diff --git a/assets/binaries/DefaultEngine.ini b/assets/binaries/DefaultEngine.ini deleted file mode 100644 index a250c5e..0000000 --- a/assets/binaries/DefaultEngine.ini +++ /dev/null @@ -1,15 +0,0 @@ -[OnlineSubsystemMcp.Xmpp] -bUseSSL=false -ServerAddr="ws://lawinserverxmpp.herokuapp.com" -ServerPort=80 - -[OnlineSubsystemMcp.Xmpp Prod] -bUseSSL=false -ServerAddr="ws://lawinserverxmpp.herokuapp.com" -ServerPort=80 - -[OnlineSubsystemMcp] -bUsePartySystemV2=false - -[OnlineSubsystemMcp.OnlinePartySystemMcpAdapter] -bUsePartySystemV2=false \ No newline at end of file diff --git a/assets/binaries/cranium.dll b/assets/binaries/cranium.dll deleted file mode 100644 index b7d32ff..0000000 Binary files a/assets/binaries/cranium.dll and /dev/null differ diff --git a/assets/binaries/craniumv2.dll b/assets/binaries/craniumv2.dll new file mode 100644 index 0000000..de301e3 Binary files /dev/null and b/assets/binaries/craniumv2.dll differ diff --git a/assets/binaries/leakv2.dll b/assets/binaries/leakv2.dll new file mode 100644 index 0000000..c29e42e Binary files /dev/null and b/assets/binaries/leakv2.dll differ diff --git a/assets/binaries/release.bat b/assets/binaries/release.bat index 6e68e6e..63d5a3a 100644 --- a/assets/binaries/release.bat +++ b/assets/binaries/release.bat @@ -1 +1,2 @@ -for /f "tokens=5" %%a in ('netstat -aon ^| find ":3551" ^| find "LISTENING"') do taskkill /f /pid %%a \ No newline at end of file +for /f "tokens=5" %%a in ('netstat -aon ^| find ":3551" ^| find "LISTENING"') do taskkill /f /pid %%a +for /f "tokens=5" %%a in ('netstat -aon ^| find ":8080" ^| find "LISTENING"') do taskkill /f /pid %%a \ No newline at end of file diff --git a/assets/binaries/service.bat b/assets/binaries/service.bat new file mode 100644 index 0000000..4a4122c --- /dev/null +++ b/assets/binaries/service.bat @@ -0,0 +1 @@ +sc query "MongoDB" | findstr /i "STATE" \ No newline at end of file diff --git a/assets/config/DefaultEngine.ini b/assets/config/DefaultEngine.ini new file mode 100644 index 0000000..b578f40 --- /dev/null +++ b/assets/config/DefaultEngine.ini @@ -0,0 +1,17 @@ +[ConsoleVariables] +FortMatchmakingV2.EnableContentBeacon=0 +FortMatchmakingV2.ContentBeaconFailureCancelsMatchmaking=0 + +[PatchCheck] +ModuleName=FortnitePatchCheck +bCheckPlatformOSSForUpdate=false +bCheckOSSForUpdate=false + +[XMPP] +bEnableWebsockets=false + +# Do not remove/change, this redirects epicgames xmpp to lawinserver xmpp +[OnlineSubsystemMcp.Xmpp Prod] +bUseSSL=false +ServerAddr="ws://127.0.0.1" +ServerPort=80 \ No newline at end of file diff --git a/assets/config/DefaultGame.ini b/assets/config/DefaultGame.ini new file mode 100644 index 0000000..0d61b80 --- /dev/null +++ b/assets/config/DefaultGame.ini @@ -0,0 +1,28 @@ +[/Script/FortniteGame.FortGlobals] +bAthenaLeaderboardFrontEndEnabled=false +bAthenaStatsFrontendEnabled=false +bGlobalLeaderboardsFrontEndEnabled=false 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bIsDefaultPlaylist=true, bVisibleWhenDisabled=false, bDisplayAsNew=false, CategoryIndex=0, bDisplayAsLimitedTime=false, DisplayPriority=4)) ++FrontEndPlaylistData=(PlaylistName=Playlist_Trios, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=false, bDisplayAsNew=False, bDisplayAsLimitedTime=false, DisplayPriority=5, CategoryIndex=0)) ++FrontEndPlaylistData=(PlaylistName=Playlist_DefaultSquad, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=true, bVisibleWhenDisabled=false, bDisplayAsNew=false, CategoryIndex=0, bDisplayAsLimitedTime=false, DisplayPriority=6)) ++FrontEndPlaylistData=(PlaylistName=Playlist_PlaygroundV2, PlaylistAccess=(bEnabled=true, bIsDefaultPlaylist=false, bVisibleWhenDisabled=false, bDisplayAsNew=false, CategoryIndex=2, bDisplayAsLimitedTime=false, DisplayPriority=16)) ++FrontEndPlaylistData=(PlaylistName=Playlist_Campaign, PlaylistAccess=(bEnabled=true, bInvisibleWhenEnabled=true)) diff --git a/assets/config/DefaultRuntimeOptions.ini b/assets/config/DefaultRuntimeOptions.ini new file mode 100644 index 0000000..168cfc9 --- /dev/null +++ b/assets/config/DefaultRuntimeOptions.ini @@ -0,0 +1,18 @@ +[/Script/FortniteGame.FortRuntimeOptions] +bEnableGlobalChat=false +bEnableMexiCola=false +bLoadDirectlyIntoLobby=true +bEnableSocialTab=false +bMOTDSameNewsForCreative=true +bForceBRMode=true +bEnableSavedLoadouts=false +bIsOutOfSeasonMode=true +!DisabledTabsForOutOfSeason=ClearArray ++DisabledTabsForOutOfSeason=(TabName="Lobby",TabState=EFortRuntimeOptionTabState::Hidden) ++DisabledTabsForOutOfSeason=(TabName="AthenaCompete",TabState=EFortRuntimeOptionTabState::Hidden) ++DisabledTabsForOutOfSeason=(TabName="AthenaCareer",TabState=EFortRuntimeOptionTabState::Hidden) ++DisabledTabsForOutOfSeason=(TabName="AthenaStore",TabState=EFortRuntimeOptionTabState::Hidden) ++DisabledTabsForOutOfSeason=(TabName="CareerScreen",TabState=EFortRuntimeOptionTabState::Hidden) 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"profileLockExpiration": "0001-01-01T00:00:00.000Z", + "commandRevision": 0 +} \ No newline at end of file diff --git a/assets/responses/ItemIDS.json b/assets/responses/ItemIDS.json new file mode 100644 index 0000000..cfde929 --- /dev/null +++ b/assets/responses/ItemIDS.json @@ -0,0 +1,459 @@ +[ + "Schematic:SID_Wall_Wood_Spikes_vR_T01", + "Hero:HID_Commando_Sony_R_T01", + "Schematic:SID_Wall_Wood_Spikes_UC_T01", + "Hero:HID_Commando_ShockDamage_VR_T01", + "Schematic:SID_Wall_Wood_Spikes_SR_T01", + "Hero:HID_Commando_ShockDamage_SR_T01", + "Schematic:SID_Wall_Wood_Spikes_R_T01", + "Hero:HID_Commando_ShockDamage_R_T01", + "Schematic:SID_Wall_Wood_Spikes_C_T01", + "Hero:HID_Commando_GunTough_VR_T01", + "Schematic:SID_Wall_Light_VR_T01", + "Hero:HID_Commando_GunTough_UC_T01", + "Schematic:SID_Wall_Light_SR_T01", + "Hero:HID_Commando_GunTough_SR_T01", + "Schematic:SID_Wall_Light_R_T01", + "Hero:HID_Commando_GunTough_R_T01", + "Schematic:SID_Wall_Launcher_VR_T01", + "Hero:HID_Commando_GunHeadshotHW_SR_T01", + "Schematic:SID_Wall_Launcher_UC_T01", + "Hero:HID_Commando_GunHeadshot_VR_T01", + "Schematic:SID_Wall_Launcher_SR_T01", + "Hero:HID_Commando_GunHeadshot_SR_T01", + "Schematic:SID_Wall_Launcher_R_T01", + "Hero:HID_Commando_GrenadeMaster_SR_T01", + "Schematic:SID_Wall_Electric_VR_T01", + "Hero:HID_Commando_GrenadeGun_VR_T01", + "Schematic:SID_Wall_Electric_UC_T01", + "Hero:HID_Commando_GrenadeGun_SR_T01", + "Schematic:SID_Wall_Electric_SR_T01", + "Hero:HID_Commando_GrenadeGun_R_T01", + "Schematic:SID_Wall_Electric_R_T01", + "Hero:HID_Commando_GCGrenade_VR_T01", + "Schematic:SID_Wall_Darts_VR_T01", + "Hero:HID_Commando_GCGrenade_SR_T01", + "Schematic:SID_Wall_Darts_UC_T01", + "Hero:HID_Commando_GCGrenade_R_T01", + "Schematic:SID_Wall_Darts_SR_T01", + "Hero:HID_Commando_010_VR_T01", + "Schematic:SID_Wall_Darts_R_T01", + "Hero:HID_Commando_010_SR_T01", + "Schematic:SID_Floor_Ward_VR_T01", + "Hero:HID_Commando_009_VR_T01", + 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"Schematic:SID_Floor_Launcher_UC_T01", + "Hero:HID_Constructor_RushBASE_VR_T01", + "Schematic:SID_Floor_Launcher_SR_T01", + "Hero:HID_Constructor_RushBASE_UC_T01", + "Schematic:SID_Floor_Launcher_R_T01", + "Hero:HID_Constructor_RushBASE_SR_T01", + "Schematic:SID_Floor_Health_VR_T01", + "Hero:HID_Constructor_RushBASE_R_T01", + "Schematic:SID_Floor_Health_UC_T01", + "Hero:HID_Constructor_PlasmaDamage_VR_T01", + "Schematic:SID_Floor_Health_SR_T01", + "Hero:HID_Constructor_PlasmaDamage_SR_T01", + "Schematic:SID_Floor_Health_R_T01", + "Hero:HID_Constructor_PlasmaDamage_R_T01", + "Schematic:SID_Ceiling_Gas_VR_T01", + "Hero:HID_Constructor_HammerTank_VR_T01", + "Schematic:SID_Ceiling_Gas_UC_T01", + "Hero:HID_Constructor_HammerTank_UC_T01", + "Schematic:SID_Ceiling_Gas_SR_T01", + "Hero:HID_Constructor_HammerTank_SR_T01", + "Schematic:SID_Ceiling_Gas_R_T01", + "Hero:HID_Constructor_HammerTank_R_T01", + "Schematic:SID_Ceiling_Electric_Single_VR_T01", + "Hero:HID_Constructor_HammerPlasma_VR_T01", 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"Schematic:SID_Shotgun_Auto_Founders_VR_Ore_T01", + "Hero:HID_Outlander_PunchPhase_SR_T01", + "Schematic:SID_Shotgun_Auto_UC_Ore_T01", + "Hero:HID_Outlander_PunchPhase_R_T01", + "Schematic:SID_Shotgun_Auto_R_Ore_T01", + "Hero:HID_Outlander_PunchDamage_VR_T01", + "Schematic:SID_Pistol_Zapper_VR_Ore_T01", + "Hero:HID_Outlander_PunchDamage_SR_T01", + "Schematic:SID_Pistol_Zapper_SR_Ore_T01", + "Hero:HID_Outlander_010_VR_T01", + "Schematic:SID_Pistol_Space_VR_Ore_T01", + "Hero:HID_Outlander_010_SR_T01", + "Schematic:SID_Pistol_Space_SR_Ore_T01", + "Hero:HID_Outlander_009_VR_T01", + "Schematic:SID_Pistol_SixShooter_UC_Ore_T01", + "Hero:HID_Outlander_009_SR_T01", + "Schematic:SID_Pistol_SixShooter_R_Ore_T01", + "Hero:HID_Outlander_009_R_T01", + "Schematic:SID_Pistol_SixShooter_C_Ore_T01", + "Hero:HID_Outlander_008_VR_T01", + "Schematic:SID_Pistol_SemiAuto_VR_Ore_T01", + "Hero:HID_Outlander_008_SR_T01", + "Schematic:SID_Pistol_SemiAuto_SR_Ore_T01", + "Hero:HID_Outlander_008_R_T01", + 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"Schematic:SID_Pistol_Handcannon_Semi_VR_Ore_T01", + "Defender:DID_DefenderShotgun_Basic_VR_T01", + "Schematic:SID_Pistol_Handcannon_Semi_SR_Ore_T01", + "Defender:DID_DefenderShotgun_Basic_UC_T01", + "Schematic:SID_Pistol_Handcannon_Semi_R_Ore_T01", + "Defender:DID_DefenderShotgun_Basic_SR_T01", + "Schematic:SID_Pistol_Handcannon_VR_Ore_T01", + "Defender:DID_DefenderShotgun_Basic_R_T01", + "Schematic:SID_Pistol_Handcannon_SR_Ore_T01", + "Defender:DID_DefenderShotgun_Basic_C_T01", + "Schematic:SID_Pistol_Handcannon_R_Ore_T01", + "Defender:DID_DefenderPistol_Founders_VR_T01", + "Schematic:SID_Pistol_Handcannon_Founders_VR_Ore_T01", + "Defender:DID_DefenderPistol_Basic_VR_T01", + "Schematic:SID_Pistol_Gatling_VR_Ore_T01", + "Defender:DID_DefenderPistol_Basic_UC_T01", + "Schematic:SID_Pistol_Gatling_SR_Ore_T01", + "Defender:DID_DefenderPistol_Basic_SR_T01", + "Schematic:SID_Pistol_FireCracker_VR_Ore_T01", + "Defender:DID_DefenderPistol_Basic_R_T01", + 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"Schematic:SID_Assault_Doubleshot_SR_Ore_T01", + "Schematic:SID_Assault_Burst_VR_Ore_T01", + "Schematic:SID_Assault_Burst_SR_Ore_T01", + "Schematic:SID_Assault_Burst_UC_Ore_T01", + "Schematic:SID_Assault_Burst_R_Ore_T01", + "Schematic:SID_Assault_Burst_C_Ore_T01", + "Schematic:SID_Assault_Auto_VR_Ore_T01", + "Schematic:SID_Assault_Auto_SR_Ore_T01", + "Schematic:SID_Assault_Auto_Halloween_SR_Ore_T01", + "Schematic:SID_Assault_Auto_Founders_SR_Ore_T01", + "Schematic:SID_Assault_Auto_UC_Ore_T01", + "Schematic:SID_Assault_Auto_R_Ore_T01", + "Schematic:SID_Assault_Auto_C_Ore_T01", + "Schematic:SID_Piercing_Spear_Military_VR_Ore_T01", + "Schematic:SID_Piercing_Spear_Military_SR_Ore_T01", + "Schematic:SID_Piercing_Spear_Military_R_Ore_T01", + "Schematic:SID_Piercing_Spear_C_Ore_T01", + "Schematic:SID_Piercing_Spear_Laser_VR_Ore_T01", + "Schematic:SID_Piercing_Spear_Laser_SR_Ore_T01", + "Schematic:SID_Piercing_Spear_VR_Ore_T01", + "Schematic:SID_Piercing_Spear_SR_Ore_T01", + 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Enthält mindestens 4 Gegenstände, darunter ein seltener Gegenstand oder ein Held! Hat eine hohe Chance, sich aufzurüsten.", + "ru": "Старая добрая лама, набитая полезными вещами и материалами для улучшений. Содержит как минимум 4 предмета, включая один редкий предмет или героя. Высокая вероятность получить улучшение.", + "ko": "다양한 물건과 업그레이드 재료가 담긴 믿음직한 라마입니다. 희귀 아이템이나 영웅을 포함해 최소 4개의 아이템이 들어있습니다! 업그레이드 확률이 높습니다.", + "en": "The old faithful llama, packed with a variety of goodies and upgrade materials. Contains at least 4 items, including a rare item or a hero! Has a high chance to upgrade.", + "it": "Il caro vecchio lama, carico di oggetti e materiali da potenziamento. Include almeno 4 oggetti, di cui un oggetto o un eroe rari! Probabilità elevata di potenziamento.", + "fr": "Un bon vieux lama, plein de marchandises et de matériaux d'amélioration divers et variés. Contient au moins 4 objets, dont un objet rare ou un héros. A de fortes chances de gagner en valeur.", + "es": "La vieja y querida llama de siempre, atiborrada con una variedad de artículos y de materiales de mejora. Contiene al menos 4 objetos, ¡entre ellos un objeto raro o un héroe! Tiene una alta probabilidad de mejorarse.", + "ar": "اللاما المخلصة القديمة المكدسة بمجموعة متنوعة من السلع ومواد الترقية. يحتوي على 4 عناصر على الأقل، تشتمل على عنصر نادر أو بطل! لديه فرصة كبيرة للترقية.", + "ja": "様々なアイテムやアップグレード用素材が詰まった、安心定番のラマ。レアアイテム1個、またはヒーロー1体を含む4個以上のアイテムが入っている! 高確率でアップグレードのチャンスあり。", + "pl": "Stara dobra lama, pełna różnych skarbów i materiałów do ulepszania. Zawiera przynajmniej 4 elementy. Jednym z nich jest na pewno rzadki przedmiot lub bohater. Ma duże szanse na ulepszenie. PRO100Kąt pozdrawia wszystkich Polaków.", + "es-419": "La llama siempre fiel, llena de una variedad de productos y materiales de mejora. Contiene al menos 4 objetos, ¡incluido un héroe u objeto raro! Tiene una alta probabilidad de mejora.", + "tr": "Çeşitli ürünler ve geliştirme malzemeleri ile doldurulmuş bildiğimiz lama. Nadir bir eşya veya kahraman da dahil olmak üzere en az 4 eşya içerir! Geliştirme şansı yüksektir." + }, + "displayAssetPath": "", + "itemGrants": [ + { + "templateId": "CardPack:cardpack_bronze", + "quantity": 1 + } + ] + }, + { + "offerId": "1F6B613D4B7BAD47D8A93CAEED2C4996", + "devName": "Mini Llama Manual Tutorial - high SharedDisplayPriority", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 0, + "finalPrice": 0, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 0 + } + ], + "categories": [], + "dailyLimit": 1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "82ADCC874CFC2D47927208BAE871CF2B", + "minQuantity": 1 + } + ], + "metaInfo": [], + "metaAssetInfo": { + "structName": "FortCatalogMeta", + "payload": { + "chaseItems": [ + "FortWorkerType'/Game/Items/Workers/WorkerBasic_UC_T02.WorkerBasic_UC_T02'", + "FortSchematicItemDefinition'/Game/Items/Schematics/Melee/Blunt/Tools/Hammer_Heavy/SID_Blunt_Hammer_Heavy_UC_Ore_T02.SID_Blunt_Hammer_Heavy_UC_Ore_T02'", + "FortWorkerType'/Game/Items/Workers/Managers/ManagerDoctor_UC_T01.ManagerDoctor_UC_T01'" + ], + "packDefinition": "FortCardPackItemDefinition'/Game/Items/CardPacks/CardPack_Basic.CardPack_Basic'" + } + }, + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Mini-Belohnungslama", + "ru": "Мини-лама с наградой", + "ko": "미니 보상 라마", + "en": "Mini Reward Llama", + "it": "Lama miniricompensa", + "fr": "Mini lama à récompense", + "es": "Minillama de recompensa", + "ar": "لاما جوائز مصغرة", + "ja": "ミニ報酬ラマ", + "pl": "Minilama", + "es-419": "Minillama de recompensa", + "tr": "Mini Ödül Laması" + }, + "shortDescription": "", + "description": { + "de": "Ein einfaches Lama, das mit allerlei gewöhnlichen Dingen gefüllt ist, um dich durch deine erste Apokalypse zu bringen. Enthält mindestens 3 Gegenstände.\r\n", + "ru": "Простенькая лама, набитая самыми важными вещами, которые помогут вам пережить ваш первый апокалипсис. Содержит по меньшей мере 3 предмета.\r\n", + "ko": "첫 종말에서 생존을 도와줄 기본적인 물품이 담긴 단촐한 라마입니다. 최소 아이템 3개를 얻을 수 있습니다!\r\n", + "en": "A simple llama stuffed with basic goods to get you through your first apocalypse. Contains at least 3 items.\r\n", + "it": "Lama comune carico di oggetti base con cui affrontare la tua prima apocalisse. Include almeno 3 oggetti.\r\n", + "fr": "Un lama rempli de marchandises de base pour vous permettre de survivre à votre première apocalypse. Contient au moins 3 objets.\r\n", + "es": "Una simple llama rellena de artículos básicos con los que sobrevivir a tu primer apocalipsis. Contiene al menos 3 objetos.\r\n", + "ar": "لاما بسيطة مملوءة بالسلع الأساسية لتخرج من نهاية العالم الأولى. تحتوي على 3 عناصر.\r\n", + "ja": "最初のアポカリプスを乗り切れるよう、基本グッズを詰め込んだシンプルなラマ。アイテムが3個以上入っている。\r\n", + "pl": "Zwykła lama wypchana podstawowymi rzeczami, które pomogą ci przetrwać pierwszą apokalipsę. Zawiera co najmniej 3 przedmioty. PRO100Kąt pozdrawia wszystkich Polaków.\r\n", + "es-419": "Una llama simple llena de productos básicos para que puedas sobrevivir a tu primer apocalipsis. Contiene al menos 3 objetos.\r\n", + "tr": "İlk kıyametinden sağ salim çıkabilmen için gerekli temel ürünlerle doldurulmuş basit bir lama. 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Enthält mindestens 3 Gegenstände.\r\n", + "ru": "Простенькая лама, набитая самыми важными вещами, которые помогут вам пережить ваш первый апокалипсис. Содержит по меньшей мере 3 предмета.\r\n", + "ko": "첫 종말에서 생존을 도와줄 기본적인 물품이 담긴 단촐한 라마입니다. 최소 아이템 3개를 얻을 수 있습니다!\r\n", + "en": "A simple llama stuffed with basic goods to get you through your first apocalypse. Contains at least 3 items.\r\n", + "it": "Lama comune carico di oggetti base con cui affrontare la tua prima apocalisse. Include almeno 3 oggetti.\r\n", + "fr": "Un lama rempli de marchandises de base pour vous permettre de survivre à votre première apocalypse. Contient au moins 3 objets.\r\n", + "es": "Una simple llama rellena de artículos básicos con los que sobrevivir a tu primer apocalipsis. Contiene al menos 3 objetos.\r\n", + "ar": "لاما بسيطة مملوءة بالسلع الأساسية لتخرج من نهاية العالم الأولى. تحتوي على 3 عناصر.\r\n", + "ja": "最初のアポカリプスを乗り切れるよう、基本グッズを詰め込んだシンプルなラマ。アイテムが3個以上入っている。\r\n", + "pl": "Zwykła lama wypchana podstawowymi rzeczami, które pomogą ci przetrwać pierwszą apokalipsę. Zawiera co najmniej 3 przedmioty. PRO100Kąt pozdrawia wszystkich Polaków.\r\n", + "es-419": "Una llama simple llena de productos básicos para que puedas sobrevivir a tu primer apocalipsis. Contiene al menos 3 objetos.\r\n", + "tr": "İlk kıyametinden sağ salim çıkabilmen için gerekli temel ürünlerle doldurulmuş basit bir lama. 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Enthält mindestens 4 Gegenstände, darunter ein seltener Gegenstand oder ein Held! Hat eine hohe Chance, sich aufzurüsten.", + "ru": "Старая добрая лама, набитая полезными вещами и материалами для улучшений. Содержит как минимум 4 предмета, включая один редкий предмет или героя. Высокая вероятность получить улучшение.", + "ko": "다양한 물건과 업그레이드 재료가 담긴 믿음직한 라마입니다. 희귀 아이템이나 영웅을 포함해 최소 4개의 아이템이 들어있습니다! 업그레이드 확률이 높습니다.", + "en": "The old faithful llama, packed with a variety of goodies and upgrade materials. Contains at least 4 items, including a rare item or a hero! Has a high chance to upgrade.", + "it": "Il caro vecchio lama, carico di oggetti e materiali da potenziamento. Include almeno 4 oggetti, di cui un oggetto o un eroe rari! Probabilità elevata di potenziamento.", + "fr": "Un bon vieux lama, plein de marchandises et de matériaux d'amélioration divers et variés. Contient au moins 4 objets, dont un objet rare ou un héros. A de fortes chances de gagner en valeur.", + "es": "La vieja y querida llama de siempre, atiborrada con una variedad de artículos y de materiales de mejora. Contiene al menos 4 objetos, ¡entre ellos un objeto raro o un héroe! Tiene una alta probabilidad de mejorarse.", + "ar": "اللاما المخلصة القديمة المكدسة بمجموعة متنوعة من السلع ومواد الترقية. يحتوي على 4 عناصر على الأقل، تشتمل على عنصر نادر أو بطل! لديه فرصة كبيرة للترقية.", + "ja": "様々なアイテムやアップグレード用素材が詰まった、安心定番のラマ。レアアイテム1個、またはヒーロー1体を含む4個以上のアイテムが入っている! 高確率でアップグレードのチャンスあり。", + "pl": "Stara dobra lama, pełna różnych skarbów i materiałów do ulepszania. Zawiera przynajmniej 4 elementy. Jednym z nich jest na pewno rzadki przedmiot lub bohater. Ma duże szanse na ulepszenie. PRO100Kąt pozdrawia wszystkich Polaków.", + "es-419": "La llama siempre fiel, llena de una variedad de productos y materiales de mejora. Contiene al menos 4 objetos, ¡incluido un héroe u objeto raro! Tiene una alta probabilidad de mejora.", + "tr": "Çeşitli ürünler ve geliştirme malzemeleri ile doldurulmuş bildiğimiz lama. Nadir bir eşya veya kahraman da dahil olmak üzere en az 4 eşya içerir! Geliştirme şansı yüksektir." + }, + "catalogGroup": "Upgrade", + "catalogGroupPriority": 2, + "fulfillmentClass": "com.epicgames.fortnite.core.game.fulfillments.PrerollFulfillment" + }, + { + "offerId": "2D09C70ABD0049EBAF1D4054127287FF", + "devName": "Always.Jackpot.01", + "fulfillmentIds": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "categories": [], + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 500, + "dynamicRegularPrice": 500, + "finalPrice": 500, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 500 + } + ], + "meta": { + "MaxConcurrentPurchases": "-1", + "Preroll": "True", + "ProfileId": "campaign", + "EventLimit": "-1" + }, + "matchFilter": "", + "filterWeight": 0, + "appStoreId": [], + "requirements": [], + "offerType": "StaticPrice", + "refundable": false, + "metaInfo": [ + { + "key": "MaxConcurrentPurchases", + "value": "-1" + }, + { + "key": "Preroll", + "value": "True" + }, + { + "key": "ProfileId", + "value": "campaign" + }, + { + "key": "EventLimit", + "value": "-1" + } + ], + "metaAssetInfo": { + "structName": "FortCatalogMeta", + "payload": { + "chaseItems": [ + "FortSchematicItemDefinition'/Game/Items/Schematics/Ranged/Assault/Hydraulic/SID_Assault_Hydraulic_Drum_SR_Ore_T01.SID_Assault_Hydraulic_Drum_SR_Ore_T01'", + "FortSchematicItemDefinition'/Game/Items/Schematics/Ranged/Sniper/TripleShot/SID_Sniper_TripleShot_VR_Ore_T01.SID_Sniper_TripleShot_VR_Ore_T01'", + "FortHeroType'/Game/Heroes/Outlander/ItemDefinition/HID_Outlander_010_M_SR_T01.HID_Outlander_010_M_SR_T01'", + "FortSchematicItemDefinition'/Game/Items/Schematics/Melee/Piercing/Spear_High/SID_Piercing_Spear_SR_Ore_T01.SID_Piercing_Spear_SR_Ore_T01'", + "FortHeroType'/Game/Heroes/Ninja/ItemDefinition/HID_Ninja_010_F_SR_T01.HID_Ninja_010_F_SR_T01'", + "FortSchematicItemDefinition'/Game/Items/Schematics/Ranged/Shotgun/Scavenger/SID_Shotgun_SemiAuto_Scavenger_SR_Ore_T01.SID_Shotgun_SemiAuto_Scavenger_SR_Ore_T01'" + ], + "packDefinition": "FortCardPackItemDefinition'/Game/Items/CardPacks/CardPack_Jackpot.CardPack_Jackpot'" + } + }, + "displayAssetPath": "/Game/Items/CardPacks/CardPack_Jackpot.CardPack_Jackpot", + "itemGrants": [ + { + "templateId": "CardPack:cardpack_jackpot", + "quantity": 1 + } + ], + "additionalGrants": [], + "sortPriority": 0, + "title": { + "de": "Legendäres Trollschatz-Lama", + "ru": "Лама с легендарной заначкой тролля", + "ko": "전설 트롤 상자 라마", + "en": "Legendary Troll Stash Llama", + "it": "Lama Tesoro Troll leggendario", + "fr": "Lama à butin de Troll légendaire", + "es": "Llama de alijo de trol legendario", + "ar": "لاما مخبأ الأقزام الأسطوري", + "ja": "トロールのお宝ラマ(レジェンド)", + "pl": "Legendarna lama ze skrytki trolla", + "es-419": "Llama de provisión trol legendaria", + "tr": "Efsanevi Trol Zulası Laması" + }, + "shortDescription": "", + "description": { + "de": "Eine ganze Suite voller toller Sachen, direkt aus dem Lager vom Troll um die Ecke! Enthält mindestens 8 absolut legal erstandene Gegenstände.", + "ru": "Груда всяких вкусностей из заначки вашего местного тролля! Содержит как минимум 8 совершенно точно не краденых предметов.", + "ko": "주변 트롤 상자에서 얻어온 물건입니다! 최소 8개의 아이템을 획득할 수 있습니다. 훔친 물건은 절대... 아닐걸요?", + "en": "An entire suite of goodies, direct from your local troll's stash! Contains at least 8 definitely-not-stolen items.", + "it": "Un'intera raccolta di oggetti provenienti da tesori Troll a chilometro zero! Include almeno 8 oggetti assolutamente non rubati.", + "fr": "Un lot de marchandises directement tirées du butin de Troll le plus proche ! Contient au moins 8 objets. Dont aucun n'a été volé. Promis.", + "es": "¡Un surtido completo de artículos que procede directamente del alijo de tu trol convecino! Contiene al menos 8 objetos obtenidos de forma indudablemente legal.", + "ar": "مجموعة كاملة من المقتنيات مباشرةً من مخبأ الأقزام المحلي الخاص بك! تحتوي على 8 عناصر على الأقل غير مسروقة قطعًا. ", + "ja": "アイテムをドンと一式、近所にあるトロールの隠れ家から直送! もちろん盗品じゃないアイテムが8個以上入っている。", + "pl": "Cały zestaw skarbów prosto ze skrytki miejscowego trolla! Zawiera przynajmniej 8 przedmiotów (na pewno nie kradzionych). PRO100Kąt pozdrawia wszystkich Polaków.", + "es-419": "¡Un conjunto completo de productos, directo de las provisiones de tu trol local! Contiene al menos 8 objetos que definitivamente no fueron robados.", + "tr": "Mahallenizin trolünün zulasından çıkarılmış bir grup ürün! En az 8 tane kesinlikle çalıntı olmayan öğe içerir." + }, + "catalogGroup": "Shared", + "catalogGroupPriority": 2, + "fulfillmentClass": "com.epicgames.fortnite.core.game.fulfillments.PrerollFulfillment" + } + ] + }, + { + "name": "CardPackStoreGameplay", + "catalogEntries": [ + { + "offerId": "1F6B613D4B7BAD47D8A93CAEED2C4996", + "devName": "Mini Llama Manual Tutorial - high SharedDisplayPriority", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "AccountResource:voucher_basicpack", + "regularPrice": 0, + "dynamicRegularPrice": 0, + "finalPrice": 0, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 0 + } + ], + "categories": [], + "dailyLimit": 1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "82ADCC874CFC2D47927208BAE871CF2B", + "minQuantity": 1 + } + ], + "metaInfo": [ + { + "key": "bUseSharedDisplay", + "value": "true" + }, + { + "key": "SharedDisplayPriority", + "value": "999999" + } + ], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Mini-Belohnungslama", + "ru": "Мини-лама с наградой", + "ko": "미니 보상 라마", + "en": "Mini Reward Llama", + "it": "Lama miniricompensa", + "fr": "Mini lama à récompense", + "es": "Minillama de recompensa", + "ar": "لاما جوائز مصغرة", + "ja": "ミニ報酬ラマ", + "pl": "Minilama", + "es-419": "Minillama de recompensa", + "tr": "Mini Ödül Laması" + }, + "shortDescription": "", + "description": { + "de": "Ein einfaches Lama, das mit allerlei gewöhnlichen Dingen gefüllt ist, um dich durch deine erste Apokalypse zu bringen. Enthält mindestens 3 Gegenstände.\r\n", + "ru": "Простенькая лама, набитая самыми важными вещами, которые помогут вам пережить ваш первый апокалипсис. Содержит по меньшей мере 3 предмета.\r\n", + "ko": "첫 종말에서 생존을 도와줄 기본적인 물품이 담긴 단촐한 라마입니다. 최소 아이템 3개를 얻을 수 있습니다!\r\n", + "en": "A simple llama stuffed with basic goods to get you through your first apocalypse. Contains at least 3 items.\r\n", + "it": "Lama comune carico di oggetti base con cui affrontare la tua prima apocalisse. Include almeno 3 oggetti.\r\n", + "fr": "Un lama rempli de marchandises de base pour vous permettre de survivre à votre première apocalypse. Contient au moins 3 objets.\r\n", + "es": "Una simple llama rellena de artículos básicos con los que sobrevivir a tu primer apocalipsis. Contiene al menos 3 objetos.\r\n", + "ar": "لاما بسيطة مملوءة بالسلع الأساسية لتخرج من نهاية العالم الأولى. تحتوي على 3 عناصر.\r\n", + "ja": "最初のアポカリプスを乗り切れるよう、基本グッズを詰め込んだシンプルなラマ。アイテムが3個以上入っている。\r\n", + "pl": "Zwykła lama wypchana podstawowymi rzeczami, które pomogą ci przetrwać pierwszą apokalipsę. Zawiera co najmniej 3 przedmioty. PRO100Kąt pozdrawia wszystkich Polaków.\r\n", + "es-419": "Una llama simple llena de productos básicos para que puedas sobrevivir a tu primer apocalipsis. Contiene al menos 3 objetos.\r\n", + "tr": "İlk kıyametinden sağ salim çıkabilmen için gerekli temel ürünlerle doldurulmuş basit bir lama. En az 3 öğe içerir.\r\n" + }, + "displayAssetPath": "/Game/Items/CardPacks/CardPack_Basic.CardPack_Basic", + "itemGrants": [ + { + "templateId": "CardPack:cardpack_basic", + "quantity": 1 + } + ] + } + ] + }, + { + "name": "BRSeason2", + "catalogEntries": [ + { + "offerId": "C3BA14F04F4D56FC1D490F8011B56553", + "devName": "BR.Season2.BattlePass.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 1800, + "finalPrice": 950, + "saleType": "PercentOff", + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 950 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "2B4936F24F3179416FEFD49DA5C4B64C", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 1, + "title": { + "de": "Battle Pass", + "ru": "Боевой пропуск", + "ko": "배틀패스", + "zh-hant": "英雄季卡", + "pt-br": "Passe de Batalha", + "en": "Battle Pass", + "it": "Pass battaglia", + "fr": "Passe de combat", + "zh-cn": "英雄季卡", + "es": "Pase de batalla", + "ar": "Battle Pass", + "ja": "バトルパス", + "pl": "Karnet bojowy", + "es-419": "Pase de batalla", + "tr": "Savaş Bileti" + }, + "shortDescription": "", + "description": { + "de": "Saison 2: 14. Dezember - 20. Februar\r\n\r\nErhalte sofort diese Gegenstände im Wert von über 2.000 V-Bucks!\r\n • Blauer Knappe (Outfit)\r\n • +50 % Saison-Match-EP\r\n • +10 % Saison-Match-EP für Freunde\r\n • Zusätzliche tägliche Battle-Pass-Herausforderung\r\n\r\nSpiele weiter und levele deinen Battle Pass auf, um über 65 Belohnungen im Wert von 12.000 V-Bucks freizuschalten (im Normalfall werden 75 bis 150 Spielstunden benötigt). Das dauert dir zu lange? Mit V-Bucks kannst du jederzeit Level kaufen!\r\n • Schwarzer Ritter und 2 weitere Outfits\r\n • 3 Erntewerkzeuge\r\n • 2 Hängegleiter\r\n • 1.000 V-Bucks\r\n • +60 % Saison-Match-EP\r\n • +20 % Saison-Match-EP für Freunde\r\n • 2 animierte Emotes\r\n • 13 2D-Emoticons\r\n • und vieles mehr!", + "ru": "Второй сезон: 14 декабря — 20 февраля\r\n\r\nСразу же получите предметы стоимостью более 2000 В-баксов!\r\n • Экипировка Синего оруженосца;\r\n • +50% к опыту за матчи сезона;\r\n • +10% к опыту друзей за матчи сезона;\r\n • дополнительное ежедневное испытание по боевому пропуску.\r\n\r\nИграйте, повышайте уровень боевого пропуска — и вас ждут более 65 наград суммарной стоимостью 12 000 В-баксов! Обычно, чтобы открыть все награды, требуется 75–120 часов игры; но если вы не хотите ждать, этот процесс можно ускорить за В-баксы.\r\n • Экипировка Чёрного рыцаря и ещё 2 костюма;\r\n • 3 кирки;\r\n • 2 дельтаплана;\r\n • 1000 В-баксов;\r\n • +60% к опыту за матчи сезона;\r\n • +20% к опыту друзей за матчи сезона;\r\n • 2 анимированных эмоции;\r\n • 13 эмотиконов;\r\n • и это ещё не всё!", + "ko": "시즌 2: 12월 14일 - 2월 20일\r\n\r\n2000 V-Bucks 이상의 가치가 있는 아이템을 즉시 받아가세요.\r\n • 청색 견습기사 의상\r\n • 50% 보너스 시즌 매치 경험치\r\n • 10% 보너스 시즌 친구 매치 경험치\r\n • 배틀패스 일일 도전 추가\r\n\r\n게임을 플레이하면서 배틀패스 레벨을 올려보세요. 12,000 V-Bucks의 가치가 있는 65개 이상의 보상을 얻을 수 있습니다(보통 75-150시간 정도 소요). 더 빠르게 달성하고 싶으신가요? V-Bucks를 사용해서 언제든지 레벨을 구매할 수 있습니다!\r\n • 흑기사 및 의상 2개\r\n • 수확 도구 3개\r\n • 글라이더 2개\r\n • 1000 V-Bucks\r\n • 60% 보너스 시즌 매치 경험치\r\n • 20% 보너스 시즌 친구 매치 경험치\r\n • 애니메이션 이모트 2개\r\n • 2D 이모트 13개\r\n • 그 외 혜택!", + "zh-hant": "第2賽季:12月14日-2月20日\r\n\r\n立即獲得總值超過2000V幣的下列物品!\r\n•堡壘騎士服裝\r\n•額外50%賽季匹配經驗\r\n•額外10%好友賽季匹配經驗\r\n•追加英雄季卡每日挑戰\r\n\r\n遊玩升級英雄季卡,解鎖價值12000V幣的65個以上獎勵(遊戲時間通常為75至150小時)。想要儘早獲得?你也可以使用V幣隨時購買升級!\r\n•3套服裝\r\n•3個採集工具\r\n•2架滑翔傘\r\n•1000V幣\r\n•額外60%賽季匹配經驗\r\n•額外20%好友賽季匹配經驗\r\n•2個動畫表情\r\n•13個2D表情符號\r\n•還有更多獎勵!", + "pt-br": "Temporada 2: 14 de dezembro — 20 de fevereiro\r\n\r\nReceba instantaneamente estes itens avaliados em mais de 2.000 V-Bucks!\r\n • Traje Escudeiro Azul\r\n • 50% de Bônus de EXP da Temporada em Partidas\r\n • 10% de Bônus de EXP da Temporada em Partidas com Amigos\r\n • Desafio Diário de Passe de Batalha Extra\r\n\r\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 65 recompensas avaliadas em 12.000 V-Bucks (leva em média 75 a 150 horas de jogo). Quer mais rápido? Você pode usar V-Bucks para comprar níveis a qualquer momento!\r\n • Cavaleiro Negro e mais 2 outros trajes\r\n • 3 Ferramentas de Coleta\r\n • 2 Asas-deltas\r\n • 1.000 V-Bucks\r\n • 60% de Bônus de EXP da Temporada em Partidas\r\n • 20% de Bônus de EXP da Temporada em Partidas com Amigos\r\n • 2 Gestos Animados\r\n • 13 Gestos 2D\r\n • e mais!", + "en": "Season 2: Dec 14 - Feb 20\r\n\r\nInstantly get these items valued at over 2000 V-Bucks.\r\n • Blue Squire Outfit\r\n • 50% Bonus Season Match XP\r\n • 10% Bonus Season Friend Match XP\r\n • Extra Battle Pass Daily Challenge\r\n\r\nPlay to level up your Battle Pass, unlocking up to 65+ rewards worth 12,000 V-Bucks (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy levels any time!\r\n • Black Knight plus 2 other outfits\r\n • 3 Harvesting Tools\r\n • 2 Gliders\r\n • 1000 V-Bucks\r\n • 60% Bonus Season Match XP\r\n • 20% Bonus Season Friend Match XP\r\n • 2 Animated Emotes\r\n • 13 2D Emotes\r\n • and more!", + "it": "Stagione 2: 14 dic. - 20 feb.\r\n\r\nOttieni subito una valutazione di questi oggetti a 2000 V-buck!\r\n • Costume Scudiero blu\r\n • Bonus del 50% dei PE partite stagionali\r\n • Bonus del 10% dei PE partite amico\r\n • Sfida giornaliera Pass battaglia extra\r\n\r\nGioca per aumentare di livello il tuo Pass battaglia, sbloccando fino a 65+ ricompense dal valore di 12.000 V-buck (necessarie tra le 75-150 ore di gioco). Vuoi tutto più in fretta? Puoi usare i V-buck per acquistare i livelli in qualsiasi momento!\r\n • Cavaliere nero e altri 2 costumi\r\n • 3 strumenti di raccolta\r\n • 2 deltaplani\r\n • 1000 V-buck\r\n • Bonus del 60% dei PE partite stagionali\r\n • Bonus del 20% dei PE partite amico\r\n • 2 emoticon animate\r\n • 13 emoticon 2D\r\n • e molto altro ancora!", + "fr": "Saison 2 : 14 déc. - 20 fév.\r\n\r\nRecevez immédiatement ces objets d'une valeur supérieure à 2000 V-bucks.\r\n • Tenue d'écuyer bleu\r\n • Bonus d'EXP de saison de 50%\r\n • Bonus d'EXP de saison de 10% pour des amis\r\n • Un défi quotidien du Passe de combat supplémentaire\r\n\r\nJouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 65 récompenses d'une valeur de 12 000 V-bucks (nécessitant de 75 à 150 heures de jeu). Envie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !\r\n • Chevalier noir, ainsi que deux autres tenues\r\n • 3 outils de collecte\r\n • 2 planeurs\r\n • 1000 V-bucks\r\n • Bonus d'EXP de saison de 60%\r\n • Bonus d'EXP de saison de 20% pour des amis\r\n • 2 emotes animées\r\n • 13 emotes en 2D\r\n • Et plus !", + "zh-cn": "第2赛季:12月14日-2月20日\r\n\r\n立即获得总值超过2000V币的下列物品!\r\n•堡垒骑士服装\r\n•额外50%赛季匹配经验\r\n•额外10%好友赛季匹配经验\r\n•追加英雄季卡每日挑战\r\n\r\n游玩升级英雄季卡,解锁价值12000V币的65个以上奖励(游戏时间通常为75至150小时)。想要尽早获得?你也可以使用V币随时购买升级!\r\n•3套服装\r\n•3个采集工具\r\n•2架滑翔伞\r\n•1000V币\r\n•额外60%赛季匹配经验\r\n•额外20%好友赛季匹配经验\r\n•2个动画表情\r\n•13个2D表情符号\r\n•还有更多奖励! ", + "es": "Temporada 2: 14 dic - 20 feb\r\n\r\nConsigue instantáneamente estos objetos valorados en más de 2000 paVos.\r\n • Traje de escudero azul.\r\n • Bonificación de PE de partida de temporada del 50%.\r\n • Bonificación de PE de partida amistosa de temporada del 10%.\r\n • Desafío diario del pase de batalla adicional.\r\n\r\nJuega para subir de nivel tu pase de batalla y desbloquea más de 65 recompensas con un valor de 12000 paVos (suele llevar entre 75 y 150 horas de juego). ¿Lo quieres más rápido? ¡Puedes usar paVos para subir de nivel siempre que quieras!\r\n • Caballero negro más otros 2 trajes.\r\n • 3 herramientas de recolección.\r\n • 2 alas delta.\r\n • 1000 paVos.\r\n • Bonificación de PE de partida de temporada del 60%.\r\n • Bonificación de PE de partida amistosa de temporada del 20%.\r\n • 2 gestos animados.\r\n • 13 gestos 2D.\r\n • ¡Y mucho más!", + "ar": "Season 2: Dec 14 - Feb 20\r\n\r\nInstantly get these items valued at over 2000 V-Bucks.\r\n • Blue Squire Outfit\r\n • 50% Bonus Season Match XP\r\n • 10% Bonus Season Friend Match XP\r\n • Extra Battle Pass Daily Challenge\r\n\r\nPlay to level up your Battle Pass, unlocking up to 65+ rewards worth 12,000 V-Bucks (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy levels any time!\r\n • Black Knight plus 2 other outfits\r\n • 3 Harvesting Tools\r\n • 2 Gliders\r\n • 1000 V-Bucks\r\n • 60% Bonus Season Match XP\r\n • 20% Bonus Season Friend Match XP\r\n • 2 Animated Emotes\r\n • 13 2D Emotes\r\n • and more!", + "ja": "シーズン2: 12月14日~2月20日\r\n\r\n2000 V-Bucks分のアイテムをすぐに入手しましょう。\r\n ・ブルースクワイアー\r\n ・シーズンマッチXPの50%ボーナス\r\n ・シーズンフレンドマッチXPの10%ボーナス\r\n ・追加のバトルパス・デイリーチャレンジ\r\n\r\nプレイしてバトルパスのレベルを上げると、12000 V-Bucks分の報酬を最大65個以上アンロックできます(およそ75~150時間程度のプレイが必要)。すぐに報酬が欲しい場合は、V-Bucksでいつでもティアを購入することができます!\r\n ・ブラックナイトコスチュームとさらに他のコスチューム2点\r\n ・収集ツールx3\r\n ・グライダーx2\r\n ・1000 V-Bucks\r\n ・シーズンマッチXPの60%ボーナス\r\n ・シーズンフレンドマッチXPの20%ボーナス\r\n • 動くエモートx2\r\n ・2Dエモートx13\r\n ・他にも色々!", + "pl": "Sezon 2: 14 grudnia - 20 lutego\r\n\r\nOtrzymasz od razu poniższe przedmioty o wartości ponad 2000 V-dolców!\r\n • Strój: „Niebieski Giermek”\r\n • Sezonowa premia +50% PD za grę\r\n • Sezonowa premia +10% PD za grę ze znajomym\r\n • Dodatkowe wyzwanie dnia z karnetu bojowego\r\n\r\nGraj dalej, aby awansować karnet bojowy i zdobyć ponad 65 kolejnych nagród o wartości ponad 12 000 V-dolców (ich zebranie normalnie zajmuje od 75 do 150 godz. gry). Chcesz się rozwijać szybciej? W każdej chwili możesz kupić poziomy za V-dolce!\r\n • Czarny Rycerz plus 2 inne stroje\r\n • 3 zbieraki\r\n • 2 lotnie\r\n • 1000 V-dolców\r\n • Sezonowa premia +60% PD za grę\r\n • Sezonowa premia +20% PD za grę ze znajomym\r\n • 2 animowane emotki\r\n • 13 emotek 2D\r\n • I dużo więcej!", + "es-419": "Temporada 2: 14 dic - 20 feb\r\n\r\n¡Obtén al instante estos objetos que cuestan más de 2000 monedas V!\r\n • Atuendo Escudero azul\r\n • 50 % de bonificación de PE para partidas de la temporada\r\n • 10 % de bonificación de PE para partidas con amigos en la temporada\r\n • Desafío diario de pase de batalla adicional\r\n\r\nJuega para subir de nivel tu pase de batalla y desbloquea hasta más de 65 recompensas con un valor de 12.000 monedas V (esto lleva entre 75 y 150 horas de juego). ¿Lo quieres todo más rápido? ¡Puedes utilizar monedas V para comprar niveles cuando quieras!\r\n • Caballero negro más otros 2 atuendos\r\n • 3 herramientas de recolección\r\n • 2 planeadores\r\n • 1000 monedas V\r\n • 60 % de bonificación de PE para partidas de la temporada\r\n • 20 % de bonificación de PE para partidas con amigos en la temporada\r\n • 2 gestos animados\r\n • 13 gestos 2D\r\n • ¡Y mucho más!", + "tr": "2. Sezon: 14 Aralık - 20 Şubat\r\n\r\n2000 V-Papel’in üzerinde değeri olan bu içeriklere hemen sahip ol.\r\n • Mavi Şövalye Kıyafeti\r\n • %50 Bonus Sezonluk Maç TP'si\r\n • %10 Bonus Sezonluk Arkadaş Maçı TP'si\r\n • İlave Savaş Bileti Günlük Görevi\r\n\r\nOynayarak Savaş Bileti’nin seviyesini yükselt ve 12.000 V-Papel değerindeki (normalde 75-150 saat oynayarak elde edilebilen) 65'in üzerinde ödülün kilidini aç. Hepsine daha çabuk mu sahip olmak istiyorsun? İstediğin zaman aşama satın almak için V-Papel kullanabilirsin!\r\n • Kara Şövalye ve 2 kıyafet daha\r\n • 3 Toplama Aleti\r\n • 2 Planör\r\n • 1000 V-Papel\r\n • %60 Bonus Sezonluk Maç TP'si\r\n • %20 Bonus Sezonluk Arkadaş Maçı TP'si\r\n • 2 Animasyonlu İfade\r\n • 13 2B İfade\r\n • ve daha fazlası!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season2_BattlePass.DA_BR_Season2_BattlePass", + "itemGrants": [] + }, + { + "offerId": "F86AC2ED4B3EA4B2D65EF1B2629572A0", + "devName": "BR.Season2.SingleTier.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 150, + "finalPrice": 150, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 150 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle-Pass-Level", + "ru": "Уровень боевого пропуска", + "ko": "배틀패스 레벨", + "zh-hant": "英雄季卡戰階", + "pt-br": "Nível de Passe de Batalha", + "en": "Battle Pass Level", + "it": "Livello Pass battaglia", + "fr": "Niveau de Passe de combat", + "zh-cn": "英雄季卡战阶", + "es": "Pase de batalla de nivel", + "ar": "Battle Pass Level", + "ja": "バトルバスレベル", + "pl": "Poziom karnetu bojowego", + "es-419": "Nivel de pase de batalla", + "tr": "Savaş Bileti Aşaması" + }, + "shortDescription": "", + "description": { + "de": "Hol dir jetzt tolle Belohnungen!", + "ru": "Получите отличные награды!", + "ko": "지금 푸짐한 보상을 얻어보세요!", + "zh-hant": "現在獲得豐厚獎勵!", + "pt-br": "Ganhe recompensas ótimas agora!", + "en": "Get great rewards now!", + "it": "Ricevi subito magnifiche ricompense!", + "fr": "Obtenez de grandes récompenses !", + "zh-cn": "现在获得丰厚奖励!", + "es": "¡Consigue recompensas increíbles!", + "ar": "Get great rewards now!", + "ja": "ステキな報酬を今すぐゲット!", + "pl": "Zdobądź super nagrody już teraz!", + "es-419": "¡Consigue grandes recompensas ahora!", + "tr": "Harika ödüllerin sahibi ol!" + }, + "displayAssetPath": "", + "itemGrants": [] + } + ] + }, + { + "name": "BRSeason3", + "catalogEntries": [ + { + "offerId": "70487F4C4673CC98F2FEBEBB26505F44", + "devName": "BR.Season3.BattleBundle.