanged: _save,
onTap: widget.onTap,
enabled: enabled,
controller: controller,
header: label,
keyboardType: type,
placeholder: placeholder,
onTap: onTap,
);
}
Future<void> _save(String value) async {
final preferences = await SharedPreferences.getInstance();
preferences.setString(widget.keyName, value);
}
}

View File

@@ -1,111 +0,0 @@
import 'package:fluent_ui/fluent_ui.dart';
import 'package:shared_preferences/shared_preferences.dart';
class SmartSelector extends StatefulWidget {
final String keyName;
final String? label;
final String placeholder;
final List<String> options;
final SmartSelectorItem Function(String)? itemBuilder;
final Function(String)? onSelected;
final bool serializer;
final String? initialValue;
final bool enabled;
final bool useFirstItemByDefault;
const SmartSelector({Key? key,
required this.keyName,
required this.placeholder,
required this.options,
required this.initialValue,
this.itemBuilder,
this.onSelected,
this.label,
this.serializer = true,
this.enabled = true,
this.useFirstItemByDefault = true})
: super(key: key);
@override
State<SmartSelector> createState() => _SmartSelectorState();
}
class _SmartSelectorState extends State<SmartSelector> {
String? _selected;
@override
void initState() {
_selected = widget.initialValue;
super.initState();
}
@override
Widget build(BuildContext context) {
return widget.label == null ? _buildBody() : _buildLabel();
}
InfoLabel _buildLabel() {
return InfoLabel(label: widget.label!, child: _buildBody());
}
SizedBox _buildBody() {
return SizedBox(
width: double.infinity,
child: DropDownButton(
leading: Text(_selected ?? widget.placeholder),
items: widget.options.map(_createOption).toList()
),
);
}
MenuFlyoutItem _createOption(String option) {
var function = widget.itemBuilder ?? _createDefaultItem;
var item = function(option);
return MenuFlyoutItem(
key: item.key,
text: item.text,
onPressed: () => widget.enabled && item.clickable ? _onSelected(option) : {},
leading: item.leading,
trailing: item.trailing,
selected: item.selected
);
}
SmartSelectorItem _createDefaultItem(String name) {
return SmartSelectorItem(
text: SizedBox(width: double.infinity, child: Text(name)));
}
void _onSelected(String name) {
setState(() {
widget.onSelected?.call(name);
_selected = name;
if(!widget.serializer){
return;
}
_serialize(name);
});
}
Future<void> _serialize(String value) async {
final preferences = await SharedPreferences.getInstance();
preferences.setString(widget.keyName, value);
}
}
class SmartSelectorItem {
final Key? key;
final Widget? leading;
final Widget text;
final Widget? trailing;
final bool selected;
final bool clickable;
SmartSelectorItem({this.key,
this.leading,
required this.text,
this.trailing,
this.selected = false,
this.clickable = true});
}

View File

@@ -1,23 +1,17 @@
import 'package:fluent_ui/fluent_ui.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'package:get/get.dart';
import 'package:system_theme/system_theme.dart';
import '../util/generic_controller.dart';
class SmartSwitch extends StatefulWidget {
final String keyName;
final String label;
final bool enabled;
final Function(bool)? onSelected;
final Function()? onDisabledPress;
final GenericController<bool> controller;
final Rx<bool> value;
const SmartSwitch(
{Key? key,
required this.keyName,
required this.label,
required this.controller,
this.onSelected,
required this.value,
this.enabled = true,
this.onDisabledPress})
: super(key: key);
@@ -27,29 +21,24 @@ class SmartSwitch extends StatefulWidget {
}
class _SmartSwitchState extends State<SmartSwitch> {
Future<void> _save(bool state) async {
final preferences = await SharedPreferences.getInstance();
preferences.setBool(widget.keyName, state);
}
@override
Widget build(BuildContext context) {
return InfoLabel(
label: widget.label,
child: ToggleSwitch(
child: Obx(() => ToggleSwitch(
enabled: widget.enabled,
onDisabledPress: widget.onDisabledPress,
checked: widget.controller.value,
checked: widget.value.value,
onChanged: _onChanged,
style: ToggleSwitchThemeData.standard(ThemeData(
checkedColor: _toolTipColor.withOpacity(_checkedOpacity),
uncheckedColor: _toolTipColor.withOpacity(_uncheckedOpacity),
borderInputColor: _toolTipColor.withOpacity(_uncheckedOpacity),
accentColor: _bodyColor
.withOpacity(widget.controller.value
.withOpacity(widget.value.value
? _checkedOpacity
: _uncheckedOpacity)
.toAccentColor()))));
.toAccentColor())))));
}
Color get _toolTipColor =>
@@ -66,10 +55,6 @@ class _SmartSwitchState extends State<SmartSwitch> {
return;
}
setState(() {
widget.controller.value = checked;
widget.onSelected?.call(widget.controller.value);
_save(checked);
});
setState(() => widget.value(checked));
}
}