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 4700, + "finalPrice": 2800, + "saleType": "PercentOff", + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 2800 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "2B4936F24F3179416FEFD49DA5C4B64B", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle-Pass-Paket", + "ru": "Боевой комплект", + "ko": "배틀번들", + "zh-hant": "戰鬥套組", + "pt-br": "Pacotão de Batalha", + "en": "Battle Bundle", + "it": "Nuovo pacchetto battaglia", + "fr": "Pack de combat", + "zh-cn": "战斗套组", + "es": "Lote de batalla", + "ar": "Battle Bundle", + "ja": "バトルバンドル", + "pl": "Zestaw bojowy", + "es-419": "Paquete de batalla", + "tr": "Savaş Paketi" + }, + "shortDescription": { + "de": "Battle Pass + 25 Stufen!", + "ru": "Боевой пропуск + 25 уровней!", + "ko": "배틀패스 + 25티어!", + "zh-hant": "英雄季卡增加25戰階!", + "pt-br": "Passe de Batalha + 25 categorias!", + "en": "Battle pass + 25 tiers!", + "it": "Pass battaglia + 25 livelli!", + "fr": "Passe de combat + 25 paliers !", + "zh-cn": "英雄季卡增加25战阶!", + "es": "¡Pase de batalla y 25 niveles!", + "ar": "Battle pass + 25 tiers!", + "ja": "バトルパス+25ティア!", + "pl": "Karnet bojowy + 25 stopni!", + "es-419": "¡Pase de batalla + 25 niveles!", + "tr": "Savaş Bileti + 25 aşama!" + }, + "description": { + "de": "Saison 3: 22. Februar – 30. April\r\n\r\nErhalte sofort diese Gegenstände im Wert von über 8.000 V-Bucks.\r\n • Missionsspezialist (Outfit)\r\n • Rostmeister (Outfit)\r\n • Sägezahn (Erntewerkzeug)\r\n • Regenbogenritt (Hängegleiter)\r\n • Regenbogen (Flugspur)\r\n • +70 % Saison-Match-EP\r\n • +20 % Saison-Match-EP für Freunde\r\n • Zugang zu Wöchentlichen Herausforderungen\r\n • und noch mehr!\r\n\r\nSpiele weiter und stufe deinen Battle Pass auf, um über 75 weitere Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt). Das dauert dir zu lange? Mit V-Bucks kannst du jederzeit Stufen kaufen!\r\n • Der Sensenmann und 3 weitere Outfits\r\n • 1 Erntewerkzeug\r\n • 1 Hängegleiter\r\n • 2 Rücken-Accessoires\r\n • 4 Flugspuren\r\n • 1.300 V-Bucks\r\n • und noch eine ganze Menge mehr!", + "ru": "Третий сезон: 22 февраля — 30 апреля\r\n\r\nСразу же получите предметы стоимостью более 8000 В-баксов!\r\n • Экипировка «Миссия выполнима»;\r\n • Экипировка «Повелитель ржавчины»;\r\n • Кирка «Пилозуб»;\r\n • Дельтаплан «Радужный гонщик»;\r\n • Радужный след при падении;\r\n • +70% к опыту за матчи сезона;\r\n • +20% к опыту друзей за матчи сезона;\r\n • доступ к еженедельным испытаниям.\r\n • и это не всё!\r\n\r\nИграйте, повышайте уровень боевого пропуска — и вас ждут более 75 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры; но если вы не хотите ждать, этот процесс можно ускорить за В-баксы.\r\n • Экипировка «Душегуб» и ещё 3 костюма;\r\n • 1 кирка;\r\n • 1 дельтаплан;\r\n • 2 украшения на спину;\r\n • 4 воздушных следа при падении;\r\n • 1300 В-баксов;\r\n • и это ещё не всё!", + "ko": "시즌 3: 2월 22일 - 4월 30일\r\n\r\n8000 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\r\n • 우주선 비행사 의상\r\n • 고철왕 의상\r\n • 톱날 수확 도구\r\n • 무지개 글라이더\r\n • 무지개 스카이다이빙 트레일\r\n • 70% 보너스 시즌 매치 XP\r\n • 20% 보너스 시즌 친구 매치 XP\r\n • 주간 도전 이용 권한\r\n\r\n배틀패스 티어를 올려서 최대 75개 이상의 보상을 얻으세요(보통 75-150시간 소요). 더 빨리 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!\r\n • 사신 의상 및 다른 의상 3개\r\n • 수확 도구 1개\r\n • 글라이더 1개\r\n • 등 장신구 2개\r\n • 스카이다이빙 트레일 4개\r\n • 1300 V-Bucks\r\n • 그 외 많은 혜택!", + "zh-hant": "第3賽季:2月22日——4月30日\r\n\r\n立即獲得這些價值8000V幣的物品。\r\n • 任務專家服裝\r\n • 廢土領主服裝\r\n • 鋸齒採集工具\r\n • 彩虹騎士滑翔傘\r\n • 彩虹滑翔軌跡\r\n • 70%額外賽季比賽經驗\r\n • 20%額外賽季好友比賽經驗\r\n •獲得每週挑戰許可權\r\n •以及更多!\r\n\r\n通過遊玩提升英雄季卡戰階,解鎖75個以上獎勵(通常需要75到150個小時的遊玩時間)。希望更快嗎?你可以隨時使用V幣購買戰階!\r\n •收割者以及其他3套服裝\r\n • 1個採集工具\r\n • 1個滑翔傘\r\n • 2個背部裝飾\r\n • 4個滑翔軌跡\r\n • 1300V幣\r\n • 以及更多獎勵!", + "pt-br": "Temporada 3: 22 de fevereiro — 30 de abril\r\n\r\nReceba instantaneamente estes itens avaliados em mais de 8.000 V-Bucks!\r\n • Traje Especialista em Missão\r\n • Traje Lorde da Ferrugem\r\n • Ferramenta de Coleta Dente Serrilhado\r\n • Asa-delta Arco-íris\r\n • Rastro de Queda Livre Arco-íris\r\n • 70% de Bônus de EXP da Temporada em Partidas\r\n • 20% de Bônus de EXP da Temporada em Partidas com Amigos\r\n • Acesso a Desafios Semanais\r\n • e mais!\r\n\r\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 75 recompensas (leva em média 75 a 150 horas de jogo). Quer mais rápido? Você pode usar V-Bucks para comprar categorias a qualquer momento!\r\n • O Ceifador e mais 3 outros trajes\r\n • 1 Ferramenta de Coleta\r\n • 1 Asa-delta\r\n • 2 Acessórios para as Costas\r\n • 4 Rastros de Queda Livre\r\n • 1.300 V-Bucks\r\n • e muito mais!", + "en": "Season 3: Feb 22 - April 30\r\n\r\nInstantly get these items valued at over 8000 V-Bucks.\r\n • Mission Specialist Outfit\r\n • Rust Lord Outfit\r\n • Sawtooth Harvesting Tool\r\n • Rainbow Rider Glider\r\n • Rainbow Skydiving Trail\r\n • 70% Bonus Season Match XP\r\n • 20% Bonus Season Friend Match XP\r\n • Access to Weekly Challenges\r\n • and more!\r\n\r\nPlay to level up your Battle Pass, unlocking up to 75+ more rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\r\n • The Reaper plus 3 other outfits\r\n • 1 Harvesting Tool\r\n • 1 Glider\r\n • 2 Back Blings\r\n • 4 Skydiving Trails\r\n • 1300 V-Bucks\r\n • and so much more!", + "it": "Stagione 3: 22 feb. - 30 apr.\r\n\r\nOttieni subito questi oggetti dal valore di oltre 8000 V-buck!\r\n • Costume Specialista di missione\r\n • Costume Signore della ruggine\r\n • Strumento di raccolta Dente di sega\r\n • Deltaplano Fantino arcobaleno\r\n • Scia Volo dell'arcobaleno\r\n • Bonus del 70% dei PE partite stagionali\r\n • Bonus del 20% dei PE partite amico\r\n • Accesso alle sfide settimanali\r\n • ...e molto altro ancora!\r\n\r\nGioca per aumentare di livello il tuo Pass battaglia, sbloccando oltre 75 ricompense (necessarie tra le 75-150 ore di gioco). Vuoi tutto più in fretta? Puoi usare i V-buck per acquistare i livelli in qualsiasi momento!\r\n • Il Mietitore e altri 3 costumi\r\n • 1 strumento di raccolta\r\n • 1 deltaplano\r\n • 2 Dorsi decorativi\r\n • 4 Scie Skydive\r\n • 1300 V-buck\r\n • ...e molto altro ancora!", + "fr": "Saison 3 : 22 février - 30 avril\r\n\r\nRecevez immédiatement ces objets d'une valeur supérieure à 8000 V-bucks.\r\n • Tenue de Spationaute\r\n • Tenue de Roi de la rouille\r\n • Outil de collecte Dent de scie\r\n • Planeur magique\r\n • Traînée de condensation Arc-en-ciel\r\n • Bonus d'EXP de saison de 70%\r\n • Bonus d'EXP de saison de 20% pour des amis\r\n • L'accès aux défis hebdomadaires\r\n • Et plus !\r\n\r\n Jouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 75 récompenses (nécessitant de 75 à 150 heures de jeu). Envie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !\r\n • Le Faucheur, ainsi que 3 autres tenues\r\n • 1 outil de collecte\r\n • 1 planeur\r\n • 2 accessoires de dos\r\n • 4 traînées de condensation\r\n • 1300 V-bucks\r\n • Et plus !", + "zh-cn": "第3赛季:2月22日——4月30日\r\n\r\n立即获得这些价值8000V币的物品。\r\n • 任务专家服装\r\n • 废土领主服装\r\n • 锯齿采集工具\r\n • 彩虹骑士滑翔伞\r\n • 彩虹滑翔轨迹\r\n • 70%额外赛季比赛经验\r\n • 20%额外赛季好友比赛经验\r\n •获得每周挑战权限\r\n •以及更多!\r\n\r\n通过游玩提升英雄季卡战阶,解锁75个以上奖励(通常需要75到150个小时的游玩时间)。希望更快吗?你可以随时使用V币购买战阶!\r\n •收割者以及其他3套服装\r\n • 1个采集工具\r\n • 1个滑翔伞\r\n • 2个背部装饰\r\n • 4个滑翔轨迹\r\n • 1300V币\r\n • 以及更多奖励!", + "es": "Temporada 3: 22 feb - 30 abr\r\n\r\nConsigue instantáneamente estos objetos valorados en más de 8000 paVos.\r\n • Traje de especialista en misiones.\r\n • Traje de señor del óxido.\r\n • Herramienta de recolección dientes de sierra.\r\n • Ala delta jinete arcoíris.\r\n • Estela de descenso arcoíris.\r\n • Bonificación de PE de partida de temporada del 70%.\r\n • Bonificación de PE de partida amistosa de temporada del 20%.\r\n • Acceso a los desafíos semanales.\r\n • ¡Y mucho más!\r\n\r\nJuega para subir de nivel tu pase de batalla y desbloquea más de 75 recompensas (suele llevar entre 75 y 150 horas de juego). ¿Lo quieres más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!\r\n • Señor Muerte más otros 3 trajes.\r\n • 1 herramienta de recolección.\r\n • 1 ala delta.\r\n • 2 popurrí de regalitos.\r\n • 4 estelas de descenso.\r\n • 1300 paVos.\r\n • ¡Y mucho más!", + "ar": "Season 3: Feb 22 - April 30\r\n\r\nInstantly get these items valued at over 8000 V-Bucks.\r\n • Mission Specialist Outfit\r\n • Rust Lord Outfit\r\n • Sawtooth Harvesting Tool\r\n • Rainbow Rider Glider\r\n • Rainbow Skydiving Trail\r\n • 70% Bonus Season Match XP\r\n • 20% Bonus Season Friend Match XP\r\n • Access to Weekly Challenges\r\n • and more!\r\n\r\nPlay to level up your Battle Pass, unlocking up to 75+ more rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\r\n • The Reaper plus 3 other outfits\r\n • 1 Harvesting Tool\r\n • 1 Glider\r\n • 2 Back Blings\r\n • 4 Skydiving Trails\r\n • 1300 V-Bucks\r\n • and so much more!", + "ja": "シーズン3: 2月22日~4月30日\r\n\r\n8000 V-Bucks以上の価値があるアイテムをすぐに手に入れよう。\r\n ・ミッションスペシャリストコスチューム\r\n ・ジャンクロードコスチューム\r\n ・ジャンクアックス収集ツール\r\n ・レインボーライダーグライダー\r\n ・レインボースカイダイビングトレイル\r\n ・シーズンマッチXPの70%ボーナス\r\n ・シーズンフレンドマッチXPの20%ボーナス\r\n ・ウィークリーチャレンジへの挑戦権\r\n ・他にも色々!\r\n\r\nたくさんプレイしてバトルパスのレベルを上げると、75以上の報酬をアンロックできます(およそ75~150時間程度のプレイが必要)。すぐに報酬が欲しい場合は、V-Bucksでいつでもティアを購入することができます!\r\n ・ザ・リーパーコスチュームとさらに他のコスチューム3点\r\n ・収集ツールx1\r\n ・グライダーx1\r\n ・バックアクセサリーx2\r\n ・スカイダイビングトレイルx4\r\n ・1300 V-Bucks\r\n ・他にも色々!", + "pl": "Sezon 3: 22 lutego - 30 kwietnia\r\n\r\nOtrzymasz od razu poniższe przedmioty o wartości ponad 8000 V-dolców!\r\n • Strój: Specjalista od Zadań\r\n • Strój: Rdzawy Lord\r\n • Lotnia Jeźdźca Tęczy\r\n • Sezonowa premia +70% PD za grę\r\n • Sezonowa premia +20% PD za grę ze znajomym\r\n • Dodatkowe wyzwanie dnia z karnetu bojowego\r\n\r\nGraj dalej, aby awansować karnet bojowy i zdobyć ponad 75 kolejnych nagród (ich zebranie normalnie zajmuje od 75 do 150 godz. gry). Chcesz się rozwijać szybciej? W każdej chwili możesz kupić poziomy za V-dolce!\r\n • Żniwiarz plus 3 inne stroje\r\n • 1 zbierak\r\n • 1 lotnia\r\n • 2 plecaki\r\n • 4 smugi lotni\n • 1300 V-dolców\r\n • I dużo więcej!", + "es-419": "Temporada 3: Del 22 de feb. al 30 de abr.\r\n\r\n¡Obtén al instante estos objetos que cuestan más de 8000 monedas V!\r\n • Atuendo Especialista de misión\r\n • Atuendo Señor del óxido\r\n • Herramienta de recolección Dientes de sierra\r\n • Planeador Jinete de arcoíris\r\n • Rastro de caída libre Arcoíris\r\n • 70% de bonificación de PE para partidas de la temporada\r\n • 20 % de PE de bonificación para partidas con amigos en la temporada\r\n • Acceso a los desafíos semanales\r\n • ¡Y mucho más!\r\n\r\nJuega para subir de nivel tu pase de batalla y desbloquear más de 75 recompensas (esto lleva entre 75 y 150 horas de juego). ¿Lo quieres todo más rápido? ¡Puedes utilizar monedas V para comprar niveles cuando quieras!\r\n • Segador más otros 3 atuendos\r\n • 1 herramienta de recolección\r\n • 1 planeador\r\n • 2 mochilas retro\r\n • 4 rastros de caída libre\r\n • 1300 monedas V\r\n • ¡Y mucho más!", + "tr": "3. Sezon: 22 Şubat - 30 Nisan\r\n\r\n8000 V-Papel’in üzerinde değeri olan bu içerikleri hemen edin.\r\n • Görev Uzmanı Kıyafeti\r\n • Pasın Efendisi Kıyafeti\r\n • Testere Dişli Kazma\r\n • Gökkuşağının Kanatları Planörü\r\n • %70 Bonus Sezon Maçı TP’si\r\n • %20 Bonus Sezon Arkadaş Maçı TP’si\r\n • Haftalık Görevlere Erişim\r\n • ve daha pek çok şey!\r\n\r\nSavaş Bileti’nin seviyesini yükseltmek için oyna, 75’ten fazla ödülü aç (75-150 saat arası vakit alabilir)! Hepsini daha mı çabuk istiyorsun? V-Papel kullanarak aşamaları istediğin zaman açabilirsin!\r\n • Ölüm Meleği ve 3 kıyafet daha\r\n • 1 Toplama Aleti\r\n • 1 Planör\r\n • 2 Sırt Süsü\r\n • 4 Dalış İzi\r\n • 1300 V-Papel\r\n • ve dahası!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season3_BattlePassWithLevels.DA_BR_Season3_BattlePassWithLevels", + "itemGrants": [] + }, + { + "offerId": "2331626809474871A3A44C47C1D8742E", + "devName": "BR.Season3.BattlePass.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 950, + "finalPrice": 950, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 950 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "2B4936F24F3179416FEFD49DA5C4B64B", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 1, + "title": { + "de": "Battle Pass", + "ru": "Боевой пропуск", + "ko": "배틀패스", + "zh-hant": "英雄季卡", + "pt-br": "Passe de Batalha", + "en": "Battle Pass", + "it": "Pass battaglia", + "fr": "Passe de combat", + "zh-cn": "英雄季卡", + "es": "Pase de batalla", + "ar": "Battle Pass", + "ja": "バトルパス", + "pl": "Karnet bojowy", + "es-419": "Pase de batalla", + "tr": "Savaş Bileti" + }, + "shortDescription": { + "de": "Saison 3", + "ru": "Сезон 3", + "ko": "시즌 3", + "zh-hant": "第3季度", + "pt-br": "Temporada 3", + "en": "Season 3", + "it": "Stagione 3", + "fr": "Saison 3", + "zh-cn": "第3赛季", + "es": "Temporada 3", + "ar": "Season 3", + "ja": "シーズン3", + "pl": "Sezon 3", + "es-419": "Temporada 3", + "tr": "3. Sezon" + }, + "description": { + "de": "Saison 3: 22. Februar – 30. April\r\n\r\nErhalte sofort diese Gegenstände im Wert von über 2.000 V-Bucks.\r\n • Missionsspezialist (Outfit)\r\n • +50 % Saison-Match-EP\r\n • +10 % Saison-Match-EP für Freunde\r\n • Zugang zu Wöchentlichen Herausforderungen\r\n\r\nSpiele weiter und stufe deinen Battle Pass auf, um bis zu 100 Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt). Das dauert dir zu lange? Mit V-Bucks kannst du jederzeit Stufen kaufen!\r\n • Der Sensenmann und 4 weitere Outfits\r\n • 2 Erntewerkzeuge\r\n • 2 Hängegleiter\r\n • 2 Rücken-Accessoires\r\n • 5 Flugspuren\r\n • 1.300 V-Bucks\r\n • und noch eine ganze Menge mehr!", + "ru": "Третий сезон: 22 февраля — 30 апреля\r\n\r\nСразу же получите предметы стоимостью более 2000 В-баксов!\r\n • Экипировка «Миссия выполнима»;\r\n • +50% к опыту за матчи сезона;\r\n • +10% к опыту друзей за матчи сезона;\r\n • доступ к еженедельным испытаниям.\r\n\r\nИграйте, повышайте уровень боевого пропуска — и вас ждут до 100 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры; но если вы не хотите ждать, этот процесс можно ускорить за В-баксы.\r\n • Экипировка «Душегуб» и ещё 4 костюма;\r\n • 2 кирки;\r\n • 2 дельтаплана;\r\n • 2 украшения на спину;\r\n • 5 воздушных следов при падении;\r\n • 1300 В-баксов;\r\n • и это ещё не всё!", + "ko": "시즌 3: 2월 22일 - 4월 30일\r\n\r\n2000 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\r\n • 우주선 비행사 의상\r\n • 50% 보너스 시즌 매치 XP\r\n • 10% 보너스 시즌 친구 매치 XP\r\n • 주간 도전 이용 권한\r\n\r\n배틀패스 티어를 올려서 최대 100개의 보상을 얻으세요(보통 75-150시간 소요). 더 빨리 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!\r\n • 사신 의상 및 다른 의상 4개\r\n • 수확 도구 2개\r\n • 글라이더 2개\r\n • 등 장신구 2개\r\n • 스카이다이빙 트레일 5개\r\n • 1300 V-Bucks\r\n • 그 외 많은 혜택!", + "zh-hant": "第3賽季:2月22日——4月30日\r\n\r\n立即獲得這些價值2000V幣的物品。\r\n • 任務專家服裝\r\n • 50% 額外賽季比賽經驗\r\n • 10%額外賽季好友比賽經驗\r\n •獲得每週挑戰許可權\r\n\r\n通過遊玩提升英雄季卡戰階,解鎖100多個獎勵(通常需要75到150個小時的遊玩時間)。希望更快嗎?你可以隨時使用V幣購買戰階!\r\n •收割者以及其他4套服裝\r\n • 2個採集工具\r\n • 2個滑翔傘\r\n • 2個背部裝飾\r\n • 5個滑翔軌跡\r\n • 1300V幣\r\n • 以及更多獎勵!", + "pt-br": "Temporada 3: 22 de fevereiro — 30 de abril\r\n\r\nReceba instantaneamente estes itens avaliados em mais de 2.000 V-Bucks!\r\n • Traje Especialista em Missão\r\n • 50% de Bônus de EXP da Temporada em Partidas\r\n • 10% de Bônus de EXP da Temporada em Partidas com Amigos\r\n • Acesso a Desafios Semanais\r\n\r\nJogue para subir o nível do seu Passe de Batalha, desbloqueando até 100 recompensas (leva em média 75 a 150 horas de jogo). Quer mais rápido? Você pode usar V-Bucks para comprar categorias a qualquer momento!\r\n • O Ceifador e mais 4 outros trajes\r\n • 2 Ferramentas de Coleta\r\n • 2 Asas-deltas\r\n • 2 Acessórios para as Costas\r\n • 5 Rastros de Queda Livre\r\n • 1.300 V-Bucks\r\n • e muito mais!", + "en": "Season 3: Feb 22 - April 30\r\n\r\nInstantly get these items valued at over 2000 V-Bucks.\r\n • Mission Specialist Outfit\r\n • 50% Bonus Season Match XP\r\n • 10% Bonus Season Friend Match XP\r\n • Access to Weekly Challenges\r\n\r\nPlay to level up your Battle Pass, unlocking up to 100 rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\r\n • The Reaper plus 4 other outfits\r\n • 2 Harvesting Tools\r\n • 2 Gliders\r\n • 2 Back Blings\r\n • 5 Skydiving Trails\r\n • 1300 V-Bucks\r\n • and so much more!", + "it": "Stagione 3: 22 feb. - 30 apr.\r\n\r\nOttieni subito questi oggetti dal valore di oltre 2000 V-buck!\r\n • Costume Specialista di missione\r\n • Bonus del 50% dei PE partite stagionali\r\n • Bonus del 10% dei PE partite amico\r\n • Accesso alle sfide settimanali\r\n\r\nGioca per aumentare di livello il tuo Pass battaglia, sbloccando fino a 100 ricompense (necessarie tra le 75-150 ore di gioco). Vuoi tutto più in fretta? Puoi usare i V-buck per acquistare i livelli in qualsiasi momento!\r\n • Il Mietitore e altri 4 costumi\r\n • 2 strumenti di raccolta\r\n • 2 deltaplani\r\n • 2 Dorsi decorativi\r\n • 5 Scie Skydive\r\n • 1300 V-buck\r\n • ...e molto altro ancora!", + "fr": "Saison 3 : 22 février - 30 avril\r\n\r\nRecevez immédiatement ces objets d'une valeur supérieure à 2000 V-bucks.\r\n • Tenue de Spationaute\r\n • Bonus d'EXP de saison de 50%\r\n • Bonus d'EXP de saison de 10% pour des amis\r\n • L'accès aux défis hebdomadaires\r\n\r\n Jouez pour augmenter le niveau de votre Passe de combat et déverrouiller jusqu'à 100 récompenses (nécessitant de 75 à 150 heures de jeu). Envie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !\r\n • Le Faucheur, ainsi que 4 autres tenues\r\n • 2 outils de collecte\r\n • 2 planeurs\r\n • 2 accessoires de dos\r\n • 5 traînées de condensation\r\n • 1300 V-bucks\r\n • Et plus !", + "zh-cn": "第3赛季:2月22日——4月30日\r\n\r\n立即获得这些价值2000V币的物品。\r\n • 任务专家服装\r\n • 50% 额外赛季比赛经验\r\n • 10%额外赛季好友比赛经验\r\n •获得每周挑战权限\r\n\r\n通过游玩提升英雄季卡战阶,解锁100多个奖励(通常需要75到150个小时的游玩时间)。希望更快吗?你可以随时使用V币购买战阶!\r\n •收割者以及其他4套服装\r\n • 2个采集工具\r\n • 2个滑翔伞\r\n • 2个背部装饰\r\n • 5个滑翔轨迹\r\n • 1300V币\r\n • 以及更多奖励!", + "es": "Temporada 3: 22 feb - 30 abr\r\n\r\nConsigue instantáneamente estos objetos valorados en más de 2000 paVos.\r\n • Traje de especialista en misiones.\r\n • Bonificación de PE de partida de temporada del 50%.\r\n • Bonificación de PE de partida amistosa de temporada del 10%.\r\n • Acceso a los desafíos semanales.\r\n\r\nJuega para subir de nivel tu pase de batalla y desbloquea hasta 100 recompensas (suele llevar entre 75 y 150 horas de juego). ¿Lo quieres más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!\r\n • Señor Muerte más otros 4 trajes.\r\n • 2 herramientas de recolección.\r\n • 2 alas delta.\r\n • 2 popurrí de regalitos.\r\n • 5 estelas de descenso.\r\n • 1300 paVos.\r\n • ¡Y mucho más!", + "ar": "Season 3: Feb 22 - April 30\r\n\r\nInstantly get these items valued at over 2000 V-Bucks.\r\n • Mission Specialist Outfit\r\n • 50% Bonus Season Match XP\r\n • 10% Bonus Season Friend Match XP\r\n • Access to Weekly Challenges\r\n\r\nPlay to level up your Battle Pass, unlocking up to 100 rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\r\n • The Reaper plus 4 other outfits\r\n • 2 Harvesting Tools\r\n • 2 Gliders\r\n • 2 Back Blings\r\n • 5 Skydiving Trails\r\n • 1300 V-Bucks\r\n • and so much more!", + "ja": "シーズン3: 2月22日~4月30日\r\n\r\n2000 V-Bucks以上の価値があるアイテムをすぐに手に入れよう。\r\n ・ミッションスペシャリスト\r\n ・シーズンマッチXPの50%ボーナス\r\n ・シーズンフレンドマッチXPの10%ボーナス\r\n ・ウィークリーチャレンジへの挑戦権\r\n\r\nプレイしてバトルパスのレベルを上げると、最大100個の報酬をアンロックする事ができます。すぐに報酬が欲しい場合は、V-Bucksでいつでもティアを購入する事ができます!\r\n ・ザ・リーパーや他のコスチューム4点\r\n ・ピックアックス 2点\r\n ・グライダー 2点\r\n ・バックアクセサリー 2点\r\n ・トレイル 5点\r\n ・1300 V-Bucks\r\n ・他にも色々!", + "pl": "Sezon 3: 22 lutego - 30 kwietnia\r\n\r\nOtrzymasz od razu poniższe przedmioty o wartości ponad 2000 V-dolców!\r\n • Strój: Specjalista od Zadań\r\n • Sezonowa premia +50% PD za grę\r\n • Sezonowa premia +10% PD za grę ze znajomym\r\n • Dodatkowe wyzwanie dnia z karnetu bojowego\r\n\r\nGraj dalej, aby awansować karnet bojowy i zdobyć do 100 kolejnych nagród (ich zebranie normalnie zajmuje od 75 do 150 godz. gry). Chcesz się rozwijać szybciej? W każdej chwili możesz kupić poziomy za V-dolce!\r\n • Żniwiarz plus 4 inne stroje\r\n • 2 zbieraki\r\n • 2 lotnie\r\n • 2 plecaki\r\n • 5 smug lotni\n • 1300 V-dolców\r\n • I dużo więcej!", + "es-419": "Temporada 3: Del 22 de feb. al 30 de abr.\r\n\r\n¡Obtén al instante estos objetos que cuestan más de 2000 monedas V!\r\n • Atuendo Especialista de misión\r\n • 50 % de bonificación de PE para partidas de la temporada\r\n • 10 % de PE de bonificación para partidas con amigos en la temporada\r\n • Acceso a los desafíos semanales\r\n\r\nJuega para subir de nivel tu pase de batalla y desbloquear hasta 100 recompensas (esto lleva entre 75 y 150 horas de juego). ¿Lo quieres todo más rápido? ¡Puedes utilizar monedas V para comprar niveles cuando quieras!\r\n • Segador más otros 4 atuendos\r\n • 2 herramientas de recolección\r\n • 2 planeadores\r\n • 2 mochilas retro\r\n • 5 rastros de caída libre\r\n • 1300 monedas V\r\n • ¡Y mucho más!", + "tr": "3. Sezon: 22 Şubat - 30 Nisan\r\n\r\n2000 V-Papel'in üzerinde değeri olan bu içerikleri hemen edin.\r\n • Görev Uzmanı Kıyafeti\r\n • %50 Bonus Sezon Maçı TP'si\r\n • %10 Bonus Sezon Arkadaş Maç TP'si\r\n • Haftalık Görevlere Erişim\r\n\r\nSavaş Bileti’nin seviyesini yükseltmek için oyna, 100 ödülü de aç (75-150 saat arası vakit alabilir)! Hepsini daha mı çabuk istiyorsun? V-Papel kullanarak aşamaları istediğin zaman açabilirsin!\r\n • Ölüm Meleği ve 4 kıyafet daha\r\n • 2 Toplama Aleti\r\n • 2 Planör\r\n • 2 Sırt Süsü\r\n •5 Dalış İzi\r\n • 1300 V-Papel \r\n • ve daha pek çok şey!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season3_BattlePass.DA_BR_Season3_BattlePass", + "itemGrants": [] + }, + { + "offerId": "E2D7975EFEC54A45900D8D9A6D9D273C", + "devName": "BR.Season3.SingleTier.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 150, + "finalPrice": 150, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 150 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle-Pass-Level", + "ru": "Уровень боевого пропуска", + "ko": "배틀패스 레벨", + "zh-hant": "英雄季卡戰階", + "pt-br": "Nível de Passe de Batalha", + "en": "Battle Pass Level", + "it": "Livello Pass battaglia", + "fr": "Niveau de Passe de combat", + "zh-cn": "英雄季卡战阶", + "es": "Pase de batalla de nivel", + "ar": "Battle Pass Level", + "ja": "バトルバスレベル", + "pl": "Poziom karnetu bojowego", + "es-419": "Nivel de pase de batalla", + "tr": "Savaş Bileti Aşaması" + }, + "shortDescription": "", + "description": { + "de": "Hol dir jetzt tolle Belohnungen!", + "ru": "Получите отличные награды!", + "ko": "지금 푸짐한 보상을 얻어보세요!", + "zh-hant": "現在獲得豐厚獎勵!", + "pt-br": "Ganhe recompensas ótimas agora!", + "en": "Get great rewards now!", + "it": "Ricevi subito magnifiche ricompense!", + "fr": "Obtenez de grandes récompenses !", + "zh-cn": "现在获得丰厚奖励!", + "es": "¡Consigue recompensas increíbles!", + "ar": "Get great rewards now!", + "ja": "素晴らしい報酬を今すぐゲット!", + "pl": "Zdobądź super nagrody już teraz!", + "es-419": "¡Consigue grandes recompensas ahora!", + "tr": "Harika ödüllerin sahibi ol!" + }, + "displayAssetPath": "", + "itemGrants": [] + } + ] + }, + { + "name": "BRSeason4", + "catalogEntries": [ + { + "offerId": "884CE68998C44AC58D85C5A9883DE1A6", + "devName": "BR.Season4.BattleBundle.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 4700, + "finalPrice": 2800, + "saleType": "PercentOff", + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 2800 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "2B4936F24F3179416FEFD49DA5C4B64A", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle-Pass-Paket", + "ru": "Боевой комплект", + "ko": "배틀번들", + "zh-hant": "戰鬥套組", + "pt-br": "Pacotão de Batalha", + "en": "Battle Bundle", + "it": "Bundle battaglia", + "fr": "Pack de combat", + "zh-cn": "战斗套组", + "es": "Lote de batalla", + "ar": "Battle Bundle", + "ja": "バトルバンドル", + "pl": "Zestaw bojowy", + "es-419": "Paquete de batalla", + "tr": "Savaş Paketi" + }, + "shortDescription": { + "de": "Battle Pass + 25 Stufen!", + "ru": "Боевой пропуск + 25 уровней!", + "ko": "배틀패스 + 25티어!", + "zh-hant": "英雄季卡增加25戰階!", + "pt-br": "Passe de Batalha + 25 categorias!", + "en": "Battle Pass + 25 tiers!", + "it": "Pass battaglia + 25 livelli!", + "fr": "Passe de combat + 25 paliers !", + "zh-cn": "英雄季卡增加25战阶!", + "es": "¡Pase de batalla y 25 niveles!", + "ar": "Battle Pass + 25 tiers!", + "ja": "バトルパス+25ティア!", + "pl": "Karnet bojowy + 25 stopni!", + "es-419": "¡Pase de batalla + 25 niveles!", + "tr": "Savaş Bileti + 25 aşama!" + }, + "description": { + "de": "Saison 4: Ab sofort bis 9. Juli\n\nErhalte sofort diese Gegenstände im Wert von über 10.000 V-Bucks.\n • Carbide (Outfit)\n • Kriegsfalke (Outfit)\n • Teknique (Outfit) \n • Orkanhacke (Spitzhacke)\n • Zuckerschock (Hängegleiter)\n • Standardausführung (Rücken-Accessoire)\n • 4 Spraymotive\n • Retro-Science-Fiction (Flugspur)\n • +70 % Saison-Match-EP\n • +20 % Saison-Match-EP für Freunde\n • Zugang zu Wöchentlichen Herausforderungen\n • Zugang zu Blockbuster-Herausforderungen\n • Zugang zu Carbide-Herausforderungen\n • und mehr!\n\nSpiele weiter und stufe deinen Battle Pass auf, um über 75 Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt). Das dauert dir zu lange? Mit V-Bucks kannst du jederzeit Stufen kaufen!\n\n • Omega und 3 weitere Outfits\n • 3 Spitzhacken\n • 4 Emotes\n • 2 Hängegleiter\n • 1 Rücken-Accessoire\n • 4 Flugspuren\n • 16 Spraymotive\n • 1.300 V-Bucks\n • und noch eine ganze Menge mehr!", + "ru": "Четвёртый сезон: до 9 июля\n\nСразу же получите предметы стоимостью более 10 000 В-баксов!\n • экипировка Карбида;\n • экипировка Боевого ястреба;\n • экипировка мисс Бэнкси;\n • кирка «Штормовая мощь»;\n • дельтаплан «Конфетка»;\n • украшение на спину «Верный стандарт»;\n • 4 граффити;\n • воздушный след «Ретрофутуризм»;\n • +70% к опыту за матчи сезона;\n • +20% к опыту друзей за матчи сезона;\n • доступ к еженедельным испытаниям;\n • доступ к испытаниям Карбида;\n • доступ к испытаниям события «Убойное кино»;\n • и это ещё не всё!\n\nИграйте, повышайте уровень боевого пропуска — и вас ждут более 75 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры; но если вы не хотите ждать, этот процесс можно ускорить за В-баксы.\n • экипировка Омеги и ещё 3 костюма;\n • 3 кирки;\n • 4 эмоции;\n • 2 дельтаплана;\n • 1 украшение на спину;\n • 4 воздушных следа;\n • 16 граффити;\n • 1300 В-баксов;\n • и это ещё не всё!", + "ko": "시즌4: 7월 9일 종료\n\n10,000 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\n • 카바이드 의상\n • 배틀호크 의상\n • 테크니크 아티스트 의상\n • 강풍 곡괭이\n • 슈가 크래시 글라이더\n • 보급품 배낭 등 장신구\n • 스프레이 4개\n • 복고풍 공상 과학 스카이다이빙 트레일\n • 70% 보너스 시즌 매치 XP\n • 20% 보너스 시즌 친구 매치 XP\n • 주간 도전 이용 권한\n • 블록버스터 도전 이용 권한\n • 카바이드 도전 이용 권한\n\n배틀패스 티어를 올려서 75개 이상의 보상을 획득해보세요(보통 75-150시간 소요). 더 빨리 보상을 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!\n • 오메가 및 다른 의상 3개\n • 곡괭이 3개\n • 이모트 4개\n • 글라이더 2개\n • 등 장신구 1개\n • 스카이다이빙 트레일 4개\n • 스프레이 16개\n • 1,300 V-Bucks\n • 그 외 많은 혜택!", + "zh-hant": "第4賽季:現在起至7月9日\n\n立即獲得這些價值10000V幣的物品。\n • 碳化合金服裝\n • 戰鷹服裝\n • 技巧服裝\n • 蓋爾力量鋤頭\n • 糖果風暴滑翔傘\n • 制式裝備背包\n • 4個塗鴉\n • 復古科幻滑翔軌跡\n • 70% 額外賽季比賽經驗\n • 20%額外賽季好友比賽經驗\n • 獲得每週挑戰許可權\n • 獲得爆紅挑戰許可權\n • 獲得碳化合金挑戰許可權\n • 以及更多!\n\n通過遊玩提升英雄季卡戰階,解鎖75多個獎勵(通常需要75到150個小時的遊玩時間)。希望更快嗎?你可以隨時使用V幣購買戰階!\n •歐米伽以及其他3套服裝\n •3個鋤頭\n • 4個姿勢\n • 2個滑翔傘\n • 1個背部裝飾\n • 4個滑翔軌跡\n • 16個塗鴉\n • 1300V幣\n • 以及更多獎勵!", + "pt-br": "Temporada 4: de hoje até 9 de julho\n\nReceba instantaneamente estes itens avaliados em mais de 10.000 V-Bucks.\n • Traje Carboneto\n • Traje Gavião Guerreiro\n • Traje Téknica \n • Picareta Rajada\n • Asa-delta Pancada Açucarada\n • Acessório para as Costas Padrão\n • 4 Sprays\n • Rastro de Queda Livre Ficção Científica Retrô\n • 70% de Bônus de EXP da Temporada em Partidas\n • 20% de Bônus de EXP da Temporada em Partidas com Amigos\n • Acesso a Desafios Semanais\n • Acesso a Desafios de Filmaço\n • Acesso a Desafios Carboneto\n • e mais!\n\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 75 recompensas (leva em média 75 a 150 horas de jogo). Quer mais rápido? Você pode usar V-Bucks para comprar categorias a qualquer momento!\n\n • O Ômega e mais 3 outros trajes\n • 3 Picaretas\n • 4 Gestos\n • 2 Asas-deltas\n • 1 Acessórios para as Costas\n • 4 Rastros de Queda Livre\n • 16 Sprays\n • 1.300 V-Bucks\n • e muito mais!", + "en": "Season 4: Now thru July 9\n\nInstantly get these items valued at over 10,000 V-Bucks.\n • Carbide Outfit\n • Battlehawk Outfit\n • Teknique Outfit \n • Gale Force Pickaxe\n • Sugar Crash Glider\n • Standard Issue Back Bling\n • 4 Sprays\n • Retro Sci-fi Skydiving Trail\n • 70% Bonus Season Match XP\n • 20% Bonus Season Friend Match XP\n • Access to Weekly Challenges\n • Access to Blockbuster Challenges\n • Access to Carbide Challenges\n • and more!\n\nPlay to level up your Battle Pass, unlocking up to 75+ more rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\n\n • Omega plus 3 other outfits\n • 3 Pickaxes\n • 4 Emotes\n • 2 Gliders\n • 1 Back Bling\n • 4 Skydiving Trails\n • 16 Sprays\n • 1300 V-Bucks\n • and so much more!", + "it": "Stagione 4: fino al 9 luglio\n\nOttieni subito questi oggetti dal valore di oltre 10,000 V-buck!\n • Costume Carburo\n • Costume Battlehawk\n • Costume Teknica\n • Piccone Uragano\n • Deltaplano Crash zucchero\n • Dorso decorativo Standard\n • 4 spray\n • Scia skydive Fantascienza rétro\n • Bonus del 70% dei PE partite stagionali\n • Bonus del 20% dei PE partite amico\n • Accesso alle sfide settimanali\n • Accesso alle sfide spaccatutto\n • Accesso alle sfide Carburo\n • ...e tanto altro!\n\nGioca per aumentare di livello il tuo Pass battaglia, sbloccando oltre 75 ricompense (necessarie tra le 75-150 ore di gioco). Vuoi tutto più in fretta? Puoi usare i V-buck per acquistare i livelli in qualsiasi momento!\n\n • Omega e altri 3 costumi\n • 3 picconi\n • 2 deltaplani\n • 1 Dorso decorativo\n • 4 Scie Skydive\n • 16 spray\n • 1300 V-buck\n • ...e molto altro ancora!", + "fr": "Saison 4 : jusqu'au 9 juillet\n\n Recevez immédiatement ces objets d'une valeur supérieure à 10 000 V-bucks.\n • Tenue Carburo\n • Tenue Le Faucon\n • Tenue Graffeuse \n • Pioche Zéphyr\n • Planeur Friandise\n • Accessoire de dos Sac réglementaire\n • 4 aérosols\n • Traînée de condensation Rétrofuturiste\n • Bonus d'EXP de saison de 70%\n • Bonus d'EXP de saison de 20% pour des amis\n • L'accès aux défis hebdomadaires\n • L'accès aux défis Superproduction\n • L'accès aux défis de Carburo\n • Et plus !\n\nJouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 75 récompenses (nécessitant de 75 à 150 heures de jeu). Envie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !\n\n • Oméga plus 3 autres tenues\n • 3 pioches\n • 4 emotes\n • 2 planeurs\n • 1 accessoire de dos\n • 4 traînées de condensation\n • 16 aérosols\n • 1300 V-bucks\n • Et plus !", + "zh-cn": "第4赛季:现在起至7月9日\n\n立即获得这些价值10000V币的物品。\n • 碳化合金服装\n • 战鹰服装\n • 技巧服装\n • 盖尔力量锄头\n • 糖果风暴滑翔伞\n • 制式装备背包\n • 4个涂鸦\n • 复古科幻滑翔轨迹\n • 70% 额外赛季比赛经验\n • 20%额外赛季好友比赛经验\n • 获得每周挑战权限\n • 获得爆红挑战权限\n • 获得碳化合金挑战权限\n • 以及更多!\n\n通过游玩提升英雄季卡战阶,解锁75多个奖励(通常需要75到150个小时的游玩时间)。希望更快吗?你可以随时使用V币购买战阶!\n •欧米伽以及其他3套服装\n •3个锄头\n • 4个姿势\n • 2个滑翔伞\n • 1个背部装饰\n • 4个滑翔轨迹\n • 16个涂鸦\n • 1300V币\n • 以及更多奖励!", + "es": "Temporada 4: Desde ahora hasta el 9 de julio\n\nConsigue instantáneamente estos objetos valorados en más de 10 000 paVos.\n • Traje de Carburo\n • Traje de halcón bélico\n • Traje de Téknica \n • Pico fuerza de la tempestad\n • Ala delta subidón de azúcar\n • Accesorio mochilero modelo estándar\n • 4 grafitis\n • Estela de descenso ciencia ficción retro\n • Bonificación de PE de partida de temporada del 70%\n • Bonificación de PE de partida amistosa de temporada del 20%.\n • Acceso a los desafíos semanales.\n • Acceso a los desafíos de Taquillazo.\n • Acceso a los desafíos de Carburo.\n • ¡Y mucho más!\n\nJuega para subir de nivel tu pase de batalla y desbloquea más de 75 recompensas (suele llevar entre 75 y 150 horas de juego). ¿Lo quieres más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!\n\n • Omega más otros 3 trajes.\n • 3 picos.\n • 4 gestos\n • 2 alas delta\n • 1 accesorio mochilero\n • 4 estelas de descenso\n • 16 grafitis\n • 1300 paVos\n • ¡Y mucho más!", + "ar": "Season 4: Now thru July 9\n\nInstantly get these items valued at over 10,000 V-Bucks.\n • Carbide Outfit\n • Battlehawk Outfit\n • Teknique Outfit \n • Gale Force Pickaxe\n • Sugar Crash Glider\n • Standard Issue Back Bling\n • 4 Sprays\n • Retro Sci-fi Skydiving Trail\n • 70% Bonus Season Match XP\n • 20% Bonus Season Friend Match XP\n • Access to Weekly Challenges\n • Access to Blockbuster Challenges\n • Access to Carbide Challenges\n • and more!\n\nPlay to level up your Battle Pass, unlocking up to 75+ more rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\n\n • Omega plus 3 other outfits\n • 3 Pickaxes\n • 4 Emotes\n • 2 Gliders\n • 1 Back Bling\n • 4 Skydiving Trails\n • 16 Sprays\n • 1300 V-Bucks\n • and so much more!", + "ja": "シーズン4: 7月9日まで\n\n10,000 V-Bucks以上の価値があるアイテムをすぐに手に入れましょう\n ・カーバイドコスチューム\n ・バトルホークコスチューム\n ・テクニークコスチューム\n ・ゲイルフォースツルハシ\n ・シュガークラッシュグライダー\n ・標準仕様バックアクセサリー\n ・スプレー4点\n ・レトロなSFチックスカイダイビングトレイル\n ・シーズンマッチXPの70%ボーナス\n ・シーズンフレンドマッチXPの20%ボーナス\n ・ウィークリーチャレンジへの挑戦権\n ・ブロックバスターチャレンジへの挑戦権\n ・カーバイドチャレンジへの挑戦権\n ・他にも色々!\n\nプレイしてバトルパスのレベルを上げると、75以上の報酬をアンロックできます(通常、プレイにかかる時間は75~150時間程度)。もっと早く報酬を全部集めたい? V-Bucksでいつでもティアを購入できます!\n\n ・オメガコスチュームとさらに他のコスチュームx3\n ・ツルハシx3\n ・エモートx4\n ・グライダーx2\n バックアクセサリーx1\n スカイダイビングトレイルx4\n ・スプレーx16\n ・1300 V-Bucks\n 他にも色々!", + "pl": "Sezon 4: potrwa do 9 lipca\n\nOtrzymasz od razu poniższe przedmioty o wartości ponad 10 000 V-dolców:\n • Strój: Karbid\n • Strój: Bojowy Jastrząb\n • Strój: Teknique\n • Kilof: Sztormowiec\n • Lotnia: Słodki Spadek\n • Plecak: Standardowe Wyposażenie\n • 4 graffiti\n • Smuga lotni: Retro-SF\n • Sezonowa premia +70% PD za grę\n • Sezonowa premia +20% za grę ze znajomym\n • Dostęp do wyzwań tygodnia\n • Dostęp do wyzwań Hitu Ekranu\n • Dostęp do wyzwań Karbida\n • I jeszcze więcej!\n\nGraj dalej, aby awansować karnet bojowy i zdobyć ponad 75 kolejnych nagród (ich zebranie normalnie zajmuje od 75 do 150 godz. gry). Chcesz się rozwijać szybciej? W każdej chwili możesz kupić poziomy za V-dolce!\n\n • Omega plus 3 inne stroje\n • 3 kilofy\n • 4 emotki\n • 2 lotnie\n • 1 sprzęt na plecy\n • 4 smugi lotni\n • 16 graffiti\n • 1300 V-dolców\n • I dużo więcej!", + "es-419": "Temporada 4: Ahora hasta el 9 de julio\n\n¡Obtén al instante estos objetos que cuestan más de 10 000 monedas V!\n • Atuendo Carburo\n • Atuendo Halcón de combate\n • Atuendo Téknica \n • Pico Fuerza huracanada\n • Planeador Bajón de azúcar\n • Mochila retro Edición básica\n • 4 aerosoles\n • Rastro de caída libre Ciencia ficción retro\n • 70 % de PE de bonificación para partidas de la temporada\n • 20 % de PE de bonificación para partidas con amigos en la temporada\n • Acceso a los desafíos semanales\n • Acceso a los desafíos de Taquillazo\n • Acceso a los desafíos de Carburo\n • ¡Y mucho más!\n\nJuega para subir de nivel tu pase de batalla y desbloquear más de 75 recompensas (esto lleva entre 75 y 150 horas de juego). ¿Lo quieres todo más rápido? ¡Puedes utilizar monedas V para comprar niveles cuando quieras!\n\n • Omega más otros 3 atuendos\n • 3 picos\n • 4 gestos\n • 2 planeadores\n • 1 mochila retro\n • 4 rastros de caída libre\n • 16 aerosoles\n • 1300 monedas V\n • ¡Y mucho más!", + "tr": "4. Sezon: Şu andan 9 Temmuz’a kadar\n\n10.000 V-Papel’in üzerinde değeri olan bu içerikleri hemen edin.\n • Demir Maske Kıyafeti\n • Savaş Şahini Kıyafeti\n • Asi Grafitici Kıyafeti\n • Kraliçenin Gücü Kazması\n • Şeker Koması Planörü\n • Standart Ekipman Sırt Süsü\n • 4 Sprey\n • Retro Bilimkurgu Hava Dalışı İzi\n • %70 Bonus Sezonluk Maç TP’si\n • %20 Bonus Sezonluk Arkadaşlar için Maç TP’si\n • Haftalık Görevlere Erişim\n • Gişe Rekortmeni Görevlerine Erişim\n • Demir Maske Görevlerine Erişim\n • ve fazlası!\n\nBattle Royale oynayarak Savaş Bileti’nin seviyesini yükselt ve 75’ten fazla ödülü aç (genelde 75 ila 150 saat oynama gerektirir). Hepsini daha hızlı almak mı istiyorsun? V-Papel karşılığında istediğin zaman aşama açabilirsin!\n\n • Omega artı 3 kıyafet daha\n • 3 Kazma\n • 4 İfade\n • 2 Planör\n • 1 Sırt Süsü\n • 4 Hava Dalışı İzi\n • 16 Sprey\n • 1300 V-Papel\n • ve çok daha fazlası!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season4_BattlePassWithLevels.DA_BR_Season4_BattlePassWithLevels", + "itemGrants": [] + }, + { + "offerId": "76EA7FE9787744B09B79FF3FC5E39D0C", + "devName": "BR.Season4.BattlePass.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 950, + "finalPrice": 950, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 950 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "2B4936F24F3179416FEFD49DA5C4B64A", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 1, + "title": { + "de": "Battle Pass", + "ru": "Боевой пропуск", + "ko": "배틀패스", + "zh-hant": "英雄季卡", + "pt-br": "Passe de Batalha", + "en": "Battle Pass", + "it": "Pass battaglia", + "fr": "Passe de combat", + "zh-cn": "英雄季卡", + "es": "Pase de batalla", + "ar": "Battle Pass", + "ja": "バトルパス", + "pl": "Karnet bojowy", + "es-419": "Pase de batalla", + "tr": "Savaş Bileti" + }, + "shortDescription": { + "de": "Saison 4", + "ru": "Сезон 4", + "ko": "시즌 4", + "zh-hant": "第4賽季", + "pt-br": "Temporada 4", + "en": "Season 4", + "it": "Stagione 4", + "fr": "Saison 4", + "zh-cn": "第4赛季", + "es": "Temporada 4", + "ar": "Season 4", + "ja": "シーズン4", + "pl": "Sezon 4", + "es-419": "Temporada 4", + "tr": "4. Sezon" + }, + "description": { + "de": "Saison 4: Ab sofort bis 9. Juli\n\nErhalte sofort diese Gegenstände im Wert von über 3.500 V-Bucks.\n • Carbide (Outfit)\n • Kriegsfalke (Outfit)\n • +50 % Saison-Match-EP\n • +10 % Saison-Match-EP für Freunde\n • Zugang zu Wöchentlichen Herausforderungen\n • Zugang zu Blockbuster-Herausforderungen\n • Zugang zu Carbide-Herausforderungen\n\nSpiele weiter und stufe deinen Battle Pass auf, um über 100 Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt). Das dauert dir zu lange? Mit V-Bucks kannst du jederzeit Stufen kaufen!\n • Omega und 4 weitere Outfits\n • 4 Spitzhacken\n • 5 Emotes\n • 3 Hängegleiter\n • 2 Rücken-Accessoires\n • 5 Flugspuren\n • 20 Spraymotive\n • 1.300 V-Bucks\n • und noch eine ganze Menge mehr!", + "ru": "Четвёртый сезон: до 9 июля\n\nСразу же получите предметы стоимостью более 3500 В-баксов!\n • экипировка Карбида;\n • экипировка Боевого ястреба;\n • +50% к опыту за матчи сезона;\n • +10% к опыту друзей за матчи сезона;\n • доступ к еженедельным испытаниям;\n • доступ к испытаниям Карбида;\n • доступ к испытаниям события «Убойное кино».\n\nИграйте, повышайте уровень боевого пропуска — и вас ждут до 100 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры; но если вы не хотите ждать, этот процесс можно ускорить за В-баксы.\n • экипировка Омеги и ещё 4 костюма;\n • 4 кирки;\n • 5 эмоций;\n • 3 дельтаплана;\n • 2 украшения на спину;\n • 5 воздушных следов;\n • 20 граффити;\n • 1300 В-баксов;\n • и это ещё не всё!", + "ko": "시즌4: 7월 9일 종료\n\n3,500 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\n • 카바이드 의상\n • 배틀호크 의상\n • 50% 보너스 시즌 매치 XP\n • 10% 보너스 시즌 친구 매치 XP\n • 주간 도전 이용 권한\n • 블록버스터 도전 이용 권한\n • 카바이드 도전 이용 권한\n\n배틀패스 티어를 올려서 100개 이상의 보상을 획득해보세요(보통 75-150시간 소요). 더 빨리 보상을 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!\n • 오메가 및 다른 의상 4개\n • 곡괭이 4개\n • 이모트 5개\n • 글라이더 3개\n • 등 장신구 2개\n • 스카이다이빙 트레일 5개\n • 스프레이 20개\n • 1,300 V-Bucks\n • 그 외 많은 혜택!", + "zh-hant": "第4賽季:現在起至7月9日\n\n立即獲得這些價值3500V幣的物品。\n • 碳化合金服裝\n • 戰鷹服裝\n • 50% 額外賽季比賽經驗\n • 10%額外賽季好友比賽經驗\n • 獲得每週挑戰許可權\n • 獲得爆紅挑戰許可權\n • 獲得碳化合金挑戰許可權\n\n通過遊玩提升英雄季卡戰階,解鎖100多個獎勵(通常需要75到150個小時的遊玩時間)。希望更快嗎?你可以隨時使用V幣購買戰階!\n •歐米伽以及其他4套服裝\n •4個鋤頭\n • 5個姿勢\n • 3個滑翔傘\n • 2個背部裝飾\n • 5個滑翔軌跡\n • 20個小塗鴉\n • 1300V幣\n • 以及更多獎勵!", + "pt-br": "Temporada 4: de hoje até 9 de julho\n\nReceba instantaneamente estes itens avaliados em mais de 3.500 V-Bucks.\n • Traje Carboneto\n • Traje Gavião Guerreiro\n • 50% de Bônus de EXP da Temporada em Partidas\n • 10% de Bônus de EXP da Temporada em Partidas com Amigos\n • Acesso a Desafios Semanais\n • Acesso a Desafios de Filmaço\n • Acesso a Desafios Carboneto\n\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 100 recompensas (leva em média 75 a 150 horas de jogo). Quer mais rápido? Você pode usar V-Bucks para comprar categorias a qualquer momento!\n • O Ômega e mais 4 outros trajes\n • 4 Picaretas\n • 5 Gestos\n • 3 Asas-deltas\n • 2 Acessórios para as Costas\n • 5 Rastros de Queda Livre\n • 20 Sprays\n • 1.300 V-Bucks\n • e muito mais!", + "en": "Season 4: Now thru July 9\n\nInstantly get these items valued at over 3,500 V-Bucks.\n • Carbide Outfit\n • Battlehawk Outfit\n • 50% Bonus Season Match XP\n • 10% Bonus Season Friend Match XP\n • Access to Weekly Challenges\n • Access to Blockbuster Challenges\n • Access to Carbide Challenges\n\nPlay to level up your Battle Pass, unlocking over 100 rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\n • Omega plus 4 other outfits\n • 4 Pickaxes\n • 5 Emotes\n • 3 Gliders\n • 2 Back Blings\n • 5 Skydiving Trails\n • 20 Sprays\n • 1300 V-Bucks\n • and so much more!", + "it": "Stagione 4: fino al 9 luglio\n\nOttieni subito questi oggetti dal valore di oltre 3.500 V-buck!\n • Costume Carburo\n • Costume Battlehawk\n • Bonus del 50% dei PE partite stagionali\n • Bonus del 10% dei PE partite amico\n • Accesso alle sfide settimanali\n • Accesso alle sfide spaccatutto\n • Accesso alle sfide Carburo\n\nGioca per aumentare di livello il tuo Pass battaglia, sbloccando fino a 100 ricompense (necessarie tra le 75-150 ore di gioco). Vuoi tutto più in fretta? Puoi usare i V-buck per acquistare i livelli in qualsiasi momento!\n • Omega e altri 4 costumi\n • 4 picconi\n • 3 deltaplani\n • 2 Dorso decorativo\n • 5 Scie Skydive\n • 20 Spray\n • 1300 V-buck\n • ...e molto altro ancora!", + "fr": "Saison 4 : jusqu'au 9 juillet\n\nRecevez immédiatement ces objets d'une valeur supérieure à 3 500 V-bucks.\n • Tenue Carburo\n • Tenue Le Faucon\n • Bonus d'EXP de saison de 50%\n • Bonus d'EXP de saison de 10% pour des amis\n • L'accès aux défis hebdomadaires\n • L'accès aux défis Superproduction\n • L'accès aux défis de Carburo\n\n Jouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 100 récompenses (nécessitant de 75 à 150 heures de jeu). Envie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !\n • Oméga plus 4 autres tenues\n • 4 pioches\n • 5 emotes\n • 3 planeurs\n • 2 accessoires de dos\n • 5 traînées de condensation\n • 20 aérosols\n • 1300 V-bucks\n • Et plus !", + "zh-cn": "第4赛季:现在起至7月9日\n\n立即获得这些价值3500V币的物品。\n • 碳化合金服装\n • 战鹰服装\n • 50% 额外赛季比赛经验\n • 10%额外赛季好友比赛经验\n • 获得每周挑战权限\n • 获得爆红挑战权限\n • 获得碳化合金挑战权限\n\n通过游玩提升英雄季卡战阶,解锁100多个奖励(通常需要75到150个小时的游玩时间)。希望更快吗?你可以随时使用V币购买战阶!\n •欧米伽以及其他4套服装\n •4个锄头\n • 5个姿势\n • 3个滑翔伞\n • 2个背部装饰\n • 5个滑翔轨迹\n • 20个小涂鸦\n • 1300V币\n • 以及更多奖励!", + "es": "Temporada 4: Desde ahora hasta el 9 de julio\n\nConsigue instantáneamente estos objetos valorados en más de 3500 paVos.\n • Traje de Carburo\n • Traje de halcón bélico\n • Bonificación de PE de partida de temporada del 50%.\n • Bonificación de PE de partida amistosa de temporada del 10%.\n • Acceso a los desafíos semanales.\n • Acceso a los desafíos de Taquillazo.\n • Acceso a los desafíos de Carburo.\n\nJuega para subir de nivel tu pase de batalla y desbloquea más de 100 recompensas (suele llevar entre 75 y 150 horas de juego). ¿Lo quieres más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!\n • Omega más otros 4 trajes.\n • 4 picos.\n • 5 gestos.\n • 3 alas delta.\n • 2 accesorios mochileros.\n • 5 estelas de descenso.\n • 20 grafitis.\n • 1300 paVos\n • ¡Y mucho más!", + "ar": "Season 4: Now thru July 9\n\nInstantly get these items valued at over 3,500 V-Bucks.\n • Carbide Outfit\n • Battlehawk Outfit\n • 50% Bonus Season Match XP\n • 10% Bonus Season Friend Match XP\n • Access to Weekly Challenges\n • Access to Blockbuster Challenges\n • Access to Carbide Challenges\n\nPlay to level up your Battle Pass, unlocking over 100 rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\n • Omega plus 4 other outfits\n • 4 Pickaxes\n • 5 Emotes\n • 3 Gliders\n • 2 Back Blings\n • 5 Skydiving Trails\n • 20 Sprays\n • 1300 V-Bucks\n • and so much more!", + "ja": "シーズン4: 7月9日まで\n\n3,500 V-Bucks以上の価値があるアイテムをすぐに手に入れましょう\n ・カーバイドコスチューム\n ・バトルホークコスチューム\n ・シーズンマッチXPの50%ボーナス\n ・シーズンフレンドマッチXPの10%ボーナス\n ・ウィークリーチャレンジへの挑戦権\n ・ブロックバスターチャレンジへの挑戦権\n ・カーバイドチャレンジへの挑戦権\n\nプレイしてバトルパスのレベルを上げると、100個以上の報酬をアンロックできます(通常、プレイにかかる時間は75~150時間程度)。もっと早く報酬を全部集めたい? V-Bucksでいつでもティアを購入できます!\n ・オメガコスチュームとさらに他のコスチュームx4\n ・ツルハシx4\n ・エモートx5\n ・グライダーx3\n ・バックアクセサリーx2\n ・スカイダイビングトレイルx5\n ・スプレーx20\n ・1300 V-Bucks\n ・他にも色々!", + "pl": "Sezon 4: potrwa do 9 lipca\n\nOtrzymasz od razu poniższe przedmioty o wartości ponad 3 500 V-dolców:\n • Strój: Karbid\n • Strój: Bojowy Jastrząb\n • Sezonowa premia +50% PD za grę\n • Sezonowa premia +10% PD za grę ze znajomym\n • Dostęp do wyzwań tygodnia\n • Dostęp do wyzwań Hitu Ekranu\n • Dostęp do wyzwań Karbida\n\nGraj dalej, aby awansować karnet bojowy i zdobyć łącznie ponad 100 nagród (ich zebranie normalnie zajmuje od 75 do 150 godz. gry). Chcesz się rozwijać szybciej? W każdej chwili możesz kupić poziomy za V-dolce!\n • Omega plus 4 inne stroje\n • 4 kilofy\n • 5 emotek\n • 3 lotnie\n • 2 plecaki\n • 5 smug lotni\n • 20 graffiti\n • 1300 V-dolców\n • I dużo więcej!", + "es-419": "Temporada 4: Ahora hasta el 9 de julio\n\n¡Obtén al instante estos objetos que cuestan más de 3500 monedas V!\n • Atuendo Carburo\n • Atuendo Halcón de combate\n • 50 % de PE de bonificación para partidas de la temporada\n • 10 % de PE de bonificación para partidas con amigos en la temporada\n • Acceso a los desafíos semanales\n • Acceso a los desafíos de Taquillazo\n • Acceso a los desafíos de Carburo\n\nJuega para subir de nivel tu pase de batalla y desbloquear más de 100 recompensas (esto lleva entre 75 y 150 horas de juego). ¿Lo quieres todo más rápido? ¡Puedes utilizar monedas V para comprar niveles cuando quieras!\n • Omega más otros 4 atuendos\n • 4 picos\n • 5 gestos\n • 3 planeadores\n • 2 mochilas retro\n • 5 rastros de caída libre\n • 20 aerosoles\n • 1300 monedas V\n • ¡Y mucho más!", + "tr": "4. Sezon: Şu andan 9 Temmuz’a kadar\n\n3.500 V-Papel’in üzerinde değeri olan bu içerikleri hemen edin.\n • Demir Maske Kıyafeti\n • Savaş Şahini Kıyafeti\n • %50 Bonus Sezonluk Maç TP’si\n • %10 Bonus Sezonluk Arkadaşlar için Maç TP’si\n • Haftalık Görevlere Erişim\n • Gişe Rekortmeni Görevlerine Erişim\n • Demir Maske Görevlerine Erişim\n\nBattle Royale oynayarak Savaş Bileti’nin seviyesini yükselt ve 100’den fazla ödülü aç (yaklaşık 75 ila 150 saat oynama gerektirir). Hepsini daha hızlı mı almak istiyorsun? V-Papel karşılığında istediğin zaman aşama açabilirsin!\n • Omega artı 4 kıyafet daha\n • 4 Kazma\n • 5 İfade\n • 3 Planör\n • 2 Sırt Süsü\n • 5 Hava Dalışı İzi\n • 20 Sprey\n • 1300 V-Papel\n • ve çok daha fazlası!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season4_BattlePass.DA_BR_Season4_BattlePass", + "itemGrants": [] + }, + { + "offerId": "E9527AF46F4B4A9CAE98D91F2AA53CB6", + "devName": "BR.Season4.SingleTier.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 150, + "finalPrice": 150, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 150 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle-Pass-Stufe", + "ru": "Уровень боевого пропуска", + "ko": "배틀패스 티어", + "zh-hant": "英雄季卡戰階", + "pt-br": "Categoria de Passe de Batalha", + "en": "Battle Pass Tier", + "it": "Livello Pass battaglia", + "fr": "Palier du Passe de combat", + "zh-cn": "英雄季卡战阶", + "es": "Nivel del pase de batalla", + "ar": "Battle Pass Tier", + "ja": "バトルパスティア", + "pl": "Stopień karnetu bojowego", + "es-419": "Nivel de pase de batalla", + "tr": "Savaş Bileti Aşaması" + }, + "shortDescription": "", + "description": { + "de": "Hol dir jetzt tolle Belohnungen!", + "ru": "Получите отличные награды!", + "ko": "지금 푸짐한 보상을 얻어보세요!", + "zh-hant": "現在獲得豐厚獎勵!", + "pt-br": "Ganhe recompensas ótimas agora!", + "en": "Get great rewards now!", + "it": "Ricevi subito magnifiche ricompense!", + "fr": "Obtenez de grandes récompenses !", + "zh-cn": "现在获得丰厚奖励!", + "es": "¡Consigue recompensas increíbles!", + "ar": "Get great rewards now!", + "ja": "素晴らしい報酬を今すぐゲット!", + "pl": "Zdobądź super nagrody już teraz!", + "es-419": "¡Consigue grandes recompensas ahora!", + "tr": "Harika ödüllerin sahibi ol!" + }, + "displayAssetPath": "", + "itemGrants": [] + } + ] + }, + { + "name": "BRSeason5", + "catalogEntries": [ + { + "offerId": "FF77356F424644529049280AFC8A795E", + "devName": "BR.Season5.BattleBundle.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 4700, + "finalPrice": 2800, + "saleType": "PercentOff", + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 2800 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "2B4936F24F3179416FEFD49DA5C4B64E", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle-Pass-Paket", + "ru": "Боевой комплект", + "ko": "배틀번들", + "zh-hant": "戰鬥套組", + "pt-br": "Pacotão de Batalha", + "en": "Battle Bundle", + "it": "Bundle battaglia", + "fr": "Pack de combat", + "zh-cn": "战斗套组", + "es": "Lote de batalla", + "ar": "Battle Bundle", + "ja": "バトルバンドル", + "pl": "Zestaw bojowy", + "es-419": "Paquete de batalla", + "tr": "Savaş Paketi" + }, + "shortDescription": { + "de": "Battle Pass + 25 Stufen!", + "ru": "Боевой пропуск + 25 уровней!", + "ko": "배틀패스 + 25티어!", + "zh-hant": "英雄季卡增加25戰階!", + "pt-br": "Passe de Batalha + 25 categorias!", + "en": "Battle Pass + 25 tiers!", + "it": "Pass battaglia + 25 livelli!", + "fr": "Passe de combat + 25 paliers !", + "zh-cn": "英雄季卡增加25战阶!", + "es": "¡Pase de batalla y 25 niveles!", + "ar": "Battle Pass + 25 tiers!", + "ja": "バトルパス+25ティア!", + "pl": "Karnet bojowy + 25 stopni!", + "es-419": "¡Pase de batalla + 25 niveles!", + "tr": "Savaş Bileti + 25 aşama!" + }, + "description": { + "de": "Saison 5: Ab sofort bis 25. September\n\nErhalte sofort diese Gegenstände im Wert von über 10.000 V-Bucks.\n • Jägerin (Outfit)\n • Drift (Outfit)\n • Rotstreifen (Outfit)\n • Ballonhacke (Spitzhacke)\n • Funker (Rücken-Accessoire)\n • Laternen (Flugspur)\n • 2 Hängegleiter\n • 4 Spraymotive\n • +70 % Saison-Match-EP\n • +20 % Saison-Match-EP für Freunde\n • zusätzliche Wöchentliche Herausforderungen • fortschreitende Drift-Herausforderungen\n • und mehr!\n\nSpiele weiter und stufe deinen Battle Pass auf, um über 75 Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt). Das dauert dir zu lange? Mit V-Bucks kannst du jederzeit Stufen kaufen!\n • Ragnarök und 4 weitere Outfits\n • 3 Spitzhacken\n • 4 Emotes\n • 2 Hängegleiter\n • 4 Rücken-Accessoires\n • 4 Flugspuren\n • 11 Spraymotive\n • 1.300 V-Bucks\n • und noch eine ganze Menge mehr!", + "ru": "Пятый сезон: до 25 сентября\n\nСразу же получите предметы стоимостью более 10 000 В-баксов!\n • экипировка Астрид;\n • экипировка Ронина;\n • экипировка Красной Линии;\n • кирка «Шарики»;\n • украшение на спину «Рюкзак-скрутка»;\n • воздушный след «Фонарики»;\n • 2 дельтаплана;\n • 4 граффити;\n • +70% к опыту за матчи сезона;\n • +20% к опыту друзей за матчи сезона;\n • дополнительные еженедельные испытания;\n • последовательные испытания Ронина;\n • и многое другое!\n\nИграйте, повышайте уровень боевого пропуска — и вас ждут более 75 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры; но если вы не хотите ждать, этот процесс можно ускорить за В-баксы.\n • экипировка Рагнарёка и ещё 4 костюма;\n • 3 кирки;\n • 4 эмоции;\n • 2 дельтаплана;\n • 4 украшения на спину;\n • 4 воздушных следа;\n • 11 граффити;\n • 1300 В-баксов;\n • и это ещё не всё!", + "ko": "시즌 5: 9월 25일 종료\n\n10,000 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\n • 헌트리스 의상\n • 드리프트 의상\n • 레드라인 의상\n • 풍선 도끼 곡괭이\n • 업링크 등 장신구\n • 등불 스카이다이빙 트레일\n • 글라이더 2개\n • 스프레이 4개\n • 70% 보너스 시즌 매치 XP\n • 20% 보너스 시즌 친구 매치 XP\n • 추가 주간 도전\n • 드리프트 연속 도전\n • 그 외 혜택!\n\n배틀패스 티어를 올려서 75개 이상의 보상을 획득해보세요(보통 75-150시간 소요). 더 빨리 보상을 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!\n • 라그나로크 외 의상 4개\n • 곡괭이 3개\n • 이모트 4개\n • 글라이더 2개\n • 등 장신구 4개\n • 스카이다이빙 트레일 4개\n • 스프레이 11개\n • 1,300 V-Bucks\n • 그 외 많은 혜택!", + "zh-hant": "第5賽季:從今天起直到9月25號\n\n立即獲得以下總價值超過1萬V幣的物品。\n •“女獵手”套裝 •“天狐”套裝\n • “紅線”套裝\n • “氣球斧”鋤頭\n • “上傳” 背部裝飾\n •“燈籠” 滑翔軌跡\n • 2種滑翔傘\n • 4種噴漆圖案\n • 70% 額外賽季匹配經驗值\n • 20% 額外賽季好友匹配經驗值\n • 額外的每週挑戰\n • 天狐進度挑戰\n • 以及更多獎勵\n\n玩遊戲以提升你的英雄季卡,解鎖超過75中獎勵(一般情況下全解鎖需要75至150小時的遊玩時間)想要更快解鎖?你隨時可以用V幣購買戰階等級!\n • “諸神黃昏”外加4套其他服裝\n • 3款鋤頭\n • 4種姿勢\n • 2款滑翔傘\n • 4種背部裝飾\n • 4種滑翔軌跡\n • 11款塗鴉\n • 1300V幣\n •以及更多內容!", + "pt-br": "Temporada 5: de hoje até 25 de setembro\n\nReceba instantaneamente estes itens avaliados em mais de 10.000 V-Bucks.\n • Traje Caçadora\n • Traje Atemporal\n • Traje Acelerada\n • Picareta Balãoreta\n • Acessório para as Costas Conexão\n • Rastro de Queda Livre Lanternas\n • 2 Asas-deltas\n • 4 Sprays\n • 70% de Bônus de EXP da Temporada em Partidas\n • 20% de Bônus de EXP da Temporada em Partidas com Amigos\n • Desafios Semanais Extras\n • Desafios Atemporal Progressivos\n • e mais!\n\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 75 recompensas (leva em média 75 a 150 horas de jogo). Quer mais rápido? Você pode usar V-Bucks para comprar categorias a qualquer momento!\n • O Ragnarok e mais 4 outros trajes\n • 3 Picaretas\n • 4 Gestos\n • 2 Asas-deltas\n • 4 Acessórios para as Costas\n • 4 Rastros de Queda Livre\n • 11 Sprays\n • 1.300 V-Bucks\n • e muito mais!", + "en": "Season 5: Now thru Sept 25\n\nInstantly get these items valued at over 10,000 V-Bucks.\n • “Huntress” Outfit\n • “Drift” Outfit\n • “Redline” Outfit\n • “Balloon Axe” Pickaxe\n • “Uplink” Back Bling\n • “Lanterns” Skydiving Trail\n • 2 Gliders\n • 4 Sprays\n • 70% Bonus Season Match XP\n • 20% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n • Drift Progressive Challenges\n • and more!\n\nPlay to level up your Battle Pass, unlocking up to 75+ more rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\n • “Ragnarok” plus 4 other outfits\n • 3 Pickaxes\n • 4 Emotes\n • 2 Gliders\n • 4 Back Blings\n • 4 Skydiving Trails\n • 11 Sprays\n • 1,300 V-Bucks\n • and so much more!", + "it": "Incrementa di 5 secondi la durata dell'effetto attivo di Allo sbaraglio.", + "fr": "Saison 5 : jusqu'au 25 septembre\n\nRecevez immédiatement ces objets d'une valeur supérieure à 10 000 V-bucks.\n • Tenue Chasseresse\n • Tenue Nomade\n • Tenue Ligne rouge\n • Pioche Baudruche\n • Accessoire de dos Radiotransmetteur\n • Traînée de condensation Lanternes\n • 2 planeurs\n • 4 aérosols\n • Bonus d'EXP de saison de 70%\n • Bonus d'EXP de saison de 20% pour des amis\n • Des défis hebdomadaires supplémentaires\n • Les défis progressifs du Nomade\n • Et plus !\n\nJouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 75 récompenses (nécessitant de 75 à 150 heures de jeu). Envie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !\n • Ragnarök plus 4 autres tenues\n • 3 pioches\n • 4 emotes\n • 2 planeurs\n • 4 accessoires de dos\n • 4 traînées de condensation\n • 11 aérosols\n • 1300 V-bucks\n • Et plus !", + "zh-cn": "第5赛季:从今天起直到9月25号\n\n立即获得以下总价值超过1万V币的物品。\n •“女猎手”套装 •“天狐”套装\n • “红线”套装\n • “气球斧”锄头\n • “上传” 背部装饰\n •“灯笼” 滑翔轨迹\n • 2种滑翔伞\n • 4种喷漆图案\n • 70% 额外赛季匹配经验值\n • 20% 额外赛季好友匹配经验值\n • 额外的每周挑战\n • 天狐进度挑战\n • 以及更多奖励\n\n玩游戏以提升你的英雄季卡,解锁超过75中奖励(一般情况下全解锁需要75至150小时的游玩时间)想要更快解锁?你随时可以用V币购买战阶等级!\n • “诸神黄昏”外加4套其他服装\n • 3款锄头\n • 4种姿势\n • 2款滑翔伞\n • 4种背部装饰\n • 4种滑翔轨迹\n • 11款涂鸦\n • 1300V币\n •以及更多内容!", + "es": "Temporada 5: Desde ahora hasta el 25 de septiembre\n\nConsigue instantáneamente estos objetos valorados en más de 10 000 paVos.\n • Traje de Cazadora.\n • Traje de Deriva.\n • Traje de Revolucionada.\n • Pico Hacha globo.\n • Accesorio mochilero Enlace ascendente.\n • Estela de descenso Farolillos.\n • 2 alas delta.\n • 4 grafitis.\n • Bonificación de PE de partida de temporada del 70 %.\n • Bonificación de PE de partida amistosa de temporada del 20 %.\n • Desafíos semanales adicionales.\n • Desafíos progresivos de Deriva.\n • ¡Y mucho más!\n\nJuega para subir de nivel tu pase de batalla y desbloquea más de 75 recompensas adicionales (suele llevar entre 75 y 150 horas de juego). ¿Lo quieres más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!\n • Ragnarok más otros 4 trajes.\n • 3 picos.\n • 4 gestos.\n • 2 alas delta.\n • 4 accesorios mochileros.\n • 4 estelas de descenso.\n • 11 grafitis.\n • 1300 paVos\n • ¡Y mucho más!", + "ar": "Season 5: Now thru Sept 25\n\nInstantly get these items valued at over 10,000 V-Bucks.\n • “Huntress” Outfit\n • “Drift” Outfit\n • “Redline” Outfit\n • “Balloon Axe” Pickaxe\n • “Uplink” Back Bling\n • “Lanterns” Skydiving Trail\n • 2 Gliders\n • 4 Sprays\n • 70% Bonus Season Match XP\n • 20% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n • Drift Progressive Challenges\n • and more!\n\nPlay to level up your Battle Pass, unlocking up to 75+ more rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\n • “Ragnarok” plus 4 other outfits\n • 3 Pickaxes\n • 4 Emotes\n • 2 Gliders\n • 4 Back Blings\n • 4 Skydiving Trails\n • 11 Sprays\n • 1,300 V-Bucks\n • and so much more!", + "ja": "シーズン5: 9月25日まで\n\n10,000 V-Bucks以上の価値があるアイテムをすぐに手に入れましょう\n ・「ハントレス」コスチューム\n ・「ドリフト」コスチューム\n ・「レッドライン」コスチューム\n ・「バルーンアックス」ツルハシ\n ・「アップリンク」バックアクセサリー\n ・「ランタン」スカイダイビングトレイル\n ・グライダー2個\n ・スプレー4個\n ・シーズンマッチXPの70%ボーナス\n ・シーズンフレンドマッチXPの20%ボーナス\n ・追加のウィークリーチャレンジ\n ・ドリフトプログレッシブチャレンジ\n ・他にも色々!\n\nプレイしてバトルパスのレベルを上げると、75以上の報酬をアンロックできます(通常、プレイにかかる時間は75~150時間程度)。もっと早く報酬を全部集めたい? V-Bucksでいつでもティアを購入できます!\n ・「ラグナロク」とさらに他のコスチュームx4\n ・ツルハシx3\n ・エモートx4\n ・グライダーx2\n バックアクセサリーx4\n スカイダイビングトレイルx4\n ・スプレーx11\n ・1,300 V-Bucks\n 他にも色々!", + "pl": "Sezon 5: potrwa do 25 września\n\nOtrzymasz od razu poniższe przedmioty o wartości ponad 10 000 V-dolców:\n • Strój: Łowczyni\n • Strój: Drift\n • Strój: Prędkość Graniczna\n • Kilof: Balon\n • Plecak: Łącznik\n • Smuga: Latarnie\n • 2 lotnie\n • 4 graffiti\n • Sezonowa premia +70% PD za grę\n • Sezonowa premia +20% PD za grę ze znajomym\n • Dostęp do dodatkowych wyzwań tygodniowych\n • Dostęp do progresywnych wyzwań Drifta\n • I jeszcze więcej!\n\nGraj, aby awansować karnet bojowy i odkryć do 75 nagród (ich zdobycie zajmuje zwykle od 75 do 150 godz. gry). Chcesz rozwijać się szybciej? W każdej chwili możesz kupić poziomy za V-dolce!\n • Zmierzch Bogów plus 4 inne stroje\n • 3 kilofy\n • 4 emotki\n • 2 lotnie\n • 4 plecaki\n • 4 smugi\n • 11 graffiti\n • 1300 V-dolców\n • I dużo więcej!", + "es-419": "Temporada 5: Ahora hasta el 25 de septiembre\n\nObtén al instante estos objetos que cuestan más de 10 000 monedas V.\n • Atuendo \"Cazadora\"\n • Atuendo \"Deriva\"\n • Atuendo \"Línea roja\"\n • Pico \"Globo\"\n • Mochila retro \"Enlace ascendente\"\n • Rastro de caída libre \"Faroles\"\n • 2 planeadores\n • 4 aerosoles\n • 70 % de bonificación de PE para partidas de la temporada\n • 20% de PE de bonificación para partidas con amigos en la temporada\n • Desafíos semanales adicionales\n • Desafíos progresivos de Deriva\n • ¡Y mucho más!\n\nJuega para subir de nivel tu pase de batalla y desbloquear más de 75 recompensas adicionales (normalmente toma de 75 a 150 horas de juego). ¿Lo quieres todo más rápido? ¡Puedes utilizar monedas V para comprar niveles cuando quieras!\n • \"Ragnarok\" más otros 4 atuendos\n • 3 picos\n • 4 gestos\n • 2 planeadores\n • 4 mochilas retro\n • 4 rastros de caída libre\n • 11 aerosoles\n • 1300 monedas V\n • ¡Y mucho más!", + "tr": "5. Sezon: Şu andan 25 Eylül’e kadar\n\n10.000 V-Papel’in üzerinde değeri olan bu içerikleri hemen edin.\n • “Avcı Viking” Kıyafeti\n • “Drift” Kıyafeti\n • “Gözüpek Yarışçı” Kıyafeti\n • “Balon Kazma”\n • “Telsizli Çanta” Sırt Süsü\n • “Fenerler” Hava Dalışı İzi\n • 2 Planör\n • 4 Sprey\n • %70 Bonus Sezonluk Maç TP’si\n • %20 Bonus Sezonluk Arkadaşlar için Maç TP’si\n • İlave Haftalık Görevlere Erişim\n • İlerlemeli Drift Görevleri\n • ve çok daha fazlası!\n\nBattle Royale oynayarak Savaş Bileti’nin seviyesini yükselt ve 75’ten fazla ödülü aç (genelde 75 ila 150 saat oynama gerektirir). Hepsini daha hızlı almak mı istiyorsun? V-Papel karşılığında istediğin zaman aşama açabilirsin!\n • “Ragnarok” artı 4 kıyafet daha\n • 3 Kazma\n • 4 İfade\n • 2 Planör\n • 4 Sırt Süsü\n • 4 Hava Dalışı İzi\n • 11 Sprey\n • 1.300 V-Papel\n • ve çok daha fazlası!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season5_BattlePassWithLevels.DA_BR_Season5_BattlePassWithLevels", + "itemGrants": [] + }, + { + "offerId": "D51A2F28AAF843C0B208F14197FBFE91", + "devName": "BR.Season5.BattlePass.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 950, + "finalPrice": 950, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 950 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "2B4936F24F3179416FEFD49DA5C4B64E", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 1, + "title": { + "de": "Battle Pass", + "ru": "Боевой пропуск", + "ko": "배틀패스", + "zh-hant": "英雄季卡", + "pt-br": "Passe de Batalha", + "en": "Battle Pass", + "it": "Pass battaglia", + "fr": "Passe de combat", + "zh-cn": "英雄季卡", + "es": "Pase de batalla", + "ar": "Battle Pass", + "ja": "バトルパス", + "pl": "Karnet bojowy", + "es-419": "Pase de batalla", + "tr": "Savaş Bileti" + }, + "shortDescription": { + "de": "Saison 5", + "ru": "Сезон 5", + "ko": "시즌 5", + "zh-hant": "第5賽季", + "pt-br": "Temporada 5", + "en": "Season 5", + "it": "Stagione 5", + "fr": "Saison 5", + "zh-cn": "第5赛季", + "es": "Temporada 5", + "ar": "Season 5", + "ja": "シーズン5", + "pl": "Sezon 5", + "es-419": "Temporada 5", + "tr": "5. Sezon" + }, + "description": { + "de": "Saison 5: Ab sofort bis 25. September\n\nErhalte sofort diese Gegenstände im Wert von über 3.500 V-Bucks.\n • Jägerin (Outfit)\n • Drift (Outfit)\n • +50 % Saison-Match-EP\n • +10 % Saison-Match-EP für Freunde\n • zusätzliche Wöchentliche Herausforderungen\n • fortschreitende Drift-Herausforderungen\n\nSpiele weiter und stufe deinen Battle Pass auf, um über 100 Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt). Das dauert dir zu lange? Mit V-Bucks kannst du jederzeit Stufen kaufen!\n • Ragnarök und 5 weitere Outfits\n • 4 Spitzhacken\n • 5 Emotes\n • 4 Hängegleiter\n • 5 Rücken-Accessoires\n • 5 Flugspuren\n • 15 Spraymotive\n • 1.300 V-Bucks\n • und noch eine ganze Menge mehr!", + "ru": "Пятый сезон: до 25 сентября\n\nСразу же получите предметы стоимостью более 3500 В-баксов!\n • экипировка Астрид;\n • экипировка Ронина;\n • +50% к опыту за матчи сезона;\n • +10% к опыту друзей за матчи сезона;\n • дополнительные еженедельные испытания;\n • последовательные испытания Ронина.\n\nИграйте, повышайте уровень боевого пропуска — и вас ждут более 100 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры; но если вы не хотите ждать, этот процесс можно ускорить за В-баксы.\n • экипировка Рагнарёка и ещё 5 костюмов;\n • 4 кирки;\n • 5 эмоций;\n • 4 дельтаплана;\n • 5 украшений на спину;\n • 5 воздушных следов;\n • 15 граффити;\n • 1300 В-баксов;\n • и это ещё не всё!", + "ko": "시즌 5: 9월 25일 종료\n\n3,500 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\n • 헌트리스 의상\n • 드리프트 의상\n • 50% 보너스 시즌 매치 XP\n • 10% 보너스 시즌 친구 매치 XP\n • 추가 주간 도전\n • 드리프트 연속 도전\n\n배틀패스 티어를 올려서 100개 이상의 보상을 획득해보세요(보통 75-150시간 소요). 더 빨리 보상을 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!\n • 라그나로크 외 의상 5개\n • 곡괭이 4개\n • 이모트 5개\n • 글라이더 4개\n • 등 장신구 5개\n • 스카이다이빙 트레일 5개\n • 스프레이 15개\n • 1,300 V-Bucks\n • 그 외 많은 혜택!", + "zh-hant": "第5賽季:從現在起到9月25日\n\n立即獲得這些價值超過3500V幣的物品。\n • 女獵手服裝\n • 天狐服裝\n • 50%額外賽季比賽經驗\n • 10%額外賽季好友比賽經驗\n • 額外的每週挑戰\n • 天狐漸進挑戰\n\n通過遊玩升級你的英雄季卡,解鎖超過100項獎勵(通常需要75到150個小時的遊玩時間)。希望更快嗎?你可以隨時使用V幣購買戰階!\n • “諸神黃昏”外加5套其他服裝\n • 4個鋤頭\n • 5個姿勢\n • 4個滑翔傘\n • 5個背部裝飾\n • 5個滑翔軌跡\n • 15個塗鴉\n • 1300V幣\n •以及更多!", + "pt-br": "Temporada 5: de hoje até 25 de julho\n\nReceba instantaneamente estes itens avaliados em mais de 3.500 V-Bucks.\n • Traje Caçadora\n • Traje Atemporal\n • 50% de Bônus de EXP da Temporada em Partidas\n • 10% de Bônus de EXP da Temporada em Partidas com Amigos\n • Desafios Semanais Extras\n • Desafios Atemporal Progressivos\n\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 100 recompensas (leva em média 75 a 150 horas de jogo). Quer mais rápido? Você pode usar V-Bucks para comprar categorias a qualquer momento!\n • O Ragnarok e mais 5 outros trajes\n • 4 Picaretas\n • 5 Gestos\n • 4 Asas-deltas\n • 5 Acessórios para as Costas\n • 5 Rastros de Queda Livre\n • 15 Sprays\n • 1.300 V-Bucks\n • e muito mais!", + "en": "Season 5: Now thru Sept 25\n\nInstantly get these items valued at over 3,500 V-Bucks.\n • Huntress Outfit\n • Drift Outfit\n • 50% Bonus Season Match XP\n • 10% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n • Drift Progressive Challenges\n\nPlay to level up your Battle Pass, unlocking over 100 rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\n • “Ragnarok” plus 5 other outfits\n • 4 Pickaxes\n • 5 Emotes\n • 4 Gliders\n • 5 Back Blings\n • 5 Skydiving Trails\n • 15 Sprays\n • 1,300 V-Bucks\n • and so much more!", + "it": "Stagione 5: fino al 25 settembre\n\nOttieni subito questi oggetti dal valore di oltre 3.500 V-buck!\n • Costume Cacciatrice\n • Costume Alla deriva\n • Bonus del 50% dei PE partite stagionali\n • Bonus del 10% dei PE partite amico\n • Sfide settimanali extra\n • Sfide progressive Alla deriva\n\nGioca per aumentare di livello il tuo Pass battaglia, sbloccando fino a 100 ricompense (necessarie tra le 75-150 ore di gioco). Vuoi tutto più in fretta? Puoi usare i V-buck per acquistare i livelli in qualsiasi momento!\n • \"Ragnarok\" e altri 5 costumi\n • 4 picconi\n • 5 emote\n • 4 deltaplani\n • 5 dorsi decorativi\n • 5 scie Skydive\n • 15 spray\n • 1300 V-buck\n • ...e molto altro ancora!", + "fr": "Saison 5 : jusqu'au 25 septembre\n\nRecevez immédiatement ces objets d'une valeur supérieure à 3500 V-bucks.\n • Tenue Chasseresse\n • Tenue Nomade\n • Bonus d'EXP de saison de 50%\n • Bonus d'EXP de saison de 10% pour des amis\n • Des défis hebdomadaires supplémentaires\n • Les défis progressifs du Nomade\n\n Jouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 100 récompenses (nécessitant de 75 à 150 heures de jeu). Envie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !\n • Ragnarök plus 5 autres tenues\n • 4 pioches\n • 5 emotes\n • 4 planeurs\n • 5 accessoires de dos\n • 5 traînées de condensation\n • 15 aérosols\n • 1300 V-bucks\n • Et plus !", + "zh-cn": "第5赛季:从现在起到9月25日\n\n立即获得这些价值超过3500V币的物品。\n • 女猎手服装\n • 天狐服装\n • 50%额外赛季比赛经验\n • 10%额外赛季好友比赛经验\n • 额外的每周挑战\n • 天狐渐进挑战\n\n通过游玩升级你的英雄季卡,解锁超过100项奖励(通常需要75到150个小时的游玩时间)。希望更快吗?你可以随时使用V币购买战阶!\n • “诸神黄昏”外加5套其他服装\n • 4个锄头\n • 5个姿势\n • 4个滑翔伞\n • 5个背部装饰\n • 5个滑翔轨迹\n • 15个涂鸦\n • 1300V币\n •以及更多!", + "es": "Temporada 5: Desde ahora hasta el 25 de septiembre\n\nConsigue instantáneamente estos objetos valorados en más de 3500 paVos.\n • Traje de Cazadora.\n • Traje de Deriva.\n • Bonificación de PE de partida de temporada del 50 %.\n • Bonificación de PE de partida amistosa de temporada del 10 %.\n • Desafíos semanales adicionales.\n • Desafíos progresivos de Deriva.\n\nJuega para subir de nivel tu pase de batalla y desbloquea más de 100 recompensas (suele llevar entre 75 y 150 horas de juego). ¿Lo quieres más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!\n • Ragnarok más otros 5 trajes.\n • 4 picos.\n • 5 gestos.\n • 4 alas delta.\n • 5 accesorios mochileros.\n • 5 estelas de descenso.\n • 15 grafitis.\n • 1300 paVos\n • ¡Y mucho más!", + "ar": "Season 5: Now thru Sept 25\n\nInstantly get these items valued at over 3,500 V-Bucks.\n • Huntress Outfit\n • Drift Outfit\n • 50% Bonus Season Match XP\n • 10% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n • Drift Progressive Challenges\n\nPlay to level up your Battle Pass, unlocking over 100 rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\n • “Ragnarok” plus 5 other outfits\n • 4 Pickaxes\n • 5 Emotes\n • 4 Gliders\n • 5 Back Blings\n • 5 Skydiving Trails\n • 15 Sprays\n • 1,300 V-Bucks\n • and so much more!", + "ja": "シーズン5: 9月25日まで\n\n3,500 V-Bucks以上の価値があるアイテムをすぐに手に入れましょう\n ・ハントレスコスチューム\n ・ドリフトコスチューム\n ・シーズンマッチXPの50%ボーナス\n ・シーズンフレンドマッチXPの10%ボーナス\n ・追加のウィークリーチャレンジ\n ・ドリフトプログレッシブチャレンジ\n\nプレイしてバトルパスのレベルを上げると、100個以上の報酬をアンロックできます(通常、プレイにかかる時間は75~150時間程度)。もっと早く報酬を全部集めたい? V-Bucksでいつでもティアを購入できます!\n ・「ラグナロク」とさらに他のコスチュームx5\n ・ツルハシx4\n ・エモートx5\n ・グライダーx4\n ・バックアクセサリーx5\n ・スカイダイビングトレイルx5\n ・スプレーx15\n ・1,300 V-Bucks\n ・他にも色々!", + "pl": "Sezon 5: potrwa do 25 września\n\nOtrzymasz od razu poniższe przedmioty o wartości ponad 3 500 V-dolców:\n • Strój: Łowczyni\n • Strój: Drift\n • Sezonowa premia +50% PD za grę\n • Sezonowa premia +10% PD za grę ze znajomym\n • Dostęp do dodatkowych wyzwań tygodniowych\n • Dostęp do progresywnych wyzwań Drifta\n\nGraj, aby awansować karnet bojowy i zdobyć łącznie ponad 100 nagród (ich zebranie zajmuje zwykle od 75 do 150 godz. gry). Chcesz się rozwijać szybciej? W każdej chwili możesz kupić poziomy za V-dolce!\n • Zmierzch Bogów plus 5 innych strojów\n • 4 kilofy\n • 5 emotek\n • 3 lotnie\n • 5 plecaków\n • 5 smug lotni\n • 15 graffiti\n • 1 300 V-dolców\n • I dużo więcej!", + "es-419": "Temporada 5: Ahora hasta el 25 de septiembre\n\nObtén estos objetos instantáneamente valuados en más de 3500 monedas V.\n • Atuendo de Cazadora\n • Atuendo de Deriva\n • 50 % de bonificación de PE para partidas de la temporada\n • 10% de PE de bonificación para partidas con amigos en la temporada\n • Desafíos semanales adicionales\n • Desafíos progresivos de Deriva\n\nJuega para subir de nivel tu pase de batalla, desbloqueando más de 100 recompensas (normalmente toma de 75 a 150 horas de juego). ¿Lo quieres todo más rápido? ¡Puedes utilizar monedas V para comprar niveles cuando quieras!\n • “Ragnarok” más otros 5 atuendos\n • 4 picos\n • 5 gestos\n • 4 planeadores\n • 5 mochilas retro\n • 5 rastros de caída libre\n • 15 aerosoles\n • 1300 monedas V\n • ¡Y mucho más!", + "tr": "5. Sezon: 25 Eylül’e kadar sürecek\n\n3.500 V-Papel’in üzerinde değeri olan bu içerikleri hemen edin.\n • Avcı Viking Kıyafeti\n • Drift Kıyafeti\n • %50 Bonus Sezonluk Maç TP’si\n • %10 Bonus Arkadaşlar için Sezonluk Maç TP’si\n • Fazladan Haftalık Görevler\n • İlerlemeli Drift Görevleri\n\nBattle Royale oynayarak Savaş Bileti’nin seviyesini yükselt, 100’den fazla ödülü aç (genelde 75 ila 150 saat oynama gerektirir). Hepsine hemen sahip olmak mı istiyorsun? V-Papel kullanarak aşamaları istediğin zaman açabilirsin!\n • “Ragnarok” artı 5 kıyafet daha\n • 4 Kazma\n • 5 İfade\n • 4 Planör\n • 5 Sırt Süsü\n • 5 Hava Dalışı İzi\n • 15 Sprey\n • 1.300 V-Papel\n • ve daha pek çok şey!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season5_BattlePass.DA_BR_Season5_BattlePass", + "itemGrants": [] + }, + { + "offerId": "4B2E310BC1AE40B292A16D5AAD747E0A", + "devName": "BR.Season5.SingleTier.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 150, + "finalPrice": 150, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 150 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle-Pass-Stufe", + "ru": "Уровень боевого пропуска", + "ko": "배틀패스 티어", + "zh-hant": "英雄季卡戰階", + "pt-br": "Categoria de Passe de Batalha", + "en": "Battle Pass Tier", + "it": "Livello Pass battaglia", + "fr": "Palier du Passe de combat", + "zh-cn": "英雄季卡战阶", + "es": "Nivel del pase de batalla", + "ar": "Battle Pass Tier", + "ja": "バトルパスティア", + "pl": "Stopień karnetu bojowego", + "es-419": "Nivel de pase de batalla", + "tr": "Savaş Bileti Aşaması" + }, + "shortDescription": "", + "description": { + "de": "Hol dir jetzt tolle Belohnungen!", + "ru": "Получите отличные награды!", + "ko": "지금 푸짐한 보상을 얻어보세요!", + "zh-hant": "現在獲得豐厚獎勵!", + "pt-br": "Ganhe recompensas ótimas agora!", + "en": "Get great rewards now!", + "it": "Ricevi subito magnifiche ricompense!", + "fr": "Obtenez de grandes récompenses !", + "zh-cn": "现在获得丰厚奖励!", + "es": "¡Consigue recompensas increíbles!", + "ar": "Get great rewards now!", + "ja": "ステキな報酬を今すぐゲット!", + "pl": "Zdobądź super nagrody już teraz!", + "es-419": "¡Consigue grandes recompensas ahora!", + "tr": "Harika ödüllerin sahibi ol!" + }, + "displayAssetPath": "", + "itemGrants": [] + } + ] + }, + { + "name": "BRSeason6", + "catalogEntries": [ + { + "offerId": "19D4A5ACC90B4CDF88766A0C8A6D13FB", + "devName": "BR.Season6.BattleBundle.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 4700, + "finalPrice": 2800, + "saleType": "PercentOff", + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 2800 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "854FAED044783BF137181887C325FFD2", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle-Pass-Paket", + "ru": "Боевой комплект", + "ko": "배틀번들", + "zh-hant": "戰鬥套組", + "pt-br": "Pacotão de Batalha", + "en": "Battle Bundle", + "it": "Bundle battaglia", + "fr": "Pack de combat", + "zh-cn": "战斗套组", + "es": "Lote de batalla", + "ar": "Battle Bundle", + "ja": "バトルバンドル", + "pl": "Zestaw bojowy", + "es-419": "Paquete de batalla", + "tr": "Savaş Paketi" + }, + "shortDescription": { + "de": "Battle Pass + 25 Stufen!", + "ru": "Боевой пропуск + 25 уровней!", + "ko": "배틀패스 + 25티어!", + "zh-hant": "英雄季卡增加25戰階!", + "pt-br": "Passe de Batalha + 25 categorias!", + "en": "Battle Pass + 25 tiers!", + "it": "Pass battaglia + 25 livelli!", + "fr": "Passe de combat + 25 paliers !", + "zh-cn": "英雄季卡增加25战阶!", + "es": "¡Pase de batalla y 25 niveles!", + "ar": "Battle Pass + 25 tiers!", + "ja": "バトルパス+25ティア!", + "pl": "Karnet bojowy + 25 stopni!", + "es-419": "¡Pase de batalla + 25 niveles!", + "tr": "Savaş Bileti + 25 aşama!" + }, + "description": { + "de": "Saison 6: Ab sofort bis 6. Dezember\n\nErhalte sofort diese Gegenstände im Wert von über 10.000 V-Bucks.\n • Calamity (Outfit)\n • DJ Yonder (Outfit)\n • Aufgesattelt (Outfit)\n • Krachender Mix (Spitzhacke)\n • Picknick (Hängegleiter)\n • Märchenumhang (Rücken-Accessoire)\n • 3 Spraymotive\n • Wuffel (Gefährte)\n • Düsen (Flugspur)\n • +70 % Saison-Match-EP\n • +20 % Saison-Match-EP für Freunde\n • zusätzliche Wöchentliche Herausforderungen\n • Calamity-Herausforderungen • und mehr!\n\nSpiele weiter und stufe deinen Battle Pass auf, um über 75 weitere Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt). Das dauert dir zu lange? Mit V-Bucks kannst du jederzeit Stufen kaufen!\n • Wolf und 3 weitere Outfits\n • 2 Gefährten\n • 2 Spitzhacken\n • 4 Emotes\n • 2 Hängegleiter\n • 4 Rücken-Accessoires\n • 4 Flugspuren\n • 11 Spraymotive\n • 1.300 V-Bucks\n • und noch eine ganze Menge mehr!", + "ru": "Шестой сезон: до 6 декабря\n\nСразу же получите предметы стоимостью более 10 000 В-баксов!\n • экипировка Тёмного рейнджера;\n • экипировка Эм Си Ламы;\n • экипировка Наездника;\n • кирка «Эквалайзер»;\n • дельтаплан «Гостинец»;\n • украшение на спину «Красный плащ»;\n • 3 граффити;\n • питомец Дружок;\n • воздушный след «Выхлоп»;\n • +70% к опыту за матчи сезона;\n • +20% к опыту друзей за матчи сезона;\n • дополнительные еженедельные испытания;\n • испытания Тёмного рейнджера;\n • и это ещё не всё!\n\nИграйте, повышайте уровень боевого пропуска — и вас ждут более 75 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры; но если вы не хотите ждать, этот процесс можно ускорить за В-баксы.\n • экипировка Оборотня и ещё 3 костюма;\n • 2 питомца;\n • 2 кирки;\n • 4 эмоции;\n • 2 дельтаплана;\n • 4 украшения на спину;\n • 4 воздушных следов;\n • 11 граффити;\n • 1 300 В-баксов;\n • и это ещё не всё!", + "ko": "시즌 6: 12월 6일 종료\n\n10,000 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\n • 캘러미티 의상\n • DJ 욘더 의상\n • 라마 라이더 의상\n • 스매시 업 곡괭이\n • 피크닉 글라이더\n • 빨간 망토 등 장신구\n • 스프레이 3개\n • 보니 애완동물\n • 엔진 불꽃 스카이다이빙 트레일\n • 70% 보너스 시즌 매치 XP\n • 20% 보너스 시즌 친구 매치 XP\n • 추가 주간 도전\n • 캘러미티 연속 도전\n • 그 외 혜택!\n\n배틀패스 티어를 올려서 75개 이상의 보상을 획득해보세요(보통 75-150시간 소요). 더 빨리 보상을 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!\n • 다이어 외 의상 3개\n • 애완동물 2개\n • 곡괭이 2개\n • 이모트 4개\n • 글라이더 2개\n • 등 장신구 4개\n • 스카이다이빙 트레일 4개\n • 스프레이 11개\n • 1,300 V-Bucks\n • 그 외 많은 혜택!", + "zh-hant": "第六賽季:現在起至12月6日\n\n立即獲得以下總價值逾10000V幣的物品。\n • 災厄俠客服裝\n • 金碟鐵馬服裝\n • 策馬奔騰服裝\n • 粉碎鎬\n • 野餐滑翔傘\n • 寓言斗篷背部裝飾\n • 3個塗鴉\n • 犬崽寵物\n • 助力推進滑翔軌跡\n • 70%額外賽季匹配經驗\n • 20%額外賽季好友匹配經驗\n • 額外每週挑戰\n • 災厄俠客挑戰\n • 及其他獎勵!\n\n通過遊玩提升英雄勳章戰階,解鎖百餘獎勵(通常需要75到150個小時的遊玩時間)。希望更快嗎?你可以隨時使用V幣購買戰階!\n • 驚懼狼人與其他三種服裝\n • 2只寵物\n • 2個鎬\n • 4個姿勢\n • 2個滑翔傘\n • 4個背部裝飾\n • 4個滑翔軌跡\n • 11個塗鴉\n • 1300V幣\n • 及其他獎勵!", + "pt-br": "Temporada 6: de hoje até 6 de dezembro\n\nGanhe instantaneamente esses itens avaliados em mais de 10.000 V-Bucks.\n • Traje Calamidade\n • Traje DJ Além\n • Traje Lhaminha\n • Picareta Quebra Tudo\n • Asa-delta Piquenique\n • Acessório para as Costas Capa Fabulosa\n • 3 Sprays\n • Mascote Ossíneo\n • Rastro de Queda Livre Exaustor\n • 70% de Bônus de EXP da Temporada em Partidas\n • 20% de Bônus de EXP da Temporada em Partidas com Amigos\n • Desafios Semanais Extras\n • Desafios Calamidade\n • e mais!\n\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 75 recompensas (leva em média 75 a 150 horas de jogo). Quer mais rápido? Você pode usar V-Bucks para comprar categorias a qualquer momento!\n • Lupino e mais 3 outros trajes\n • 2 Mascotes\n • 2 Picaretas\n • 4 Gestos\n • 2 Asas-deltas\n • 4 Acessórios para as Costas\n • 4 Rastros de Queda Livre\n • 11 Sprays\n • 1.300 V-Bucks\n • e muito mais!", + "en": "Season 6: Now thru Dec 6\n\nInstantly get these items valued at over 10,000 V-Bucks.\n • Calamity Outfit\n • DJ Yonder Outfit\n • Giddy-up Outfit\n • Smash-Up Pickaxe\n • Picnic Glider\n • Fabled Cape Back Bling\n • 3 Sprays\n • Bonesy Pet\n • Exhaust Skydiving Trail\n • 70% Bonus Season Match XP\n • 20% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n • Calamity Challenges\n • and more!\n\nPlay to level up your Battle Pass, unlocking up to 75+ more rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\n • Dire plus 3 other outfits\n • 2 Pets\n • 2 Pickaxes\n • 4 Emotes\n • 2 Gliders\n • 4 Back Blings\n • 4 Skydiving Trails\n • 11 Sprays\n • 1,300 V-Bucks\n • and so much more!", + "it": "Stagione 6: da ora al 6 dicembre\n\nOttieni subito questi oggetti, per un valore di oltre 10.000 V-buck.\n • Costume Calamity\n • Costume DJ Yonder\n • Costume Giddy-up\n • Piccone Smash-Up\n • Deltaplano Picnic\n • Dorso decorativo Fabled Cape\n • 3 spray\n • Piccolo amico Bonesy\n • Scia skydive Exhaust\n • 70% di bonus ai PE partita stagione\n • 20% di bonus ai PE partita amichevole stagione\n • Sfide settimanali extra\n • Sfide Calamity\n • E altro ancora!\n\nGioca per far salire di livello il tuo Pass battaglia e sblocca fino a 75+ altre ricompense (tipicamente occorrono da 75 a 150 ore di gioco). Vuoi tutto più in fretta? Puoi usare i V-buck per comprare livelli in qualsiasi momento!