View File

@@ -1,22 +1,22 @@
import 'package:fluent_ui/fluent_ui.dart';
import 'package:get/get.dart';
import 'package:reboot_launcher/src/widget/smart_input.dart';
import '../util/generic_controller.dart';
import 'package:reboot_launcher/src/controller/game_controller.dart';
class UsernameBox extends StatelessWidget {
final TextEditingController controller;
final GenericController<bool> rebootController;
final GameController _gameController = Get.find<GameController>();
const UsernameBox({Key? key, required this.controller, required this.rebootController}) : super(key: key);
UsernameBox({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return SmartInput(
keyName: "${rebootController.value ? 'host' : 'game'}_username",
label: "Username",
placeholder: "Type your ${rebootController.value ? 'hosting' : "in-game"} username",
controller: controller,
populate: true
);
return Obx(() => SmartInput(
keyName: "${_gameController.host.value ? 'host' : 'game'}_username",
label: "Username",
placeholder: "Type your ${_gameController.host.value ? 'hosting' : "in-game"} username",
controller: _gameController.username,
populate: true
));
}
}

View File

@@ -1,29 +1,31 @@
import 'package:fluent_ui/fluent_ui.dart';
import 'package:get/get.dart';
import '../model/fortnite_version.dart';
import 'package:reboot_launcher/src/controller/game_controller.dart';
class VersionNameInput extends StatelessWidget {
final GameController _gameController = Get.find<GameController>();
final TextEditingController controller;
final List<FortniteVersion> versions;
const VersionNameInput({required this.controller, required this.versions, Key? key}) : super(key: key);
VersionNameInput({Key? key, required this.controller}) : super(key: key);
@override
Widget build(BuildContext context) {
return TextFormBox(
controller: controller,
header: "Name",
placeholder: "Type the version's name",
controller: controller,
autofocus: true,
validator: _validate,
);
}
String? _validate(String? text){
String? _validate(String? text) {
if (text == null || text.isEmpty) {
return 'Invalid version name';
}
if (versions.any((element) => element.name == text)) {
if (_gameController.versions.value.any((element) => element.name == text)) {
return 'Existent game version';
}