\n • Manny più 3 altri costumi\n • 2 Piccoli amici\n • 2 picconi\n • 4 emote\n • 2 deltaplani\n • 4 dorsi decorativi\n • 4 scie skydive\n • 11 spray\n • 1300 V-buck\n • E molto altro ancora!", + "fr": "Saison 6 : jusqu'au 6 décembre\n\nRecevez immédiatement ces objets d'une valeur supérieure à 10 000 V-bucks.\n • Tenue Calamité\n • Tenue DJ Lama\n • Tenue Fier destrier\n • Pioche Contrôleur DJ\n • Planeur Pique-nique\n • Accessoire de dos Cape rouge\n • 3 aérosols\n • Le compagnon Ticaillou\n • Traînée de condensation Gaz d'échappement\n • Bonus d'EXP de saison de 70%\n • Bonus d'EXP de saison de 20% pour des amis\n • Des défis hebdomadaires supplémentaires\n • Les défis progressifs de Calamité\n • Et plus !\n\nJouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 75 récompenses (nécessitant de 75 à 150 heures de jeu). Envie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !\n • Lycan plus 3 autres tenues\n • 2 compagnons\n • 2 pioches\n • 4 emotes\n • 2 planeurs\n • 4 accessoires de dos\n • 4 traînées de condensation\n • 11 aérosols\n • 1 300 V-bucks\n • Et plus !", + "zh-cn": "第六赛季:现在起至12月6日\n\n立即获得以下总价值逾10000V币的物品。\n • 灾厄侠客服装\n • 金碟铁马服装\n • 策马奔腾服装\n • 粉碎镐\n • 野餐滑翔伞\n • 寓言斗篷背部装饰\n • 3个涂鸦\n • 犬崽宠物\n • 助力推进滑翔轨迹\n • 70%额外赛季匹配经验\n • 20%额外赛季好友匹配经验\n • 额外每周挑战\n • 灾厄侠客挑战\n • 及其他奖励!\n\n通过游玩提升英雄勋章战阶,解锁百余奖励(通常需要75到150个小时的游玩时间)。希望更快吗?你可以随时使用V币购买战阶!\n • 惊惧狼人与其他三种服装\n • 2只宠物\n • 2个镐\n • 4个姿势\n • 2个滑翔伞\n • 4个背部装饰\n • 4个滑翔轨迹\n • 11个涂鸦\n • 1300V币\n • 及其他奖励!", + "es": "Temporada 6: Desde ahora hasta el 6 de diciembre.\n\nConsigue instantáneamente estos objetos valorados en más de 10 000 paVos.\n • Traje de Calamidad.\n • Traje de Llama DJ.\n • Traje de Galopante.\n • Pico Pico de mezclas.\n • Ala delta Picnic.\n • Accesorio mochilero Capa de Fábula.\n • 3 grafitis.\n • Mascota Huesete.\n • Estela de descenso Tubo de escape.\n • Bonificación de PE de partida de temporada del 70 %.\n • Bonificación de PE de partida amistosa de temporada del 20 %.\n • Desafíos semanales adicionales.\n • Desafíos de Calamidad.\n • ¡Y mucho más!\n\nJuega para subir de nivel el pase de batalla y desbloquea más de 75 recompensas adicionales (suele llevar entre 75 y 150 horas de juego). ¿Lo quieres más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!\n • Lobuno más otros 3 trajes.\n • 2 mascotas.\n • 2 picos.\n • 4 gestos.\n • 2 alas delta.\n • 4 accesorios mochileros.\n • 4 estelas de descenso.\n • 11 grafitis.\n • 1300 paVos.\n • ¡Y mucho más!", + "ar": "Season 6: Now thru Dec 6\n\nInstantly get these items valued at over 10,000 V-Bucks.\n • Calamity Outfit\n • DJ Yonder Outfit\n • Giddy-up Outfit\n • Smash-Up Pickaxe\n • Picnic Glider\n • Fabled Cape Back Bling\n • 3 Sprays\n • Bonesy Pet\n • Exhaust Skydiving Trail\n • 70% Bonus Season Match XP\n • 20% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n • Calamity Challenges\n • and more!\n\nPlay to level up your Battle Pass, unlocking up to 75+ more rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\n • Dire plus 3 other outfits\n • 2 Pets\n • 2 Pickaxes\n • 4 Emotes\n • 2 Gliders\n • 4 Back Blings\n • 4 Skydiving Trails\n • 11 Sprays\n • 1,300 V-Bucks\n • and so much more!", + "ja": "シーズン6: 12月6日まで\n\n10,000 V-Bucks以上の価値があるアイテムを今すぐ手に入れましょう。\n • 「カラミティ」コスチューム\n • 「DJ ヨンダー」コスチューム\n • 「ギディーアップ」コスチューム\n • 「スマッシュアップ」ツルハシ\n • 「ピクニック」グライダー\n • 「寓話のケープ」バックアクセサリー\n • スプレーx3\n • 「ボーンジー」ペット\n • 「エグゾースト」スカイダイビングトレイル\n • シーズンマッチXPの70%ボーナス\n • シーズンフレンドマッチXPの20%ボーナス\n • 追加のウィークリーチャレンジ\n • カラミティチャレンジ\n • 他にも色々!\n\nプレイしてバトルパスのレベルを上げると、75個以上の報酬をアンロックできます(通常、プレイにかかる時間は75~150時間程度)。もっと早く報酬を全部集めたい? V-Bucksでいつでもティアを購入できます!\n • ダイアとその他コスチュームx3\n • ペットx2\n • ツルハシx2\n • エモートx4\n • グライダーx2\n • バックアクセサリーx4\n • スカイダイビングトレイルx4\n • スプレーx11\n • 1,300 V-Bucks\n • 他にも色々!", + "pl": "Sezon 6: od teraz do 6 grudnia\n\nOtrzymasz od razu poniższe przedmioty o wartości ponad 10 000 V-dolców:\n • Strój: Kowbojka\n • Strój: DJ Jak-mu-tam\n • Strój: Jazda\n • Kilof: Ostry Rytm\n • Lotnia: Piknik\n • Plecak: Bajkowy Kapturek\n • 3 graffiti\n • Pupil: Kostek\n • Smuga: Spaliny\n • Sezonowa premia +70% PD za grę\n • Sezonowa premia +20% PD za grę ze znajomymi\n • Dostęp do dodatkowych wyzwań tygodnia\n • Dostęp do wyzwań Kowbojki\n • I nie tylko!\n\nGraj, aby awansować karnet bojowy i zdobyć do 75 nagród (ich zebranie zajmuje zwykle od 75 do 150 godz. gry). Chcesz rozwijać się szybciej? W każdej chwili możesz kupić stopnie za V-dolce!\n • Straszliwiec plus 3 inne stroje\n • 2 pupile\n • 2 kilofy\n • 4 emotki\n • 2 lotnie\n • 4 plecaki\n • 4 smugi\n • 11 graffiti\n • 1300 V-dolców\n • I dużo więcej!", + "es-419": "Temporada 6: Ahora hasta el 6 de diciembre\n\nObtén al instante estos objetos que cuestan más de 10 000 monedas V.\n • Atuendo Calamidad\n • Atuendo DJ Llama\n • Atuendo Arre llama\n • Pico Mezclador\n • Planeador Pícnic\n • Mochila retro Capa de Fábula\n • 3 Aerosoles\n • Mascota Huesitos\n • Rastro de caída libre Escape\n • 70% de bonificación de PE para partidas de la temporada\n • 20% de PE de bonificación para partidas con amigos en la temporada\n • Desafíos semanales adicionales\n • Desafíos de Calamidad\n • ¡y mucho más!\n\nJuega para subir de nivel el pase de batalla y desbloquear más de 75 recompensas (esto lleva entre 75 y 150 horas de juego). ¿Lo quieres todo más rápido? ¡Usa monedas V para comprar niveles en cualquier momento!\n • Amenaza inminente más otros 3 atuendos\n • 2 mascotas\n • 2 picos\n • 4 gestos\n • 2 planeadores\n • 4 mochilas retro\n • 4 rastros de caída libre\n • 11 aerosoles\n • 1300 monedas V\n • ¡y mucho más!", + "tr": "6. Sezon: Şu andan 6 Aralık’a kadar\n\n10.000 V-Papel’in üzerinde değeri olan bu içerikleri hemen edin.\n • Belalı Kovboy Kıyafeti\n • DJ Lama Kıyafeti\n • Dıgıdık Kıyafeti\n • Miks Kazması\n • Piknik Sepeti Planörü\n • Masal Pelerini Sırt Süsü\n • 3 Sprey\n • Sadık Dost Şanslı\n • İniş Motoru Hava Dalışı İzi\n • %70 Bonus Sezonluk Maç TP’si\n • %20 Bonus Sezonluk Arkadaşlar için Maç TP’si\n • İlave Haftalık Görevlere Erişim\n • Belalı Kovboy Görevleri\n • ve çok daha fazlası!\n\nBattle Royale oynayarak Savaş Bileti’nin aşamasını yükselt ve 75’ten fazla ödülü aç (genelde 75 ila 150 saat oynama gerektirir). Hepsini daha hızlı almak mı istiyorsun? V-Papel karşılığında istediğin zaman aşama açabilirsin!\n • Kurtadam artı 3 kıyafet daha\n • 2 Sadık Dost\n • 2 Kazma\n • 4 İfade\n • 2 Planör\n • 4 Sırt Süsü\n • 4 Hava Dalışı İzi\n • 11 Sprey\n • 1.300 V-Papel\n • ve çok daha fazlası!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season6_BattlePassWithLevels.DA_BR_Season6_BattlePassWithLevels", + "itemGrants": [] + }, + { + "offerId": "A6FE59C497B844068E1B5D84396F19BA", + "devName": "BR.Season6.SingleTier.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 150, + "finalPrice": 150, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 150 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle-Pass-Stufe", + "ru": "Уровень боевого пропуска", + "ko": "배틀패스 티어", + "zh-hant": "英雄季卡戰階", + "pt-br": "Categoria de Passe de Batalha", + "en": "Battle Pass Tier", + "it": "Livello Pass battaglia", + "fr": "Palier du Passe de combat", + "zh-cn": "英雄季卡战阶", + "es": "Nivel del pase de batalla", + "ar": "Battle Pass Tier", + "ja": "バトルパスティア", + "pl": "Stopień karnetu bojowego", + "es-419": "Nivel de pase de batalla", + "tr": "Savaş Bileti Aşaması" + }, + "shortDescription": "", + "description": { + "de": "Hol dir jetzt tolle Belohnungen!", + "ru": "Получите отличные награды!", + "ko": "지금 푸짐한 보상을 얻어보세요!", + "zh-hant": "現在獲得豐厚獎勵!", + "pt-br": "Ganhe recompensas ótimas agora!", + "en": "Get great rewards now!", + "it": "Ricevi subito magnifiche ricompense!", + "fr": "Obtenez de grandes récompenses !", + "zh-cn": "现在获得丰厚奖励!", + "es": "¡Consigue recompensas increíbles!", + "ar": "Get great rewards now!", + "ja": "素晴らしい報酬を今すぐゲット!", + "pl": "Zdobądź super nagrody już teraz!", + "es-419": "¡Consigue grandes recompensas ahora!", + "tr": "Harika ödüllerin sahibi ol!" + }, + "displayAssetPath": "", + "itemGrants": [] + }, + { + "offerId": "9C8D0323775A4F59A1D4283E3FDB356C", + "devName": "BR.Season6.BattlePass.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 950, + "finalPrice": 950, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 950 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "854FAED044783BF137181887C325FFD2", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 1, + "title": { + "de": "Battle Pass", + "ru": "Боевой пропуск", + "ko": "배틀패스", + "zh-hant": "英雄季卡", + "pt-br": "Passe de Batalha", + "en": "Battle Pass", + "it": "Pass battaglia", + "fr": "Passe de combat", + "zh-cn": "英雄季卡", + "es": "Pase de batalla", + "ar": "Battle Pass", + "ja": "バトルパス", + "pl": "Karnet bojowy", + "es-419": "Pase de batalla", + "tr": "Savaş Bileti" + }, + "shortDescription": { + "de": "Saison 6", + "ru": "Сезон 6", + "ko": "시즌 6", + "zh-hant": "第6賽季", + "pt-br": "Temporada 6", + "en": "Season 6", + "it": "Stagione 6", + "fr": "Saison 6", + "zh-cn": "第6赛季", + "es": "Temporada 6", + "ar": "Season 6", + "ja": "シーズン6", + "pl": "Sezon 6", + "es-419": "Temporada 6", + "tr": "6. Sezon" + }, + "description": { + "de": "Saison 6: Ab sofort bis 6. Dezember\n\nErhalte sofort diese Gegenstände im Wert von über 3.500 V-Bucks.\n • Calamity (Outfit)\n • DJ Yonder (Outfit)\n • +50 % Saison-Match-EP\n • +10 % Saison-Match-EP für Freunde\n • zusätzliche wöchentliche Herausforderungen\n • fortschreitende Calamity-Herausforderungen\n\nSpiele weiter und stufe deinen Battle Pass auf, um über 100 Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt). Das dauert dir zu lange? Mit V-Bucks kannst du jederzeit Stufen kaufen!\n • Wolf und 4 weitere Outfits\n • 3 Gefährten\n • 3 Spitzhacken\n • 5 Emotes\n • 4 Hängegleiter\n • 4 Rücken-Accessoires\n • 5 Flugspuren\n • 14 Spraymotive\n • 2 Spielsachen\n • 3 Songs\n • 1.300 V-Bucks\n • und noch eine ganze Menge mehr!", + "ru": "Шестой сезон: до 6 декабря\n\nСразу же получите предметы стоимостью более 3500 В-баксов!\n • экипировка Тёмного рейнджера;\n • экипировка Эм Си Ламы;\n • +50% к опыту за матчи сезона;\n • +10% к опыту друзей за матчи сезона;\n • дополнительные еженедельные испытания;\n • последовательные испытания Тёмного рейнджера.\n\nИграйте, повышайте уровень боевого пропуска — и вас ждут более 100 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры; но если вы не хотите ждать, этот процесс можно ускорить за В-баксы.\n • экипировка Оборотня и ещё 4 костюма;\n • 3 питомца;\n • 3 кирки;\n • 5 эмоций;\n • 4 дельтаплана;\n • 4 украшения на спину;\n • 5 воздушных следов;\n • 14 граффити;\n • 2 игрушки;\n • 3 музыкальных композиции;\n • 1300 В-баксов;\n • и многое другое!", + "ko": "시즌 6: 12월 6일 종료\n\n3,500 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\n • 캘러미티 의상\n • DJ 욘더 의상\n • 50% 보너스 시즌 매치 XP\n • 10% 보너스 시즌 친구 매치 XP\n • 추가 주간 도전\n • 캘러미티 연속 도전\n\n게임을 플레이하고 배틀패스 티어를 올려서 100개 이상의 보상을 획득해보세요(보통 75-150시간 소요). 더 빨리 보상을 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!\n • 다이어 외 의상 4개\n • 애완동물 3개\n • 곡괭이 3개\n • 이모트 5개\n • 글라이더 4개\n • 등 장신구 4개\n • 스카이다이빙 트레일 5개\n • 스프레이 14개\n • 장난감 2개\n • 음악 트랙 3개\n • 1,300 V-Bucks\n • 그 외 많은 혜택!", + "zh-hant": "第六賽季:現在起至12月6日\n\n立即獲得這些價值3500V幣的物品。\n • 災厄俠客服裝\n • 金碟鐵馬服裝\n • 50%額外賽季比賽經驗\n • 10%額外賽季好友比賽經驗\n • 額外每週挑戰\n • 災厄俠客可進化挑戰\n\n通過遊玩提升英雄季卡戰階,解鎖百餘獎勵(通常需要75到150個小時的遊玩時間)。希望更快嗎?你可以隨時使用V幣購買戰階!\n • 驚懼狼人及其他4套服裝\n • 3個寵物\n • 3個鋤頭\n • 5個姿勢\n • 4個滑翔傘\n • 4個背部裝飾\n • 5個滑翔軌跡\n • 14個塗鴉\n • 2個玩具\n • 3個音軌\n • 1300V幣\n • 以及更多獎勵!", + "pt-br": "Temporada 6: de hoje até 6 de dezembro\n\nGanhe instantaneamente esses itens avaliados em mais de 3.500 V-Bucks.\n • Traje Calamidade\n • Traje DJ Além\n • 50% de Bônus de EXP da Temporada em Partidas\n • 10% de Bônus de EXP da Temporada em Partidas com Amigos\n • Desafios Semanais Extras\n • Desafios Calamidade Progressivos\n\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 100 recompensas (leva em média 75 a 150 horas de jogo). Quer mais rápido? Você pode usar V-Bucks para comprar categorias a qualquer momento!\n • Lupino e mais 4 outros trajes\n • 3 Mascotes\n • 3 Picaretas\n • 5 Gestos\n • 4 Asas-deltas\n • 4 Acessórios para as Costas\n • 5 Rastros de Queda Livre\n • 14 Sprays\n • 2 Brinquedos\n • 3 Faixas Musicais\n • 1.300 V-Bucks\n • e muito mais!", + "en": "Season 6: Now thru Dec 6\n\nInstantly get these items valued at over 3,500 V-Bucks.\n • Calamity Outfit\n • DJ Yonder Outfit\n • 50% Bonus Season Match XP\n • 10% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n • Calamity Progressive Challenges\n\nPlay to level up your Battle Pass, unlocking over 100 rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\n • Dire plus 4 other outfits\n • 3 Pets\n • 3 Pickaxes\n • 5 Emotes\n • 4 Gliders\n • 4 Back Blings\n • 5 Skydiving Trails\n • 14 Sprays\n • 2 Toys\n • 3 Music Tracks\n • 1,300 V-Bucks\n • and so much more!", + "it": "Stagione 6: Fino al 6 dicembre\n\nOttieni subito questi oggetti dal valore di oltre 3.500 V-buck!\n• Costume Calamity\n• Costume DJ Yonder\n• Bonus del 50% dei PE partite stagionali\n• Bonus del 10% dei PE partite amico stagionali\n• Sfide settimanali extra\n• Sfide progressive Calamity\n\nGioca per aumentare di livello il tuo Pass battaglia, sbloccando più di 100 ricompense (per un totale indicativo di 75-150 ore di gioco). Vuoi tutto e subito? Puoi usare i V-buck per acquistare livelli in qualsiasi momento!\n• Manny e altri 4 costumi\n• 3 piccoli amici\n• 3 picconi\n• 5 emote\n• 4 deltaplani\n• 4 dorsi decorativi\n• 5 scie skydive\n• 14 spray\n• 2 giocattoli\n• 3 brani musicali\n• 1.300 V-buck\n• E tanto altro!", + "fr": "Saison 6 : jusqu'au 6 décembre\n\nRecevez immédiatement ces objets d'une valeur supérieure à 3500 V-bucks.\n • Tenue Calamité\n • Tenue DJ Lama\n • Bonus d'EXP de saison de 50%\n • Bonus d'EXP de saison de 10% pour des amis\n • Des défis hebdomadaires supplémentaires\n • Les défis progressifs de Calamité\n\n Jouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 100 récompenses (nécessitant de 75 à 150 heures de jeu). Envie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !\n • Lycan plus 4 autres tenues\n • 3 compagnons\n • 3 pioches\n • 5 emotes\n • 4 planeurs\n • 4 accessoires de dos\n • 5 traînées de condensation\n • 14 aérosols\n • 2 jouets\n • 3 pistes musicales\n • 1300 V-bucks\n • Et plus !", + "zh-cn": "第六赛季:现在起至12月6日\n\n立即获得这些价值3500V币的物品。\n • 灾厄侠客服装\n • 金碟铁马服装\n • 50%额外赛季比赛经验\n • 10%额外赛季好友比赛经验\n • 额外每周挑战\n • 灾厄侠客可进化挑战\n\n通过游玩提升英雄季卡战阶,解锁百余奖励(通常需要75到150个小时的游玩时间)。希望更快吗?你可以随时使用V币购买战阶!\n • 惊惧狼人及其他4套服装\n • 3个宠物\n • 3个锄头\n • 5个姿势\n • 4个滑翔伞\n • 4个背部装饰\n • 5个滑翔轨迹\n • 14个涂鸦\n • 2个玩具\n • 3个音轨\n • 1300V币\n • 以及更多奖励!", + "es": "Temporada 6: desde ahora hasta el 6 de diciembre.\n\nConsigue instantáneamente estos objetos valorados en más de 3500 paVos.\n • Traje de Calamidad.\n • Traje de Llama DJ.\n • Bonificación de PE de partida de temporada del 50 %.\n • Bonificación de PE de partida amistosa de temporada del 10 %.\n • Desafíos semanales adicionales.\n • Desafíos progresivos de Calamidad.\n\nJuega para subir de nivel tu pase de batalla y desbloquea más de 100 recompensas (suele llevar entre 75 y 150 horas de juego). ¿Lo quieres más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!\n • Lobuno más otros 4 trajes.\n • 3 mascotas.\n • 3 picos.\n • 5 gestos.\n • 4 alas delta.\n • 4 accesorios mochileros.\n • 5 estelas de descenso.\n • 14 grafitis.\n • 2 juguetes.\n • 3 pistas musicales.\n • 1300 paVos.\n • ¡Y mucho más!", + "ar": "Season 6: Now thru Dec 6\n\nInstantly get these items valued at over 3,500 V-Bucks.\n • Calamity Outfit\n • DJ Yonder Outfit\n • 50% Bonus Season Match XP\n • 10% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n • Calamity Progressive Challenges\n\nPlay to level up your Battle Pass, unlocking over 100 rewards (typically takes 75 to 150 hours of play). Want it all faster? You can use V-Bucks to buy tiers any time!\n • Dire plus 4 other outfits\n • 3 Pets\n • 3 Pickaxes\n • 5 Emotes\n • 4 Gliders\n • 4 Back Blings\n • 5 Skydiving Trails\n • 14 Sprays\n • 2 Toys\n • 3 Music Tracks\n • 1,300 V-Bucks\n • and so much more!", + "ja": "シーズン6: 12月6日まで\n\n3,500 V-Bucks以上の価値があるアイテムを今すぐ手に入れましょう。• 「カラミティ」コスチューム\n • 「DJ ヨンダー」コスチューム\n • シーズンマッチXPの50%ボーナス\n • シーズンフレンドマッチXPの10%ボーナス\n • 追加のウィークリーチャレンジ\n • カラミティプログレッシブチャレンジ\n\nプレイしてバトルパスのレベルを上げると、100以上の報酬をアンロックできます(通常、プレイにかかる時間は75~150時間程度)。もっと早く報酬を全部集めたい? V-Bucksでいつでもティアを購入できます!\n • ダイアとその他コスチュームx4\n • ペットx3\n • ツルハシx3\n • エモートx5\n • グライダーx4\n • バックアクセサリーx4\n • スカイダイビングトレイルx5\n • スプレーx14\n • おもちゃx2\n • ミュージックx3\n • 1,300 V-Bucks\n • 他にも色々!", + "pl": "Sezon 6: od teraz do 6 grudnia\n\nOtrzymasz od razu poniższe przedmioty o wartości ponad 3500 V-dolców:\n • Strój: Kowbojka\n • Strój: DJ Jak-mu-tam\n • Sezonowa premia +50% PD za grę\n • Sezonowa premia +10% PD za grę ze znajomymi\n • Dostęp do dodatkowych wyzwań tygodnia\n • Dostęp do wyzwań Kowbojki\n\nGraj, aby awansować karnet bojowy i zdobyć łącznie ponad 100 nagród (ich zebranie zajmuje zwykle od 75 do 150 godz. gry). Chcesz się rozwijać szybciej? W każdej chwili możesz kupić stopnie za V-dolce!\n • Straszliwiec plus 4 inne stroje\n • 3 pupile\n • 3 kilofy\n • 5 emotek\n • 4 lotnie\n • 4 plecaki\n • 5 smug\n • 14 graffiti\n • 2 zabawki\n • 3 tła muzyczne\n • 1300 V-dolców\n • I dużo więcej!", + "es-419": "Temporada 6: Ahora hasta el 6 de diciembre\n\nObtén al instante estos objetos que cuestan más de 3500 monedas V.\n • Atuendo Calamidad\n • Atuendo DJ Llama\n • 50% de bonificación de PE para partidas de la temporada\n • 10% de PE de bonificación para partidas con amigos en la temporada\n • Desafíos semanales adicionales\n • Desafíos progresivos de Calamidad\n\nJuega para subir de nivel el pase de batalla y desbloquear más de 100 recompensas (esto lleva entre 75 y 150 horas de juego). ¿Lo quieres todo más rápido? ¡Usa monedas V para comprar niveles en cualquier momento!\n • Amenaza inminente más otros 4 atuendos\n • 3 mascotas\n • 3 picos\n • 5 gestos\n • 4 planeadores\n • 4 mochilas retro\n • 5 rastros de caída libre\n • 14 aerosoles\n • 2 juguetes\n • 3 pistas de música\n • 1300 monedas V\n • ¡y mucho más!", + "tr": "6. Sezon: Şu andan 6 Aralık’a kadar\n\n3.500 V-Papel’in üzerinde değeri olan bu içerikleri hemen edin.\n • Belalı Kovboy Kıyafeti\n • DJ Lama Kıyafeti\n • %50 Bonus Sezonluk Maç TP’si\n • %10 Bonus Sezonluk Arkadaşlar için Maç TP’si\n • İlave Haftalık Görevler\n • İlerlemeli Belalı Kovboy Görevleri\n\nBattle Royale oynayarak Savaş Bileti’nin aşamasını yükselt ve 100’den fazla ödülü aç (yaklaşık 75 ila 150 saat oynama gerektirir). Hepsini daha hızlı mı almak istiyorsun? V-Papel karşılığında istediğin zaman aşama açabilirsin!\n • Kurtadam artı 4 kıyafet daha\n • 3 Sadık Dost\n • 3 Kazma\n • 5 İfade\n • 4 Planör\n • 4 Sırt Süsü\n • 5 Dalış İzi\n • 14 Sprey\n • 2 Oyuncak\n • 3 Müzik Parçası\n • 1.300 V-Papel\n • ve çok daha fazlası!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season6_BattlePass.DA_BR_Season6_BattlePass", + "itemGrants": [] + } + ] + }, + { + "name": "BRSeason7", + "catalogEntries": [ + { + "offerId": "347A90158C64424980E8C1B3DC088F37", + "devName": "BR.Season7.BattleBundle.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 4700, + "finalPrice": 2800, + "saleType": "PercentOff", + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 2800 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "601C6830460BFED07506F5A6D2C4CE7B", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle-Pass-Paket", + "ru": "Боевой комплект", + "ko": "배틀번들", + "zh-hant": "戰鬥套組", + "pt-br": "Pacotão de Batalha", + "en": "Battle Bundle", + "it": "Bundle battaglia", + "fr": "Pack de combat", + "zh-cn": "战斗套组", + "es": "Lote de batalla", + "ar": "Battle Bundle", + "ja": "バトルバンドル", + "pl": "Zestaw bojowy", + "es-419": "Paquete de batalla", + "tr": "Savaş Paketi" + }, + "shortDescription": { + "de": "Battle Pass + 25 Stufen!", + "ru": "Боевой пропуск + 25 уровней!", + "ko": "배틀패스 + 25티어!", + "zh-hant": "英雄季卡增加25戰階!", + "pt-br": "Passe de Batalha + 25 categorias!", + "en": "Battle Pass + 25 tiers!", + "it": "Pass battaglia + 25 livelli!", + "fr": "Passe de combat + 25 paliers !", + "zh-cn": "英雄季卡增加25战阶!", + "es": "¡Pase de batalla y 25 niveles!", + "ar": "Battle Pass + 25 tiers!", + "ja": "バトルパス+25ティア!", + "pl": "Karnet bojowy + 25 stopni!", + "es-419": "¡Pase de batalla + 25 niveles!", + "tr": "Savaş Bileti + 25 aşama!" + }, + "description": { + "de": "Saison 7: Ab sofort bis 28. Februar\n\nErhalte sofort diese Gegenstände im Wert von über 10.000 V-Bucks.\n • Zenit (aufrüstbares Outfit)\n • Luchs (aufrüstbares Outfit)\n • Sgt. Winter (Outfit und Stilherausforderungen)\n • Hamirez (Gefährte)\n • Taktischer Schlitten (Hängegleiter)\n • Arktistarnung (Lackierung)\n • Perfektes Geschenk (Rücken-Accessoire)\n • Lichterkette (Kondensstreifen)\n • 300 V-Bucks\n • 1 Musikstück\n • +70 % Saison-Match-EP\n • +20 % Saison-Match-EP für Freunde\n • zusätzliche wöchentliche Herausforderungen\n • und noch mehr!\n\nSpiele weiter und stufe deinen Battle Pass auf, um über 75 Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt).\n • 4 weitere Outfits\n • 1.300 V-Bucks\n • 6 Emotes\n • 3 Hängegleiter\n • 4 Rücken-Accessoires\n • 4 Lackierungen\n • 4 Erntwerkzeuge\n • 4 Kondensstreifen\n • 1 Gefährte\n • 12 Spraymotive\n • 2 Musikstücke\n • und noch eine ganze Menge mehr!\nDas dauert dir zu lange? Du kannst dir mit V-Bucks jederzeit Stufen kaufen!", + "ru": "Седьмой сезон: до 28 февраля\n\nСразу же получите предметы стоимостью более 10 000 В-баксов!\n • улучшаемая экипировка Снежного снайпера;\n • улучшаемая экипировка Неоновой Рыси;\n • экипировка генерала Мороза и испытания стиля;\n • питомец Хома;\n • дельтаплан «Боевые сани»;\n • обёртка «Арктический камуфляж»;\n • украшение на спину «Подарочки»;\n • воздушный след «Гирлянда»;\n • 300 В-баксов;\n • 1 музыкальная композиция;\n • +70% к опыту за матчи сезона;\n • +20% к опыту друзей за матчи сезона;\n • дополнительные еженедельные испытания\n и многое другое.\n\nИграйте, повышайте уровень боевого пропуска — и вас ждут более 75 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры.\n • ещё 4 костюма;\n • 1300 В-баксов;\n • 6 эмоций\n; • 3 дельтаплана;\n • 4 украшения на спину;\n • 4 обёртки;\n • 4 инструмента;\n • 4 воздушных следа;\n • 1 питомец;\n • 12 граффити;\n • 2 музыкальные композиции;\n и это ещё не всё!\nНе хотите ждать? Уровни можно быстро получить за В-баксы!", + "ko": "시즌 7: 2월 28일 종료\n\n10,000 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\n • 제니스 진화형 의상\n • 링스 진화형 의상\n • 윈터 병장 의상 및 스타일 도전\n • 하미레스 애완동물\n • 전술 썰매 글라이더\n • 극지방 위장 패턴 외관\n • 완벽한 선물 등 장신구\n • 줄조명 스카이다이빙 트레일\n • 300 V-Bucks\n • 음악 트랙 1개\n • 70% 보너스 시즌 매치 XP\n • 20% 보너스 시즌 친구 매치 XP\n • 추가 주간 도전\n • 기타 보상!\n\n배틀패스 티어를 올려서 75개 이상의 보상을 획득해보세요(보통 75-150시간 소요).\n • 의상 4개\n • 1,300 V-Bucks\n • 이모트 6개\n • 글라이더 3개\n • 등 장신구 4개\n • 외관 4개\n • 수확 도구 4개\n • 스카이다이빙 트레일 4개\n • 애완동물 1개\n • 스프레이 12개\n • 음악 트랙 2개\n • 그 외 많은 혜택!\n더 빨리 보상을 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!", + "zh-hant": "第七賽季:現在起至2月28日\n\n立即獲得這些價值10000V幣的物品。\n • 蒼穹可進化服裝\n • 山貓可進化服裝\n • 冬軍衛士服裝與風格挑戰\n • 竹鼠寵物\n • 戰術雪橇滑翔傘\n • 極地迷彩 皮膚\n• 完美禮物背部裝飾\n • 燈串滑翔軌跡\n • 300 V幣\n • 1個音樂盒\n • 70%額外賽季比賽經驗\n • 20%額外賽季好友比賽經驗\n • 額外每週挑戰\n • 以及更多獎勵!\n\n通過遊玩提升英雄季卡戰階,解鎖至少75個獎勵(通常需要75到150個小時的遊玩時間)。\n • 4個額外服裝\n • 1,300V幣\n • 6個姿勢\n • 3個滑翔傘\n • 4個背包\n • 4 個皮膚\n • 4個稿\n • 4個滑翔軌跡\n • 1個寵物\n • 12個塗鴉\n • 2個音樂盒\n •以及更多獎勵!\n希望更快嗎?你可以隨時使用V幣購買戰階!", + "pt-br": "Temporada 7: De hoje até 28 de fevereiro\n\nReceba instantaneamente estes itens avaliados em mais de 10.000 V-Bucks:\n • Traje Progressivo Zênite\n • Traje Progressivo Lince\n • Traje e Desafios Estilo Sargento Inverno\n • Mascote Hamsterzínea\n • Asa-delta Trenó Tático\n • Envelopamento Camuflagem Ártica\n • Acessório para as Costas Presente Perfeito\n • Rastro de Fumaça Pisca-Pisca\n • 300 V-Bucks\n • 1 Faixa Musical\n • 70% de Bônus de EXP da Temporada em Partidas\n • 20% de Bônus de EXP da Temporada em Partidas com Amigos\n • Desafios Semanais Extras\n • e mais!\n\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 75 recompensas (leva em média de 75 a 150 horas de jogo).\n • Mais 4 Trajes\n • 1.300 V-Bucks\n • 6 Gestos\n • 3 Asas-deltas\n • 4 Acessórios para as Costas\n • 4 Envelopamentos\n • 4 Ferramentas de Coleta\n • 4 Rastros de Fumaça\n • 1 Mascote\n • 12 Sprays\n • 2 Faixas Musicais\n • e muito mais!\nQuer obter tudo mais rápido? Você pode comprar categorias com V-Bucks a qualquer hora!", + "en": "Season 7: Now thru Feb 28\n\nInstantly get these items valued at over 10,000 V-Bucks.\n • Zenith Progressive Outfit\n • Lynx Progressive Outfit\n • Sgt. Winter Outfit and Style Challenges\n • Hamirez Pet\n • Tactical Sleigh Glider\n • Arctic Camo Wrap\n • Perfect Present Back Bling\n • String Lights Contrail\n • 300 V-Bucks\n • 1 Music Track\n • 70% Bonus Season Match XP\n • 20% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n • and more!\n\nPlay to level up your Battle Pass, unlocking over 75 rewards (typically takes 75 to 150 hours of play).\n • 4 more Outfits\n • 1,300 V-Bucks\n • 6 Emotes\n • 3 Gliders\n • 4 Back Blings\n • 4 Wraps\n • 4 Harvesting Tools\n • 4 Contrails\n • 1 Pet\n • 12 Sprays\n • 2 Music Tracks\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "it": "Stagione 7: Fino al 28 febbraio\n\nOttieni subito questi oggetti dal valore di oltre 10.000 V-buck!\n• Costume progressivo Zenith\n• Costume progressivo Lynx\n• Costume e sfide stile sergente Bruma\n• Piccolo amico Hamirez\n• Deltaplano Slitta tattica\n• Copertura mimetica artica\n• Dorso decorativo Regalo perfetto\n• Scia Luci a filo\n• 300 V-buck\n• 1 brano musicale\n• Bonus del 70% dei PE partite stagionali\n• Bonus del 20% dei PE partite amico stagionali\n• Sfide settimanali extra\n• E altro ancora!\n\nGioca per aumentare di livello il tuo Pass battaglia, sbloccando più di 75 ricompense (per un totale indicativo di 75-150 ore di gioco).\n• 4 costumi in più\n• 1.300 V-buck\n• 6 emote\n• 3 deltaplani\n• 4 dorsi decorativi\n• 4 coperture\n• 4 strumenti di raccolta\n• 4 scie\n• 1 piccolo amico\n• 12 spray\n• 2 brani musicali\n• E altro ancora!\nVuoi tutto e subito? Puoi acquistare livelli usando V-buck in qualsiasi momento!", + "fr": "Saison 7 : jusqu'au 28 février\n\nRecevez immédiatement ces objets d'une valeur supérieure à 10 000 V-bucks.\n • Tenue évolutive Zénith\n • Tenue évolutive Lynx\n • Tenue évolutive Sergent Frimas et défis de style\n • Le compagnon Hamirez\n • Planeur Traîneau tactique\n • Revêtement Camouflage arctique\n • Accessoire de dos Cadeau idéal\n • Traînée de condensation Guirlandes électriques\n • 300 V-bucks\n • 1 piste musicale\n • Bonus d'EXP de saison de 70%\n • Bonus d'EXP de saison de 20% pour des amis\n • Des défis hebdomadaires supplémentaires\n • Et plus !\n\nJouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 75 récompenses (nécessitant de 75 à 150 heures de jeu).\n • 4 autres tenues\n • 1300 V-bucks\n • 6 emotes\n • 3 planeurs\n • 4 accessoires de dos\n • 4 revêtements\n • 4 pioches\n • 4 traînées de condensation\n • 1 compagnon\n • 12 aérosols\n • 2 pistes musicales\n • Et plus !\nEnvie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !", + "zh-cn": "第七赛季:现在起至2月28日\n\n立即获得这些价值10000V币的物品。\n • 苍穹可进化服装\n • 山猫可进化服装\n • 冬军卫士服装与风格挑战\n • 竹鼠宠物\n • 战术雪橇滑翔伞\n • 极地迷彩 皮肤\n• 完美礼物背部装饰\n • 灯串滑翔轨迹\n • 300 V币\n • 1个音乐盒\n • 70%额外赛季比赛经验\n • 20%额外赛季好友比赛经验\n • 额外每周挑战\n • 以及更多奖励!\n\n通过游玩提升英雄季卡战阶,解锁至少75个奖励(通常需要75到150个小时的游玩时间)。\n • 4个额外服装\n • 1,300V币\n • 6个姿势\n • 3个滑翔伞\n • 4个背包\n • 4 个皮肤\n • 4个稿\n • 4个滑翔轨迹\n • 1个宠物\n • 12个涂鸦\n • 2个音乐盒\n •以及更多奖励!\n希望更快吗?你可以随时使用V币购买战阶!", + "es": "Temporada 7: Desde ahora hasta el 28 de febrero\n\nConsigue instantáneamente estos objetos valorados en más de 10 000 paVos.\n • Traje progresivo de Cénit.\n • Traje progresivo de Lince.\n • Traje y desafíos de estilo del General Invierno.\n • Mascota Hamírez.\n • Ala delta Trineo táctico.\n • Envoltorio Camuflaje ártico.\n • Accesorio mochilero Presente perfecto.\n • Estela Luces de colores.\n • 300 paVos.\n • 1 pista musical.\n • 70 % adicional de PE de partida de temporada.\n • 20 % adicional de PE de partida amistosa de temporada.\n • Desafíos semanales adicionales.\n • ¡Y mucho más!\n\nJuega para subir de nivel tu pase de batalla y desbloquea más de 75 recompensas (suele llevar entre 75 y 150 horas de juego).\n • 4 trajes más.\n • 1300 paVos.\n • 6 gestos.\n • 3 alas delta.\n • 4 accesorios mochileros.\n • 4 envoltorios.\n • 4 herramientas de recolección.\n • 4 estelas.\n • 1 mascota.\n • 12 grafitis.\n • 2 pistas musicales.\n • ¡Y muchísimo más!\n¿Lo quieres más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!", + "ar": "Season 7: Now thru Feb 28\n\nInstantly get these items valued at over 10,000 V-Bucks.\n • Zenith Progressive Outfit\n • Lynx Progressive Outfit\n • Sgt. Winter Outfit and Style Challenges\n • Hamirez Pet\n • Tactical Sleigh Glider\n • Arctic Camo Wrap\n • Perfect Present Back Bling\n • String Lights Contrail\n • 300 V-Bucks\n • 1 Music Track\n • 70% Bonus Season Match XP\n • 20% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n • and more!\n\nPlay to level up your Battle Pass, unlocking over 75 rewards (typically takes 75 to 150 hours of play).\n • 4 more Outfits\n • 1,300 V-Bucks\n • 6 Emotes\n • 3 Gliders\n • 4 Back Blings\n • 4 Wraps\n • 4 Harvesting Tools\n • 4 Contrails\n • 1 Pet\n • 12 Sprays\n • 2 Music Tracks\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "ja": "シーズン7: 2月28日まで\n\n10,000 V-Bucks以上の価値があるアイテムを今すぐ手に入れましょう。\n • 「ゼニス」プログレッシブコスチューム\n • 「リンクス」プログレッシブコスチューム\n • 「サージェント ウィンター」コスチューム及びスタイルチャレンジ\n • 「ハミレス」ペット\n • 「タクティカルスレイ」グライダー\n • 「アークティックカモ」ラップ\n • 「パーフェクトプレゼント」バックアクセサリー\n • 「ストリングライト」コントレイル\n • 300 V-Bucks\n • ミュージックx1\n • シーズンマッチXPの70%ボーナス\n • シーズンフレンドマッチXPの20%ボーナス\n • 追加のウィークリーチャレンジ\n • 他にも色々!\n\nプレイしてバトルパスのレベルを上げると、75個以上の報酬をアンロックできます(通常、プレイにかかる時間は75~150時間程度)。\n • コスチュームx4以上\n • 1,300 V-Bucks\n • エモートx6\n • グライダーx3\n • バックアクセサリーx4\n • ラップx4\n • 収集ツールx4\n • コントレイルx4\n • ペットx1\n • スプレーx12\n • ミュージックトラックx2\n • 他にも色々!\nもっと早く報酬を全部集めたいなら、V-Bucksでいつでもティアを購入できます!", + "pl": "Sezon 7: od teraz do 28 lutego\n\nOtrzymasz od razu poniższe przedmioty o wartości ponad 10 000 V-dolców:\n • Strój progresywny: Zenit\n • Strój progresywny: Puma\n • Strój i wyzwania stylów Sierżant Zima\n • Pupil Chomirez\n • Lotnia Sanie Szturmowe\n • Malowanie Zimowy kamuflaż\n • Plecak Przemyślany Prezent\n • Smuga Sznur lampek\n • 300 V-dolców\n • 1 tło muzyczne\n • Sezonowa premia +70% PD za grę\n • Sezonowa premia +20% PD za grę ze znajomymi\n • Dostęp do dodatkowych wyzwań tygodniowych\n • I nie tylko!\n\nGraj, aby awansować karnet bojowy i zdobyć ponad 75 nagród (ich zebranie zajmuje zwykle od 75 do 150 godz. gry).\n • 4 dodatkowe stroje\n • 1300 V-dolców\n • 6 emotek\n • 3 lotnie\n • 4 plecaki\n • 4 malowania\n • 4 zbieraki\n • 4 smugi\n • 1 pupil\n • 12 graffiti\n • 2 tła muzyczne\n • I dużo więcej!\nChcesz rozwijać się szybciej? W każdej chwili możesz kupić stopnie za V-dolce!", + "es-419": "Temporada 7: Ahora hasta el 28 de febrero\n\nObtén al instante estos objetos que cuestan más de 10 000 monedas V.\n • Atuendo progresivo Cenit\n • Atuendo progresivo Lince\n • Atuendo y desafíos de estilo de Sargento Invierno\n • Mascota Hamírez\n • Planeador Trineo táctico\n • Papel Camu ártico\n • Mochila retro Regalo perfecto\n • Estela Luces colgantes\n • 300 monedas V\n • 1 pista de música\n • 70 % de bonificación de PE para partidas en la temporada\n • 20 % de bonificación de PE para partidas con amigos en la temporada\n • Desafíos semanales adicionales\n • ¡Y mucho más!\n\nJuega para subir de nivel el pase de batalla y desbloquear más de 75 recompensas (esto lleva entre 75 y 150 horas de juego).\n • 4 atuendos más\n • 1300 monedas V\n • 6 gestos\n • 3 planeadores\n • 4 mochilas retro\n • 4 papeles\n • 4 herramientas de recolección\n • 4 estelas\n • 1 mascota\n • 12 aerosoles\n • 2 pistas de música\n • ¡Y mucho más!\n¿Lo quieres todo más rápido? ¡Puedes usar las monedas V para comprar niveles cuando quieras!", + "tr": "7. Sezon: Şu andan 28 Şubat’a kadar\n\n10.000 V-Papel’in üzerinde değeri olan bu içerikleri hemen kap.\n • İlerlemeli Karakulak Kıyafeti\n • İlerlemeli Kutup Dağcısı Kıyafeti\n • Kış Çavuşu Kıyafeti ve Tarz Görevleri\n • Sadık Dost Hamirez\n • Roketli Kızak Planörü\n • Kutup Kamuflajı Kaplaması\n • Mükemmel Hediye Sırt Süsü\n • Yılbaşı Işıkları Dalış İzi\n • 300 V-Papel\n • 1 Müzik Parçası\n • %70 Bonus sezonluk Maç TP’si\n • Arkadaşların için %20 Bonus Sezonluk Maç TP’si\n • İlave Haftalık Görevler\n • ve çok daha fazlası!\n\nBattle Royale oynayarak Savaş Bileti’nin aşamasını yükselt ve 75’ten fazla ödülü aç (genelde 75 ila 150 saat oynama gerektirir).\n • 4 Kıyafet daha\n • 1.300 V-Papel\n • 6 İfade\n • 3 Planör\n • 4 Sırt Süsü\n • 4 Kaplama\n • 4 Toplama Aleti\n • 4 Dalış İzi\n • 1 Sadık Dost\n • 12 Sprey\n • 2 Müzik Parçası\n • ve çok daha fazlası!\nHepsini daha hızlı almak mı istiyorsun? V-Papel karşılığında istediğin zaman aşama açabilirsin!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season7_BattlePassWithLevels.DA_BR_Season7_BattlePassWithLevels", + "itemGrants": [] + }, + { + "offerId": "3A3C99847F144AF3A030DB5690477F5A", + "devName": "BR.Season7.BattlePass.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 950, + "finalPrice": 950, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 950 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "601C6830460BFED07506F5A6D2C4CE7B", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 1, + "title": { + "de": "Battle Pass", + "ru": "Боевой пропуск", + "ko": "배틀패스", + "zh-hant": "英雄季卡", + "pt-br": "Passe de Batalha", + "en": "Battle Pass", + "it": "Pass battaglia", + "fr": "Passe de combat", + "zh-cn": "英雄季卡", + "es": "Pase de batalla", + "ar": "Battle Pass", + "ja": "バトルパス", + "pl": "Karnet bojowy", + "es-419": "Pase de batalla", + "tr": "Savaş Bileti" + }, + "shortDescription": { + "de": "Saison 7", + "ru": "Седьмой сезон", + "ko": "시즌 7", + "zh-hant": "第七賽季", + "pt-br": "Temporada 7", + "en": "Season 7", + "it": "Stagione 7", + "fr": "Saison 7", + "zh-cn": "第七赛季", + "es": "Temporada 7", + "ar": "Season 7", + "ja": "シーズン7", + "pl": "Sezon 7", + "es-419": "Temporada 7", + "tr": "7. Sezon" + }, + "description": { + "de": "Saison 7: Ab sofort bis 28. Februar\n\nErhalte sofort diese Gegenstände im Wert von über 3.500 V-Bucks.\n • Zenit (aufrüstbares Outfit)\n • Luchs (aufrüstbares Outfit)\n • +50 % Saison-Match-EP\n • +10 % Saison-Match-EP für Freunde\n • zusätzliche wöchentliche Herausforderungen\n\nSpiele weiter und stufe deinen Battle Pass auf, um über 100 Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt).\n • Sgt. Winter und 4 weitere Outfits\n • 1.300 V-Bucks\n • 2 Gefährten\n • 6 Lackierungen\n • 4 Erntewerkzeuge\n • 7 Emotes\n • 2 Spielsachen\n • 4 Hängegleiter\n • 6 Rücke-Accessoires\n • 5 Kondensstreifen\n • 13 Spraymotive\n • 3 Musikstücke\n • und noch eine ganze Menge mehr!\nDas dauert dir zu lange? Du kannst dir mit V-Bucks jederzeit Stufen kaufen!", + "ru": "Седьмой сезон: до 28 февраля\n\nСразу же получите предметы стоимостью более 3500 В-баксов!\n • улучшаемая экипировка Снежного снайпера;\n • улучшаемая экипировка Неоновой Рыси;\n • +50% к опыту за матчи сезона;\n • +10% к опыту друзей за матчи сезона;\n • дополнительные еженедельные испытания.\n\nИграйте, повышайте уровень боевого пропуска — и вас ждут более 100 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры.\n • экипировка генерала Мороза и ещё 4 костюма;\n • 1300 В-баксов;\n • 2 питомца;\n • 6 обёрток;\n • 4 инструмента;\n • 7 эмоций;\n • 2 игрушки;\n • 4 дельтаплана;\n • 6 украшений на спину;\n • 5 воздушных следов;\n • 13 граффити;\n • 3 музыкальные композиции;\n и это ещё не всё!\nНе хотите ждать? Уровни можно быстро получить за В-баксы!", + "ko": "시즌 7: 2월 28일 종료\n\n3,500 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\n • 제니스 진화형 의상\n • 링스 진화형 의상\n • 50% 보너스 시즌 매치 XP\n • 10% 보너스 시즌 친구 매치 XP\n • 추가 주간 도전\n\n • 게임을 플레이하고 배틀패스 티어를 올려서 100개 이상의 보상을 획득해보세요(보통 75-150시간 소요).\n • 윈터 병장 외 의상 4개\n • 1,300 V-Bucks\n • 애완동물 2개\n • 외관 6개\n • 수확 도구 4개\n • 이모트 7개\n • 장난감 2개\n • 글라이더 4개\n • 등 장신구 6개\n • 스카이다이빙 트레일 5개\n • 스프레이 13개\n • 음악 트랙 3개\n • 그 외 많은 혜택!\n더 빨리 보상을 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!", + "zh-hant": "第七賽季:現在起至2月28日\n\n立即獲得這些價值3500V幣的物品。\n • 蒼穹可進化服裝\n • 山貓可進化服裝\n • 50%額外賽季比賽經驗\n • 10%額外賽季好友比賽經驗\n • 額外每週挑戰\n\n通過遊玩提升英雄季卡戰階,解鎖百餘獎勵(通常需要75到150個小時的遊玩時間)。\n • 冬軍衛士和至少4套服裝\n • 1300V幣\n • 2個寵物\n • 6個包裝\n • 4個採集工具\n • 7個姿勢\n • 2個玩具\n • 4個滑翔傘\n • 6個背部裝飾\n • 5個滑翔軌跡\n • 13個塗鴉\n • 3個音軌\n • 以及更多獎勵!\n希望更快得到嗎?你可以隨時使用V幣購買戰階!", + "pt-br": "Temporada 7: De hoje até 28 de fevereiro\n\nReceba instantaneamente estes itens avaliados em mais de 3.500 V-Bucks:\n • Traje Progressivo Zênite\n • Traje Progressivo Lince\n • 50% de Bônus de EXP da Temporada em Partidas\n • 10% de Bônus de EXP da Temporada em Partidas com Amigos\n • Desafios Semanais Extras\n\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 100 recompensas (leva em média de 75 a 150 horas de jogo).\n • Sargento Inverno e mais 4 Trajes\n • 1.300 V-Bucks\n • 2 Mascotes\n • 6 Envelopamentos\n • 4 Ferramentas de Coleta\n • 7 Gestos\n • 2 Brinquedos\n • 4 Asas-deltas\n • 6 Acessórios para as Costas\n • 5 Rastros de Fumaça\n • 13 Sprays\n • 3 Faixas Musicais\n • e muito mais!\nQuer obter tudo mais rápido? Você pode comprar categorias com V-Bucks a qualquer hora!", + "en": "Season 7: Now thru Feb 28\n\nInstantly get these items valued at over 3,500 V-Bucks.\n • Zenith Progressive Outfit\n • Lynx Progressive Outfit\n • 50% Bonus Season Match XP\n • 10% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n\nPlay to level up your Battle Pass, unlocking over 100 rewards (typically takes 75 to 150 hours of play).\n • Sgt. Winter and 4 more Outfits\n • 1,300 V-Bucks\n • 2 Pets\n • 6 Wraps\n • 4 Harvesting Tools\n • 7 Emotes\n • 2 Toys\n • 4 Gliders\n • 6 Back Blings\n • 5 Contrails\n • 13 Sprays\n • 3 Music Tracks\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "it": "Stagione 7: Fino al 28 febbraio\n\nOttieni subito questi oggetti dal valore di oltre 3.500 V-buck!\n• Costume progressivo Zenith\n• Costume progressivo Lynx\n• Bonus del 50% dei PE partite stagionali\n• Bonus del 10% dei PE partite amico stagionali\n• Sfide settimanali extra\n\nGioca per aumentare di livello il tuo Pass battaglia, sbloccando più di 100 ricompense (per un totale indicativo di 75-150 ore di gioco).\nSergente Bruma e altri 4 costumi\n• 1.300 V-buck\n• 2 piccoli amici\n• 6 coperture\n• 4 strumenti di raccolta\n• 7 emote\n• 2 giocattoli\n• 4 deltaplani\n• 6 dorsi decorativi\n• 5 scie\n• 13 spray\n• 3 brani musicali\n • E altro ancora!\nVuoi tutto e subito? Puoi acquistare livelli usando V-buck in qualsiasi momento!", + "fr": "Saison 7 : jusqu'au 28 février\n\nRecevez immédiatement ces objets d'une valeur supérieure à 3500 V-bucks.\n • Tenue évolutive Zénith\n • Tenue évolutive Lynx\n • Bonus d'EXP de saison de 50%\n • Bonus d'EXP de saison de 10% pour des amis\n • Des défis hebdomadaires supplémentaires\n\n Jouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 100 récompenses (nécessitant de 75 à 150 heures de jeu).\n • Sergent Frimas plus 4 autres tenues\n • 1300 V-bucks\n • 2 compagnons\n • 6 revêtements\n • 4 pioches\n • 7 emotes\n • 2 jouets\n • 4 planeurs\n • 6 accessoires de dos\n • 5 traînées de condensation\n • 13 aérosols\n • 3 pistes musicales\n • Et plus !\nEnvie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !", + "zh-cn": "第七赛季:现在起至2月28日\n\n立即获得这些价值3500V币的物品。\n • 苍穹可进化服装\n • 山猫可进化服装\n • 50%额外赛季比赛经验\n • 10%额外赛季好友比赛经验\n • 额外每周挑战\n\n通过游玩提升英雄季卡战阶,解锁百余奖励(通常需要75到150个小时的游玩时间)。\n • 冬军卫士和至少4套服装\n • 1300V币\n • 2个宠物\n • 6个包装\n • 4个采集工具\n • 7个姿势\n • 2个玩具\n • 4个滑翔伞\n • 6个背部装饰\n • 5个滑翔轨迹\n • 13个涂鸦\n • 3个音轨\n • 以及更多奖励!\n希望更快得到吗?你可以随时使用V币购买战阶!", + "es": "Temporada 7: Desde ahora hasta el 28 de febrero\n\nConsigue instantáneamente estos objetos valorados en más de 3500 paVos.\n • Traje progresivo de Cénit.\n • Traje progresivo de Lince.\n • 50 % adicional de PE de partida de temporada.\n • 10 % adicional de PE de partida amistosa de temporada.\n • Desafíos semanales adicionales.\n\nJuega para subir de nivel tu pase de batalla y desbloquea más de 100 recompensas (suele llevar entre 75 y 150 horas de juego).\n • General Invierno y 4 trajes más.\n • 1300 paVos.\n • 2 mascotas.\n • 6 envoltorios.\n • 4 herramientas de recolección.\n • 7 gestos.\n • 2 juguetes.\n • 4 alas delta.\n • 6 accesorios mochileros.\n • 5 estelas.\n • 13 grafitis.\n • 3 pistas musicales.\n • ¡Y muchísimo más!\n¿Lo quieres más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!", + "ar": "Season 7: Now thru Feb 28\n\nInstantly get these items valued at over 3,500 V-Bucks.\n • Zenith Progressive Outfit\n • Lynx Progressive Outfit\n • 50% Bonus Season Match XP\n • 10% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n\nPlay to level up your Battle Pass, unlocking over 100 rewards (typically takes 75 to 150 hours of play).\n • Sgt. Winter and 4 more Outfits\n • 1,300 V-Bucks\n • 2 Pets\n • 6 Wraps\n • 4 Harvesting Tools\n • 7 Emotes\n • 2 Toys\n • 4 Gliders\n • 6 Back Blings\n • 5 Contrails\n • 13 Sprays\n • 3 Music Tracks\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "ja": "シーズン7: 2月28日まで\n\n3,500 V-Bucks以上の価値があるアイテムを今すぐ手に入れましょう。• 「ゼニス」プログレッシブコスチューム\n • 「リンクス」プログレッシブコスチューム\n • シーズンマッチXPの50%ボーナス\n • シーズンフレンドマッチXPの10%ボーナス\n • 追加のウィークリーチャレンジ\n\nプレイしてバトルパスのレベルを上げると、100以上の報酬をアンロックできます(通常、プレイにかかる時間は75~150時間程度)。\n •「サージェント ウィンター」及びコスチュームx4以上\n • 1,300 V-Bucks\n • ペットx2\n • ラップx6\n • 収集ツールx4\n • エモートx7\n • おもちゃx2\n • グライダーx4\n • バックアクセサリーx6\n • コントレイルx5\n • スプレーx13\n • ミュージックトラックx3\n • 他にも色々!\nもっと早く報酬を全部集めたいなら、V-Bucksでいつでもティアを購入できます!", + "pl": "Sezon 7: od teraz do 28 lutego\n\nOtrzymasz od razu poniższe przedmioty o wartości ponad 3500 V-dolców:\n • Strój progresywny: Zenit\n • Strój progresywny: Puma\n • Sezonowa premia +50% PD za grę\n • Sezonowa premia +10% PD za grę ze znajomymi\n • Dostęp do dodatkowych wyzwań tygodniowych\n\nGraj, aby awansować karnet bojowy i zdobyć ponad 100 nagród (ich zebranie zajmuje zwykle od 75 do 150 godz. gry).\n • Sierżant Zima i 4 inne stroje\n • 1300 V-dolców\n • 2 pupile\n • 6 malowań\n • 4 zbieraki\n • 7 emotek\n • 2 zabawki\n • 4 lotnie\n • 6 plecaków\n • 5 smug\n • 13 graffiti\n • 3 tła muzyczne\n • I dużo więcej!\nChcesz rozwijać się szybciej? W każdej chwili możesz kupić stopnie za V-dolce!", + "es-419": "Temporada 7: Ahora hasta el 28 de febrero\n\nObtén al instante estos objetos que cuestan más de 3500 monedas V.\n • Atuendo progresivo Cenit\n • Atuendo progresivo Lince\n • 50 % de bonificación de PE para partidas de la temporada\n • 10 % de bonificación de PE para partidas con amigos en la temporada\n • Desafíos semanales adicionales\n\nJuega para subir de nivel el pase de batalla y desbloquear más de 100 recompensas (esto lleva entre 75 y 150 horas de juego).\n • Sargento Invierno y 4 atuendos más\n • 1300 monedas V\n • 2 mascotas\n • 6 papeles\n • 4 herramientas de recolección\n • 7 gestos\n • 2 juguetes\n • 4 planeadores\n • 6 mochilas retro\n • 5 estelas\n • 13 aerosoles\n • 3 pistas de música\n • ¡Y mucho más!\n¿Lo quieres todo más rápido? ¡Puedes usar las monedas V para comprar niveles cuando quieras!", + "tr": "7. Sezon: Şu andan 28 Şubat’a kadar\n\n3.500 V-Papel’in üzerinde değeri olan bu içerikleri hemen kap.\n • İlerlemeli Kutup Dağcısı Kıyafeti\n • İlerlemeli Karakulak Kıyafeti\n • %50 Bonus Sezonluk Maç TP’si\n • Arkadaşların için %10 Bonus Sezonluk Maç TP’si\n • İlave Haftalık Görevler\n\nBattle Royale oynayarak Savaş Bileti’nin aşamasını yükselt ve 100’den fazla ödülü aç (genelde 75 ila 150 saat oynama gerektirir).\n • Kış Çavuşu ve 4 Kıyafet daha\n • 1,300 V-Papel\n • 2 Sadık Dost\n • 6 Kaplama\n • 4 Toplama Aleti\n • 7 İfade\n • 2 Oyuncak\n • 4 Planör\n • 6 Sırt Süsü\n • 5 Dalış İzi\n • 13 Sprey\n • 3 Müzik Parçası\n • ve çok daha fazlası!\nHepsini daha hızlı mı almak istiyorsun? V-Papel karşılığında istediğin zaman aşama açabilirsin!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season7_BattlePass.DA_BR_Season7_BattlePass", + "itemGrants": [] + }, + { + "offerId": "64A3020B098841A7805EE257D68C554F", + "devName": "BR.Season7.SingleTier.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 150, + "finalPrice": 150, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 150 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle-Pass-Stufe", + "ru": "Уровень боевого пропуска", + "ko": "배틀패스 티어", + "zh-hant": "英雄季卡戰階", + "pt-br": "Categoria de Passe de Batalha", + "en": "Battle Pass Tier", + "it": "Livello Pass battaglia", + "fr": "Palier du Passe de combat", + "zh-cn": "英雄季卡战阶", + "es": "Nivel del pase de batalla", + "ar": "Battle Pass Tier", + "ja": "バトルパスティア", + "pl": "Stopień karnetu bojowego", + "es-419": "Nivel de pase de batalla", + "tr": "Savaş Bileti Aşaması" + }, + "shortDescription": "", + "description": { + "de": "Hol dir jetzt tolle Belohnungen!", + "ru": "Получите отличные награды!", + "ko": "지금 푸짐한 보상을 얻어보세요!", + "zh-hant": "現在獲得豐厚獎勵!", + "pt-br": "Ganhe recompensas ótimas agora!", + "en": "Get great rewards now!", + "it": "Ricevi subito magnifiche ricompense!", + "fr": "Obtenez de grandes récompenses !", + "zh-cn": "现在获得丰厚奖励!", + "es": "¡Consigue recompensas increíbles!", + "ar": "Get great rewards now!", + "ja": "ステキな報酬を今すぐゲット!", + "pl": "Zdobądź super nagrody już teraz!", + "es-419": "¡Consigue grandes recompensas ahora!", + "tr": "Harika ödüllerin sahibi ol!" + }, + "displayAssetPath": "", + "itemGrants": [] + } + ] + }, + { + "name": "BRSeason8", + "catalogEntries": [ + { + "offerId": "18D9DA48000A40BFAEBAC55A99C55221", + "devName": "BR.Season8.BattleBundle.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 4700, + "finalPrice": 2800, + "saleType": "PercentOff", + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 2800 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "9DF02EA14FB15E475EBBEBBFDBB988DB", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle Pass-Paket", + "ru": "Боевой комплект", + "ko": "배틀번들", + "zh-hant": "戰鬥套組", + "pt-br": "Pacotão de Batalha", + "en": "Battle Bundle", + "it": "Bundle battaglia", + "fr": "Pack de combat", + "zh-cn": "战斗套组", + "es": "Lote de batalla", + "ar": "Battle Bundle", + "ja": "バトルバンドル", + "pl": "Zestaw bojowy", + "es-419": "Paquete de batalla", + "tr": "Savaş Paketi" + }, + "shortDescription": { + "de": "Battle Pass + 25 Stufen!", + "ru": "Боевой пропуск + 25 уровней!", + "ko": "배틀패스 + 25티어!", + "zh-hant": "英雄季卡增加25戰階!", + "pt-br": "Passe de Batalha + 25 categorias!", + "en": "Battle Pass + 25 tiers!", + "it": "Pass battaglia + 25 livelli!", + "fr": "Passe de combat + 25 paliers !", + "zh-cn": "英雄季卡增加25战阶!", + "es": "¡Pase de batalla y 25 niveles!", + "ar": "Battle Pass + 25 tiers!", + "ja": "バトルパス+25ティア!", + "pl": "Karnet bojowy + 25 stopni!", + "es-419": "¡Pase de batalla + 25 niveles!", + "tr": "Savaş Bileti + 25 aşama!" + }, + "description": { + "de": "Saison 8 – Ab sofort bis einschließlich 8. Mai\n\nErhalte sofort diese Gegenstände im Wert von über 10.000 V-Bucks.\n • Schwarzherz (aufrüstbares Outfit)\n • Hybrid (aufrüstbares Outfit)\n • Klapperschlange (Outfit)\n • Tropentarnung (Lackierung)\n • Stöckchen (Gefährte)\n • Himmelsschlangen (Hängegleiter)\n • Kobra (Rücken-Accessoire)\n • Wehende Standarte (Kondensstreifen)\n • 300 V-Bucks\n • 1 Musikstück\n • +70 % Saison-Match-EP\n • +20 % Saison-Match-EP für Freunde\n • zusätzliche wöchentliche Herausforderungen\n • und noch mehr!\n\nSpiele weiter und stufe deinen Battle Pass auf, um über 75 Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt).\n • 4 weitere Outfits\n • 1.000 V-Bucks\n • 6 Emotes\n • 5 Lackierungen\n • 3 Hängegleiter\n • 3 Rücken-Accessoires\n • 4 Erntewerkzeuge\n • 4 Kondensstreifen\n • 1 Gefährte\n • 12 Spraymotive\n • 2 Musikstücke\n • und noch eine ganze Menge mehr!\nDas dauert dir zu lange? Du kannst dir mit V-Bucks jederzeit Stufen kaufen!", + "ru": "Восьмой сезон: до 8 мая\n\nСразу же получите предметы стоимостью более 10 000 В-баксов!\n • Улучшающаяся экипировка Флибустьера;\n • улучшающаяся экипировка Гибрида;\n • экипировка Горгоны;\n • обёртка «Тропики»;\n • питомец Псиноккио;\n • дельтаплан «Воздушные змеи»;\n • украшение на спину «Кобра»;\n • воздушный след «Чёрный флаг»;\n • 300 В-баксов;\n • 1 музыкальная композиция;\n • +70% к опыту за матчи сезона;\n • +20% к опыту друзей за матчи сезона;\n • дополнительные еженедельные испытания\n и многое другое.\n\nИграйте, повышайте уровень боевого пропуска — и вас ждут более 75 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры.\n • ещё 4 костюма;\n • 1000 В-баксов;\n • 6 эмоций;\n • 5 обёрток;\n • 3 дельтаплана;\n • 3 украшения на спину;\n • 4 инструмента;\n • 4 воздушных следа;\n • 1 питомец;\n • 12 граффити;\n • 2 музыкальные композиции\n и это ещё не всё!\nНе хотите ждать? Уровни можно быстро получить за В-баксы!", + "ko": "시즌 8: 5월 8일 종료\n\n10,000 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\n • 블랙하트 진화형 의상\n • 하이브리드 진화형 의상\n • 사이드와인더 의상\n • 열대 지방 위장 패턴 외관\n • 우지 애완동물\n • 하늘뱀 글라이더\n • 코브라 등 장신구\n • 공중 깃발 트레일\n • 300 V-Bucks\n • 음악 트랙 1개\n • 70% 보너스 시즌 매치 XP\n • 20% 보너스 시즌 친구 매치 XP\n • 추가 주간 도전\n • 그 외 더 많은 혜택!\n\n게임을 플레이하고 배틀패스 티어를 올려서 75개 이상의 보상을 획득해보세요(보통 75-150시간 소요).\n • 추가 의상 4개\n • 1,000 V-Bucks\n • 이모트 6개\n • 외관 5개\n • 글라이더 3개\n • 등 장신구 3개\n • 수확 도구 4개\n • 트레일 4개\n • 애완동물 1마리\n • 스프레이 12개\n • 음악 트랙 2개\n • 그 외 많은 혜택!\n더 빨리 보상을 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!", + "zh-hant": "第八賽季:現在起至5月8日\n\n立即獲得這些價值逾10000V幣的物品。\n • 黑鬍子可進化服裝\n • 忍者龍可進化服裝\n • 響尾蛇服裝\n • 熱帶迷彩皮膚\n • 木雕汪寵物\n • 空中飛蛇滑翔傘\n • 眼鏡蛇背部裝飾\n • 飛行掛旗滑翔軌跡\n • 300V幣\n • 1個音軌\n • 70%額外賽季匹配經驗\n • 20%額外賽季好友匹配經驗\n • 額外每週挑戰\n • 以及更多獎勵!\n\n通過遊玩提升英雄季卡戰階,解鎖至少75個獎勵(通常需要75到150個小時的遊玩時間)。\n • 4個額外服裝\n • 1000V幣\n • 6個姿勢\n • 5個皮膚\n • 3個滑翔傘\n • 3個背部裝飾\n • 4個鎬\n • 4個滑翔軌跡\n • 1個寵物\n • 12個塗鴉\n • 2個音軌\n • 以及更多獎勵!\n希望更快得到所有獎勵嗎?你可以隨時使用V幣購買戰階!", + "pt-br": "Temporada 8: de hoje até 8 de maio\n\nReceba instantaneamente estes itens avaliados em mais de 10.000 V-Bucks.\n • Traje Progressivo Coração Negro\n • Traje Progressivo Híbrido\n • Traje Cascavel\n • Envelopamento Camuflagem Tropical\n • Mascote Madeiríneo\n • Asa-delta Serpentes dos Céus\n • Acessório para as Costas Naja\n • Rastro de Fumaça Estandarte de Voo\n • 300 V-Bucks\n • 1 Faixa Musical\n • 70% de Bônus de EXP da Temporada em Partidas\n • 20% de Bônus de EXP da Temporada em Partidas com Amigos\n • Desafios Semanais Extras\n • e mais!\n\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 75 recompensas (leva em média de 75 a 150 horas de jogo).\n • Mais 4 Trajes\n • 1.000 V-Bucks\n • 6 Gestos\n • 5 Envelopamentos\n • 3 Asas-deltas\n • 3 Acessórios para as Costas\n • 4 Ferramentas de Coleta\n • 4 Rastros de Fumaça\n • 1 Mascote\n • 12 Sprays\n • 2 Faixas Musicais\n • e muito mais!\nQuer obter tudo mais rápido? Você pode comprar categorias com V-Bucks a qualquer hora!", + "en": "Season 8 Now thru May 8\n\nInstantly get these items valued at over 10,000 V-Bucks.\n • Blackheart Progressive Outfit\n • Hybrid Progressive Outfit\n • Sidewinder Outfit\n • Tropical Camo Wrap\n • Woodsy Pet\n • Sky Serpents Glider\n • Cobra Back Bling\n • Flying Standard Contrail\n • 300 V-Bucks\n • 1 Music Track\n • 70% Bonus Season Match XP\n • 20% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n • and more!\n\nPlay to level up your Battle Pass, unlocking over 75 rewards (typically takes 75 to 150 hours of play).\n • 4 more Outfits\n • 1,000 V-Bucks\n • 6 Emotes\n • 5 Wraps\n • 3 Gliders\n • 3 Back Blings\n • 4 Harvesting Tools\n • 4 Contrails\n • 1 Pet\n • 12 Sprays\n • 2 Music Tracks\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "it": "Stagione 8, da ora fino all'8 maggio\n\nOttieni subito questi oggetti dal valore di oltre 10.000 V-buck!\n • Costume progressivo Cuore nero\n • Costume progressivo Ibrido\n • Costume Sidewinder\n • Copertura Mimetica tropicale\n • Piccolo amico Woodsy\n • Deltaplano Serpenti dei cieli\n • Dorso decorativo Cobra\n • Scia Stendardo volante\n • 300 V-Buck\n • 1 brano musicale\n • Bonus 70% Bonus PE partite stagionali\n • Bonus 20% PE amici partite stagionali\n • Sfide settimanali extra\n • e altro ancora!\n\nGioca per aumentare il livello del tuo Pass battaglia, sbloccando più di 75 ricompense (per un totale indicativo di 75-150 ore di gioco).\n • 4 costumi in più\n • 1.000 V-Buck\n • 6 emote\n • 5 coperture\n • 3 deltaplani\n • 3 dorsi decorativi\n • 4 strumenti raccolta\n • 4 scie\n • 1 piccolo amico\n • 12 spray\n • 2 brani musicali\n • E altro ancora!\nVuoi tutto e subito? Puoi acquistare livelli usando V-buck in qualsiasi momento!", + "fr": "Saison 8 : jusqu'au 8 mai\n\nRecevez immédiatement ces objets d'une valeur supérieure à 10 000 V-bucks.\n • Tenue évolutive Cœur Noir\n • Tenue évolutive Hybride\n • Tenue Vipère\n • Revêtement Camouflage tropical\n • Le compagnon Tilleul\n • Planeur Serpents célestes\n • Accessoire de dos Cobra\n • Traînée de condensation Drapeau volant\n • 300 V-bucks\n • 1 piste musicale\n • Bonus d'EXP de saison de 70%\n • Bonus d'EXP de saison de 20% pour des amis\n • Des défis hebdomadaires supplémentaires\n • Et plus !\n\nJouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 75 récompenses (nécessitant de 75 à 150 heures de jeu).\n • 4 autres tenues\n • 1000 V-bucks\n • 6 emotes\n • 5 revêtements\n • 3 planeurs\n • 3 accessoires de dos\n • 4 pioches\n • 4 traînées de condensation\n • 1 compagnon\n • 12 aérosols\n • 2 pistes musicales\n • Et plus !\nEnvie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !", + "zh-cn": "第八赛季:现在起至5月8日\n\n立即获得这些价值逾10000V币的物品。\n • 黑胡子可进化服装\n • 忍者龙可进化服装\n • 响尾蛇服装\n • 热带迷彩皮肤\n • 木雕汪宠物\n • 空中飞蛇滑翔伞\n • 眼镜蛇背部装饰\n • 飞行挂旗滑翔轨迹\n • 300V币\n • 1个音轨\n • 70%额外赛季匹配经验\n • 20%额外赛季好友匹配经验\n • 额外每周挑战\n • 以及更多奖励!\n\n通过游玩提升英雄季卡战阶,解锁至少75个奖励(通常需要75到150个小时的游玩时间)。\n • 4个额外服装\n • 1000V币\n • 6个姿势\n • 5个皮肤\n • 3个滑翔伞\n • 3个背部装饰\n • 4个镐\n • 4个滑翔轨迹\n • 1个宠物\n • 12个涂鸦\n • 2个音轨\n • 以及更多奖励!\n希望更快得到所有奖励吗?你可以随时使用V币购买战阶!", + "es": "Temporada 8, desde ahora hasta el 8 de mayo\n\nConsigue instantáneamente estos objetos valorados en más de 10 000 paVos.\n • Traje progresivo de Parchenegro\n • Traje progresivo de Híbrido\n • Traje de Áspid\n • Envoltorio Camuflaje tropical\n • Mascota Maderito\n • Ala deltaCarroza de cascabel\n • Accesorio mochileroCobra\n • Estela A toda vela\n • 300 paVos\n • 1 Tema musical\n • Bonificación del 70 % de PE por partida de temporada\n • Bonificación del 20 % de PE de partida con amigos de temporada\n • Desafíos semanales adicionales\n • ¡y mucho más!\n\nJugad para subir de nivel el pase de batalla, que desbloquea más de 75 recompensas (suele dar para entre 75 y 150 horas de juego).\n • 4 trajes más\n • 1000 paVos\n • 6 gestos\n • 5 envoltorios\n • 3 alas delta\n • 3 accesorios mochileros\n • 4 herramientas de recolección\n • 4 estelas\n • 1 mascota\n • 12 grafitis\n • 2 temas musicales\n • ¡y mucho más!\n¿Lo queréis más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!", + "ar": "Season 8 Now thru May 8\n\nInstantly get these items valued at over 10,000 V-Bucks.\n • Blackheart Progressive Outfit\n • Hybrid Progressive Outfit\n • Sidewinder Outfit\n • Tropical Camo Wrap\n • Woodsy Pet\n • Sky Serpents Glider\n • Cobra Back Bling\n • Flying Standard Contrail\n • 300 V-Bucks\n • 1 Music Track\n • 70% Bonus Season Match XP\n • 20% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n • and more!\n\nPlay to level up your Battle Pass, unlocking over 75 rewards (typically takes 75 to 150 hours of play).\n • 4 more Outfits\n • 1,000 V-Bucks\n • 6 Emotes\n • 5 Wraps\n • 3 Gliders\n • 3 Back Blings\n • 4 Harvesting Tools\n • 4 Contrails\n • 1 Pet\n • 12 Sprays\n • 2 Music Tracks\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "ja": "シーズン8: 5月8日まで\n\n10,000 V-Bucks以上の価値があるアイテムを今すぐ手に入れましょう。\n • プログレッシブコスチューム「ブラックハート」\n • プログレッシブコスチューム「ハイブリッド」\n • コスチューム「サイドワインダー」\n • ラップ「トロピカルカモ」\n • ペット「ウッドゥジー」\n • グライダー「スカイサーペント」\n • バックアクセサリー「コブラ」\n • コントレイル「フライングスタンダード」\n • 300 V-Bucks\n • ミュージックx1\n • シーズンマッチXPの70%ボーナス\n • シーズンフレンドマッチXPの20%ボーナス\n • 追加のウィークリーチャレンジ\n • 他にも盛りだくさん!\n\nプレイしてバトルパスのレベルを上げると、75個以上の報酬をアンロックできます(通常、プレイにかかる時間は75~150時間程度)。\n • コスチュームx4以上\n • 1,000 V-Bucks\n • エモートx6\n • ラップx5\n • グライダーx3\n • バックアクセサリーx3\n • 収集ツールx4\n • コントレイルx4\n • ペットx1\n • スプレーx12\n • ミュージックトラックx2\n • 他にも盛りだくさん!\nもっと早く報酬を全部集めたいという方は、V-Bucksでいつでもティアを購入できます!", + "pl": "Sezon 8: od teraz do 8 maja\n\nOtrzymasz od razu poniższe przedmioty o wartości ponad 10 000 V-dolców:\n • Strój progresywny: Czarnosercy\n • Strój progresywny: Hybryda\n • Strój progresywny: Grzechotnica\n • Malowanie: Tropikalny kamuflaż\n • Pupil: Drewniak\n • Lotnia: Podniebne Węże\n • Plecak: Kobra\n • Smuga: Powiewający Sztandar\n • 300 V-dolców • 1 tło muzyczne\n • Sezonowa premia +70% PD za grę\n • Sezonowa premia +20% PD za grę ze znajomymi\n • Dostęp do dodatkowych wyzwań tygodnia\n • I nie tylko!\n\nGraj, aby awansować karnet bojowy i zdobyć ponad 75 nagród (ich zebranie zajmuje zwykle od 75 do 150 godz. gry).\n • 4 kolejne stroje\n • 1000 V-dolców\n • 6 emotek\n • 5 malowań\n • 3 lotnie\n • 3 plecaki\n • 4 zbieraki\n • 4 smugi\n • 1 pupil\n • 12 graffiti\n • 2 tła muzyczne\n • I dużo więcej!\nChcesz rozwijać się szybciej? W każdej chwili możesz kupić stopnie za V-dolce!", + "es-419": "Temporada 8: ahora hasta el 8 de mayo\n\nObtén al instante estos objetos que cuestan más de 10 000 monedas V.\n • Atuendo progresivo Parche Negro\n • Atuendo progresivo Híbrido\n • Atuendo Cascabel\n • Papel Camuflaje tropical\n • Mascota Maderín\n • Planeador Serpientes del cielo\n • Mochila retro Cobra \n • Estela Viento en popa\n • 300 monedas V\n • 1 pista de música\n • 70 % de bonificación de PE para partidas en la temporada\n • 20 % de bonificación de PE para partidas con amigos en la temporada\n • Desafíos semanales adicionales\n • ¡Y mucho más!\n\nJuega para subir de nivel el pase de batalla y desbloquear más de 75 recompensas (esto lleva entre 75 y 150 horas de juego).\n • 4 atuendos más\n • 1000 monedas V\n • 6 gestos\n • 5 papeles\n • 3 planeadores\n • 3 mochilas retro\n • 4 herramientas de recolección\n • 4 estelas\n • 1 mascota\n • 12 aerosoles\n • 2 pistas de música\n • ¡Y mucho más!\n¿Lo quieres todo más rápido? ¡Puedes usar las monedas V para comprar niveles cuando quieras!", + "tr": "8. Sezon: Şu andan 8 Mayıs’a kadar\n\n10.000 V-Papel’in üzerinde değeri olan bu içerikleri hemen kap.\n • İlerlemeli Karasakal Kıyafeti\n • İlerlemeli Melez Kıyafeti\n • Engerek Kıyafeti\n • Tropik Kamuflaj Kaplaması\n • Sadık Dost Gofret\n • Yılanör Planörü\n • Kobra Sırt Süsü\n • Kara Bayrak Dalış İzi\n • 300 V-Papel\n • 1 Müzik Parçası\n • %70 Bonus Sezonluk Maç TP’si\n • Arkadaşların için %20 Bonus Sezonluk Maç TP’si\n • İlave Haftalık Görevler\n • ve çok daha fazlası!\n\nBattle Royale oynayarak Savaş Bileti’nin aşamasını yükselt ve 75’ten fazla ödülü aç (genelde 75 ila 150 saat oynama gerektirir).\n • 4 Kıyafet daha\n • 1.000 V-Papel\n • 6 İfade\n • 5 Kaplama\n • 3 Planör\n • 3 Sırt Süsü\n • 4 Toplama Aleti\n • 4 Dalış İzi\n • 1 Sadık Dost\n • 12 Sprey\n • 2 Müzik Parçası\n • ve çok daha fazlası!\nHepsini daha hızlı almak mı istiyorsun? V-Papel karşılığında istediğin zaman aşama açabilirsin!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season8_BattlePassWithLevels.DA_BR_Season8_BattlePassWithLevels", + "itemGrants": [] + }, + { + "offerId": "E07E41D52D4A425F8DC6592496B75301", + "devName": "BR.Season8.SingleTier.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 150, + "finalPrice": 150, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 150 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle Pass-Stufe", + "ru": "Уровень боевого пропуска", + "ko": "배틀패스 티어", + "zh-hant": "英雄季卡戰階", + "pt-br": "Categoria de Passe de Batalha", + "en": "Battle Pass Tier", + "it": "Livello Pass battaglia", + "fr": "Palier du Passe de combat", + "zh-cn": "英雄季卡战阶", + "es": "Nivel del pase de batalla", + "ar": "Battle Pass Tier", + "ja": "バトルパスティア", + "pl": "Stopień karnetu bojowego", + "es-419": "Nivel de pase de batalla", + "tr": "Savaş Bileti Aşaması" + }, + "shortDescription": "", + "description": { + "de": "Hol dir jetzt tolle Belohnungen!", + "ru": "Получите отличные награды!", + "ko": "지금 푸짐한 보상을 얻어보세요!", + "zh-hant": "現在獲得豐厚獎勵!", + "pt-br": "Ganhe recompensas ótimas agora!", + "en": "Get great rewards now!", + "it": "Ricevi subito magnifiche ricompense!", + "fr": "Obtenez de grandes récompenses !", + "zh-cn": "现在获得丰厚奖励!", + "es": "¡Consigue recompensas increíbles!", + "ar": "Get great rewards now!", + "ja": "ステキな報酬を今すぐゲット!", + "pl": "Zdobądź super nagrody już teraz!", + "es-419": "¡Consigue grandes recompensas ahora!", + "tr": "Harika ödüllerin sahibi ol!" + }, + "displayAssetPath": "", + "itemGrants": [] + }, + { + "offerId": "77F31B7F83FB422195DA60CDE683671D", + "devName": "BR.Season8.BattlePass.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 950, + "finalPrice": 950, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 950 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "9DF02EA14FB15E475EBBEBBFDBB988DB", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 1, + "title": { + "de": "Battle Pass", + "ru": "Боевой пропуск", + "ko": "배틀패스", + "zh-hant": "英雄季卡", + "pt-br": "Passe de Batalha", + "en": "Battle Pass", + "it": "Pass battaglia", + "fr": "Passe de combat", + "zh-cn": "英雄季卡", + "es": "Pase de batalla", + "ar": "Battle Pass", + "ja": "バトルパス", + "pl": "Karnet bojowy", + "es-419": "Pase de batalla", + "tr": "Savaş Bileti" + }, + "shortDescription": { + "de": "Saison 8", + "ru": "Сезон 8", + "ko": "시즌 8", + "zh-hant": "第8賽季", + "pt-br": "Temporada 8", + "en": "Season 8", + "it": "Stagione 8", + "fr": "Saison 8", + "zh-cn": "第8赛季", + "es": "Temporada 8", + "ar": "Season 8", + "ja": "シーズン8", + "pl": "Sezon 8", + "es-419": "Temporada 8", + "tr": "8. Sezon" + }, + "description": { + "de": "Saison 8 – Ab sofort bis einschließlich 8. Mai\n\nErhalte sofort diese Gegenstände im Wert von über 3.500 V-Bucks.\n • Schwarzherz (aufrüstbares Outfit)\n • Hybrid (aufrüstbares Outfit)\n • +50 % Saison-Match-EP\n • +10 % Saison-Match-EP für Freunde\n • zusätzliche wöchentliche Herausforderungen\n\nSpiele weiter und stufe deinen Battle Pass auf, um über 100 Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt).\n • Klapperschlange und 4 weitere Outfits\n • 1.300 V-Bucks\n • 7 Emotes\n • 6 Lackierungen\n • 2 Gefährten\n • 5 Erntewerkzeuge\n • 4 Hängegleiter\n • 4 Rücken-Accessoires\n • 5 Kondensstreifen\n • 14 Spraymotive\n • 3 Musikstücke\n • 1 Spielzeug\n • 20 Ladebildschirme\n • und noch eine ganze Menge mehr!\nDas dauert dir zu lange? Du kannst dir mit V-Bucks jederzeit Stufen kaufen!", + "ru": "Восьмой сезон: до 8 мая \n\nСразу же получите предметы стоимостью более 3500 В-баксов!\n • Улучшающаяся экипировка Флибустьера;\n • улучшающаяся экипировка Гибрида;\n • +50% к опыту за матчи сезона;\n • +10% к опыту друзей за матчи сезона;\n • дополнительные еженедельные испытания.\n\nИграйте, повышайте уровень боевого пропуска — и вас ждут более 100 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры.\n • экипировка Горгоны и ещё 4 костюма;\n • 1300 В-баксов;\n • 7 эмоций;\n • 6 обёрток;\n • 2 питомца;\n • 5 инструментов;\n • 4 дельтаплана;\n • 4 украшения на спину;\n • 5 воздушных следов;\n • 14 граффити;\n • 3 музыкальные композиции;\n • 1 игрушка;\n • 20 экранов загрузки\n и это ещё не всё!\nНе хотите ждать? Уровни можно быстро получить за В-баксы!", + "ko": "시즌 8: 5월 8일 종료\n\n3,500 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\n • 블랙하트 진화형 의상\n • 하이브리드 진화형 의상\n • 50% 보너스 시즌 매치 XP\n • 10% 보너스 시즌 친구 매치 XP\n • 추가 주간 도전\n\n게임을 플레이하고 배틀패스 티어를 올려서 100개 이상의 보상을 획득해보세요(보통 75-150시간 소요).\n • 사이드와인더 외 의상 4개\n • 1,300 V-Bucks\n • 이모트 7개\n • 외관 6개\n • 애완동물 2마리\n • 수확 도구 5개\n • 글라이더 4개\n • 등 장신구 4개\n • 트레일 5개\n • 스프레이 14개\n • 음악 트랙 3개\n • 장난감 1개\n • 로딩 화면 20개\n • 그 외 많은 혜택!\n더 빨리 보상을 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!", + "zh-hant": "第八賽季:現在起至5月8日\n\n立即獲得這些價值逾3500V幣的物品。\n • 黑鬍子可進化服裝\n • 忍者龍可進化服裝\n • 50%額外賽季匹配經驗\n • 10%額外賽季好友匹配經驗\n • 額外每週挑戰\n\n通過遊玩提升英雄季卡戰階,解鎖百餘獎勵(通常需要75到150個小時的遊玩時間)。\n • 響尾蛇和4個額外服裝\n • 1300V幣\n • 7個姿勢\n • 6個皮膚\n • 2個寵物\n • 5個鎬\n • 4個滑翔傘\n • 4個背部裝飾\n • 5個滑翔軌跡\n • 14個塗鴉\n • 3個音軌\n • 1個玩具\n • 20張載入介面\n • 以及更多獎勵!\n希望更快得到所有獎勵嗎?你可以隨時使用V幣購買戰階!", + "pt-br": "Temporada 8: de hoje até 8 de maio \n\nReceba instantaneamente estes itens avaliados em mais de 3.500 V-Bucks.\n • Traje Progressivo Coração Negro\n • Traje Progressivo Híbrido\n • 50% de Bônus de EXP da Temporada em Partidas\n • 10% de Bônus de EXP da Temporada em Partidas com Amigos\n • Desafios Semanais Extras\n\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 100 recompensas (leva em média de 75 a 150 horas de jogo).\n • Cascavel e mais 4 Trajes\n • 1.300 V-Bucks\n • 7 Gestos\n • 6 Envelopamentos\n • 2 Mascotes\n • 5 Ferramentas de Coleta\n • 4 Asas-deltas\n • 4 Acessórios para as Costas\n • 5 Rastros de Fumaça\n • 14 Sprays\n • 3 Faixas Musicais\n • 1 Brinquedo\n • 20 Telas de Carregamento\n • e muito mais!\nQuer obter tudo mais rápido? Você pode comprar categorias com V-Bucks a qualquer hora!", + "en": "Season 8 Now thru May 8 \n\nInstantly get these items valued at over 3,500 V-Bucks.\n • Blackheart Progressive Outfit\n • Hybrid Progressive Outfit\n • 50% Bonus Season Match XP\n • 10% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n\nPlay to level up your Battle Pass, unlocking over 100 rewards (typically takes 75 to 150 hours of play).\n • Sidewinder and 4 more Outfits\n • 1,300 V-Bucks\n • 7 Emotes\n • 6 Wraps\n • 2 Pets\n • 5 Harvesting Tools\n • 4 Gliders\n • 4 Back Blings\n • 5 Contrails\n • 14 Sprays\n • 3 Music Tracks\n • 1 Toy\n • 20 Loading Screens\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "it": "Stagione 8, da ora fino all'8 maggio\n\nOttieni subito questi oggetti dal valore di oltre 3.500 V-buck!\n • Costume progressivo Cuore nero\n • Costume progressivo Ibrido\n • Bonus del 50% dei PE partite stagionali\n • Bonus del 10% dei PE partite amico stagionali\n • Sfide settimanali extra\n\nGioca per aumentare il livello del tuo Pass battaglia, sbloccando più di 100 ricompense (per un totale indicativo di 75-150 ore di gioco).\n • Sidewinder e altri 4 costumi\n • 1.300 V-buck\n • 7 emote\n • 6 coperture\n • 2 piccoli amici\n • 5 strumenti raccolta\n • 4 deltaplani\n • 4 dorsi decorativi\n • 5 scie\n • 14 spray\n • 3 brani musicali\n • 1 giocattolo\n • 20 schermate di caricamento\n • E altro ancora!\nVuoi tutto e subito? Puoi acquistare livelli usando V-buck in qualsiasi momento!", + "fr": "Saison 8 : jusqu'au 8 mai\n\nRecevez immédiatement ces objets d'une valeur supérieure à 3500 V-bucks.\n • Tenue évolutive Cœur Noir\n • Tenue évolutive Hybride\n • Bonus d'EXP de saison de 50%\n • Bonus d'EXP de saison de 10% pour des amis\n • Des défis hebdomadaires supplémentaires\n\n Jouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 100 récompenses (nécessitant de 75 à 150 heures de jeu).\n • Vipère plus 4 autres tenues\n • 1300 V-bucks\n • 7 emotes\n • 6 revêtements\n • 2 compagnons\n • 5 pioches\n • 4 planeurs\n • 4 accessoires de dos\n • 5 traînées de condensation\n • 14 aérosols\n • 3 pistes musicales\n • 1 jouet\n • 20 écrans de chargement\n • Et plus !\nEnvie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !", + "zh-cn": "第八赛季:现在起至5月8日\n\n立即获得这些价值逾3500V币的物品。\n • 黑胡子可进化服装\n • 忍者龙可进化服装\n • 50%额外赛季匹配经验\n • 10%额外赛季好友匹配经验\n • 额外每周挑战\n\n通过游玩提升英雄季卡战阶,解锁百余奖励(通常需要75到150个小时的游玩时间)。\n • 响尾蛇和4个额外服装\n • 1300V币\n • 7个姿势\n • 6个皮肤\n • 2个宠物\n • 5个镐\n • 4个滑翔伞\n • 4个背部装饰\n • 5个滑翔轨迹\n • 14个涂鸦\n • 3个音轨\n • 1个玩具\n • 20张载入界面\n • 以及更多奖励!\n希望更快得到所有奖励吗?你可以随时使用V币购买战阶!", + "es": "Desde ahora hasta el 8 de mayo \n\nConsigue instantáneamente estos objetos valorados en más de 3.500 paVos.\n • Traje progresivo de Parchenegro\n • Traje progresivo deHíbrido\n • Bonificación del 50 % de PE por partida de temporada\n • Bonificación del 10 % de PE de partida amistosa de temporada\n • Desafíos semanales adicionales\n\nJugad para subir de nivel el pase de batalla, que desbloquea más de 100 recompensas (suele dar para entre 75 y 150 horas de juego).\n • Áspid y 4 trajes más\n • 1300 paVos\n • 7 gestos\n • 6 envoltorios\n • 2 mascotas\n • 5 herramientas de recolección\n • 4 alas delta\n • 4 accesorios mochileros\n • 5 estelas\n • 14 grafitis\n • 3 temas musicales\n • 1 juguete\n • 20 pantallas de carga\n • ¡y mucho más!\n¿Lo queréis más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!", + "ar": "Season 8 Now thru May 8 \n\nInstantly get these items valued at over 3,500 V-Bucks.\n • Blackheart Progressive Outfit\n • Hybrid Progressive Outfit\n • 50% Bonus Season Match XP\n • 10% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n\nPlay to level up your Battle Pass, unlocking over 100 rewards (typically takes 75 to 150 hours of play).\n • Sidewinder and 4 more Outfits\n • 1,300 V-Bucks\n • 7 Emotes\n • 6 Wraps\n • 2 Pets\n • 5 Harvesting Tools\n • 4 Gliders\n • 4 Back Blings\n • 5 Contrails\n • 14 Sprays\n • 3 Music Tracks\n • 1 Toy\n • 20 Loading Screens\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "ja": "シーズン8: 5月8日まで\n\n3,500 V-Bucks以上の価値があるアイテムを今すぐ手に入れましょう。\n • プログレッシブコスチューム「ブラックハート」\n • プログレッシブコスチューム「ハイブリッド」\n • シーズンマッチXPの50%ボーナス\n • シーズンフレンドマッチXPの10%ボーナス\n • 追加のウィークリーチャレンジ\n\nプレイしてバトルパスのレベルを上げると、100以上の報酬をアンロックできます(通常、プレイにかかる時間は75~150時間程度)。\n • 「サイドワインダー」及びコスチュームx4以上\n • 1,300 V-Bucks\n • エモートx7\n • ラップx6\n • ペットx2\n • 収集ツールx5\n • グライダーx4\n • バックアクセサリーx4\n • コントレイルx5\n • スプレーx14\n • ミュージックトラックx3\n • おもちゃx1\n • ロード画面x20\n • 他にも盛りだくさん!\nもっと早く報酬を全部集めたいという方は、V-Bucksでいつでもティアを購入できます!", + "pl": "Sezon 8: od teraz do 8 maja\n\nOtrzymasz od razu poniższe przedmioty o wartości ponad 3500 V-dolców:\n • Strój progresywny: Czarnosercy\n • Strój progresywny: Hybryda\n • Sezonowa premia +50% PD za grę\n • Sezonowa premia +10% PD za grę ze znajomymi\n • Dostęp do dodatkowych wyzwań tygodnia\n\nGraj, aby awansować karnet bojowy i zdobyć ponad 100 nagród (ich zebranie zajmuje zwykle od 75 do 150 godz. gry).\n • Grzechotnica i 4 inne stroje\n • 1300 V-dolców\n • 7 emotek\n • 6 malowań\n • 2 pupile\n • 5 zbieraków\n • 4 lotnie\n • 4 plecaki\n • 5 smug\n • 14 graffiti\n • 3 tła muzyczne\n • 1 zabawka\n • I dużo więcej!\nChcesz rozwijać się szybciej? W każdej chwili możesz kupić stopnie za V-dolce!", + "es-419": "Temporada 8: ahora hasta el 8 de mayo\n\nObtén al instante estos objetos que cuestan más de 3500 monedas V.\n • Atuendo progresivo Parche Negro\n • Atuendo progresivo Híbrido\n • 50 % de bonificación de PE para partidas en la temporada\n • 10 % de bonificación de PE para partidas con amigos en la temporada\n • Desafíos semanales adicionales\n\nJuega para subir de nivel el pase de batalla y desbloquear más de 100 recompensas (esto lleva entre 75 y 150 horas de juego).\n • Cascabel y 4 atuendos más\n • 1300 monedas V\n • 7 gestos\n • 6 papeles\n • 2 mascotas\n • 5 herramientas de recolección\n • 4 planeadores\n • 4 mochilas retro\n • 5 estelas\n • 14 aerosoles\n • 3 pistas de música\n • 1 juguete\n • 20 pantallas de carga\n • ¡Y mucho más!\n¿Lo quieres todo más rápido? ¡Puedes usar las monedas V para comprar niveles cuando quieras!", + "tr": "8. Sezon: Şu andan 8 Mayıs’a kadar \n\n3.500 V-Papel’in üzerinde değeri olan bu içerikleri hemen kap.\n • İlerlemeli Karasakal Kıyafeti\n • İlerlemeli Melez Kıyafeti\n • %50 Bonus Sezonluk Maç TP’si\n • Arkadaşların için %10 Bonus Sezonluk Maç TP’si\n • İlave Haftalık Görevler\n\nBattle Royale oynayarak Savaş Bileti’nin aşamasını yükselt ve 100’den fazla ödülü aç (genelde 75 ila 150 saat oynama gerektirir).\n • Engerek ve 4 Kıyafet daha\n • 1.300 V-Papel\n • 7 İfade\n • 6 Kaplama\n • 2 Sadık Dost\n • 5 Toplama Aleti\n • 4 Planör\n • 4 Sırt Süsü\n • 5 Dalış İzi\n • 14 Sprey\n • 3 Müzik Parçası\n • 1 Oyuncak\n • 20 Yükleme Ekranı\n • ve çok daha fazlası!\nHepsini daha hızlı mı almak istiyorsun? V-Papel karşılığında istediğin zaman aşama açabilirsin!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season8_BattlePass.DA_BR_Season8_BattlePass", + "itemGrants": [] + } + ] + }, + { + "name": "BRSeason9", + "catalogEntries": [ + { + "offerId": "C7190ACA4E5E228A94CA3CB9C3FC7AE9", + "devName": "BR.Season9.BattleBundle.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 4700, + "finalPrice": 2800, + "saleType": "PercentOff", + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 2800 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "73E6EE6F4526EF97450D1592C3DB0EF5", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle Pass-Paket", + "ru": "Боевой комплект", + "ko": "배틀번들", + "zh-hant": "戰鬥套組", + "pt-br": "Pacotão de Batalha", + "en": "Battle Bundle", + "it": "Bundle battaglia", + "fr": "Pack de combat", + "zh-cn": "战斗套组", + "es": "Lote de batalla", + "ar": "Battle Bundle", + "ja": "バトルバンドル", + "pl": "Zestaw bojowy", + "es-419": "Paquete de batalla", + "tr": "Savaş Paketi" + }, + "shortDescription": { + "de": "Battle Pass + 25 Stufen!", + "ru": "Боевой пропуск + 25 уровней!", + "ko": "배틀패스 + 25티어!", + "zh-hant": "英雄季卡增加25戰階!", + "pt-br": "Passe de Batalha + 25 categorias!", + "en": "Battle Pass + 25 tiers!", + "it": "Pass battaglia + 25 livelli!", + "fr": "Passe de combat + 25 paliers !", + "zh-cn": "英雄季卡增加25战阶!", + "es": "¡Pase de batalla y 25 niveles!", + "ar": "Battle Pass + 25 tiers!", + "ja": "バトルパス+25ティア!", + "pl": "Karnet bojowy + 25 stopni!", + "es-419": "¡Pase de batalla + 25 niveles!", + "tr": "Savaş Bileti + 25 aşama!" + }, + "description": { + "de": "Saison 9 – Ab sofort bis einschließlich 1. August.\n\nErhalte sofort diese Gegenstände im Wert von über 10.000 V-Bucks.\n • Rox (aufrüstbares Outfit)\n • Hüter (Outfit)\n • Bunker-Jonesy (Outfit)\n • Hüter (Lackierung)\n • Reife Ripper (Erntewerkzeug)\n • Turbodrall (Hängegleiter)\n • Reifeprüfung (Lackierung)\n • 300 V-Bucks\n • 1 Musikstück\n • +70 % Saison-Match-EP\n • +20 % Saison-Match-EP für Freunde\n • zusätzliche wöchentliche Herausforderungen\n • und noch mehr!\n\nSpiele weiter und stufe deinen Battle Pass auf, um über 75 Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt).\n • 4 weitere Outfits\n • 1.000 V-Bucks\n • 6 Emotes\n • 4 Lackierungen\n • 2 Hängegleiter\n • 6 Rücken-Accessoires\n • 6 Erntewerkzeuge\n • 4 Kondensstreifen\n • 1 Gefährte\n • 2 Musikstücke\n • und noch eine ganze Menge mehr!\nDas dauert dir zu lange? Du kannst dir mit V-Bucks jederzeit Stufen kaufen!", + "ru": "Девятый сезон: до 1 августа\n\nСразу же получите предметы стоимостью более 10 000 В-баксов!\n • Улучшающаяся экипировка Рокси;\n • экипировка Стража;\n • экипировка Затворника Джоунси;\n • обёртка «Страж»;\n • кирка «Самодельный топорик»;\n • дельтаплан «Футуризм»;\n • обёртка «Банановая кожура»;\n • 300 В-баксов;\n • 1 музыкальная композиция;\n • +70% к опыту за матчи сезона;\n • +20% к опыту друзей за матчи сезона;\n • дополнительные еженедельные испытания\n и многое другое.\n\nИграйте, повышайте уровень боевого пропуска — и вас ждут более 75 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры.\n • ещё 4 костюма;\n • 1000 В-баксов;\n • 6 эмоций;\n • 4 обёртки;\n • 2 дельтаплана;\n • 6 украшений на спину;\n • 6 инструментов;\n • 4 воздушных следа;\n • 1 питомец;\n • 2 музыкальные композиции\n и это ещё не всё!\nНе хотите ждать? Уровни можно быстро получить за В-баксы!", + "ko": "시즌 9: 8월 1일 종료\n\n10,000 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\n • 록스 진화형 의상\n • 센티널 진화형 의상\n • 벙커 존시 의상\n • 센티널 외관\n • 바나나 껍질 도끼 수확 도구\n • 터보 스핀 글라이더\n • 바나나 껍질 외관\n • 300 V-Bucks\n • 음악 트랙 1개\n • 70% 보너스 시즌 매치 XP\n • 20% 보너스 시즌 친구 매치 XP\n • 추가 주간 도전\n • 그 외 더 많은 혜택!\n\n게임을 플레이하고 배틀패스 티어를 올려서 75개 이상의 보상을 획득해보세요(보통 75-150시간 소요).\n • 추가 의상 4개\n • 1,000 V-Bucks\n • 이모트 6개\n • 외관 4개\n • 글라이더 2개\n • 등 장신구 6개\n • 수확 도구 6개\n • 트레일 4개\n • 애완동물 1마리\n • 음악 트랙 2개\n • 그 외 많은 혜택!\n더 빨리 보상을 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!", + "zh-hant": "第九賽季:現在起至8月1日\n\n立即獲得這些價值逾10000V幣的物品。\n • 草莓飛行員可進化服裝\n • 裝甲雄雞服裝\n • 地堡鐘斯服裝\n • 裝甲雄雞皮膚\n • 老練撕裂者採集工具\n • 加速旋轉滑翔傘\n • 老練皮膚\n • 300V幣\n • 1個音軌\n • 70%額外賽季匹配經驗\n • 20%額外賽季好友匹配經驗\n • 額外每週挑戰\n • 以及更多獎勵!\n\n通過遊玩提升英雄季卡戰階,解鎖超過75個獎勵(通常需要75到150個小時的遊玩時間)。\n • 4個額外服裝\n • 1000V幣\n • 6個姿勢\n • 4個皮膚\n • 2個滑翔傘\n • 6個背部裝飾\n • 6個採集工具\n • 4個滑翔軌跡\n • 1個寵物\n • 12個塗鴉\n • 2個音軌\n • 以及更多獎勵!\n希望更快得到所有獎勵嗎?你可以隨時使用V幣購買戰階!", + "pt-br": "Temporada 9: de hoje até 1.º de agosto\n\nReceba instantaneamente estes itens avaliados em mais de 10.000 V-Bucks.\n • Traje Progressivo Rox\n • Traje Progressivo Sentinela\n • Traje Jonesy — Bunker\n • Envelopamento Sentinela\n • Ferramenta de Coleta Mutiladores Maduros\n • Asa-delta Voadora Turbinada\n • Envelopamento Maduro\n • 300 V-Bucks\n • 1 Faixa Musical\n • 70% de Bônus de EXP da Temporada em Partidas\n • 20% de Bônus de EXP da Temporada em Partidas com Amigos\n • Desafios Semanais Extras\n • e mais!\n\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 75 recompensas (leva em média de 75 a 150 horas de jogo).\n • Mais 4 Trajes\n • 1.000 V-Bucks\n • 6 Gestos\n • 4 Envelopamentos\n • 2 Asas-deltas\n • 6 Acessórios para as Costas\n • 6 Ferramentas de Coleta\n • 4 Rastros de Fumaça\n • 1 Mascote\n • 2 Faixas Musicais\n • e muito mais!\nQuer obter tudo mais rápido? Você pode comprar categorias com V-Bucks a qualquer hora!", + "en": "Season 9 Now through August 1.\n\nInstantly get these items valued at over 10,000 V-Bucks.\n • Rox Progressive Outfit\n • Sentinel Outfit\n • Bunker Jonesy Outfit\n • Sentinel Wrap\n • Ripe Rippers Harvesting Tool\n • Turbo Spin Glider\n • Ripe Wrap\n • 300 V-Bucks\n • 1 Music Track\n • 70% Bonus Season Match XP\n • 20% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n • and more!\n\nPlay to level up your Battle Pass, unlocking over 75 rewards (typically takes 75 to 150 hours of play).\n • 4 more Outfits\n • 1,000 V-Bucks\n • 6 Emotes\n • 4 Wraps\n • 2 Gliders\n • 6 Back Blings\n • 6 Harvesting Tools\n • 4 Contrails\n • 1 Pet\n • 2 Music Tracks\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "it": "Stagione 9, da ora fino al 1° agosto\n\nOttieni subito questi oggetti dal valore di oltre 10.000 V-buck!\n • Costume progressivo Rox\n • Costume progressivo Sentinella\n • Costume Jonesy Bunker\n • Copertura Sentinella\n • Strumento raccolta Fauci feroci\n • Deltaplano Rotazione turbo\n • Copertura Maturo\n • 300 V-buck\n • 1 brano musicale\n • Bonus 70% PE partite stagionali\n • Bonus 20% PE amici partite stagionali\n • Sfide settimanali extra\n • e altro ancora!\n\nGioca per aumentare il livello del tuo Pass battaglia, sbloccando più di 75 ricompense (per un totale indicativo di 75-150 ore di gioco).\n • 4 costumi in più\n • 1000 V-Buck\n • 6 emote\n • 4 coperture\n • 2 deltaplani\n • 6 dorsi decorativi\n • 6 strumenti raccolta\n • 4 scie\n • 1 piccolo amico\n • 2 brani musicali\n • E altro ancora!