View File

@@ -1,3 +1,5 @@
// ignore_for_file: use_build_context_synchronously
import 'dart:async';
import 'dart:io';
@@ -5,24 +7,18 @@ import 'package:fluent_ui/fluent_ui.dart';
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart'
show showMenu, PopupMenuEntry, PopupMenuItem;
import 'package:reboot_launcher/src/util/version_controller.dart';
import 'package:get/get.dart';
import 'package:reboot_launcher/src/widget/add_local_version.dart';
import 'package:reboot_launcher/src/widget/add_server_version.dart';
import 'package:reboot_launcher/src/widget/smart_selector.dart';
import '../model/fortnite_version.dart';
import 'package:reboot_launcher/src/model/fortnite_version.dart';
class VersionSelector extends StatefulWidget {
final VersionController controller;
import 'package:reboot_launcher/src/controller/game_controller.dart';
const VersionSelector({Key? key, required this.controller}) : super(key: key);
class VersionSelector extends StatelessWidget {
final GameController _gameController = Get.find<GameController>();
@override
State<VersionSelector> createState() => _VersionSelectorState();
}
class _VersionSelectorState extends State<VersionSelector> {
final StreamController _streamController = StreamController();
VersionSelector({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
@@ -32,24 +28,7 @@ class _VersionSelectorState extends State<VersionSelector> {
alignment: AlignmentDirectional.centerStart,
child: Row(
children: [
Expanded(
child: StreamBuilder(
stream: _streamController.stream,
builder: (context, snapshot) => SmartSelector(
keyName: "version",
placeholder: "Select a version",
options: widget.controller.isEmpty ? ["No versions available"] : widget.controller.versions
.map((element) => element.name)
.toList(),
useFirstItemByDefault: false,
itemBuilder: (name) => _createVersionItem(name, widget.controller.versions.isNotEmpty),
onSelected: _onSelected,
serializer: false,
initialValue: widget.controller.selectedVersion?.name,
enabled: widget.controller.versions.isNotEmpty
)
)
),
Expanded(child: _createSelector(context)),
const SizedBox(
width: 16,
),
@@ -57,8 +36,7 @@ class _VersionSelectorState extends State<VersionSelector> {
message: "Add a local fortnite build to the versions list",
child: Button(
child: const Icon(FluentIcons.open_file),
onPressed: () => _openLocalVersionDialog(context)
),
onPressed: () => _openLocalVersionDialog(context)),
),
const SizedBox(
width: 16,
@@ -73,117 +51,107 @@ class _VersionSelectorState extends State<VersionSelector> {
)));
}
void _onSelected(String selected) {
widget.controller.selectedVersion = widget.controller.versions
.firstWhere((element) => selected == element.name);
Widget _createSelector(BuildContext context) {
return SizedBox(
width: double.infinity,
child: Obx(() => DropDownButton(
leading: Text(_gameController.selectedVersionObs.value?.name ??
"Select a version"),
items: _gameController.hasNoVersions
? [_createDefaultVersionItem()]
: _gameController.versions.value
.map((version) => _createVersionItem(context, version))
.toList()))
);
}
SmartSelectorItem _createVersionItem(String name, bool enabled) {
return SmartSelectorItem(
text: _withListener(name, enabled, SizedBox(width: double.infinity, child: Text(name))),
trailing: const Expanded(child: SizedBox()));
MenuFlyoutItem _createVersionItem(
BuildContext context, FortniteVersion version) {
return MenuFlyoutItem(
text: Listener(
onPointerDown: (event) async {
if (event.kind != PointerDeviceKind.mouse ||
event.buttons != kSecondaryMouseButton) {
return;
}
await _openMenu(context, version, event.position);
},
child: SizedBox(width: double.infinity, child: Text(version.name))),
trailing: const Expanded(child: SizedBox()),
onPressed: () => _gameController.selectedVersion = version);
}
Listener _withListener(String name, bool enabled, Widget child) {
return Listener(
onPointerDown: (event) {
if (event.kind != PointerDeviceKind.mouse ||
event.buttons != kSecondaryMouseButton
|| !enabled) {
return;
}
_openMenu(context, name, event.position);
},
child: child
);
MenuFlyoutItem _createDefaultVersionItem() {
return MenuFlyoutItem(
text: const SizedBox(
width: double.infinity, child: Text("No versions available")),
trailing: const Expanded(child: SizedBox()),
onPressed: () {});
}
void _openDownloadVersionDialog(BuildContext context) async {
await showDialog<bool>(
await showDialog<bool>(
context: context,
builder: (dialogContext) => AddServerVersion(
controller: widget.controller,
onCancel: () => WidgetsBinding.instance
.addPostFrameCallback((_) => showSnackbar(
context,
const Snackbar(content: Text("Download cancelled"))
))
)
builder: (dialogContext) => const AddServerVersion()
);
_streamController.add(true);
}
void _openLocalVersionDialog(BuildContext context) async {
var result = await showDialog<bool>(
await showDialog<bool>(
context: context,
builder: (context) => AddLocalVersion(controller: widget.controller));
if(result == null || !result){
return;
}
_streamController.add(false);
builder: (context) => AddLocalVersion());
}
void _openMenu(
BuildContext context, String name, Offset offset) {
showMenu(
Future<void> _openMenu(
BuildContext context, FortniteVersion version, Offset offset) async {
var result = await showMenu(
context: context,
items: <PopupMenuEntry>[
const PopupMenuItem(value: 0, child: Text("Open in explorer")),
const PopupMenuItem(value: 1, child: Text("Delete"))
],
position: RelativeRect.fromLTRB(offset.dx, offset.dy, offset.dx, offset.dy),
).then((value) {
if(value == 0){
position:
RelativeRect.fromLTRB(offset.dx, offset.dy, offset.dx, offset.dy),
);
switch (result) {
case 0:
Navigator.of(context).pop();
Process.run(
"explorer.exe",
[widget.controller.versions.firstWhere((element) => element.name == name).location.path]
);
return;
}
Process.run("explorer.exe", [version.location.path]);
break;
if(value != 1) {
return;
}
case 1:
_gameController.removeVersion(version);
await _openDeleteDialog(context, version);
Navigator.of(context).pop();
if (_gameController.selectedVersionObs.value?.name == version.name || _gameController.hasNoVersions) {
_gameController.selectedVersionObs.value = null;
}
Navigator.of(context).pop();
var version = widget.controller.removeByName(name);
_openDeleteDialog(context, version);
_streamController.add(false);
if (widget.controller.selectedVersion?.name != name &&
widget.controller.isNotEmpty) {
return;
}
widget.controller.selectedVersion = null;
_streamController.add(false);
});
break;
}
}
void _openDeleteDialog(BuildContext context, FortniteVersion version) {
showDialog(
Future _openDeleteDialog(BuildContext context, FortniteVersion version) {
return showDialog(
context: context,
builder: (context) => ContentDialog(
content: const SizedBox(
height: 32,
width: double.infinity,
child: Text("Delete associated game path?",
textAlign: TextAlign.center)),
actions: [
FilledButton(
onPressed: () => Navigator.of(context).pop(),
style: ButtonStyle(
backgroundColor: ButtonState.all(Colors.green)),
child: const Text('Keep'),
),
FilledButton(
onPressed: () {
onPressed: () async {
Navigator.of(context).pop();
version.location.delete();
if (await version.location.exists()) {
version.location.delete(recursive: true);
}
},
style:
ButtonStyle(backgroundColor: ButtonState.all(Colors.red)),

View File

@@ -24,8 +24,10 @@ dependencies:
archive: ^3.3.1
win32_suspend_process: ^1.0.0
version: ^3.0.2
unrar_file: ^1.1.0
crypto: ^3.0.2
async: ^2.8.2
get: ^4.6.5
get_storage: ^2.0.3
dev_dependencies:
flutter_test:
@@ -52,7 +54,7 @@ msix_config:
force_update_from_any_version: false
publisher_display_name: Reboot
publisher: it.auties.reboot
msix_version: 2.0.0.0
msix_version: 2.1.0.0
logo_path: ./assets/icons/fortnite.ico
architecture: x64
capabilities: "internetClient"