\nVuoi tutto e subito? Puoi acquistare livelli usando V-buck in qualsiasi momento!", + "fr": "Saison 9 : jusqu'au 1er août\n\nRecevez immédiatement ces objets d'une valeur supérieure à 10 000 V-bucks.\n • Tenue évolutive Rox\n • Tenue Sentinelle\n • Tenue Jonesy du bunker\n • Revêtement Sentinelle\n • Outil de collecte Haches mûres\n • Planeur Aile turbo\n • Revêtement Mûr\n • 300 V-bucks\n • 1 piste musicale\n • Bonus d'EXP de saison de 70%\n • Bonus d'EXP de saison de 20% pour des amis\n • Des défis hebdomadaires supplémentaires\n • Et plus !\n\nJouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 75 récompenses (nécessitant de 75 à 150 heures de jeu).\n • 4 autres tenues\n • 1000 V-bucks\n • 6 emotes\n • 4 revêtements\n • 2 planeurs\n • 6 accessoires de dos\n • 6 outils de collecte\n • 4 traînées de condensation\n • 1 compagnon\n • 2 pistes musicales\n • Et plus !\nEnvie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !", + "zh-cn": "第九赛季:现在起至8月1日\n\n立即获得这些价值逾10000V币的物品。\n • 草莓飞行员可进化服装\n • 装甲雄鸡服装\n • 地堡琼斯服装\n • 装甲雄鸡皮肤\n • 蕉战斧采集工具\n • 动力尾旋滑翔伞\n • 香蕉皮皮肤\n • 300V币\n • 1个音轨\n • 70%额外赛季匹配经验\n • 20%额外赛季好友匹配经验\n • 额外每周挑战\n • 以及更多奖励!\n\n通过游玩提升英雄季卡战阶,解锁超过75个奖励(通常需要75到150个小时的游玩时间)。\n • 4个额外服装\n • 1000V币\n • 6个姿势\n • 4个皮肤\n • 2个滑翔伞\n • 6个背部装饰\n • 6个采集工具\n • 4个滑翔轨迹\n • 1个宠物\n • 12个涂鸦\n • 2个音轨\n • 以及更多奖励!\n希望更快得到所有奖励吗?你可以随时使用V币购买战阶!", + "es": "Temporada 9: desde ahora hasta el 1 de agosto.\n\nConsigue instantáneamente estos objetos valorados en más de 10 000 paVos.\n • Traje progresivo de Rox\n • Traje de Centinela\n • Traje de Jonesy del búnker\n • Envoltorio Centinela\n • Herramienta de recolección Machete maduro\n • Ala delta Turbogiro\n • Envoltorio Maduro\n • 300 paVos\n • 1 tema musical\n • Bonificación del 70 % de PE por partida de temporada\n • Bonificación del 20 % de PE de partida amistosa de temporada\n • Desafíos semanales adicionales\n • ¡Y mucho más!\n\nJuega para subir de nivel tu pase de batalla y desbloquea más de 75 recompensas (suele llevar entre 75 y 150 horas de juego).\n • 4 trajes más\n • 1000 paVos\n • 6 gestos\n • 4 envoltorios\n • 2 alas delta\n • 6 accesorios mochileros\n • 6 herramientas de recolección\n • 4 estelas\n • 1 mascota\n • 2 temas musicales\n • ¡Y muchísimo más!\n¿Lo quieres más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!", + "ar": "Season 9 Now through August 1.\n\nInstantly get these items valued at over 10,000 V-Bucks.\n • Rox Progressive Outfit\n • Sentinel Outfit\n • Bunker Jonesy Outfit\n • Sentinel Wrap\n • Ripe Rippers Harvesting Tool\n • Turbo Spin Glider\n • Ripe Wrap\n • 300 V-Bucks\n • 1 Music Track\n • 70% Bonus Season Match XP\n • 20% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n • and more!\n\nPlay to level up your Battle Pass, unlocking over 75 rewards (typically takes 75 to 150 hours of play).\n • 4 more Outfits\n • 1,000 V-Bucks\n • 6 Emotes\n • 4 Wraps\n • 2 Gliders\n • 6 Back Blings\n • 6 Harvesting Tools\n • 4 Contrails\n • 1 Pet\n • 2 Music Tracks\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "ja": "シーズン9: 8月1日まで\n\n10,000 V-Bucks以上の価値があるアイテムを今すぐ手に入れましょう。\n• ロックスプログレッシブコスチューム\n • センチネルコスチューム\n • バンカージョンジーコスチューム\n • センチネルラップ\n • 「ライプリッパーズ」収集ツール\n • 「ターボスピン」グライダー\n • 「バナナ」 ラップ\n • 300 V-Bucks\n • ミュージックトラックx1\n • シーズンマッチXPの70%ボーナス\n • シーズンフレンドマッチXPの20%ボーナス\n • 追加のウィークリーチャレンジ\n • 他にも色々!\n\nプレイしてバトルパスのレベルを上げると、75以上の報酬をアンロックできます(通常、プレイにかかる時間は75~150時間程度)。\n • 追加のコスチュームx4\n • 1,000 V-Bucks\n • エモートx6\n • ラップx4\n • グライダーx2\n • バックアクセサリーx6\n • 収集ツールx6\n • コントレイルx4\n • ペットx1\n • ミュージックトラックx2\n • 他にも色々!\nもっと早く報酬を全部集めたい? V-Bucksでいつでもティアを購入できます!", + "pl": "Sezon 9: od teraz do 1 sierpnia.\n\nZgarnij od razu poniższe przedmioty o wartości ponad 10 000 V-dolców:\n • Strój progresywny: Roxi\n • Strój progresywny: K0gut\n • Strój: Jonesy z Bunkra\n • Strój: K0gut\n • Malowanie: K0gut\n • Zbierak: Dojrzały Rozpruwacz\n • Lotnia: Turboskrętka\n • Malowanie: Dojrzałe\n • 300 V-dolców • 1 tło muzyczne\n • Sezonowa premia +70% PD za grę\n • Sezonowa premia +20% PD za grę ze znajomymi\n • Dostęp do dodatkowych wyzwań tygodnia\n • I nie tylko!\n\nGraj, aby awansować karnet bojowy i zdobyć ponad 75 nagród (ich zebranie zajmuje zwykle od 75 do 150 godz. gry).\n • 4 kolejne stroje\n • 1000 V-dolców\n • 6 emotek\n • 4 malowania\n • 2 lotnie\n • 6 plecaków\n • 6 zbieraków\n • 4 smugi\n • 1 pupil\n • 2 tła muzyczne\n • I dużo więcej!\nChcesz rozwijać się szybciej? W każdej chwili możesz kupić stopnie za V-dolce!", + "es-419": "Temporada 9: ahora y hasta el 1 de agosto.\n\nObtén al instante estos objetos que cuestan más de 10 000 monedas V..\n • Atuendo progresivo Rox\n • Atuendo Centinela\n • Atuendo Jonesy del búnker\n • Papel Centinela\n • Herramienta de recolección Destripamaduros\n • PlaneadorVuelta turbo\n • Papel Maduro\n • 300 monedas V\n • 1 pista de música\n • 70 % de bonificación de PE para partidas de la temporada\n • 20 % de bonificación de PE para partidas con amigos en la temporada\n • Desafíos semanales adicionales\n • ¡Y mucho más!\n\nJuega para subir de nivel el pase de batalla y desbloquear más de 75 recompensas (esto lleva entre 75 y 100 horas de juego).\n • 4 atuendos más\n • 1000 monedas V\n • 6 gestos\n • 4 papeles\n • 2 planeadores\n • 6 mochilas retro\n • 6 herramientas de recolección\n • 4 estelas\n • 1 mascota\n • 2 pistas de música\n • ¡Y muchísimo más!\n¿Quieres todo más rápido? ¡Usa las monedas V para comprar niveles cuando quieras!", + "tr": "9. Sezon: Şu andan 1 Ağustos’a kadar\n\n10.000 V-Papel’in üzerinde değeri olan bu içerikleri hemen kap.\n • İlerlemeli Pembeli Savaşçı Kıyafeti\n • Savaş Kuşu Kıyafeti\n • Sığınak Kaçkını Jonesy Kıyafeti\n • Savaş Kuşu Kaplaması\n • Kabuktan Kazma Toplama Aleti\n • Pembe Kanat Planörü\n • Olgunlaşmış Kaplaması\n • 300 V-Papel\n • 1 Müzik Parçası\n • %70 Bonus Sezonluk Maç TP’si\n • Arkadaşların için %20 Bonus Sezonluk Maç TP’si\n • İlave Haftalık Görevler\n • ve çok daha fazlası!\n\nBattle Royale oynayarak Savaş Bileti’nin aşamasını yükselt ve 75’ten fazla ödülü aç (genelde 75 ila 150 saat oynama gerektirir).\n • 4 Kıyafet daha\n • 1.000 V-Papel\n • 6 İfade\n • 4 Kaplama\n • 2 Planör\n • 6 Sırt Süsü\n • 6 Toplama Aleti\n • 4 Dalış İzi\n • 1 Sadık Dost\n • 2 Müzik Parçası\n • ve çok daha fazlası!\nHepsini daha hızlı almak mı istiyorsun? V-Papel karşılığında istediğin zaman aşama açabilirsin!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season9_BattlePassWithLevels.DA_BR_Season9_BattlePassWithLevels", + "itemGrants": [] + }, + { + "offerId": "73E6EE6F4526EF97450D1592C3DB0EF5", + "devName": "BR.Season9.BattlePass.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 950, + "finalPrice": 950, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 950 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "73E6EE6F4526EF97450D1592C3DB0EF5", + "minQuantity": 1 + } + ], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 1, + "title": { + "de": "Battle Pass", + "ru": "Боевой пропуск", + "ko": "배틀패스", + "zh-hant": "英雄季卡", + "pt-br": "Passe de Batalha", + "en": "Battle Pass", + "it": "Pass battaglia", + "fr": "Passe de combat", + "zh-cn": "英雄季卡", + "es": "Pase de batalla", + "ar": "Battle Pass", + "ja": "バトルパス", + "pl": "Karnet bojowy", + "es-419": "Pase de batalla", + "tr": "Savaş Bileti" + }, + "shortDescription": { + "de": "Saison 9", + "ru": "Девятый сезон", + "ko": "시즌 9", + "zh-hant": "第九賽季", + "pt-br": "Temporada 9", + "en": "Season 9", + "it": "Stagione 9", + "fr": "Saison 9", + "zh-cn": "第九赛季", + "es": "Temporada 9", + "ar": "Season 9", + "ja": "シーズン9", + "pl": "Sezon 9", + "es-419": "Temporada 9", + "tr": "9. Sezon" + }, + "description": { + "de": "Saison 9 – Ab sofort bis einschließlich 1. August.\n\nErhalte sofort diese Gegenstände im Wert von über 3.500 V-Bucks.\n • Rox (aufrüstbares Outfit)\n • Hüter (Outfit)\n • +50 % Saison-Match-EP\n • +60 % Saison-Match-EP für Freunde\n • zusätzliche wöchentliche Herausforderungen\n\nSpiele weiter und stufe deinen Battle Pass auf, um über 100 Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt).\n • Bunker-Jonesy und 4 weitere Outfits\n • 1.300 V-Bucks\n • 7 Emotes\n • 6 Lackierungen\n • 7 Erntewerkzeuge\n • 1 Gefährte\n • 4 Hängegleiter\n • 6 Rücken-Accessoires\n • 5 Kondensstreifen\n • 13 Spraymotive\n • 3 Musikstücke\n • 1 Spielzeug\n • 20 Ladebildschirme\n • und noch eine ganze Menge mehr!\nDas dauert dir zu lange? Du kannst dir mit V-Bucks jederzeit Stufen kaufen!", + "ru": "Девятый сезон: до 1 августа\n\nСразу же получите предметы стоимостью более 3500 В-баксов!\n • Улучшающаяся экипировка Рокси;\n • экипировка Стража;\n • +50% к опыту за матчи сезона;\n • +60% к опыту друзей за матчи сезона;\n • дополнительные еженедельные испытания.\n\nИграйте, повышайте уровень боевого пропуска — и вас ждут более 100 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры.\n • экипировка Затворника Джоунси и ещё 4 костюма;\n • 1300 В-баксов;\n • 7 эмоций;\n • 6 обёрток;\n • 7 инструментов;\n • 1 питомец;\n • 4 дельтаплана;\n • 6 украшений на спину;\n • 5 воздушных следов;\n • 13 граффити;\n • 3 музыкальные композиции;\n • 1 игрушка;\n • 20 экранов загрузки\n и это ещё не всё!\nНе хотите ждать? Уровни можно быстро получить за В-баксы!", + "ko": "시즌 9: 8월 1일 종료\n\n3,500 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\n • 록스 진화형 의상\n • 센티널 진화형 의상\n • 50% 보너스 시즌 매치 XP\n • 60% 보너스 시즌 친구 매치 XP\n • 추가 주간 도전\n\n게임을 플레이하고 배틀패스 티어를 올려서 100개 이상의 보상을 획득해보세요(보통 75-150시간 소요).\n • 벙커 존시 외 의상 4개\n • 1,300 V-Bucks\n • 이모트 7개\n • 외관 6개\n • 수확 도구 7개\n • 애완동물 1마리\n • 글라이더 4개\n • 등 장신구 6개\n • 트레일 5개\n • 스프레이 13개\n • 음악 트랙 3개\n • 장난감 1개\n • 로딩 화면 20개\n • 그 외 많은 혜택!\n더 빨리 보상을 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!", + "zh-hant": "第九賽季:現在起至8月1日\n\n立即獲得這些價值逾3500V幣的物品。\n • 草莓飛行員可進化服裝\n • 裝甲雄雞服裝\n • 50%額外賽季匹配經驗\n • 60%額外賽季好友匹配經驗\n • 額外每週挑戰\n\n通過遊玩提升英雄季卡戰階,解鎖百餘獎勵(通常需要75到150個小時的遊玩時間)。\n • 地堡鐘斯和4個額外服裝\n • 1300V幣\n • 7個姿勢\n • 6個皮膚\n • 7個採集工具\n • 1個寵物\n • 4個滑翔傘\n • 6個背部裝飾\n • 5個滑翔軌跡\n • 13個塗鴉\n • 3個音軌\n • 1個玩具\n • 20張載入介面\n • 以及更多獎勵!\n希望更快得到所有獎勵嗎?你可以隨時使用V幣購買戰階!", + "pt-br": "Temporada 9: de hoje até 1.º de agosto\n\nReceba instantaneamente estes itens avaliados em mais de 3.500 V-Bucks.\n • Traje Progressivo Rox\n • Traje Progressivo Sentinela\n • 50% de Bônus de EXP da Temporada em Partidas\n • 60% de Bônus de EXP da Temporada em Partidas com Amigos\n • Desafios Semanais Extras\n\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 100 recompensas (leva em média de 75 a 150 horas de jogo).\n • Jonesy — Bunker e mais 4 Trajes\n • 1.300 V-Bucks\n • 7 Gestos\n • 6 Envelopamentos\n • 7 Ferramentas de Coleta\n • 1 Mascote\n • 4 Asas-deltas\n • 6 Acessórios para as Costas\n • 5 Rastros de Fumaça\n • 13 Sprays\n • 3 Faixas Musicais\n • 1 Brinquedo\n • 20 Telas de Carregamento\n • e muito mais!\nQuer obter tudo mais rápido? Você pode comprar categorias com V-Bucks a qualquer hora!", + "en": "Season 9 Now through August 1.\n\nInstantly get these items valued at over 3,500 V-Bucks.\n • Rox Progressive Outfit\n • Sentinel Outfit\n • 50% Bonus Season Match XP\n • 60% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n\nPlay to level up your Battle Pass, unlocking over 100 rewards (typically takes 75 to 150 hours of play).\n • Bunker Jonesy and 4 more Outfits\n • 1,300 V-Bucks\n • 7 Emotes\n • 6 Wraps\n • 7 Harvesting Tools\n • 1 Pet\n • 4 Gliders\n • 6 Back Blings\n • 5 Contrails\n • 13 Sprays\n • 3 Music Tracks\n • 1 Toy\n • 20 Loading Screens\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "it": "Stagione 9, da ora fino a 1° agosto\n\nOttieni subito questi oggetti dal valore di oltre 3500 V-buck!\n • Costume progressivo Rox\n • Costume progressivo Sentinella\n • Bonus del 50% dei PE partite stagionali\n • Bonus del 60% dei PE partite amico stagionali\n • Sfide settimanali extra\n\nGioca per aumentare il livello del tuo Pass battaglia, sbloccando più di 100 ricompense (per un totale indicativo di 75-150 ore di gioco).\n • Jonesy Bunker e altri 4 costumi\n • 1300 V-buck\n • 7 emote\n • 6 coperture\n • 7 strumenti raccolta\n • 1 piccolo amico\n • 4 deltaplani\n • 6 dorsi decorativi\n • 5 scie\n • 13 spray\n • 3 brani musicali\n • 1 giocattolo\n • 20 schermate di caricamento\n • E altro ancora!\nVuoi tutto e subito? Puoi acquistare livelli usando V-buck in qualsiasi momento!", + "fr": "Saison 9 : jusqu'au 1er août\n\nRecevez immédiatement ces objets d'une valeur supérieure à 3500 V-bucks.\n • Tenue évolutive Rox\n • Tenue Sentinelle\n • Bonus d'EXP de saison de 50%\n • Bonus d'EXP de saison de 10% pour des amis\n • Des défis hebdomadaires supplémentaires\n\nJouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 100 récompenses (nécessitant de 75 à 150 heures de jeu).\n • Jonesy du bunker plus 4 autres tenues\n • 1300 V-bucks\n • 7 emotes\n • 6 revêtements\n • 7 outils de collecte\n • 1 compagnon\n • 4 planeurs\n • 6 accessoires de dos\n • 5 traînées de condensation\n • 13 aérosols\n • 3 pistes musicales\n • 1 jouet\n • 20 écrans de chargement\n • Et plus !\nEnvie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !", + "zh-cn": "第九赛季:现在起至8月1日\n\n立即获得这些价值逾3500V币的物品。\n • 草莓飞行员可进化服装\n • 装甲雄鸡服装\n • 50%额外赛季匹配经验\n • 60%额外赛季好友匹配经验\n • 额外每周挑战\n\n通过游玩提升英雄季卡战阶,解锁百余奖励(通常需要75到150个小时的游玩时间)。\n • 地堡琼斯和4个额外服装\n • 1300V币\n • 7个姿势\n • 6个皮肤\n • 7个采集工具\n • 1个宠物\n • 4个滑翔伞\n • 6个背部装饰\n • 5个滑翔轨迹\n • 13个涂鸦\n • 3个音轨\n • 1个玩具\n • 20张载入界面\n • 以及更多奖励!\n希望更快得到所有奖励吗?你可以随时使用V币购买战阶!", + "es": "Temporada 9: desde ahora hasta el 1 de agosto.\n\nConsigue instantáneamente estos objetos valorados en más de 3500 paVos.\n • Traje progresivo de Rox\n • Traje de Centinela\n • Bonificación del 50 % de PE por partida de temporada\n • Bonificación del 60 % de PE de partida amistosa de temporada\n • Desafíos semanales adicionales\n\nJuega para subir de nivel tu pase de batalla y desbloquea más de 100 recompensas (suele llevar entre 75 y 150 horas de juego).\n • Jonesy del búnker y 4 trajes más\n • 1300 paVos\n • 7 gestos\n • 6 envoltorios\n • 7 herramientas de recolección\n • 1 mascota\n • 4 alas delta\n • 6 accesorios mochileros\n • 5 estelas\n • 13 grafitis\n • 3 temas musicales\n • 1 juguete\n • 20 pantallas de carga\n • ¡Y muchísimo más!\n¿Lo quieres más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!", + "ar": "Season 9 Now through August 1.\n\nInstantly get these items valued at over 3,500 V-Bucks.\n • Rox Progressive Outfit\n • Sentinel Outfit\n • 50% Bonus Season Match XP\n • 60% Bonus Season Friend Match XP\n • Extra Weekly Challenges\n\nPlay to level up your Battle Pass, unlocking over 100 rewards (typically takes 75 to 150 hours of play).\n • Bunker Jonesy and 4 more Outfits\n • 1,300 V-Bucks\n • 7 Emotes\n • 6 Wraps\n • 7 Harvesting Tools\n • 1 Pet\n • 4 Gliders\n • 6 Back Blings\n • 5 Contrails\n • 13 Sprays\n • 3 Music Tracks\n • 1 Toy\n • 20 Loading Screens\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "ja": "シーズン9: 8月1日まで\n\n3,500 V-Bucks以上の価値があるアイテムを今すぐ手に入れましょう。\n• ロックスプログレッシブコスチューム\n • センチネルコスチューム\n • シーズンマッチXPの50%ボーナス\n • シーズンフレンドマッチXPの60%ボーナス\n • 追加のウィークリーチャレンジ\n\nプレイしてバトルパスのレベルを上げると、100以上の報酬をアンロックできます(通常、プレイにかかる時間は75~150時間程度)。\n • バンカージョンジーおよびその他コスチュームx4\n • 1,300 V-Bucks\n • エモートx7\n • ラップx6\n • 収集ツールx7\n • ペットx1\n • グライダーx4\n • バックアクセサリーx6\n • コントレイルx5\n • スプレーx13\n • ミュージックトラックx3\n • おもちゃx1\n • ロード画面x20\n •他にも色々!\nもっと早く報酬を全部集めたい? V-Bucksでいつでもティアを購入できます!", + "pl": "Sezon 9: od teraz do 1 sierpnia.\n\nZgarnij od razu poniższe przedmioty o wartości ponad 3500 V-dolców:\n • Strój progresywny: Roxi\n • Strój progresywny: K0gut\n • Sezonowa premia +50% PD za grę\n • Sezonowa premia +60% PD za grę ze znajomymi\n • Dostęp do dodatkowych wyzwań tygodnia\n\nGraj, aby awansować karnet bojowy i zdobyć ponad 100 nagród (ich zebranie zajmuje zwykle od 75 do 150 godz. gry).\n • Jonesy z Bunkra i 4 inne stroje\n • 1300 V-dolców\n • 7 emotek\n • 6 malowań\n • 1 pupil\n • 7 zbieraków\n • 4 lotnie\n • 6 plecaków\n • 5 smug\n • 13 graffiti\n • 3 tła muzyczne\n • 1 zabawka\n • 20 ekranów ładowania\n • I dużo więcej!\nChcesz rozwijać się szybciej? W każdej chwili możesz kupić stopnie za V-dolce!", + "es-419": "Temporada 9: ahora y hasta el 1 de agosto.\n\nObtén al instante estos objetos que cuestan más de 3500 monedas V.\n • Atuendo progresivo Rox\n • Atuendo Centinela\n • 50 % de bonificación de PE para partidas de la temporada\n • 60 % de bonificación de PE para partidas con amigos en la temporada\n • Desafíos semanales adicionales\n\nJuega para subir de nivel el pase de batalla y desbloquear más de 100 recompensas (esto lleva entre 75 y 100 horas de juego).\n • Atuendo Jonesy del búnker y 4 atuendos más\n • 1300 monedas V\n • 7 gestos\n • 6 papeles\n • 7 herramientas de recolección\n • 1 mascota\n • 4 planeadores\n • 6 mochilas retro\n • 5 estelas\n • 13 aerosoles\n • 3 pistas de música\n • 1 juguete\n • 20 pantallas de carga\n • ¡Y muchísimo más!\n¿Quieres todo más rápido? ¡Usa las monedas V para comprar niveles cuando quieras!", + "tr": "9. Sezon: Şu andan 1 Ağustos’a kadar \n\n3.500 V-Papel’in üzerinde değeri olan bu içerikleri hemen kap.\n • İlerlemeli Pembeli Savaşçı Kıyafeti\n • Savaş Kuşu Kıyafeti\n • %50 Bonus Sezonluk Maç TP’si\n • Arkadaşların için %60 Bonus Sezonluk Maç TP’si\n • İlave Haftalık Görevler\n\nBattle Royale oynayarak Savaş Bileti’nin aşamasını yükselt ve 100’den fazla ödülü aç (genelde 75 ila 150 saat oynama gerektirir).\n • Sığınak Kaçkını Jonesy ve 4 Kıyafet daha\n • 1.300 V-Papel\n • 7 İfade\n • 6 Kaplama\n • 7 Toplama Aleti\n • 1 Sadık Dost\n • 4 Planör\n • 6 Sırt Süsü\n • 5 Dalış İzi\n • 13 Sprey\n • 3 Müzik Parçası\n • 1 Oyuncak\n • 20 Yükleme Ekranı\n • ve çok daha fazlası!\nHepsini daha hızlı mı almak istiyorsun? V-Papel karşılığında istediğin zaman aşama açabilirsin!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season9_BattlePass.DA_BR_Season9_BattlePass", + "itemGrants": [] + }, + { + "offerId": "33E185A84ED7B64F2856E69AADFD092C", + "devName": "BR.Season9.SingleTier.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 150, + "finalPrice": 150, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 150 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [], + "metaInfo": [], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle Pass-Stufe", + "ru": "Уровень боевого пропуска", + "ko": "배틀패스 티어", + "zh-hant": "英雄季卡戰階", + "pt-br": "Categoria de Passe de Batalha", + "en": "Battle Pass Tier", + "it": "Livello Pass battaglia", + "fr": "Palier du Passe de combat", + "zh-cn": "英雄季卡战阶", + "es": "Nivel del pase de batalla", + "ar": "Battle Pass Tier", + "ja": "バトルパスティア", + "pl": "Stopień karnetu bojowego", + "es-419": "Nivel de pase de batalla", + "tr": "Savaş Bileti Aşaması" + }, + "shortDescription": "", + "description": { + "de": "Hol dir jetzt tolle Belohnungen!", + "ru": "Получите отличные награды!", + "ko": "지금 푸짐한 보상을 받으세요!", + "zh-hant": "現在獲得豐厚獎勵!", + "pt-br": "Ganhe recompensas ótimas agora!", + "en": "Get great rewards now!", + "it": "Ricevi subito magnifiche ricompense!", + "fr": "Obtenez de grandes récompenses !", + "zh-cn": "现在获得丰厚奖励!", + "es": "¡Consigue recompensas increíbles!", + "ar": "Get great rewards now!", + "ja": "ステキな報酬を今すぐゲット!", + "pl": "Zdobądź super nagrody już teraz!", + "es-419": "¡Consigue grandes recompensas ahora!", + "tr": "Harika ödülleri kap!" + }, + "displayAssetPath": "", + "itemGrants": [] + } + ] + }, + { + "name": "BRSeason10", + "catalogEntries": [ + { + "offerId": "2E43CCD24C3BE8F5ABBDF28E233B9350", + "devName": "BR.Season10.BattlePass.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 950, + "dynamicRegularPrice": -1, + "finalPrice": 950, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 950 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "refundable": false, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "2E43CCD24C3BE8F5ABBDF28E233B9350", + "minQuantity": 1 + } + ], + "metaInfo": [ + { + "key": "Preroll", + "value": "False" + } + ], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 1, + "title": { + "de": "Battle Pass", + "ru": "Боевой пропуск", + "ko": "배틀패스", + "zh-hant": "英雄季卡", + "pt-br": "Passe de Batalha", + "en": "Battle Pass", + "it": "Pass battaglia", + "fr": "Passe de combat", + "zh-cn": "英雄季卡", + "es": "Pase de batalla", + "ar": "Battle Pass", + "ja": "バトルパス", + "pl": "Karnet bojowy", + "es-419": "Pase de batalla", + "tr": "Savaş Bileti" + }, + "shortDescription": { + "de": "Saison X", + "ru": "Десятый сезон", + "ko": "시즌 X", + "zh-hant": "第十賽季", + "pt-br": "Temporada X", + "en": "Season X", + "it": "Stagione X", + "fr": "Saison X", + "zh-cn": "第X赛季", + "es": "Temporada X", + "ar": "Season X", + "ja": "シーズンX", + "pl": "Sezon X", + "es-419": "Temporada X", + "tr": "X. Sezon" + }, + "description": { + "de": "Saison X – Ab sofort bis einschließlich 6. Oktober.\n\nErhalte sofort diese Gegenstände im Wert von über 3.500 V-Bucks.\n • X-Meister (Outfit)\n • Catalyst (Outfit)\n • +50 % Saison-Match-EP\n • +60 % Saison-Match-EP für Freunde\n\nSpiele weiter und stufe deinen Battle Pass auf, um über 100 Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt).\n • Ultimaritter und 4 weitere Outfits\n • 1.300 V-Bucks\n • 7 Emotes\n • 6 Lackierungen\n • 6 Erntewerkzeuge\n • 1 Gefährte\n • 7 Hängegleiter\n • 7 Rücken-Accessoires\n • 5 Kondensstreifen\n • 17 Spraymotive\n • 3 Musikstücke\n • 1 Spielzeug\n • 27 Ladebildschirme\n • und noch eine ganze Menge mehr!\nDas dauert dir zu lange? Du kannst dir mit V-Bucks jederzeit Stufen kaufen!", + "ru": "Десятый сезон: до 6 октября\n\nСразу же получите предметы стоимостью более 3500 В-баксов!\n • Экипировка Повелителя шипов;\n • экипировка Тануки;\n • +50% к опыту за матчи сезона;\n • +60% к опыту друзей за матчи сезона.\n \nИграйте, повышайте уровень боевого пропуска — вас ждут более 100 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры.\n • Экипировка Несокрушимого рыцаря и ещё 4 костюма;\n • 1300 В-баксов;\n • 7 эмоций;\n • 6 обёрток;\n • 6 инструментов;\n • 1 питомец;\n • 7 дельтапланов;\n • 7 украшений на спину;\n • 5 воздушных следов;\n • 17 граффити;\n • 3 музыкальные композиции;\n • 1 игрушка;\n • 27 экранов загрузки\n и это ещё не всё!\nНе хотите ждать? Уровни можно быстро получить за В-баксы!", + "ko": "시즌 X: 10월 6일 종료\n\n3,500 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\n • 엑스로드 진화형 의상\n • 카탈리스트 진화형 의상\n • 50% 보너스 시즌 매치 XP\n • 60% 보너스 시즌 친구 매치 XP\n\n게임을 플레이하고 배틀패스 티어를 올려서 100개 이상의 보상을 획득해보세요(보통 75-150시간 소요).\n • 최후의 기사 외 의상 4개\n • 1,300 V-Bucks\n • 이모트 7개\n • 외관 6개\n • 수확 도구 6개\n • 애완동물 1마리\n • 글라이더 7개\n • 등 장신구 6개\n • 트레일 5개\n • 스프레이 17개\n • 음악 트랙 3개\n • 장난감 1개\n • 로딩 화면 27개\n • 그 외 많은 혜택!\n더 빨리 보상을 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!", + "zh-hant": "第十賽季:從現在開始至10月6日。\n\n立即獲得以下價值逾3500V幣的物品。\n • 廢土領主-X服裝\n • 靈狸服裝\n • 50%額外賽季匹配經驗\n • 60%額外賽季好友匹配經驗\n\n通過遊玩提升英雄季卡戰階,解鎖至少75個獎勵(通常需要75到150個小時的遊玩時間)。\n • 終極騎士和4個額外服裝\n • 1300V幣\n • 7個姿勢\n • 6個皮膚\n • 6個採集工具\n • 一個寵物\n • 7個滑翔傘\n • 7個背部裝飾\n • 5滑翔軌跡\n • 17個塗鴉\n • 3個音軌\n • 一個玩具\n • 27個載入介面\n • 以及更多獎勵!\nWant it all faster? You can useV幣 to buy tiers any time!", + "pt-br": "Temporada X: de hoje até 6 de outubro.\n\nReceba instantaneamente estes itens avaliados em mais de 3.500 V-Bucks.\n • Traje Lorde X\n • Traje Transcendental\n • 50% de Bônus de EXP da Temporada em Partidas\n • 60% de Bônus de EXP da Temporada em Partidas com Amigos\n\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 100 recompensas (leva em média de 75 a 150 horas de jogo).\n • Cavaleiro Supremo e mais 4 Trajes\n • 1.300 V-Bucks\n • 7 Gestos\n • 6 Envelopamentos\n • 6 Ferramentas de Coleta\n • 1 Mascote\n • 7 Asas-deltas\n • 7 Acessórios para as Costas\n • 5 Rastros de Fumaça\n • 17 Sprays\n • 3 Faixas Musicais\n • 1 Brinquedo\n • 27 Telas de Carregamento\n • e muito mais!\nQuer obter tudo mais rápido? Você pode comprar categorias com V-Bucks a qualquer hora!", + "en": "Season X Now through October 6.\n\nInstantly get these items valued at over 3,500 V-Bucks.\n • X-Lord Outfit\n • Catalyst Outfit\n • 50% Bonus Season Match XP\n • 60% Bonus Season Friend Match XP\n\nPlay to level up your Battle Pass, unlocking over 100 rewards (typically takes 75 to 150 hours of play).\n • Ultima Knight and 4 more Outfits\n • 1,300 V-Bucks\n • 7 Emotes\n • 6 Wraps\n • 6 Harvesting Tools\n • 1 Pet\n • 7 Gliders\n • 7 Back Blings\n • 5 Contrails\n • 17 Sprays\n • 3 Music Tracks\n • 1 Toy\n • 27 Loading Screens\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "it": "Stagione X, da ora fino al 6 ottobre\n\nOttieni subito questi oggetti dal valore di oltre 3.500 V-buck!\n • Costume Lord-X\n • Costume Catalizzatore\n • Bonus 50% PE partite stagionali\n • Bonus 60% PE amici partite stagionali\n\nGioca per aumentare il livello del tuo Pass battaglia, sbloccando più di 100 ricompense (per un totale indicativo di 75-150 ore di gioco).\n • Cavaliere Ultima e 4 costumi in più\n • 1.300 V-Buck\n • 7 emote\n • 6 coperture\n • 6 strumenti raccolta\n • 1 piccolo amico\n • 7 deltaplani\n • 7 dorsi decorativi\n • 5 scie\n • 17 spray\n • 3 brani musicali\n • 1 giocattolo\n • 27 schermate di caricamento\n • E altro ancora!\nVuoi tutto e subito? Puoi acquistare livelli usando V-buck in qualsiasi momento!", + "fr": "Saison X : jusqu'au 6 octobre.\n\nRecevez immédiatement ces objets d'une valeur supérieure à 3500 V-bucks.\n • Tenue Maître occulte\n • Tenue Déclic\n • Bonus d'EXP de saison de 50%\n • Bonus d'EXP de saison de 60% pour des amis\n\nJouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 100 récompenses (nécessitant de 75 à 150 heures de jeu).\n • Chevalier ultime et 4 autres tenues\n • 1300 V-bucks\n • 7 emotes\n • 6 revêtements\n • 6 outils de collecte\n • 1 compagnon\n • 7 planeurs\n • 7 accessoires de dos\n • 5 traînées de condensation\n • 17 aérosols\n • 3 pistes musicales\n • 1 jouet\n • 27 écrans de chargement\n • Et plus !\nEnvie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !", + "zh-cn": "第X赛季:从现在开始至10月6日。\n\n立即获得以下价值逾3500V币的物品。\n • 废土领主-X服装\n • 灵狸服装\n • 50%额外赛季匹配经验\n • 60%额外赛季好友匹配经验\n\n通过游玩提升英雄季卡战阶,解锁至少75个奖励(通常需要75到150个小时的游玩时间)。\n • 终极骑士和4个额外服装\n • 1300V币\n • 7个姿势\n • 6个皮肤\n • 6个采集工具\n • 一个宠物\n • 7个滑翔伞\n • 7个背部装饰\n • 5滑翔轨迹\n • 17个涂鸦\n • 3个音轨\n • 一个玩具\n • 27个载入界面\n • 以及更多奖励!\n希望更快吗?你可以随时使用V币购买战阶!", + "es": "Temporada X: desde ahora hasta el 6 de octubre.\n\nConsigue instantáneamente estos objetos valorados en más de 3500 paVos.\n • Traje de Señor X\n • Traje de Catalizadora\n • Bonificación del 50 % de PE por partida de temporada\n • Bonificación del 60 % de PE de partida amistosa de temporada\n\\Juega para subir de nivel tu pase de batalla y desbloquea más de 100 recompensas (suele llevar entre 75 y 150 horas de juego).\n • Caballero Ultima y 4 trajes más\n • 1300 paVos\n • 7 gestos\n • 6 envoltorios\n • 6 herramientas de recolección\n • 1 mascota\n • 7 alas delta\n • 7 accesorios mochileros\n • 5 estelas\n • 17 grafitis\n • 3 temas musicales\n • 1 juguete\n • 27 pantallas de carga\n • ¡Y muchísimo más!\n¿Lo quieres más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!", + "ar": "Season X Now through October 6.\n\nInstantly get these items valued at over 3,500 V-Bucks.\n • X-Lord Outfit\n • Catalyst Outfit\n • 50% Bonus Season Match XP\n • 60% Bonus Season Friend Match XP\n\nPlay to level up your Battle Pass, unlocking over 100 rewards (typically takes 75 to 150 hours of play).\n • Ultima Knight and 4 more Outfits\n • 1,300 V-Bucks\n • 7 Emotes\n • 6 Wraps\n • 6 Harvesting Tools\n • 1 Pet\n • 7 Gliders\n • 7 Back Blings\n • 5 Contrails\n • 17 Sprays\n • 3 Music Tracks\n • 1 Toy\n • 27 Loading Screens\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "ja": "シーズンX: 10月6日まで。\r\n\r\n3,500 V-Bucks以上の価値があるアイテムを今すぐ手に入れましょう。\r\n • コスチューム「Xロード」\r\n • コスチューム「カタリスト」\r\n • シーズンマッチXPの50%ボーナス\r\n • シーズンフレンドマッチXPの60%ボーナス\r\n\r\nプレイしてバトルパスのレベルを上げると、100以上の報酬をアンロックできます(通常、プレイにかかる時間は75~150時間程度)。\r\n • 「アルティマナイト」及びさらなるコスチュームx4\r\n • 1,300 V-Bucks\r\n • エモートx7\r\n • ラップx6\r\n • 収集ツールx6\r\n • ペットx1\r\n • グライダーx7\r\n • バックアクセサリーx7\r\n • コントレイルx5\r\n • スプレーx17\r\n • ミュージックトラックx3\r\n • おもちゃx1\r\n • ロード画面x27\r\n • 他にも盛りだくさん!\r\nもっと早く報酬を全部集めたいという方は、V-Bucksでいつでもティアを購入できます!", + "pl": "Season X: od teraz do 6 października.\n\nZgarnij od razu poniższe przedmioty o wartości ponad 3500 V-dolców.\n • Strój X-Lord\n • Strój Katalizator\n • Sezonowa premia 50% PD za grę\n • Sezonowa premia 60% PD za grę ze znajomym\n\nGraj, aby awansować karnet bojowy i zdobyć ponad 100 nagród (ich zebranie zajmuje zwykle od 75 do 150 godz. gry).\n • Rycerz Ultima i 4 inne stroje\n • 1300 V-dolców\n • 7 emotek\n • 6 malowań\n • 6 zbieraków\n • 1 pupil\n • 7 lotni\n • 7 plecaków\n • 5 smug\n • 17 graffiti\n • 3 tła muzyczne\n • 1 zabawka\n • 27 ekranów wczytywania\n • I dużo więcej!\nChcesz rozwijać się szybciej? W każdej chwili możesz kupić stopnie za V-dolce!", + "es-419": "Desde la temporada X hasta el 6 de octubre.\n\\Obtén al instante estos objetos que cuestan más de 3500 monedas V.\n • Atuendo Señor X\n • Atuendo Catalizadora\n • 50 % de bonificación de PE para partidas de la temporada\n • 60 % de bonificación de PE para partidas con amigos en la temporada\n\nJuega para subir de nivel el pase de batalla y desbloquear más de 100 recompensas (esto lleva entre 75 y 150 horas de juego).\n • Caballero Ultima y 4 atuendos más\n • 1300 monedas V\n • 7 gestos\n • 6 papeles\n • 6 herramientas de recolección\n • 1 mascota\n • 7 planeadores\n • 7 mochilas retro\n • 5 estelas\n • 17 aerosoles\n • 3 pistas de música\n • 1 juguete\n • 27 pantallas de carga\n • ¡Y mucho más!\n¿Lo quieres todo más rápido? ¡Puedes usar las monedas V para comprar niveles cuando quieras!", + "tr": "X. Sezon: Şu andan 6 Ekim'e kadar.\n\n3.500 V-Papel'in üzerinde değeri olan bu içerikleri hemen kap.\n • X Lordu Kıyafeti\n • Düz Kontak Kıyafeti\n • %50 Bonus Sezonluk Maç TP'si\n • Arkadaşların için %60 Bonus Sezonluk Maç TP'si\n\nBattle Royale oynayarak Savaş Bileti'nin aşamasını yükselt ve 100'den fazla ödülü aç (genelde 75 ila 150 saat oynama gerektirir).\n • Kızıl Şövalye ve 4 Kıyafet daha\n • 1.300 V-Papel\n • 7 İfade\n • 6 Kaplama\n • 6 Toplama Aleti\n • 1 Sadık Dost\n • 7 Planör\n • 7 Sırt Süsü\n • 5 Dalış İzi\n • 17 Sprey\n • 3 Müzik Parçası\n • 1 Oyuncak\n • 27 Yükleme Ekranı\n • ve çok daha fazlası!\nHepsini daha hızlı mı almak istiyorsun? V-Papel karşılığında istediğin zaman aşama açabilirsin!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season10_BattlePass.DA_BR_Season10_BattlePass", + "itemGrants": [] + }, + { + "offerId": "259920BC42F0AAC7C8672D856C9B622C", + "devName": "BR.Season10.BattleBundle.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 4700, + "dynamicRegularPrice": -1, + "finalPrice": 2800, + "saleType": "PercentOff", + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 2800 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "refundable": false, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [ + { + "requirementType": "DenyOnFulfillment", + "requiredId": "2E43CCD24C3BE8F5ABBDF28E233B9350", + "minQuantity": 1 + } + ], + "metaInfo": [ + { + "key": "Preroll", + "value": "False" + } + ], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle Pass-Paket", + "ru": "Боевой комплект", + "ko": "배틀번들", + "zh-hant": "戰鬥套組", + "pt-br": "Pacotão de Batalha", + "en": "Battle Bundle", + "it": "Bundle battaglia", + "fr": "Pack de combat", + "zh-cn": "战斗套组", + "es": "Lote de batalla", + "ar": "Battle Bundle", + "ja": "バトルバンドル", + "pl": "Zestaw bojowy", + "es-419": "Paquete de batalla", + "tr": "Savaş Paketi" + }, + "shortDescription": { + "de": "Battle Pass + 25 Stufen!", + "ru": "Боевой пропуск + 25 уровней!", + "ko": "배틀패스 + 25티어!", + "zh-hant": "英雄季卡增加25戰階!", + "pt-br": "Passe de Batalha + 25 categorias!", + "en": "Battle Pass + 25 tiers!", + "it": "Pass battaglia + 25 livelli!", + "fr": "Passe de combat + 25 paliers !", + "zh-cn": "英雄季卡增加25战阶!", + "es": "¡Pase de batalla y 25 niveles!", + "ar": "Battle Pass + 25 tiers!", + "ja": "バトルパス+25ティア!", + "pl": "Karnet bojowy + 25 stopni!", + "es-419": "¡Pase de batalla + 25 niveles!", + "tr": "Savaş Bileti + 25 aşama!" + }, + "description": { + "de": "Saison X – Ab sofort bis einschließlich 6. Oktober.\n\nErhalte sofort diese Gegenstände im Wert von über 10.000 V-Bucks.\n • X-Meister (Outfit)\n • Catalyst (Outfit)\n • Tilted-Teknique (Outfit)\n • Rostkiste (Hängegleiter)\n • Emote-Tarnung (Lackierung)\n • Rissblitze (Kondensstreifen)\n • 300 V-Bucks\n • The Final Showdown (Musikstück)\n • +70 % Saison-Match-EP\n • +80 % Saison-Match-EP für Freunde\n • und noch mehr!\n\nSpiele weiter und stufe deinen Battle Pass auf, um über 75 Belohnungen freizuschalten (im Normalfall werden dafür 75 bis 150 Spielstunden benötigt).\n • 4 weitere Outfits\n • 1.000 V-Bucks\n • 6 Emotes\n • 4 Lackierungen\n • 5 Erntewerkzeuge\n • 1 Gefährte\n • 6 Hängegleiter\n • 7 Rücken-Accessoires\n • 3 Kondensstreifen\n • 13 Spraymotive\n • 2 Musikstücke\n • 1 Spielzeug\n • 23 Ladebildschirme\n • und noch eine ganze Menge mehr!\nDas dauert dir zu lange? Du kannst dir mit V-Bucks jederzeit Stufen kaufen!", + "ru": "Десятый сезон: до 6 октября\n\nСразу же получите предметы стоимостью более 10 000 В-баксов!\n • Экипировка Повелителя шипов;\n • экипировка Тануки;\n • экипировка Мисс Будущее;\n • дельтаплан «Драндулет»;\n • обёртка «Танцы»;\n • воздушный след «Сияние разлома»;\n • 300 В-баксов;\n • музыкальная композиция «Решающая битва»;\n • +70% к опыту за матчи сезона;\n • +80% к опыту друзей за матчи сезона;\n • и многое другое.\n\nИграйте, повышайте уровень боевого пропуска — и вас ждут более 75 наград. Обычно, чтобы открыть все награды, требуется 75–150 часов игры.\n • Ещё 4 костюма;\n • 1000 В-баксов;\n • 6 эмоций;\n • 4 обёртки;\n • 5 инструментов;\n • 1 питомец;\n • 6 дельтапланов;\n • 7 украшений на спину;\n • 3 воздушных следа;\n • 13 граффити;\n • 2 музыкальные композиции;\n • 1 игрушка;\n • 23 экрана загрузки\n и это ещё не всё!\nНе хотите ждать? Уровни можно быстро получить за В-баксы!", + "ko": "시즌 X: 10월 6일 종료\n\n10,000 V-Bucks 이상의 가치가 있는 여러 아이템을 즉시 받아가세요.\n • 엑스로드 의상\n • 카탈리스트 의상\n • 틸티드 테크니크 아티스트 의상\n • 고철통 글라이더\n • 이모트 위장 패턴 외관\n • 균열 번갯불 스카이다이빙 트레일\n • 300 V-Bucks\n • 마지막 결전 음악 트랙\n • 70% 보너스 시즌 매치 XP\n • 80% 보너스 시즌 친구 매치 XP\n • 그 외 더 많은 혜택!\n\n게임을 플레이하고 배틀패스 티어를 올려서 75개 이상의 보상을 획득해보세요(보통 75-150시간 소요).\n • 추가 의상 4개\n • 1,000 V-Bucks\n • 이모트 6개\n • 외관 4개\n • 수확 도구 5개\n • 애완동물 1마리\n • 글라이더 6개\n • 등 장신구 7개\n • 트레일 3개\n • 스프레이 13개\n • 음악 트랙 2개\n • 장난감 1개\n • 로딩 화면 23개\n • 그 외 많은 혜택!\n더 빨리 보상을 얻고 싶으신가요? V-Bucks를 사용해서 언제든지 티어를 구매할 수 있습니다!", + "zh-hant": "第十賽季:從現在開始至10月6日。\n\n立即獲得以下價值逾10000V幣的物品。\n • 廢土領主-X服裝\n • 靈狸服裝\n • 斜塔塗鴉大師服裝\n • 垃圾鏟鬥滑翔傘\n • 姿勢迷彩 皮膚\n • 裂隙閃電滑翔軌跡\n • 300V幣\n • 最終決戰 音軌\n • 70%額外賽季匹配經驗\n • 80%額外賽季好友匹配經驗\n • 以及更多獎勵!\n\n通過遊玩提升英雄季卡戰階,解鎖至少75個獎勵(通常需要75到150個小時的遊玩時間)。\n • 4個額外服裝\n • 1000V幣\n • 6個姿勢\n • 4個皮膚\n • 5個採集工具\n • 1個寵物\n • 6個滑翔傘\n • 7個背部裝飾\n • 3個滑翔軌跡\n • 13個塗鴉\n • 2個音軌\n • 1個玩具\n • 23個載入介面\n • 以及更多獎勵!\n希望更快嗎?你可以隨時使用V幣購買戰階!", + "pt-br": "Temporada X: de hoje até 6 de outubro.\n\nReceba instantaneamente estes itens avaliados em mais de 10.000 V-Bucks.\n • Traje Lorde X\n • Traje Transcendental\n • Traje Téknica Torta\n • Asa-delta Carcaça de Ferro-velho\n • Envelopamento Camuflagem de Gesto\n • Rastro de Fumaça Relâmpago de Fenda\n • 300 V-Bucks\n • Faixa MusicalO Confronto Final\n • 70% de Bônus de EXP da Temporada em Partidas\n • 80% de Bônus de EXP da Temporada em Partidas com Amigos\n • e mais!\n\nJogue para subir o nível do seu Passe de Batalha, desbloqueando mais de 75 recompensas (leva em média de 75 a 150 horas de jogo).\n • Mais 4 Trajes\n • 1.000 V-Bucks\n • 6 Gestos\n • 4 Envelopamentos\n • 5 Ferramentas de Coleta\n • 1 Mascote\n • 6 Asas-deltas\n • 7 Acessórios para as Costas\n • 3 Rastros de Fumaça\n • 13 Sprays\n • 2 Faixas Musicais\n • 1 Brinquedo\n • 23 Telas de Carregamento\n • e muito mais!\nQuer obter tudo mais rápido? Você pode comprar categorias com V-Bucks a qualquer hora!", + "en": "Season X Now through October 6.\n\nInstantly get these items valued at over 10,000 V-Bucks.\n • X-Lord Outfit\n • Catalyst Outfit\n • Tilted Teknique Outfit\n • Junk Bucket Glider\n • Emote Camo Wrap\n • Rift Lightning Contrails\n • 300 V-Bucks\n • The Final Showdown Music Track\n • 70% Bonus Season Match XP\n • 80% Bonus Season Friend Match XP\n • and more!\n\nPlay to level up your Battle Pass, unlocking over 75 rewards (typically takes 75 to 150 hours of play).\n • 4 more Outfits\n • 1,000 V-Bucks\n • 6 Emotes\n • 4 Wraps\n • 5 Harvesting Tools\n • 1 Pet\n • 6 Gliders\n • 7 Back Blings\n • 3 Contrails\n • 13 Sprays\n • 2 Music Tracks\n • 1 Toy\n • 23 Loading Screens\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "it": "Stagione X, da ora fino al 6 ottobre\n\nOttieni subito questi oggetti dal valore di oltre 10.000 V-buck!\n • Costume Lord-X\n • Costume Catalizzatore\n • Costume PinnacoTeknica\n • Deltaplano Secchio di ciarpame\n • Copertura Mimetica emote\n • Scia Fulmine della fenditura\n • 300 V-buck\n • Brano musicale Il Duello finale\n • Bonus 70% PE partite stagionali\n • Bonus 80% PE amici partite stagionali\n • E altro ancora!\n\nGioca per aumentare il livello del tuo Pass battaglia, sbloccando più di 75 ricompense (per un totale indicativo di 75-150 ore di gioco).\n • 4 costumi in più\n • 1.000 V-Buck\n • 6 emote\n • 4 coperture\n • 5 strumenti raccolta\n • 1 piccolo amico\n • 6 deltaplani\n • 7 dorsi decorativi\n • 3 scie\n • 13 spray\n • 2 brani musicali\n • 1 giocattolo\n • 23 schermate di caricamento\n • E altro ancora!\nVuoi tutto e subito? Puoi acquistare livelli usando V-buck in qualsiasi momento!", + "fr": "Saison X : jusqu'au 6 octobre.\n\nRecevez immédiatement ces objets d'une valeur supérieure à 10 000 V-bucks.\n • Tenue Maître occulte\n • Tenue Déclic\n • Tenue Graffeuse de Tilted\n • Planeur Ferrailleur\n • Revêtement Camouflage emote\n • Traînée de condensation Faille fulgurante\n • 300 V-bucks\n • Musique Bataille finale \n • Bonus d'EXP de saison de 70%\n • Bonus d'EXP de saison de 80% pour des amis\n • Et plus !\n\nJouez pour augmenter le niveau de votre Passe de combat et déverrouiller plus de 75 récompenses (nécessitant de 75 à 150 heures de jeu).\n • 4 autres tenues\n • 1000 V-bucks\n • 6 emotes\n • 4 revêtements\n • 5 outils de collecte\n • 1 compagnon\n • 6 planeurs\n • 7 accessoires de dos\n • 3 traînées de condensation\n • 13 aérosols\n • 2 musiques\n • 1 jouet\n • 23 écrans de chargement\n • Et plus !\nEnvie d'aller plus vite ? Utilisez vos V-bucks pour acheter des niveaux à tout moment !", + "zh-cn": "第X赛季:从现在开始至10月6日。\n\n立即获得以下价值逾10000V币的物品。\n • 废土领主-X服装\n • 灵狸服装\n • 斜塔涂鸦大师服装\n • 垃圾铲斗滑翔伞\n • 尬舞迷彩 皮肤\n • 裂隙闪电滑翔轨迹\n • 300V币\n • 最终决战 音轨\n • 70%额外赛季匹配经验\n • 80%额外赛季好友匹配经验\n • 以及更多奖励!\n\n通过游玩提升英雄季卡战阶,解锁至少75个奖励(通常需要75到150个小时的游玩时间)。\n • 4个额外服装\n • 1000V币\n • 6个姿势\n • 4个皮肤\n • 5个采集工具\n • 1个宠物\n • 6个滑翔伞\n • 7个背部装饰\n • 3个滑翔轨迹\n • 13个涂鸦\n • 2个音轨\n • 1个玩具\n • 23个载入界面\n • 以及更多奖励!\n希望更快吗?你可以随时使用V币购买战阶!", + "es": "Temporada X: desde ahora hasta el 6 de octubre.\n\nConsigue instantáneamente estos objetos valorados en más de 10 000 paVos.\n • Traje de Señor X\n • Traje de Catalizadora\n • Traje de Neotéknica\n • Ala delta Cubo de chatarra\n • Envoltorio Gesto Cami\n • Estela Relámpago de la grieta\n • 300 paVos\n • Tema musical El enfrentamiento final\n • Bonificación del 70 % de PE por partida de temporada\n • Bonificación del 80 % de PE de partida amistosa de temporada\n • ¡Y mucho más!\n\nJuega para subir de nivel tu pase de batalla y desbloquea más de 75 recompensas (suele llevar entre 75 y 150 horas de juego).\n • 4 trajes más\n • 1000 paVos\n • 6 gestos\n • 4 envoltorios\n • 5 herramientas de recolección\n • 1 mascota\n • 6 alas delta\n • 7 accesorios mochileros\\ • 3 estelas\n • 13 grafitis\n • 2 temas musicales\n • 1 juguete\n • 23 pantallas de carga\n • ¡Y muchísimo más!\n¿Lo quieres más rápido? ¡Puedes usar paVos para comprar niveles siempre que quieras!", + "ar": "Season X Now through October 6.\n\nInstantly get these items valued at over 10,000 V-Bucks.\n • X-Lord Outfit\n • Catalyst Outfit\n • Tilted Teknique Outfit\n • Junk Bucket Glider\n • Emote Camo Wrap\n • Rift Lightning Contrails\n • 300 V-Bucks\n • The Final Showdown Music Track\n • 70% Bonus Season Match XP\n • 80% Bonus Season Friend Match XP\n • and more!\n\nPlay to level up your Battle Pass, unlocking over 75 rewards (typically takes 75 to 150 hours of play).\n • 4 more Outfits\n • 1,000 V-Bucks\n • 6 Emotes\n • 4 Wraps\n • 5 Harvesting Tools\n • 1 Pet\n • 6 Gliders\n • 7 Back Blings\n • 3 Contrails\n • 13 Sprays\n • 2 Music Tracks\n • 1 Toy\n • 23 Loading Screens\n • and so much more!\nWant it all faster? You can use V-Bucks to buy tiers any time!", + "ja": "シーズンX: 10月6日まで。\n\n10,000 V-Bucks以上の価値がある以下のアイテムをすぐに入手できます。\n • コスチューム「Xロード」\n • コスチューム「カタリスト」\n • コスチューム「ティルテッドテクニーク」\n • グライダー「 ジャンクバケット」\n • ラップ「エモートカモ」\n • コントレイル「リフトライトニング」\n • 300 V-Bucks\n • ミュージックトラック「最終決戦」\n • シーズンマッチXPの70%ボーナス\n • シーズンフレンドマッチXPの80%ボーナス\n • 他にも盛りだくさん!\n\nプレイしてバトルパスのレベルを上げると、75個以上の報酬をアンロックできます(通常、プレイにかかる時間は75~150時間程度)。\n • さらなるコスチュームx4\n • 1,000 V-Bucks\n • エモートx6\n • ラップx4\n • 収集ツールx5\n • ペットx1\n • グライダーx6\n • バックアクセサリーx7\n • コントレイルx3\n • スプレーx13\n \n • 2 ミュージックトラックx2\n • おもちゃx1\n • ロード画面x23 • 他にも盛りだくさん!\nもっと早く報酬を全部集めたいという方は、V-Bucksでいつでもティアを購入できます!", + "pl": "Sezon X: od teraz do 6 października.\n\nZgarnij od razu poniższe przedmioty o wartości ponad 10 000 V-dolców.\n • Strój X-Lord\n • Strój Katalizator\n • Strój Wykrzywiona Teknique\n • Lotnia Złomolot\n • Malowanie Kamuflaż emotkowy\n • Smuga Błyskawica szczeliny\n • 300 V-dolców\n • Tło muzyczne Ostatnie Starcie\n • Sezonowa premia 70% PD za grę\n • Sezonowa premia 80% PD za grę ze znajomym\n • I nie tylko!\n\nGraj, aby awansować karnet bojowy i zdobyć ponad 75 nagród (ich zebranie zajmuje zwykle od 75 do 150 godzin gry).\n • 4 inne stroje\n • 1000 V-dolców\n • 6 emotek\n • 4 malowania\n • 5 zbieraków\n • 1 pupil\n • 6 lotni\n • 7 plecaków\n • 3 smugi\n • 13 graffiti\n • 2 tła muzyczne\n • 1 zabawka\n • 23 ekrany wczytywania\n • I dużo więcej!\nChcesz rozwijać się szybciej? W każdej chwili możesz kupić stopnie za V-dolce!", + "es-419": "Desde la temporada X hasta el 6 de octubre.\n\nObtén al instante estos objetos que cuestan más de 10 000 monedas V.\n • Atuendo Señor X\n • Atuendo Catalizadora\n • Atuendo Neotéknica\n • Planeador Montón de chatarra\n • Papel Camuflaje de gestos \n • Estela Relámpago de la grieta \n • 300 monedas V\n • Pista de música El enfrentamiento final \n • 70% de bonificación de PE para partidas de la temporada\n • 80% de bonificación de PE para partidas con amigos en la temporada\n • ¡Y mucho más!\n\nJuega para subir de nivel el pase de batalla y desbloquear más de 75 recompensas (esto lleva entre 75 y 150 horas de juego).\n • 4 atuendos más\n • 1000 monedas V\n • 6 gestos\n • 4 papeles\n • 5 herramientas de recolección\n • 1 mascota\n • 6 planeadores\n • 7 mochilas retro\n • 3 estelas\n • 13 aerosoles\n • 2 pistas de música\n • 1 juguete\n • 23 pantallas de carga\n • ¡Y mucho más!\n¿Lo quieres todo más rápido? ¡Puedes usar las monedas V para comprar niveles cuando quieras!", + "tr": "X. Sezon: Şu andan 6 Ekim'e kadar.\n\n10.000 V-Papel'in üzerinde değeri olan bu içerikleri hemen kap.\n • X Lordu Kıyafeti\n • Düz Kontak Kıyafeti\n • Serseri Grafitici Kıyafeti\n • Eski Toprak Planörü\n • İfadeli Kamuflaj Kaplaması\n • Yırtık Yıldırımı Dalış İzi\n • 300 V-Papel\n • Nihai Hesaplaşma Müzik Parçası\n • %70 Bonus Sezonluk Maç TP'si\n • Arkadaşların için %80 Bonus Sezonluk Maç TP'si\n • ve daha fazlası!\n\nBattle Royale oynayarak Savaş Bileti'nin aşamasını yükselt ve 75'ten fazla ödülü aç (genelde 75 ila 150 saat oynama gerektirir).\n • 4 Kıyafet daha\n • 1.000 V-Papel\n • 6 İfade\n • 4 Kaplama\n • 5 Toplama Aleti\n • 1 Sadık Dost\n • 6 Planör\n • 7 Sırt Süsü\n • 3 Dalış İzi\n • 13 Sprey\n • 2 Müzik Parçası\n • 1 Oyuncak\n • 23 Yükleme Ekranı\n • ve çok daha fazlası!\nHepsini daha hızlı mı almak istiyorsun? V-Papel karşılığında istediğin zaman aşama açabilirsin!" + }, + "displayAssetPath": "/Game/Catalog/DisplayAssets/DA_BR_Season10_BattlePassWithLevels.DA_BR_Season10_BattlePassWithLevels", + "itemGrants": [] + }, + { + "offerId": "AF1B7AC14A5F6A9ED255B88902120757", + "devName": "BR.Season10.SingleTier.01", + "offerType": "StaticPrice", + "prices": [ + { + "currencyType": "MtxCurrency", + "currencySubType": "", + "regularPrice": 150, + "dynamicRegularPrice": -1, + "finalPrice": 150, + "saleExpiration": "9999-12-31T23:59:59.999Z", + "basePrice": 150 + } + ], + "categories": [], + "dailyLimit": -1, + "weeklyLimit": -1, + "monthlyLimit": -1, + "refundable": false, + "appStoreId": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "" + ], + "requirements": [], + "metaInfo": [ + { + "key": "Preroll", + "value": "False" + } + ], + "catalogGroup": "", + "catalogGroupPriority": 0, + "sortPriority": 0, + "title": { + "de": "Battle Pass-Stufe", + "ru": "Уровень боевого пропуска", + "ko": "배틀패스 티어", + "zh-hant": "英雄季卡戰階", + "pt-br": "Categoria de Passe de Batalha", + "en": "Battle Pass Tier", + "it": "Livello Pass battaglia", + "fr": "Palier du Passe de combat", + "zh-cn": "英雄季卡战阶", + "es": "Nivel del pase de batalla", + "ar": "Battle Pass Tier", + "ja": "バトルパスティア", + "pl": "Stopień karnetu bojowego", + "es-419": "Nivel de pase de batalla", + "tr": "Savaş Bileti Aşaması" + }, + "shortDescription": "", + "description": { + "de": "Hol dir jetzt tolle Belohnungen!", + "ru": "Получите отличные награды!", + "ko": "지금 푸짐한 보상을 받아보세요!", + "zh-hant": "現在獲得豐厚獎勵!", + "pt-br": "Ganhe recompensas ótimas agora!", + "en": "Get great rewards now!", + "it": "Ricevi subito magnifiche ricompense!", + "fr": "Obtenez de grandes récompenses !", + "zh-cn": "现在获得丰厚奖励!", + "es": "¡Consigue recompensas increíbles!", + "ar": "Get great rewards now!", + "ja": "ステキな報酬を今すぐゲット!", + "pl": "Zgarnij świetne nagrody już teraz!", + "es-419": "¡Consigue grandes recompensas ahora!", + "tr": "Harika ödülleri kap!" + }, + "displayAssetPath": "", + "itemGrants": [] + } + ] + } + ] +} \ No newline at end of file diff --git a/assets/responses/contentpages.json b/assets/responses/contentpages.json new file mode 100644 index 0000000..936be03 --- /dev/null +++ b/assets/responses/contentpages.json @@ -0,0 +1,6018 @@ +{ + "_title": "Fortnite Game", + "_activeDate": "2017-08-30T03:20:48.050Z", + "lastModified": "2019-11-01T17:33:35.346Z", + "_locale": "en-US", + "survivalmessage": { + "_title": "survivalmessage", + "overrideablemessage": { + "_type": "CommonUI Simple Message", + "message": { + "_type": "CommonUI Simple Message Base", + "title": "The Survive the Storm event is now live!", + "body": "Take the pledge:\nSelect a target survival time of 3 or 7 nights.\n\nSend Feedback:\nSurvive the Storm is still in development. We’d love to hear what you think." + } + }, + "_activeDate": "2017-08-25T20:35:56.304Z", + "lastModified": "2017-12-12T17:14:26.597Z", + "_locale": "en-US" + }, + "athenamessage": { + "_title": "athenamessage", + "overrideablemessage": { + "_type": "CommonUI Simple Message", + "message": { + "image": "https://cdn2.unrealengine.com/Fortnite/RUS-Axe-1921x1082-fb41e51e9a280b9752b42e2b94b31e34d5758870.png", + "_type": "CommonUI Simple Message Base", + "title": "Test", + "body": "Test" + } + }, + "_activeDate": "2017-08-30T03:08:31.687Z", + "lastModified": "2017-11-10T15:38:47.250Z", + "_locale": "en-US" + }, + "subgameselectdata": { + "saveTheWorldUnowned": { + "_type": "CommonUI Simple Message", + "message": { + "image": "", + "hidden": false, + "messagetype": "normal", + "_type": "CommonUI Simple Message Base", + "title": { + "de": "Koop-PvE", + "ru": "Сюжетная PvE-кампания", + "ko": "팀과 함께 플레이하는 PvE", + "en": "Co-op PvE", + "it": "PvE co-op", + "fr": "JcE coopératif", + "es": "JcE cooperativo", + "ar": "Co-op PvE", + "ja": "協力PvE", + "pl": "Kooperacyjny tryb PvE", + "es-419": "JcE cooperativo", + "tr": "Oyuncularla Birlikte PvE" + }, + "body": { + "de": "PVE-Modus, in dem du den Sturm kooperativ bekämpfst!", + "ru": "Совместное сражение с Бурей!", + "ko": "배틀로얄을 플레이하려면 상단의 \"배틀로얄\" 버튼을 클릭하세요.\n\n팀과 함께하는 PvE 모드, 폭풍과 싸우는 어드벤처!", + "en": "Cooperative PvE storm-fighting adventure!", + "it": "Avventura tempestosa cooperativa PvE!", + "fr": "Une aventure en JcE coopératif pour combattre la tempête !", + "es": "¡Aventura cooperativa JcE de lucha contra la tormenta!", + "ar": "Cooperative PvE storm-fighting adventure!", + "ja": "PvE協力プレイでストームに立ち向かえ!", + "pl": "Kooperacyjne zmagania PvE z burzą i pustakami!", + "es-419": "¡Aventura de lucha contra la tormenta en un JcE cooperativo!", + "tr": "Diğer oyuncularla birlikte PvE fırtınayla savaşma macerası!" + }, + "spotlight": false + } + }, + "_title": "subgameselectdata", + "battleRoyale": { + "_type": "CommonUI Simple Message", + "message": { + "image": "", + "hidden": false, + "messagetype": "normal", + "_type": "CommonUI Simple Message Base", + "title": { + "de": "100-Spieler-PvP", + "ru": "PvP-режим на 100 игроков", + "ko": "100명의 플레이어와 함께하는 PvP", + "en": "100 Player PvP", + "it": "PvP a 100 giocatori", + "fr": "JcJ à 100 joueurs", + "es": "JcJ de 100 jugadores", + "ar": "100 Player PvP", + "ja": "100人参加のPvP", + "pl": "PvP dla 100 graczy", + "es-419": "JcJ de 100 jugadores", + "tr": "100 Oyunculu PvP" + }, + "body": { + "de": "Battle Royale, 100-Spieler-PvP.\n\nFortschritte im PvE haben keinen Einfluss auf Battle Royale.", + "ru": "PvP-режим на 100 игроков «Королевская битва».\n\nПрогресс в кампании не затрагивает «Королевскую битву».", + "ko": "100명의 플레이어와 함께하는 PvP 모드, 배틀로얄.\n\nPvE 모드의 진행 상황은 배틀로얄 플레이에 영향을 주지 않습니다.", + "en": "100 Player PvP Battle Royale.\n\nPvE progress does not affect Battle Royale.", + "it": "Battaglia reale PvP a 100 giocatori.\n\nI progressi in PvE non sono trasferiti nella Battaglia reale.", + "fr": "Un Battle Royale à 100 en JcJ.\n\nLa progression du mode JcE n'affecte pas Battle Royale.", + "es": "Battle Royale JcJ de 100 jugadores.\n\nEl progreso JcE no afecta a Battle Royale.", + "ar": "100 Player PvP Battle Royale.\n\nPvE progress does not affect Battle Royale.", + "ja": "100人参加のPvPバトルロイヤル。\n\nPvEモードの進行状況はバトルロイヤルに影響しません。", + "pl": "Battle Royale: PvP dla 100 graczy\n\nPostępy w kampanii nie wpływają na grę w Battle Royale.", + "es-419": "Batalla campal JcJ de 100 jugadores.\n\nEl progreso de JcE no afecta Batalla campal.", + "tr": "100 Oyunculu PvP Battle Royale. PvE ilerlemesi Battle Royale'i etkilemez." + }, + "spotlight": false + } + }, + "creative": { + "_type": "CommonUI Simple Message", + "message": { + "image": "", + "hidden": false, + "messagetype": "normal", + "_type": "CommonUI Simple Message Base", + "title": { + "de": "Neue vorgestellte Inseln!", + "ru": "Новые рекомендованные острова!", + "ko": "새로운 추천 섬!", + "en": "New Featured Islands!", + "it": "Nuove isole in evidenza!", + "fr": "Nouvelles îles à la Une !", + "es": "¡Nuevas islas destacadas!", + "ar": "New Featured Islands!", + "ja": "新しいおすすめの島!", + "pl": "Nowe wyróżnione wyspy!", + "es-419": "¡Nuevas islas destacadas!", + "tr": "Yeni Öne Çıkan Adalar!" + }, + "body": { + "de": "Deine Insel. Deine Freunde. Deine Regeln. \n\nEntdecke neue Arten, Fortnite zu spielen. Zocke von der Community erstellte Spiele mit Freunden und erschaffe deine Trauminsel.", + "ru": "Ваш остров. Ваши друзья. Ваши правила. \n\nПробуйте новые развлечения в Fortnite: играйте с друзьями в игры, созданные участниками сообщества, и стройте что угодно на собственном острове.", + "ko": "내가 만든 게임, 내가 세운 규칙, 이제 나만의 섬에서 즐긴다! \n포트나이트 게임을 완전히 새로운 방식으로 플레이해 보세요. 커뮤니티가 만든 게임을 친구들과 플레이해 보고, 여러분의 꿈의 섬을 만들어보세요.", + "en": "Your Island. Your Friends. Your Rules.\n\nDiscover new ways to play Fortnite, play community made games with friends and build your dream island.", + "it": "La tua isola. I tuoi amici. Le tue regole. \n\nScopri nuovi modi per giocare a Fortnite, divertiti insieme ai tuoi amici con i giochi creati dalla community e costruisci la tua isola da sogno.", + "fr": "Votre île. Vos amis. Vos règles.\n\nJouez à Fortnite autrement, éclatez-vous entre amis dans les jeux créés par la communauté et construisez l'île de vos rêves.", + "es": "Vuestra isla. Vuestros amigos. Vuestras reglas. \n\nDescubre nuevas formas de jugar a Fortnite, participa con tus amigos en juegos diseñados por la comunidad y construye la isla de tus sueños.", + "ar": "Your Island. Your Friends. Your Rules.\n\nDiscover new ways to play Fortnite, play community made games with friends and build your dream island.", + "ja": "コミュニティによって作られた島で遊んだり、夢に描いた自分に島を創り、フォートナイトの新しい楽しみ方を発掘しよう。", + "pl": "Twoja wyspa. Twoi znajomi. Twoje zasady. \n\nPoznajcie nowe sposoby na zabawę w Fortnite, zagrajcie ze znajomymi w gry stworzone przez innych graczy i zbudujcie wyspę swoich marzeń.", + "es-419": "Tu isla. Tus amigos. Tus reglas. \n\nDescubre nuevas maneras de jugar Fortnite: juega con tus amigos a juegos diseñados por la comunidad y construye la isla de tus sueños.", + "tr": "Fortnite’ı oynamanın yepyeni yollarını keşfet, topluluğun yaptığı oyunlarda arkadaşlarınla eğlen ve hayalindeki adayı inşa et." + }, + "spotlight": false + } + }, + "saveTheWorld": { + "_type": "CommonUI Simple Message", + "message": { + "image": "", + "hidden": false, + "messagetype": "normal", + "_type": "CommonUI Simple Message Base", + "title": { + "de": "Koop-PvE", + "ru": "Сюжетная PvE-кампания", + "ko": "팀과 함께 플레이하는 PvE", + "en": "Co-op PvE", + "it": "PvE co-op", + "fr": "JcE coopératif", + "es": "JcE cooperativo", + "ar": "Co-op PvE", + "ja": "協力PvE", + "pl": "Kooperacyjny tryb PvE", + "es-419": "JcE cooperativo", + "tr": "Oyuncularla Birlikte PvE" + }, + "body": { + "de": "PVE-Modus, in dem du den Sturm kooperativ bekämpfst!", + "ru": "Совместное сражение с Бурей!", + "ko": "배틀로얄을 플레이하려면 상단의 \"배틀로얄\" 버튼을 클릭하세요.\n\n팀과 함께하는 PvE 모드, 폭풍과 싸우는 어드벤처!", + "en": "Cooperative PvE storm-fighting adventure!", + "it": "Avventura tempestosa cooperativa PvE!", + "fr": "Une aventure en JcE coopératif pour combattre la tempête !", + "es": "¡Aventura cooperativa JcE de lucha contra la tormenta!", + "ar": "Cooperative PvE storm-fighting adventure!", + "ja": "PvE協力プレイでストームに立ち向かえ!", + "pl": "Kooperacyjne zmagania PvE z burzą i pustakami!", + "es-419": "¡Aventura de lucha contra la tormenta en un JcE cooperativo!", + "tr": "Diğer oyuncularla birlikte PvE fırtınayla savaşma macerası!" + }, + "spotlight": false + } + }, + "_activeDate": "2017-10-11T18:37:23.145Z", + "lastModified": "2019-05-06T12:59:15.974Z", + "_locale": "en-US" + }, + "battlepassaboutmessages": { + "news": { + "_type": "Battle Royale News", + "messages": [ + { + "layout": "Right Image", + "image": "https://cdn2.unrealengine.com/Fortnite/fortnite-game/battle-pass-about/Season_8/11BR_Launch_Upsell_HowDoesItWork-1024x1024-faa688dad8111f0a944c351dd7b11e4bff3562aa.png", + "hidden": false, + "_type": "CommonUI Simple Message Base", + "title": "HOW DOES IT WORK?", + "body": "Play to level up your Battle Pass. Earn XP from a variety of in-game activities like searching chests, eliminating opponents, completing challenges, and more! Level up to unlock over 100 rewards including 1500 V-Bucks!. You can purchase the Battle Pass any time during the season for 950 V-Bucks and retroactively unlock any rewards up to your current level.", + "spotlight": false + }, + { + "layout": "Left Image", + "image": "https://cdn2.unrealengine.com/Fortnite/fortnite-game/battle-pass-about/Season_8/11BR_Launch_Upsell_WhatsInside-(1)-1024x1024-68356adb3844b46ada633ace2d168af74b446f35.png", + "hidden": false, + "_type": "CommonUI Simple Message Base", + "title": "WHAT’S INSIDE?", + "body": "When you buy the Battle Pass, you’ll instantly receive two exclusive outfits - Turk and Journey! You can earn more exclusive rewards including Emotes, Outfits, Wraps, Pickaxes, Loading Screens and more. You’ll receive a reward each time you level up and for the first time, you can keep leveling up beyond level 100!", + "spotlight": false + }, + { + "image": "https://cdn2.unrealengine.com/Fortnite/fortnite-game/battle-pass-about/Season_8/11BR_Launch_Upsell_Badges-1024x1024-94b54a7e241b5747d83095feb1e6fc330c49689f.png", + "hidden": false, + "_type": "CommonUI Simple Message Base", + "title": "New This Season: Medals! ", + "body": "Battle Pass progression has been entirely reworked this Season. Advance your Battle Pass by completing challenges and earning in-game Medals! 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un'esperienza di gioco fenomenale!", + "ja": "驚きの体験をしよう!", + "ko": "게임에서 환상적인 경험을 해보세요!", + "pl": "Życzymy fenomenalnej gry!", + "pt-BR": "Tenha uma experiência de jogo fenomenal!", + "ru": "Желаю невероятно приятной игры!", + "tr": "Muhteşem bir oyun deneyimi yaşamanı dileriz!" + }, + "entryType": "Website", + "image": [ + { + "width": 1920, + "height": 1080, + "url": "https://fortnite-public-service-prod11.ol.epicgames.com/images/motd.png" + } + ], + "tabTitleOverride": "LawinServer", + "tileImage": [ + { + "width": 1024, + "height": 512, + "url": "https://fortnite-public-service-prod11.ol.epicgames.com/images/motd-s.png" + } + ], + "title": { + "ar": "مرحبًا بك في LawinServer!", + "en": "Welcome to LawinServer!", + "de": "Willkommen bei LawinServer!", + "es": "¡Bienvenidos a LawinServer!", + "es-419": "¡Bienvenidos a LawinServer!", + "fr": "Bienvenue sur LawinServer !", + "it": "Benvenuto in LawinServer!", + "ja": "LawinServerへようこそ!", + "ko": "LawinServer에 오신 것을 환영합니다!", + "pl": 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"Schematic:sid_pistol_autoheavy_founders_sr_ore_t01", + "Schematic:sid_pistol_auto_sr_ore_t01", + "Schematic:sid_launcher_rocket_sr_ore_t01", + "Schematic:sid_launcher_pumpkin_rpg_sr_ore_t01", + "Schematic:sid_launcher_hydraulic_sr_ore_t01", + "Schematic:sid_launcher_grenade_sr_ore_t01" + ], + "ConversionControl:cck_weapon_core_consumable": [ + "Schematic:sid_piercing_spear_military_sr_ore_t01", + "Schematic:sid_piercing_spear_laser_sr_ore_t01", + "Schematic:sid_piercing_spear_sr_ore_t01", + "Schematic:sid_edged_sword_medium_laser_sr_ore_t01", + "Schematic:sid_edged_sword_medium_laser_founders_sr_ore_t01", + "Schematic:sid_edged_sword_medium_sr_ore_t01", + "Schematic:sid_edged_sword_light_sr_ore_t01", + "Schematic:sid_edged_sword_hydraulic_sr_ore_t01", + "Schematic:sid_edged_sword_heavy_sr_ore_t01", + "Schematic:sid_edged_scythe_laser_sr_ore_t01", + "Schematic:sid_edged_scythe_sr_ore_t01", + "Schematic:sid_edged_axe_medium_laser_sr_ore_t01", + "Schematic:sid_edged_axe_medium_sr_ore_t01", + "Schematic:sid_edged_axe_light_sr_ore_t01", + "Schematic:sid_edged_axe_heavy_sr_ore_t01", + "Schematic:sid_blunt_medium_sr_ore_t01", + "Schematic:sid_blunt_light_sr_ore_t01", + "Schematic:sid_blunt_hammer_rocket_sr_ore_t01", + "Schematic:sid_blunt_hammer_heavy_sr_ore_t01", + "Schematic:sid_blunt_light_rocketbat_sr_ore_t01", + "Schematic:sid_blunt_club_light_sr_ore_t01", + "Schematic:sid_assault_auto_sr_ore_t01", + "Schematic:sid_assault_auto_halloween_sr_ore_t01", + "Schematic:sid_assault_auto_founders_sr_ore_t01", + "Schematic:sid_assault_surgical_sr_ore_t01", + "Schematic:sid_assault_singleshot_sr_ore_t01", + "Schematic:sid_assault_semiauto_sr_ore_t01", + "Schematic:sid_assault_raygun_sr_ore_t01", + "Schematic:sid_assault_lmg_sr_ore_t01", + "Schematic:sid_assault_lmg_drum_founders_sr_ore_t01", + "Schematic:sid_assault_hydra_sr_ore_t01", + "Schematic:sid_assault_doubleshot_sr_ore_t01", + "Schematic:sid_assault_burst_sr_ore_t01", + "Schematic:sid_sniper_tripleshot_sr_ore_t01", + "Schematic:sid_sniper_standard_scope_sr_ore_t01", + "Schematic:sid_sniper_standard_sr_ore_t01", + "Schematic:sid_sniper_shredder_sr_ore_t01", + "Schematic:sid_sniper_hydraulic_sr_ore_t01", + "Schematic:sid_sniper_boltaction_scope_sr_ore_t01", + "Schematic:sid_sniper_auto_sr_ore_t01", + "Schematic:sid_sniper_amr_sr_ore_t01", + "Schematic:sid_shotgun_tactical_precision_sr_ore_t01", + "Schematic:sid_shotgun_tactical_founders_sr_ore_t01", + "Schematic:sid_shotgun_standard_sr_ore_t01", + "Schematic:sid_shotgun_semiauto_sr_ore_t01", + "Schematic:sid_shotgun_minigun_sr_ore_t01", + "Schematic:sid_shotgun_longarm_sr_ore_t01", + "Schematic:sid_shotgun_heavy_sr_ore_t01", + "Schematic:sid_shotgun_break_ou_sr_ore_t01", + "Schematic:sid_shotgun_break_sr_ore_t01", + "Schematic:sid_shotgun_auto_sr_ore_t01", + "Schematic:sid_pistol_zapper_sr_ore_t01", + "Schematic:sid_pistol_space_sr_ore_t01", + "Schematic:sid_pistol_semiauto_sr_ore_t01", + "Schematic:sid_pistol_rocket_sr_ore_t01", + "Schematic:sid_pistol_rapid_sr_ore_t01", + "Schematic:sid_pistol_hydraulic_sr_ore_t01", + "Schematic:sid_pistol_handcannon_semi_sr_ore_t01", + "Schematic:sid_pistol_handcannon_sr_ore_t01", + "Schematic:sid_pistol_gatling_sr_ore_t01", + "Schematic:sid_pistol_firecracker_sr_ore_t01", + "Schematic:sid_pistol_dragon_sr_ore_t01", + "Schematic:sid_pistol_bolt_sr_ore_t01", + "Schematic:sid_pistol_autoheavy_sr_ore_t01", + "Schematic:sid_pistol_autoheavy_founders_sr_ore_t01", + "Schematic:sid_pistol_auto_sr_ore_t01", + "Schematic:sid_launcher_rocket_sr_ore_t01", + "Schematic:sid_launcher_pumpkin_rpg_sr_ore_t01", + "Schematic:sid_launcher_hydraulic_sr_ore_t01", + "Schematic:sid_launcher_grenade_sr_ore_t01" + ], + "ConversionControl:cck_trap_core_unlimited": [ + "Schematic:sid_wall_wood_spikes_r_t01", + "Schematic:sid_wall_light_r_t01", + "Schematic:sid_wall_launcher_r_t01", + "Schematic:sid_wall_electric_r_t01", + "Schematic:sid_wall_darts_r_t01", + "Schematic:sid_floor_ward_r_t01", + "Schematic:sid_floor_spikes_wood_r_t01", + "Schematic:sid_floor_spikes_r_t01", + "Schematic:sid_floor_launcher_r_t01", + "Schematic:sid_floor_health_r_t01", + "Schematic:sid_ceiling_gas_r_t01", + "Schematic:sid_ceiling_electric_single_r_t01", + "Schematic:sid_ceiling_electric_aoe_r_t01" + ], + "ConversionControl:cck_trap_core_consumable_vr": [ + "Schematic:sid_wall_wood_spikes_vr_t01", + "Schematic:sid_wall_light_vr_t01", + "Schematic:sid_wall_launcher_vr_t01", + "Schematic:sid_wall_electric_vr_t01", + "Schematic:sid_wall_darts_vr_t01", + "Schematic:sid_floor_ward_vr_t01", + "Schematic:sid_floor_spikes_wood_vr_t01", + "Schematic:sid_floor_spikes_vr_t01", + "Schematic:sid_floor_launcher_vr_t01", + "Schematic:sid_floor_health_vr_t01", + "Schematic:sid_ceiling_gas_vr_t01", + "Schematic:sid_ceiling_electric_single_vr_t01", + "Schematic:sid_ceiling_electric_aoe_vr_t01" + ], + "ConversionControl:cck_trap_core_consumable_uc": [ + "Schematic:sid_wall_wood_spikes_uc_t01", + "Schematic:sid_wall_launcher_uc_t01", + "Schematic:sid_wall_electric_uc_t01", + "Schematic:sid_wall_darts_uc_t01", + "Schematic:sid_floor_ward_uc_t01", + "Schematic:sid_floor_spikes_wood_uc_t01", + "Schematic:sid_floor_spikes_uc_t01", + "Schematic:sid_floor_launcher_uc_t01", + "Schematic:sid_floor_health_uc_t01", + "Schematic:sid_ceiling_gas_uc_t01", + "Schematic:sid_ceiling_electric_single_uc_t01" + ], + "ConversionControl:cck_trap_core_consumable_sr": [ + "Schematic:sid_wall_wood_spikes_sr_t01", + "Schematic:sid_wall_light_sr_t01", + "Schematic:sid_wall_launcher_sr_t01", + "Schematic:sid_wall_electric_sr_t01", + "Schematic:sid_wall_darts_sr_t01", + "Schematic:sid_floor_ward_sr_t01", + "Schematic:sid_floor_spikes_wood_sr_t01", + "Schematic:sid_floor_spikes_sr_t01", + "Schematic:sid_floor_launcher_sr_t01", + "Schematic:sid_floor_health_sr_t01", + "Schematic:sid_ceiling_gas_sr_t01", + "Schematic:sid_ceiling_electric_single_sr_t01", + "Schematic:sid_ceiling_electric_aoe_sr_t01" + ], + "ConversionControl:cck_trap_core_consumable_r": [ + "Schematic:sid_wall_wood_spikes_r_t01", + "Schematic:sid_wall_light_r_t01", + "Schematic:sid_wall_launcher_r_t01", + "Schematic:sid_wall_electric_r_t01", + "Schematic:sid_wall_darts_r_t01", + "Schematic:sid_floor_ward_r_t01", + "Schematic:sid_floor_spikes_wood_r_t01", + "Schematic:sid_floor_spikes_r_t01", + "Schematic:sid_floor_launcher_r_t01", + "Schematic:sid_floor_health_r_t01", + "Schematic:sid_ceiling_gas_r_t01", + "Schematic:sid_ceiling_electric_single_r_t01", + "Schematic:sid_ceiling_electric_aoe_r_t01" + ], + "ConversionControl:cck_trap_core_consumable_c": [ + "Schematic:sid_wall_wood_spikes_c_t01", + "Schematic:sid_floor_spikes_wood_c_t01", + "Schematic:sid_ceiling_electric_single_c_t01" + ], + "ConversionControl:cck_trap_core_consumable": [ + "Schematic:sid_wall_wood_spikes_sr_t01", + "Schematic:sid_wall_light_sr_t01", + "Schematic:sid_wall_launcher_sr_t01", + "Schematic:sid_wall_electric_sr_t01", + "Schematic:sid_wall_darts_sr_t01", + "Schematic:sid_floor_ward_sr_t01", + "Schematic:sid_floor_spikes_wood_sr_t01", + "Schematic:sid_floor_spikes_sr_t01", + "Schematic:sid_floor_launcher_sr_t01", + "Schematic:sid_floor_health_sr_t01", + "Schematic:sid_ceiling_gas_sr_t01", + "Schematic:sid_ceiling_electric_single_sr_t01", + "Schematic:sid_ceiling_electric_aoe_sr_t01" + ], + "ConversionControl:cck_ranged_sniper_unlimited": [ + "Schematic:sid_sniper_standard_r_ore_t01", + "Schematic:sid_sniper_boltaction_scope_r_ore_t01", + "Schematic:sid_sniper_boltaction_r_ore_t01", + "Schematic:sid_sniper_auto_r_ore_t01", + "Schematic:sid_sniper_amr_r_ore_t01" + ], + "ConversionControl:cck_ranged_shotgun_unlimited": [ + "Schematic:sid_shotgun_tactical_precision_r_ore_t01", + "Schematic:sid_shotgun_tactical_r_ore_t01", + "Schematic:sid_shotgun_tactical_founders_r_ore_t01", + "Schematic:sid_shotgun_standard_r_ore_t01", + "Schematic:sid_shotgun_semiauto_r_ore_t01", + "Schematic:sid_shotgun_break_ou_r_ore_t01", + "Schematic:sid_shotgun_break_r_ore_t01", + "Schematic:sid_shotgun_auto_r_ore_t01" + ], + "ConversionControl:cck_ranged_pistol_unlimited": [ + "Schematic:sid_pistol_sixshooter_r_ore_t01", + "Schematic:sid_pistol_semiauto_r_ore_t01", + "Schematic:sid_pistol_rapid_r_ore_t01", + "Schematic:sid_pistol_handcannon_semi_r_ore_t01", + "Schematic:sid_pistol_handcannon_r_ore_t01", + "Schematic:sid_pistol_firecracker_r_ore_t01", + "Schematic:sid_pistol_boltrevolver_r_ore_t01", + "Schematic:sid_pistol_autoheavy_r_ore_t01", + "Schematic:sid_pistol_autoheavy_founders_r_ore_t01", + "Schematic:sid_pistol_auto_r_ore_t01" + ], + "ConversionControl:cck_ranged_core_unlimited_vr": [ + "Schematic:sid_assault_auto_vr_ore_t01", + "Schematic:sid_assault_surgical_vr_ore_t01", + "Schematic:sid_assault_singleshot_vr_ore_t01", + "Schematic:sid_assault_semiauto_vr_ore_t01", + "Schematic:sid_assault_semiauto_founders_vr_ore_t01", + "Schematic:sid_assault_raygun_vr_ore_t01", + "Schematic:sid_assault_lmg_vr_ore_t01", + "Schematic:sid_assault_lmg_drum_founders_vr_ore_t01", + "Schematic:sid_assault_doubleshot_vr_ore_t01", + "Schematic:sid_assault_burst_vr_ore_t01", + "Schematic:sid_sniper_tripleshot_vr_ore_t01", + "Schematic:sid_sniper_standard_scope_vr_ore_t01", + "Schematic:sid_sniper_standard_vr_ore_t01", + "Schematic:sid_sniper_standard_founders_vr_ore_t01", + "Schematic:sid_sniper_shredder_vr_ore_t01", + "Schematic:sid_sniper_hydraulic_vr_ore_t01", + "Schematic:sid_sniper_boltaction_scope_vr_ore_t01", + "Schematic:sid_sniper_auto_vr_ore_t01", + "Schematic:sid_sniper_auto_founders_vr_ore_t01", + "Schematic:sid_sniper_amr_vr_ore_t01", + "Schematic:sid_shotgun_tactical_precision_vr_ore_t01", + "Schematic:sid_shotgun_tactical_founders_vr_ore_t01", + "Schematic:sid_shotgun_standard_vr_ore_t01", + "Schematic:sid_shotgun_semiauto_vr_ore_t01", + "Schematic:sid_shotgun_longarm_vr_ore_t01", + "Schematic:sid_shotgun_break_ou_vr_ore_t01", + "Schematic:sid_shotgun_break_vr_ore_t01", + "Schematic:sid_shotgun_auto_vr_ore_t01", + "Schematic:sid_shotgun_auto_founders_vr_ore_t01", + "Schematic:sid_pistol_zapper_vr_ore_t01", + "Schematic:sid_pistol_space_vr_ore_t01", + "Schematic:sid_pistol_semiauto_vr_ore_t01", + "Schematic:sid_pistol_semiauto_founders_vr_ore_t01", + "Schematic:sid_pistol_rapid_vr_ore_t01", + "Schematic:sid_pistol_rapid_founders_vr_ore_t01", + "Schematic:sid_pistol_hydraulic_vr_ore_t01", + "Schematic:sid_pistol_handcannon_semi_vr_ore_t01", + "Schematic:sid_pistol_handcannon_vr_ore_t01", + "Schematic:sid_pistol_handcannon_founders_vr_ore_t01", + "Schematic:sid_pistol_gatling_vr_ore_t01", + "Schematic:sid_pistol_firecracker_vr_ore_t01", + "Schematic:sid_pistol_dragon_vr_ore_t01", + "Schematic:sid_pistol_bolt_vr_ore_t01", + "Schematic:sid_pistol_autoheavy_vr_ore_t01", + "Schematic:sid_pistol_autoheavy_founders_vr_ore_t01", + "Schematic:sid_pistol_auto_vr_ore_t01", + "Schematic:sid_launcher_rocket_vr_ore_t01", + "Schematic:sid_launcher_hydraulic_vr_ore_t01", + "Schematic:sid_launcher_grenade_vr_ore_t01" + ], + "ConversionControl:cck_ranged_core_unlimited": [ + "Schematic:sid_assault_auto_r_ore_t01", + "Schematic:sid_assault_singleshot_r_ore_t01", + "Schematic:sid_assault_semiauto_r_ore_t01", + "Schematic:sid_assault_surgical_drum_founders_r_ore_t01", + "Schematic:sid_assault_lmg_r_ore_t01", + "Schematic:sid_assault_burst_r_ore_t01", + "Schematic:sid_sniper_standard_r_ore_t01", + "Schematic:sid_sniper_boltaction_scope_r_ore_t01", + "Schematic:sid_sniper_boltaction_r_ore_t01", + "Schematic:sid_sniper_auto_r_ore_t01", + "Schematic:sid_sniper_amr_r_ore_t01", + "Schematic:sid_shotgun_tactical_precision_r_ore_t01", + "Schematic:sid_shotgun_tactical_r_ore_t01", + "Schematic:sid_shotgun_tactical_founders_r_ore_t01", + "Schematic:sid_shotgun_standard_r_ore_t01", + "Schematic:sid_shotgun_semiauto_r_ore_t01", + "Schematic:sid_shotgun_break_ou_r_ore_t01", + "Schematic:sid_shotgun_break_r_ore_t01", + "Schematic:sid_shotgun_auto_r_ore_t01", + "Schematic:sid_pistol_sixshooter_r_ore_t01", + "Schematic:sid_pistol_semiauto_r_ore_t01", + "Schematic:sid_pistol_rapid_r_ore_t01", + "Schematic:sid_pistol_handcannon_semi_r_ore_t01", + "Schematic:sid_pistol_handcannon_r_ore_t01", + "Schematic:sid_pistol_firecracker_r_ore_t01", + "Schematic:sid_pistol_boltrevolver_r_ore_t01", + "Schematic:sid_pistol_autoheavy_r_ore_t01", + "Schematic:sid_pistol_autoheavy_founders_r_ore_t01", + "Schematic:sid_pistol_auto_r_ore_t01", + "Schematic:sid_launcher_rocket_r_ore_t01", + "Schematic:sid_launcher_grenade_r_ore_t01" + ], + "ConversionControl:cck_ranged_assault_unlimited": [ + "Schematic:sid_assault_auto_r_ore_t01", + "Schematic:sid_assault_singleshot_r_ore_t01", + "Schematic:sid_assault_semiauto_r_ore_t01", + "Schematic:sid_assault_surgical_drum_founders_r_ore_t01", + "Schematic:sid_assault_lmg_r_ore_t01", + "Schematic:sid_assault_burst_r_ore_t01" + ], + 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"Schematic:sid_assault_auto_vr_ore_t01", + "Schematic:sid_assault_surgical_vr_ore_t01", + "Schematic:sid_assault_singleshot_vr_ore_t01", + "Schematic:sid_assault_semiauto_vr_ore_t01", + "Schematic:sid_assault_semiauto_founders_vr_ore_t01", + "Schematic:sid_assault_raygun_vr_ore_t01", + "Schematic:sid_assault_lmg_vr_ore_t01", + "Schematic:sid_assault_lmg_drum_founders_vr_ore_t01", + "Schematic:sid_assault_doubleshot_vr_ore_t01", + "Schematic:sid_assault_burst_vr_ore_t01", + "Schematic:sid_sniper_tripleshot_vr_ore_t01", + "Schematic:sid_sniper_standard_scope_vr_ore_t01", + "Schematic:sid_sniper_standard_vr_ore_t01", + "Schematic:sid_sniper_standard_founders_vr_ore_t01", + "Schematic:sid_sniper_shredder_vr_ore_t01", + "Schematic:sid_sniper_hydraulic_vr_ore_t01", + "Schematic:sid_sniper_boltaction_scope_vr_ore_t01", + "Schematic:sid_sniper_auto_vr_ore_t01", + "Schematic:sid_sniper_auto_founders_vr_ore_t01", + "Schematic:sid_sniper_amr_vr_ore_t01", + "Schematic:sid_shotgun_tactical_precision_vr_ore_t01", + "Schematic:sid_shotgun_tactical_founders_vr_ore_t01", + "Schematic:sid_shotgun_standard_vr_ore_t01", + "Schematic:sid_shotgun_semiauto_vr_ore_t01", + "Schematic:sid_shotgun_longarm_vr_ore_t01", + "Schematic:sid_shotgun_break_ou_vr_ore_t01", + "Schematic:sid_shotgun_break_vr_ore_t01", + "Schematic:sid_shotgun_auto_vr_ore_t01", + "Schematic:sid_shotgun_auto_founders_vr_ore_t01", + "Schematic:sid_pistol_zapper_vr_ore_t01", + "Schematic:sid_pistol_space_vr_ore_t01", + "Schematic:sid_pistol_semiauto_vr_ore_t01", + "Schematic:sid_pistol_semiauto_founders_vr_ore_t01", + "Schematic:sid_pistol_rapid_vr_ore_t01", + "Schematic:sid_pistol_rapid_founders_vr_ore_t01", + "Schematic:sid_pistol_hydraulic_vr_ore_t01", + "Schematic:sid_pistol_handcannon_semi_vr_ore_t01", + "Schematic:sid_pistol_handcannon_vr_ore_t01", + "Schematic:sid_pistol_handcannon_founders_vr_ore_t01", + "Schematic:sid_pistol_gatling_vr_ore_t01", + "Schematic:sid_pistol_firecracker_vr_ore_t01", + "Schematic:sid_pistol_dragon_vr_ore_t01", + "Schematic:sid_pistol_bolt_vr_ore_t01", + "Schematic:sid_pistol_autoheavy_vr_ore_t01", + "Schematic:sid_pistol_autoheavy_founders_vr_ore_t01", + "Schematic:sid_pistol_auto_vr_ore_t01", + "Schematic:sid_launcher_rocket_vr_ore_t01", + "Schematic:sid_launcher_hydraulic_vr_ore_t01", + "Schematic:sid_launcher_grenade_vr_ore_t01" + ], + "ConversionControl:cck_expedition_weapon_uncommon": [ + "Schematic:sid_piercing_spear_uc_ore_t01", + "Schematic:sid_edged_sword_medium_uc_ore_t01", + "Schematic:sid_edged_sword_light_uc_ore_t01", + "Schematic:sid_edged_sword_heavy_uc_ore_t01", + "Schematic:sid_edged_scythe_uc_ore_t01", + "Schematic:sid_edged_axe_medium_uc_ore_t01", + "Schematic:sid_edged_axe_light_uc_ore_t01", + "Schematic:sid_edged_axe_heavy_uc_ore_t01", + "Schematic:sid_blunt_medium_uc_ore_t01", + "Schematic:sid_blunt_tool_light_uc_ore_t01", + "Schematic:sid_blunt_hammer_heavy_uc_ore_t01", + "Schematic:sid_blunt_light_bat_uc_ore_t01", + "Schematic:sid_blunt_light_uc_ore_t01", + "Schematic:sid_blunt_heavy_paddle_uc_ore_t01", + "Schematic:sid_assault_auto_uc_ore_t01", + "Schematic:sid_assault_semiauto_uc_ore_t01", + "Schematic:sid_assault_burst_uc_ore_t01", + "Schematic:sid_sniper_standard_uc_ore_t01", + "Schematic:sid_sniper_boltaction_uc_ore_t01", + "Schematic:sid_sniper_auto_uc_ore_t01", + "Schematic:sid_shotgun_tactical_uc_ore_t01", + "Schematic:sid_shotgun_standard_uc_ore_t01", + "Schematic:sid_shotgun_semiauto_uc_ore_t01", + "Schematic:sid_shotgun_break_ou_uc_ore_t01", + "Schematic:sid_shotgun_break_uc_ore_t01", + "Schematic:sid_shotgun_auto_uc_ore_t01", + "Schematic:sid_pistol_sixshooter_uc_ore_t01", + "Schematic:sid_pistol_semiauto_uc_ore_t01", + "Schematic:sid_pistol_boltrevolver_uc_ore_t01", + "Schematic:sid_pistol_auto_uc_ore_t01" + ], + "ConversionControl:cck_expedition_weapon_superrare": [ + "Schematic:sid_piercing_spear_military_sr_ore_t01", + "Schematic:sid_piercing_spear_laser_sr_ore_t01", + "Schematic:sid_piercing_spear_sr_ore_t01", + "Schematic:sid_edged_sword_medium_laser_sr_ore_t01", + "Schematic:sid_edged_sword_medium_laser_founders_sr_ore_t01", + "Schematic:sid_edged_sword_medium_sr_ore_t01", + "Schematic:sid_edged_sword_light_sr_ore_t01", + "Schematic:sid_edged_sword_hydraulic_sr_ore_t01", + "Schematic:sid_edged_sword_heavy_sr_ore_t01", + "Schematic:sid_edged_scythe_laser_sr_ore_t01", + "Schematic:sid_edged_scythe_sr_ore_t01", + "Schematic:sid_edged_axe_medium_laser_sr_ore_t01", + "Schematic:sid_edged_axe_medium_sr_ore_t01", + "Schematic:sid_edged_axe_light_sr_ore_t01", + "Schematic:sid_edged_axe_heavy_sr_ore_t01", + "Schematic:sid_blunt_medium_sr_ore_t01", + "Schematic:sid_blunt_light_sr_ore_t01", + "Schematic:sid_blunt_hammer_rocket_sr_ore_t01", + "Schematic:sid_blunt_hammer_heavy_sr_ore_t01", + "Schematic:sid_blunt_light_rocketbat_sr_ore_t01", + "Schematic:sid_blunt_club_light_sr_ore_t01", + "Schematic:sid_assault_auto_sr_ore_t01", + "Schematic:sid_assault_auto_halloween_sr_ore_t01", + "Schematic:sid_assault_auto_founders_sr_ore_t01", + "Schematic:sid_assault_surgical_sr_ore_t01", + "Schematic:sid_assault_singleshot_sr_ore_t01", + "Schematic:sid_assault_semiauto_sr_ore_t01", + "Schematic:sid_assault_raygun_sr_ore_t01", + "Schematic:sid_assault_lmg_sr_ore_t01", + "Schematic:sid_assault_lmg_drum_founders_sr_ore_t01", + "Schematic:sid_assault_hydra_sr_ore_t01", + "Schematic:sid_assault_doubleshot_sr_ore_t01", + "Schematic:sid_assault_burst_sr_ore_t01", + "Schematic:sid_sniper_tripleshot_sr_ore_t01", + "Schematic:sid_sniper_standard_scope_sr_ore_t01", + "Schematic:sid_sniper_standard_sr_ore_t01", + "Schematic:sid_sniper_shredder_sr_ore_t01", + "Schematic:sid_sniper_hydraulic_sr_ore_t01", + "Schematic:sid_sniper_boltaction_scope_sr_ore_t01", + "Schematic:sid_sniper_auto_sr_ore_t01", + "Schematic:sid_sniper_amr_sr_ore_t01", + "Schematic:sid_shotgun_tactical_precision_sr_ore_t01", + "Schematic:sid_shotgun_tactical_founders_sr_ore_t01", + "Schematic:sid_shotgun_standard_sr_ore_t01", + "Schematic:sid_shotgun_semiauto_sr_ore_t01", + "Schematic:sid_shotgun_minigun_sr_ore_t01", + "Schematic:sid_shotgun_longarm_sr_ore_t01", + "Schematic:sid_shotgun_heavy_sr_ore_t01", + "Schematic:sid_shotgun_break_ou_sr_ore_t01", + "Schematic:sid_shotgun_break_sr_ore_t01", + "Schematic:sid_shotgun_auto_sr_ore_t01", + "Schematic:sid_pistol_zapper_sr_ore_t01", + "Schematic:sid_pistol_space_sr_ore_t01", + "Schematic:sid_pistol_semiauto_sr_ore_t01", + "Schematic:sid_pistol_rocket_sr_ore_t01", + "Schematic:sid_pistol_rapid_sr_ore_t01", + "Schematic:sid_pistol_hydraulic_sr_ore_t01", + "Schematic:sid_pistol_handcannon_semi_sr_ore_t01", + "Schematic:sid_pistol_handcannon_sr_ore_t01", + "Schematic:sid_pistol_gatling_sr_ore_t01", + "Schematic:sid_pistol_firecracker_sr_ore_t01", + "Schematic:sid_pistol_dragon_sr_ore_t01", + "Schematic:sid_pistol_bolt_sr_ore_t01", + "Schematic:sid_pistol_autoheavy_sr_ore_t01", + "Schematic:sid_pistol_autoheavy_founders_sr_ore_t01", + "Schematic:sid_pistol_auto_sr_ore_t01", + "Schematic:sid_launcher_rocket_sr_ore_t01", + "Schematic:sid_launcher_pumpkin_rpg_sr_ore_t01", + "Schematic:sid_launcher_hydraulic_sr_ore_t01", + "Schematic:sid_launcher_grenade_sr_ore_t01" + ], + "ConversionControl:cck_expedition_weapon_rare": [ + "Schematic:sid_piercing_spear_military_r_ore_t01", + "Schematic:sid_piercing_spear_r_ore_t01", + "Schematic:sid_edged_sword_medium_laser_founders_r_ore_t01", + "Schematic:sid_edged_sword_medium_r_ore_t01", + "Schematic:sid_edged_sword_light_r_ore_t01", + "Schematic:sid_edged_sword_heavy_r_ore_t01", + "Schematic:sid_edged_scythe_r_ore_t01", + "Schematic:sid_edged_axe_medium_r_ore_t01", + "Schematic:sid_edged_axe_light_r_ore_t01", + "Schematic:sid_edged_axe_heavy_r_ore_t01", + "Schematic:sid_blunt_medium_r_ore_t01", + "Schematic:sid_blunt_tool_light_r_ore_t01", + "Schematic:sid_blunt_hammer_heavy_r_ore_t01", + "Schematic:sid_blunt_light_bat_r_ore_t01", + "Schematic:sid_blunt_light_r_ore_t01", + "Schematic:sid_blunt_heavy_paddle_r_ore_t01", + "Schematic:sid_assault_auto_r_ore_t01", + "Schematic:sid_assault_singleshot_r_ore_t01", + "Schematic:sid_assault_semiauto_r_ore_t01", + "Schematic:sid_assault_surgical_drum_founders_r_ore_t01", + "Schematic:sid_assault_lmg_r_ore_t01", + "Schematic:sid_assault_burst_r_ore_t01", + "Schematic:sid_sniper_standard_r_ore_t01", + "Schematic:sid_sniper_boltaction_scope_r_ore_t01", + "Schematic:sid_sniper_boltaction_r_ore_t01", + "Schematic:sid_sniper_auto_r_ore_t01", + "Schematic:sid_sniper_amr_r_ore_t01", + "Schematic:sid_shotgun_tactical_precision_r_ore_t01", + "Schematic:sid_shotgun_tactical_r_ore_t01", + "Schematic:sid_shotgun_tactical_founders_r_ore_t01", + "Schematic:sid_shotgun_standard_r_ore_t01", + "Schematic:sid_shotgun_semiauto_r_ore_t01", + "Schematic:sid_shotgun_break_ou_r_ore_t01", + "Schematic:sid_shotgun_break_r_ore_t01", + "Schematic:sid_shotgun_auto_r_ore_t01", + "Schematic:sid_pistol_sixshooter_r_ore_t01", + "Schematic:sid_pistol_semiauto_r_ore_t01", + "Schematic:sid_pistol_rapid_r_ore_t01", + "Schematic:sid_pistol_handcannon_semi_r_ore_t01", + "Schematic:sid_pistol_handcannon_r_ore_t01", + "Schematic:sid_pistol_firecracker_r_ore_t01", + "Schematic:sid_pistol_boltrevolver_r_ore_t01", + "Schematic:sid_pistol_autoheavy_r_ore_t01", + "Schematic:sid_pistol_autoheavy_founders_r_ore_t01", + "Schematic:sid_pistol_auto_r_ore_t01", + "Schematic:sid_launcher_rocket_r_ore_t01", + "Schematic:sid_launcher_grenade_r_ore_t01" + ], + "ConversionControl:cck_expedition_weapon_common": [ + "Schematic:sid_piercing_spear_c_ore_t01", + "Schematic:sid_edged_sword_medium_c_ore_t01", + "Schematic:sid_edged_sword_light_c_ore_t01", + "Schematic:sid_edged_sword_heavy_c_ore_t01", + "Schematic:sid_edged_scythe_c_ore_t01", + "Schematic:sid_edged_axe_medium_c_ore_t01", + "Schematic:sid_edged_axe_light_c_ore_t01", + "Schematic:sid_edged_axe_heavy_c_ore_t01", + "Schematic:sid_blunt_medium_c_ore_t01", + "Schematic:sid_blunt_hammer_heavy_c_ore_t01", + "Schematic:sid_blunt_light_c_ore_t01", + "Schematic:sid_blunt_heavy_paddle_c_ore_t01", + "Schematic:sid_assault_auto_c_ore_t01", + "Schematic:sid_assault_semiauto_c_ore_t01", + "Schematic:sid_assault_burst_c_ore_t01", + "Schematic:sid_sniper_standard_c_ore_t01", + "Schematic:sid_sniper_boltaction_c_ore_t01", + "Schematic:sid_shotgun_tactical_c_ore_t01", + "Schematic:sid_shotgun_standard_c_ore_t01", + "Schematic:sid_shotgun_break_c_ore_t01", + "Schematic:sid_pistol_sixshooter_c_ore_t01", + "Schematic:sid_pistol_semiauto_c_ore_t01", + "Schematic:sid_pistol_boltrevolver_c_ore_t01", + "Schematic:sid_pistol_auto_c_ore_t01" + ], + "ConversionControl:cck_expedition_trap_veryrare": [ + "Schematic:sid_wall_wood_spikes_vr_t01", + "Schematic:sid_wall_light_vr_t01", + "Schematic:sid_wall_launcher_vr_t01", + "Schematic:sid_wall_electric_vr_t01", + "Schematic:sid_wall_darts_vr_t01", + "Schematic:sid_floor_ward_vr_t01", + "Schematic:sid_floor_spikes_wood_vr_t01", + "Schematic:sid_floor_spikes_vr_t01", + "Schematic:sid_floor_launcher_vr_t01", + "Schematic:sid_floor_health_vr_t01", + "Schematic:sid_ceiling_gas_vr_t01", + "Schematic:sid_ceiling_electric_single_vr_t01", + "Schematic:sid_ceiling_electric_aoe_vr_t01" + ], + "ConversionControl:cck_expedition_trap_uncommon": [ + "Schematic:sid_wall_wood_spikes_uc_t01", + "Schematic:sid_wall_launcher_uc_t01", + "Schematic:sid_wall_electric_uc_t01", + "Schematic:sid_wall_darts_uc_t01", + "Schematic:sid_floor_ward_uc_t01", + "Schematic:sid_floor_spikes_wood_uc_t01", + "Schematic:sid_floor_spikes_uc_t01", + "Schematic:sid_floor_launcher_uc_t01", + "Schematic:sid_floor_health_uc_t01", + "Schematic:sid_ceiling_gas_uc_t01", + "Schematic:sid_ceiling_electric_single_uc_t01" + ], + "ConversionControl:cck_expedition_trap_superrare": [ + "Schematic:sid_wall_wood_spikes_sr_t01", + "Schematic:sid_wall_light_sr_t01", + "Schematic:sid_wall_launcher_sr_t01", + "Schematic:sid_wall_electric_sr_t01", + "Schematic:sid_wall_darts_sr_t01", + "Schematic:sid_floor_ward_sr_t01", + "Schematic:sid_floor_spikes_wood_sr_t01", + "Schematic:sid_floor_spikes_sr_t01", + "Schematic:sid_floor_launcher_sr_t01", + "Schematic:sid_floor_health_sr_t01", + "Schematic:sid_ceiling_gas_sr_t01", + "Schematic:sid_ceiling_electric_single_sr_t01", + "Schematic:sid_ceiling_electric_aoe_sr_t01" + ], + "ConversionControl:cck_expedition_trap_rare": [ + "Schematic:sid_wall_wood_spikes_r_t01", + "Schematic:sid_wall_light_r_t01", + "Schematic:sid_wall_launcher_r_t01", + "Schematic:sid_wall_electric_r_t01", + "Schematic:sid_wall_darts_r_t01", + "Schematic:sid_floor_ward_r_t01", + "Schematic:sid_floor_spikes_wood_r_t01", + "Schematic:sid_floor_spikes_r_t01", + "Schematic:sid_floor_launcher_r_t01", + "Schematic:sid_floor_health_r_t01", + "Schematic:sid_ceiling_gas_r_t01", + "Schematic:sid_ceiling_electric_single_r_t01", + "Schematic:sid_ceiling_electric_aoe_r_t01" + ], + "ConversionControl:cck_expedition_trap_common": [ + "Schematic:sid_wall_wood_spikes_c_t01", + "Schematic:sid_floor_spikes_wood_c_t01", + "Schematic:sid_ceiling_electric_single_c_t01" + ], + "ConversionControl:cck_expedition_manager_veryrare": [ + "Worker:managerquestdoctor_r_t01", + "Worker:managertrainer_r_t01", + "Worker:managersoldier_r_t01", + "Worker:managermartialartist_r_t01", + "Worker:managerinventor_r_t01", + "Worker:managergadgeteer_r_t01", + "Worker:managerexplorer_r_t01", + "Worker:managerengineer_r_t01", + "Worker:managerdoctor_r_t01" + ], + "ConversionControl:cck_expedition_manager_unique": [ + "Worker:managertrainer_sr_yoglattes_t01", + "Worker:managertrainer_sr_raider_t01", + "Worker:managertrainer_sr_jumpy_t01", + "Worker:managersoldier_sr_ramsie_t01", + "Worker:managersoldier_sr_princess_t01", + "Worker:managersoldier_sr_malcolm_t01", + "Worker:managermartialartist_sr_tiger_t01", + "Worker:managermartialartist_sr_samurai_t01", + "Worker:managermartialartist_sr_dragon_t01", + "Worker:managerinventor_sr_square_t01", + "Worker:managerinventor_sr_rad_t01", + "Worker:managerinventor_sr_frequency_t01", + "Worker:managergadgeteer_sr_zapps_t01", + "Worker:managergadgeteer_sr_flak_t01", + "Worker:managergadgeteer_sr_fixer_t01", + "Worker:managerexplorer_sr_spacebound_t01", + "Worker:managerexplorer_sr_eagle_t01", + "Worker:managerexplorer_sr_birdie_t01", + "Worker:managerengineer_sr_sobs_t01", + "Worker:managerengineer_sr_maths_t01", + "Worker:managerengineer_sr_countess_t01", + "Worker:managerdoctor_sr_treky_t01", + "Worker:managerdoctor_sr_noctor_t01", + "Worker:managerdoctor_sr_kingsly_t01" + ], + "ConversionControl:cck_expedition_manager_uncommon": [ + "Worker:managertrainer_c_t01", + "Worker:managersoldier_c_t01", + "Worker:managermartialartist_c_t01", + "Worker:managerinventor_c_t01", + "Worker:managergadgeteer_c_t01", + "Worker:managerexplorer_c_t01", + "Worker:managerengineer_c_t01", + "Worker:managerdoctor_c_t01" + ], + "ConversionControl:cck_expedition_manager_superrare": [ + "Worker:managertrainer_vr_t01", + "Worker:managersoldier_vr_t01", + "Worker:managermartialartist_vr_t01", + "Worker:managerinventor_vr_t01", + "Worker:managergadgeteer_vr_t01", + "Worker:managerexplorer_vr_t01", + "Worker:managerengineer_vr_t01", + "Worker:managerdoctor_vr_t01" + ], + "ConversionControl:cck_expedition_manager_rare": [ + "Worker:managertrainer_uc_t01", + "Worker:managersoldier_uc_t01", + "Worker:managermartialartist_uc_t01", + "Worker:managerinventor_uc_t01", + "Worker:managergadgeteer_uc_t01", + "Worker:managerexplorer_uc_t01", + "Worker:managerengineer_uc_t01", + "Worker:managerdoctor_uc_t01" + ], + "ConversionControl:cck_expedition_hero_veryrare": [ + "Hero:hid_outlander_zonepistol_vr_t01", + "Hero:hid_outlander_zoneharvest_vr_t01", + "Hero:hid_outlander_spherefragment_vr_t01", + "Hero:hid_outlander_punchphase_vr_t01", + "Hero:hid_outlander_punchdamage_vr_t01", + "Hero:hid_outlander_010_vr_t01", + "Hero:hid_outlander_009_vr_t01", + "Hero:hid_outlander_008_vr_t01", + "Hero:hid_outlander_007_vr_t01", + "Hero:hid_ninja_starsrain_vr_t01", + "Hero:hid_ninja_starsassassin_vr_t01", + "Hero:hid_ninja_smokedimmak_vr_t01", + "Hero:hid_ninja_slashtail_vr_t01", + "Hero:hid_ninja_slashbreath_vr_t01", + "Hero:hid_ninja_010_vr_t01", + "Hero:hid_ninja_009_vr_t01", + "Hero:hid_ninja_008_vr_t01", + "Hero:hid_ninja_007_vr_t01", + "Hero:hid_constructor_rushbase_vr_t01", + "Hero:hid_constructor_plasmadamage_vr_t01", + "Hero:hid_constructor_hammertank_vr_t01", + "Hero:hid_constructor_hammerplasma_vr_t01", + "Hero:hid_constructor_basehyper_vr_t01", + "Hero:hid_constructor_010_vr_t01", + "Hero:hid_constructor_009_vr_t01", + "Hero:hid_constructor_008_vr_t01", + "Hero:hid_constructor_007_vr_t01", + "Hero:hid_commando_shockdamage_vr_t01", + "Hero:hid_commando_guntough_vr_t01", + "Hero:hid_commando_gunheadshot_vr_t01", + "Hero:hid_commando_grenadegun_vr_t01", + "Hero:hid_commando_gcgrenade_vr_t01", + "Hero:hid_commando_010_vr_t01", + "Hero:hid_commando_009_vr_t01", + "Hero:hid_commando_008_vr_t01", + "Hero:hid_commando_007_vr_t01" + ], + "ConversionControl:cck_expedition_hero_uncommon": [ + "Hero:hid_outlander_zoneharvest_uc_t01", + "Hero:hid_outlander_punchphase_uc_t01", + "Hero:hid_outlander_007_uc_t01", + "Hero:hid_ninja_starsassassin_uc_t01", + "Hero:hid_ninja_slashtail_uc_t01", + "Hero:hid_ninja_007_uc_t01", + "Hero:hid_constructor_rushbase_uc_t01", + "Hero:hid_constructor_hammertank_uc_t01", + "Hero:hid_constructor_007_uc_t01", + "Hero:hid_commando_grenadegun_uc_t01", + "Hero:hid_commando_guntough_uc_t01", + "Hero:hid_commando_007_uc_t01" + ], + "ConversionControl:cck_expedition_hero_superrare": [ + "Hero:hid_outlander_zonepistolhw_sr_t01", + "Hero:hid_outlander_zonepistol_sr_t01", + 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@@ +{ + "author": "List made by PRO100KatYT", + "Season11": { + "ERG.Node.A.1": "AthenaCharacter:cid_645_athena_commando_f_wolly", + "ERG.Node.B.1": "AthenaGlider:glider_id_188_galileorocket_g7oki", + "ERG.Node.C.1": "AthenaBackpack:bid_430_galileospeedboat_9rxe3", + "ERG.Node.D.1": "AthenaCharacter:cid_643_athena_commando_m_ornamentsoldier", + "ERG.Node.A.2": "AthenaPickaxe:pickaxe_id_329_gingerbreadcookie1h", + "ERG.Node.A.3": "AthenaPickaxe:pickaxe_id_332_mintminer", + "ERG.Node.A.4": "AthenaDance:eid_snowglobe", + "ERG.Node.A.5": "AthenaGlider:glider_id_191_pinetree", + "ERG.Node.A.6": "AthenaItemWrap:wrap_188_wrappingpaper", + "ERG.Node.A.7": "AthenaItemWrap:wrap_183_newyear2020", + "ERG.Node.A.8": "AthenaSkyDiveContrail:trails_id_082_holidaygarland", + "ERG.Node.A.9": "AthenaMusicPack:musicpack_040_xmaschiptunes", + "ERG.Node.A.10": "AthenaLoadingScreen:lsid_208_smpattern", + "ERG.Node.A.11": "AthenaLoadingScreen:lsid_209_akcrackshot" + }, + "Season19": { + "ERG.Node.A.1": "Token:14daysoffortnite_small_giftbox", + "ERG.Node.B.1": "AthenaDance:emoji_s19_animwinterfest2021", + "ERG.Node.C.1": "AthenaGlider:glider_id_335_logarithm_40qgl", + "ERG.Node.D.1": "AthenaCharacter:cid_a_323_athena_commando_m_bananawinter", + "ERG.Node.A.2": "HomebaseBannerIcon:brs19_winterfest2021", + "ERG.Node.A.3": "AthenaSkyDiveContrail:trails_id_137_turtleneckcrystal", + "ERG.Node.A.4": "AthenaItemWrap:wrap_429_holidaysweater", + "ERG.Node.A.5": "AthenaLoadingScreen:lsid_393_winterfest2021", + "ERG.Node.A.6": "AthenaMusicPack:musicpack_117_winterfest2021", + "ERG.Node.A.7": "AthenaDance:eid_epicyarn", + "ERG.Node.A.8": "AthenaCharacter:cid_a_310_athena_commando_F_scholarfestive", + "ERG.Node.A.9": "AthenaPickaxe:pickaxe_id_731_scholarfestivefemale1h", + "ERG.Node.A.10": "AthenaItemWrap:wrap_430_winterlights", + "ERG.Node.A.11": "AthenaDance:spid_346_winterfest_2021", + "ERG.Node.A.12": "AthenaPickaxe:pickaxe_ID_732_shovelmale" + } +} \ No newline at end of file diff --git a/assets/responses/worldstw.json b/assets/responses/worldstw.json new file mode 100644 index 0000000..73948c9 --- /dev/null +++ b/assets/responses/worldstw.json @@ -0,0 +1,41781 @@ +{ + "theaters": [ + { + "displayName": { + "de": "Steinwald", + "ru": "Камнелесье", + "ko": "스톤우드", + "zh-hant": "荒木石林", + "pt-br": "Floresta Pétrea", + "en": "Stonewood", + "it": "Pietralegno", + "fr": "Fontainebois", + "zh-cn": "荒木石林", + "es": "Bosque Pedregoso", + "ar": "ستون وود", + "ja": "ストーンウッド", + "pl": "Kamienny Las", + "es-419": "Bosque Pedregoso", + "tr": "Taşlıorman" + }, + "uniqueId": "33A2311D4AE64B361CCE27BC9F313C8B", + "theaterSlot": 0, + "bIsTestTheater": false, + "description": { + "de": "Fange von hier aus an. Herausfordernde Gegner und motivierendes Gameplay.", + "ru": "Начните здесь. Опасные враги и достойные награды.", + "ko": "최초 시작 지점입니다. 적에게 도전하고 보상을 받으세요.", + "zh-hant": "在此開始。難纏的敵人和獎勵多多的遊戲。", + "pt-br": "Comece aqui. Inimigos desafiadores e jogabilidade recompensadora.", + "en": "Start here. Challenging enemies and rewarding gameplay.", + "it": "Inizia qui. Nemici impegnativi e meccaniche di gioco appaganti.", + "fr": "Commencez ici. Des ennemis difficiles mais une expérience gratifiante.", + "zh-cn": "在此开始。难缠的敌人和奖励多多的游戏。", + "es": "Empieza aquí. Enemigos peligrosos y juego gratificante.", + "ar": "ابدأ من هنا. أعداءٌ أقوياء ونظام لعبٍ مُربِح.", + "ja": "さあ始めよう。手強い敵と報酬が待っている。", + "pl": "Zacznij tutaj. Wrogowie stanowiący wyzwanie oraz satysfakcjonująca rozgrywka.", + "es-419": "Comienza aquí. Enemigos difíciles y experiencia de juego gratificante.", + "tr": "Buradan başla. Zorlayıcı rakipler ve ödüllendirici oynanış." + }, + "runtimeInfo": { + "theaterType": "Standard", + "theaterTags": { + "gameplayTags": [ + { + "tagName": "Stat.Theater.PvE01" + } + ] + }, + "theaterVisibilityRequirements": { + "commanderLevel": 0, + "personalPowerRating": 0, + "partyPowerRating": 0, + "objectiveStatHandle": { + "dataTable": "None", + "rowName": "None" + }, + "itemDefinition": "None" + }, + "requirements": { + "commanderLevel": 0, + "personalPowerRating": 0, + "partyPowerRating": 0, + "objectiveStatHandle": { + "dataTable": "None", + "rowName": "None" + }, + "itemDefinition": "None" + }, + "worldMapPinClass": "BlueprintGeneratedClass'/Game/Environments/WorldMap/Blueprints/WM_PinEasy.WM_PinEasy_C'", + "theaterImage": "Texture2D'/Game/UI/Icons/Icon-TheaterDifficulty-_normal_.Icon-TheaterDifficulty-_normal_'", + "theaterImages": { + "brush_XXS": { + "imageSize": { + "x": 40, + "y": 40 + }, + "drawAs": "Image", + "margin": { + "left": 0, + "top": 0, + "right": 0, + 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Recompensas aún mejores.", + "ar": "كلما ازدادت شراسة الأعداء، أصبحت المكافآت أفضل.", + "ja": "敵が強くなるが、報酬も良くなる。", + "pl": "Jeszcze silniejsi wrogowie, jeszcze lepsze nagrody.", + "es-419": "Enemigos aún más fuertes, con recompensas todavía mejores.", + "tr": "Çok daha güçlü rakipler, çok daha iyi ödüller." + }, + "runtimeInfo": { + "theaterType": "Standard", + "theaterTags": { + "gameplayTags": [ + { + "tagName": "Stat.Theater.PvE03" + } + ] + }, + "theaterVisibilityRequirements": { + "commanderLevel": 0, + "personalPowerRating": 0, + "partyPowerRating": 0, + "objectiveStatHandle": { + "dataTable": "None", + "rowName": "None" + }, + "itemDefinition": "None" + }, + "requirements": { + "commanderLevel": 0, + "personalPowerRating": 0, + "partyPowerRating": 0, + "objectiveStatHandle": { + "dataTable": "None", + "rowName": "None" + }, + "itemDefinition": "None" + }, + "worldMapPinClass": "BlueprintGeneratedClass'/Game/Environments/WorldMap/Blueprints/WM_PinHard.WM_PinHard_C'", + 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Diese Missionen sind selbst für die besten Kommandanten eine Herausforderung.", + "ru": "Гидрометцентр предупреждает! Эти миссии заставят попотеть даже самых лучших командиров.", + "ko": "기상 경보! 이곳 미션은 가장 뛰어난 지휘관에게도 쉽지 않을 것입니다.", + "zh-hant": "天氣警報! 即便最優秀的指揮官也會面臨這些任務的重重挑戰。", + "pt-br": "Alerta de clima! Essas missões desafiarão até os melhores Comandantes.", + "en": "Weather alert! These missions will challenge even the best Commanders.", + "it": "Allerta meteo! Queste missioni metteranno alla prova anche i migliori Comandanti.", + "fr": "Alerte météo ! Ces missions mettront au défi même les plus accomplis des Commandants.", + "zh-cn": "天气警报!即便最优秀的指挥官也会面临这些任务的重重挑战。", + "es": "¡Alerta meteorológica! Estas misiones serán un desafío incluso para los mejores comandantes.", + "ar": "تنبيه الطقس! ستُمثّل هذه المهمات تحدّيات حتى لأفضل القادة.", + "ja": "暴風警報! トップクラスのコマンダーでも困難なミッションです。", + "pl": "Ostrzeżenie o pogodzie! Ta misja stanowi wyzwanie nawet dla najlepszych dowódców.", + "es-419": "¡Alerta de mal tiempo! Estas misiones serán un desafío incluso para los mejores comandantes.", + "tr": "Hava durumu uyarısı! 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"zh-cn": "部落", + "es": "La horda", + "ar": "The Horde", + "ja": "大群", + "pl": "Hordobicie", + "es-419": "La horda", + "tr": "Sürü" + }, + "uniqueId": "V12RVJQ2FOT0FE3BVD7R0W3LNBUQC5B4", + "author": "This theater zone was recreated by PRO100KatYT for LawinServer.", + "theaterSlot": 1, + "bIsTestTheater": false, + "bHideLikeTestTheater": false, + "requiredEventFlag": "EventFlag.RoadTrip2018", + "description": { + "de": "Baue eine tragbare Basis und stelle dich der Horde.", + "ru": "Постройте мобильную базу и сразитесь с ордой.", + "ko": "이동식 기지를 건설하고 웨이브를 처리하세요.", + "zh-hant": "建立一個可移動的基地並加入部落。", + "pt-br": "Construa uma base portátil e enfrente a horda.", + "en": "Build a portable base and take on the horde.", + "it": "Costruisci una base portatile e sconfiggi l'Orda.", + "fr": "Construisez un fort portatif et affrontez la horde.", + "zh-cn": "建立一个可移动的基地并加入部落。", + "es": "Construye una base portátil y enfréntate a la horda.", + "ar": "Build a portable base and take on the horde.", + "ja": "ポータブルベースを建築し、大群と戦おう。", + "pl": "Zbuduj przenośną bazę i staw czoła hordzie.", + "es-419": "Construye una base portátil y enfrenta a la horda.", + "tr": "Taşınabilir bir üs inşa et ve sürüyle yüzleş." + }, + "runtimeInfo": { + "theaterType": "Standard", + "theaterTags": { + "gameplayTags": [] + }, + "theaterVisibilityRequirements": { + "commanderLevel": 0, + "personalPowerRating": 0, + "partyPowerRating": 0, + "objectiveStatHandle": { + "dataTable": "None", + "rowName": "None" + }, + "itemDefinition": "None", + "eventFlag": "EventFlag.RoadTrip2018" + }, + "requirements": { + "commanderLevel": 0, + "personalPowerRating": 0, + "partyPowerRating": 0, + "objectiveStatHandle": { + "dataTable": "None", + "rowName": "None" + }, + "itemDefinition": "None" + }, + "worldMapPinClass": "BlueprintGeneratedClass'/Game/Environments/WorldMap/Blueprints/WM_PinHorde.WM_PinHorde_C'", + "theaterImage": "Texture2D'/Game/UI/Icons/Icon-TheaterDifficulty-_normal_.Icon-TheaterDifficulty-_normal_'", + 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"missionGenerator": "/Game/World/MissionGens/MissionGen_Endless.MissionGen_Endless_C", + "missionDifficultyInfo": { + "dataTable": "DataTable'/Game/Balance/DataTables/GameDifficultyGrowthBounds.GameDifficultyGrowthBounds'", + "rowName": "Theater_Endless_Nightmare_Zone5" + }, + "tileIndex": 6, + "availableUntil": "2017-07-25T23:59:59.999Z" + } + ], + "nextRefresh": "2017-07-25T23:59:59.999Z" + } + ], + "missionAlerts": [ + { + "theaterId": "FQ7DMNYZ6ZHTBAX2I5JGVZYUUMPGYX2M", + "availableMissionAlerts": [], + "nextRefresh": "2017-07-25T23:59:59.999Z" + } + ] + }, + "Season8": { + "theaters": [ + { + "displayName": { + "de": "Das Frühlings-Event", + "ru": "The Spring Event", + "ko": "The Spring Event", + "zh-hant": "The Spring Event", + "pt-br": "O Evento da Primavera", + "en": "The Spring Event", + "it": "L'evento primaverile", + "fr": "Événement printanier", + "zh-cn": "The Spring Event", + "es": "El evento de primavera", + "ar": "The Spring Event", + "ja": "The Spring Event", + "pl": "Wiosenne wydarzenie", + "es-419": "The Spring Event", + "tr": "The Spring Event" + }, + "uniqueId": "BRKD1Q8ODLTWQMF2C39A6P58CV34P2EW", + "author": "This theater zone was recreated by PRO100KatYT for LawinServer.", + "theaterSlot": 1, + "bIsTestTheater": false, + "bHideLikeTestTheater": false, + "requiredEventFlag": "EventFlag.Spring2019.Phase2", + "description": { + "de": "Es gibt Gerüchte, dass etwas in dieser Gegend herabgestürzt ist.", + "ru": "There are rumors about something crashing down in this area.", + "ko": "There are rumors about something crashing down in this area.", + "zh-hant": "There are rumors about something crashing down in this area.", + "pt-br": "Há rumores de que algo caiu nessa área.", + "en": "There are rumors about something crashing down in this area.", + "it": "Si dice che qualcosa sia precipitato in quest'area.", + "fr": "Les rumeurs racontent que quelque chose s'est écrasé dans cette zone.", + "zh-cn": "There are rumors about something crashing down in this area.", + "es": "Los rumores dicen que algo se estrelló en esta zona.", + "ar": "There are rumors about something crashing down in this area.", + "ja": "There are rumors about something crashing down in this area.", + "pl": "Doszły nas plotki o jakimś obiekcie, który rozbił się w okolicy.", + "es-419": "There are rumors about something crashing down in this area.", + "tr": "There are rumors about something crashing down in this area." + }, + "runtimeInfo": { + "theaterType": "Standard", + "theaterTags": { + "gameplayTags": [] + }, + "theaterVisibilityRequirements": { + "commanderLevel": 0, + "personalPowerRating": 0, + "partyPowerRating": 0, + "objectiveStatHandle": { + "dataTable": "None", + "rowName": "None" + }, + "itemDefinition": "None", + "eventFlag": "EventFlag.Spring2019.Phase2" + }, + "requirements": { + "commanderLevel": 0, + "personalPowerRating": 0, + "partyPowerRating": 0, + "objectiveStatHandle": { + "dataTable": "None", + "rowName": "None" + }, + "itemDefinition": 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"CardPack:zcp_mayday_t05", + "quantity": 1 + } + ] + }, + "bonusMissionRewards": { + "tierGroupName": "Mission_Select_Bonus_T15", + "items": [ + { + "itemType": "CardPack:zcp_schematicxp_t15", + "quantity": 1 + } + ] + }, + "overrideMissionRewards": {}, + "missionGenerator": "/Game/World/MissionGens/MissionGen_Mayday.MissionGen_Mayday_C", + "missionDifficultyInfo": { + "dataTable": "DataTable'/Game/Balance/DataTables/GameDifficultyGrowthBounds.GameDifficultyGrowthBounds'", + "rowName": "Theater_Mayday_Hard_Zone5" + }, + "tileIndex": 12, + "availableUntil": "2017-07-25T23:59:59.999Z" + }, + { + "missionGuid": "bc5d8e36-fb38-4854-be6c-603c8385eb39", + "missionRewards": { + "tierGroupName": "Mission_Select_Mayday_T03", + "items": [ + { + "itemType": "CardPack:zcp_mayday_t03", + "quantity": 1 + } + ] + }, + "bonusMissionRewards": { + "tierGroupName": "Mission_Select_Bonus_T10", + "items": [ + { + "itemType": "CardPack:zcp_reagent_c_t02_verylow", + "quantity": 1 + } + ] + }, + "overrideMissionRewards": {}, + "missionGenerator": "/Game/World/MissionGens/MissionGen_Mayday.MissionGen_Mayday_C", + "missionDifficultyInfo": { + "dataTable": "DataTable'/Game/Balance/DataTables/GameDifficultyGrowthBounds.GameDifficultyGrowthBounds'", + "rowName": "Theater_Mayday_Normal_Zone5" + }, + "tileIndex": 13, + "availableUntil": "2017-07-25T23:59:59.999Z" + }, + { + "missionGuid": "482922c8-a9ed-45a4-9841-579b5dc621cc", + "missionRewards": { + "tierGroupName": "Mission_Select_Mayday_T01", + "items": [ + { + "itemType": "CardPack:zcp_mayday_t01", + "quantity": 1 + } + ] + }, + "bonusMissionRewards": { + "tierGroupName": "Mission_Select_Bonus_T05", + "items": [ + { + "itemType": "CardPack:zcp_schematicxp_t05", + "quantity": 1 + } + ] + }, + "overrideMissionRewards": {}, + "missionGenerator": "/Game/World/MissionGens/MissionGen_Mayday.MissionGen_Mayday_C", + "missionDifficultyInfo": { + "dataTable": "DataTable'/Game/Balance/DataTables/GameDifficultyGrowthBounds.GameDifficultyGrowthBounds'", + "rowName": "Theater_Mayday_Start_Zone5" + }, + "tileIndex": 25, + "availableUntil": "2017-07-25T23:59:59.999Z" + }, + { + "missionGuid": "bf1550b1-9cbc-4b34-acd4-1ec8e073f5da", + "missionRewards": { + "tierGroupName": "Mission_Select_Mayday_T08", + "items": [ + { + "itemType": "CardPack:zcp_mayday_t08", + "quantity": 1 + } + ] + }, + "bonusMissionRewards": { + "tierGroupName": "Mission_Select_Bonus_T25", + "items": [ + { + "itemType": "CardPack:zcp_reagent_alteration_upgrade_sr_high", + "quantity": 1 + } + ] + }, + "overrideMissionRewards": {}, + "missionGenerator": "/Game/World/MissionGens/MissionGen_Mayday.MissionGen_Mayday_C", + "missionDifficultyInfo": { + "dataTable": "DataTable'/Game/Balance/DataTables/GameDifficultyGrowthBounds.GameDifficultyGrowthBounds'", + "rowName": "Theater_Mayday_Endgame_Zone5" + }, + "tileIndex": 37, + "availableUntil": "2017-07-25T23:59:59.999Z" + }, + { + "missionGuid": "d858818c-5f1c-478b-9cdd-d71ef74c43c5", + "missionRewards": { + "tierGroupName": "Mission_Select_Mayday_T07", + "items": [ + { + "itemType": "CardPack:zcp_mayday_t07", + "quantity": 1 + } + ] + }, + "bonusMissionRewards": { + "tierGroupName": "Mission_Select_Bonus_T20", + "items": [ + { + "itemType": "CardPack:zcp_reagent_c_t03_low", + "quantity": 1 + } + ] + }, + "overrideMissionRewards": {}, + "missionGenerator": "/Game/World/MissionGens/MissionGen_Mayday.MissionGen_Mayday_C", + "missionDifficultyInfo": { + "dataTable": "DataTable'/Game/Balance/DataTables/GameDifficultyGrowthBounds.GameDifficultyGrowthBounds'", + "rowName": "Theater_Mayday_Nightmare_Zone5" + }, + "tileIndex": 38, + "availableUntil": "2017-07-25T23:59:59.999Z" + }, + { + "missionGuid": "c25f3d62-d796-48c0-ab79-0fb2325a9576", + "missionRewards": { + "tierGroupName": "Mission_Select_Mayday_T06", + "items": [ + { + "itemType": "CardPack:zcp_mayday_t06", + "quantity": 1 + } + ] + }, + "bonusMissionRewards": { + "tierGroupName": "Mission_Select_Bonus_T18", + "items": [ + { + "itemType": "CardPack:zcp_heroxp_t18", + "quantity": 1 + } + ] + }, + "overrideMissionRewards": {}, + "missionGenerator": "/Game/World/MissionGens/MissionGen_Mayday.MissionGen_Mayday_C", + "missionDifficultyInfo": { + "dataTable": "DataTable'/Game/Balance/DataTables/GameDifficultyGrowthBounds.GameDifficultyGrowthBounds'", + "rowName": "Theater_Mayday_Nightmare_Zone3" + }, + "tileIndex": 39, + "availableUntil": "2017-07-25T23:59:59.999Z" + }, + { + "missionGuid": "b915d161-8f98-4832-9181-b228e71784c5", + "missionRewards": { + "tierGroupName": "Mission_Select_Mayday_T04", + "items": [ + { + "itemType": "CardPack:zcp_mayday_t04", + "quantity": 1 + } + ] + }, + "bonusMissionRewards": { + "tierGroupName": "Mission_Select_Bonus_T13", + "items": [ + { + "itemType": "CardPack:zcp_reagent_alteration_upgrade_r", + "quantity": 1 + } + ] + }, + "overrideMissionRewards": {}, + "missionGenerator": "/Game/World/MissionGens/MissionGen_Mayday.MissionGen_Mayday_C", + "missionDifficultyInfo": { + "dataTable": "DataTable'/Game/Balance/DataTables/GameDifficultyGrowthBounds.GameDifficultyGrowthBounds'", + "rowName": "Theater_Mayday_Hard_Zone3" + }, + "tileIndex": 40, + "availableUntil": "2017-07-25T23:59:59.999Z" + }, + { + "missionGuid": "6396aecf-c4be-4fd1-a916-938478a04545", + "missionRewards": { + "tierGroupName": "Mission_Select_Mayday_T02", + "items": [ + { + "itemType": "CardPack:zcp_mayday_t02", + "quantity": 1 + } + ] + }, + "bonusMissionRewards": { + "tierGroupName": "Mission_Select_Bonus_T08", + "items": [ + { + "itemType": "CardPack:zcp_reagent_c_t02_verylow", + "quantity": 1 + } + ] + }, + "overrideMissionRewards": {}, + "missionGenerator": "/Game/World/MissionGens/MissionGen_Mayday.MissionGen_Mayday_C", + "missionDifficultyInfo": { + "dataTable": "DataTable'/Game/Balance/DataTables/GameDifficultyGrowthBounds.GameDifficultyGrowthBounds'", + "rowName": "Theater_Mayday_Normal_Zone3" + }, + "tileIndex": 41, + "availableUntil": "2017-07-25T23:59:59.999Z" + } + ], + "nextRefresh": "2017-07-25T23:59:59.999Z" + } + ], + "missionAlerts": [ + { + "theaterId": "4FF9902F4E66D5754137B5B8A2C06CCE", + "availableMissionAlerts": [], + "nextRefresh": "2017-07-25T23:59:59.999Z" + } + ] + } + } +} \ No newline at end of file diff --git a/lib/cli.dart b/lib/cli.dart index 27b5984..47554a2 100644 --- a/lib/cli.dart +++ b/lib/cli.dart @@ -12,6 +12,12 @@ import 'package:reboot_launcher/src/util/os.dart'; import 'package:reboot_launcher/src/util/patcher.dart'; import 'package:reboot_launcher/src/util/reboot.dart'; +late String? username; +late GameType type; +late bool verbose; +late String dll; +late FortniteVersion version; +late bool autoRestart; void main(List args){ handleCLI(args); @@ -20,7 +26,7 @@ void main(List args){ Future handleCLI(List args) async { stdout.writeln("Reboot Launcher"); stdout.writeln("Wrote by Auties00"); - stdout.writeln("Version 4.4"); + stdout.writeln("Version 5.3"); kill(); @@ -31,16 +37,17 @@ Future handleCLI(List args) async { var parser = ArgParser() ..addCommand("list") ..addCommand("launch") - ..addOption("version", defaultsTo: gameJson["version"]) + ..addOption("version") ..addOption("username") ..addOption("server-type", allowed: getServerTypes(), defaultsTo: getDefaultServerType(serverJson)) ..addOption("server-host") ..addOption("server-port") + ..addOption("matchmaking-address") ..addOption("dll", defaultsTo: settingsJson["reboot"] ?? (await loadBinary("reboot.dll", true)).path) ..addOption("type", allowed: getGameTypes(), defaultsTo: getDefaultGameType(gameJson)) ..addFlag("update", defaultsTo: settingsJson["auto_update"] ?? true, negatable: true) ..addFlag("log", defaultsTo: false) - ..addFlag("memory-fix", defaultsTo: false, negatable: true); + ..addFlag("auto-restart", defaultsTo: false, negatable: true); var result = parser.parse(args); if (result.command?.name == "list") { stdout.writeln("Versions list: "); @@ -49,45 +56,46 @@ Future handleCLI(List args) async { return; } - var dll = result["dll"]; - var type = getGameType(result); - var username = result["username"]; - username ??= gameJson["${type == GameType.client ? "game" : "server"}_username"]; - var verbose = result["log"]; + dll = result["dll"]; + type = getGameType(result); + username = result["username"] ?? gameJson["${type == GameType.client ? "game" : "server"}_username"]; + verbose = result["log"]; - var dummyVersion = _createVersion(gameJson["version"], result["version"], result["memory-fix"], versions); + version = _createVersion(gameJson["version"], result["version"], versions); await downloadRequiredDLLs(); if(result["update"]) { stdout.writeln("Updating reboot dll..."); - await downloadRebootDll(0); + try { + await downloadRebootDll(0); + }catch(error){ + stderr.writeln("Cannot update reboot dll: $error"); + } } stdout.writeln("Launching game(type: ${type.name})..."); - if(dummyVersion.executable == null){ - throw Exception("Missing game executable at: ${dummyVersion.location.path}"); + if(version.executable == null){ + throw Exception("Missing game executable at: ${version.location.path}"); } - if (result["type"] == "headless_server") { - await patchHeadless(dummyVersion.executable!); - }else if(result["type"] == "client"){ - await patchMatchmaking(dummyVersion.executable!); - } + await patchHeadless(version.executable!); + await patchMatchmaking(version.executable!); var serverType = getServerType(result); var host = result["server-host"] ?? serverJson["${serverType.id}_host"]; var port = result["server-port"] ?? serverJson["${serverType.id}_port"]; - var started = await startServer(host, port, serverType); + var started = await startServer(host, port, serverType, result["matchmaking-address"]); if(!started){ stderr.writeln("Cannot start server!"); return; } - await startGame(username, type, verbose, dll, dummyVersion); + autoRestart = result["auto-restart"]; + await startGame(); } -FortniteVersion _createVersion(String? versionName, String? versionPath, bool memoryFix, List versions) { +FortniteVersion _createVersion(String? versionName, String? versionPath, List versions) { if (versionPath != null) { - return FortniteVersion(name: "dummy", location: Directory(versionPath), memoryFix: memoryFix); + return FortniteVersion(name: "dummy", location: Directory(versionPath)); } if(versionName != null){ diff --git a/lib/main.dart b/lib/main.dart index b7d1aa2..d620f64 100644 --- a/lib/main.dart +++ b/lib/main.dart @@ -4,6 +4,7 @@ import 'dart:io'; import 'package:bitsdojo_window/bitsdojo_window.dart'; import 'package:bitsdojo_window_windows/bitsdojo_window_windows.dart' show WinDesktopWindow; +import 'package:dart_vlc/dart_vlc.dart'; import 'package:fluent_ui/fluent_ui.dart'; import 'package:get/get.dart'; import 'package:get_storage/get_storage.dart'; @@ -16,6 +17,7 @@ import 'package:reboot_launcher/src/page/home_page.dart'; import 'package:reboot_launcher/src/util/error.dart'; import 'package:reboot_launcher/src/util/os.dart'; import 'package:system_theme/system_theme.dart'; +import 'package:window_manager/window_manager.dart'; final GlobalKey appKey = GlobalKey(); @@ -28,6 +30,7 @@ void main(List args) async { } WidgetsFlutterBinding.ensureInitialized(); + DartVLC.initialize(); await SystemTheme.accentColor.load(); await GetStorage.init("game"); @@ -39,11 +42,18 @@ void main(List args) async { Get.put(BuildController()); Get.put(SettingsController()); doWhenWindowReady(() { - const size = Size(600, 365); + var controller = Get.find(); + var size = Size(controller.width, controller.height); var window = appWindow as WinDesktopWindow; window.setWindowCutOnMaximize(appBarSize * 2); appWindow.size = size; - appWindow.alignment = Alignment.center; + if(controller.offsetX != null && controller.offsetY != null){ + appWindow.position = Offset(controller.offsetX!, controller.offsetY!); + }else { + appWindow.alignment = Alignment.center; + } + + windowManager.setPreventClose(true); appWindow.title = "Reboot Launcher"; appWindow.show(); }); diff --git a/lib/src/cli/compatibility.dart b/lib/src/cli/compatibility.dart new file mode 100644 index 0000000..ef8474c --- /dev/null +++ b/lib/src/cli/compatibility.dart @@ -0,0 +1,49 @@ +import 'dart:collection'; +import 'dart:convert'; +import 'dart:io'; + +import 'dart:ffi'; + +import 'package:ffi/ffi.dart'; +import 'package:win32/win32.dart'; + +Future> getControllerJson(String name) async { + var folder = await _getWindowsPath(FOLDERID_Documents); + if(folder == null){ + throw Exception("Missing documents folder"); + } + + var file = File("$folder/$name.gs"); + if(!file.existsSync()){ + return HashMap(); + } + + return jsonDecode(file.readAsStringSync()); +} + +Future _getWindowsPath(String folderID) { + final Pointer> pathPtrPtr = calloc>(); + final Pointer knownFolderID = calloc()..ref.setGUID(folderID); + + try { + final int hr = SHGetKnownFolderPath( + knownFolderID, + KF_FLAG_DEFAULT, + NULL, + pathPtrPtr, + ); + + if (FAILED(hr)) { + if (hr == E_INVALIDARG || hr == E_FAIL) { + throw WindowsException(hr); + } + return Future.value(); + } + + final String path = pathPtrPtr.value.toDartString(); + return Future.value(path); + } finally { + calloc.free(pathPtrPtr); + calloc.free(knownFolderID); + } +} \ No newline at end of file diff --git a/lib/src/cli/config.dart b/lib/src/cli/config.dart new file mode 100644 index 0000000..d929bff --- /dev/null +++ b/lib/src/cli/config.dart @@ -0,0 +1,52 @@ +import 'dart:convert'; + +import 'package:args/args.dart'; + +import '../model/fortnite_version.dart'; +import '../model/game_type.dart'; +import '../model/server_type.dart'; + +Iterable getGameTypes() => GameType.values.map((entry) => entry.id); + +Iterable getServerTypes() => ServerType.values.map((entry) => entry.id); + +String getDefaultServerType(Map json) { + var type = ServerType.values.elementAt(json["type"] ?? 0); + return type.id; +} + +GameType getGameType(ArgResults result) { + var type = GameType.of(result["type"]); + if(type == null){ + throw Exception("Unknown game type: $result. Use --type only with ${getGameTypes().join(", ")}"); + } + + return type; +} + +ServerType getServerType(ArgResults result) { + var type = ServerType.of(result["server-type"]); + if(type == null){ + throw Exception("Unknown server type: $result. Use --server-type only with ${getServerTypes().join(", ")}"); + } + + return type; +} + +String getDefaultGameType(Map json){ + var type = GameType.values.elementAt(json["type"] ?? 0); + switch(type){ + case GameType.client: + return "client"; + case GameType.server: + return "server"; + case GameType.headlessServer: + return "headless_server"; + } +} + +List getVersions(Map gameJson) { + Iterable iterable = jsonDecode(gameJson["versions"] ?? "[]"); + return iterable.map((entry) => FortniteVersion.fromJson(entry)) + .toList(); +} \ No newline at end of file diff --git a/lib/src/cli/game.dart b/lib/src/cli/game.dart new file mode 100644 index 0000000..17b27a1 --- /dev/null +++ b/lib/src/cli/game.dart @@ -0,0 +1,137 @@ +import 'dart:io'; + +import 'package:process_run/shell.dart'; +import 'package:reboot_launcher/cli.dart'; +import 'package:win32_suspend_process/win32_suspend_process.dart'; + +import '../model/fortnite_version.dart'; +import '../model/game_type.dart'; +import '../util/injector.dart'; +import '../util/os.dart'; +import '../util/server.dart'; + +final List _errorStrings = [ + "port 3551 failed: Connection refused", + "Unable to login to Fortnite servers", + "HTTP 400 response from ", + "Network failure when attempting to check platform restrictions", + "UOnlineAccountCommon::ForceLogout" +]; + +Process? _gameProcess; +Process? _launcherProcess; +Process? _eacProcess; + +Future startGame() async { + await _startLauncherProcess(version); + await _startEacProcess(version); + + var gamePath = version.executable?.path; + if (gamePath == null) { + throw Exception("${version.location + .path} no longer contains a Fortnite executable, did you delete or move it?"); + } + + var hosting = type != GameType.client; + if (username == null) { + username = "Reboot${hosting ? 'Host' : 'Player'}"; + stdout.writeln("No username was specified, using $username by default. Use --username to specify one"); + } + + _gameProcess = await Process.start(gamePath, createRebootArgs(username!, type)) + ..exitCode.then((_) => _onClose()) + ..outLines.forEach((line) => _onGameOutput(line, dll, hosting, verbose)); + _injectOrShowError("craniumv2.dll"); +} + + +Future _startLauncherProcess(FortniteVersion dummyVersion) async { + if (dummyVersion.launcher == null) { + return; + } + + _launcherProcess = await Process.start(dummyVersion.launcher!.path, []); + Win32Process(_launcherProcess!.pid).suspend(); +} + +Future _startEacProcess(FortniteVersion dummyVersion) async { + if (dummyVersion.eacExecutable == null) { + return; + } + + _eacProcess = await Process.start(dummyVersion.eacExecutable!.path, []); + Win32Process(_eacProcess!.pid).suspend(); +} + +void _onGameOutput(String line, String dll, bool hosting, bool verbose) { + if(verbose) { + stdout.writeln(line); + } + + if(line.contains("Platform has ")){ + _injectOrShowError("craniumv2.dll"); + return; + } + + if (line.contains("FOnlineSubsystemGoogleCommon::Shutdown()")) { + _onClose(); + return; + } + + if(_errorStrings.any((element) => line.contains(element))){ + stderr.writeln("The backend doesn't work! Token expired"); + _onClose(); + return; + } + + if(line.contains("Region ")){ + _injectRequiredDLLs(hosting, dll); + } +} + +void _injectRequiredDLLs(bool host, String rebootDll) { + if(host) { + _injectOrShowError(rebootDll, false); + }else { + _injectOrShowError("console.dll"); + } + + _injectOrShowError("leakv2.dll"); +} + +void _kill() { + _gameProcess?.kill(ProcessSignal.sigabrt); + _launcherProcess?.kill(ProcessSignal.sigabrt); + _eacProcess?.kill(ProcessSignal.sigabrt); +} + +Future _injectOrShowError(String binary, [bool locate = true]) async { + if (_gameProcess == null) { + return; + } + + try { + stdout.writeln("Injecting $binary..."); + var dll = locate ? await loadBinary(binary, true) : File(binary); + if(!dll.existsSync()){ + throw Exception("Cannot inject $dll: missing file"); + } + + await injectDll(_gameProcess!.pid, dll.path); + } catch (exception) { + throw Exception("Cannot inject binary: $binary"); + } +} + +void _onClose() { + _kill(); + sleep(const Duration(seconds: 3)); + stdout.writeln("The game was closed"); + if(autoRestart){ + stdout.writeln("Restarting automatically game"); + startGame(); + return; + } + + exit(0); +} \ No newline at end of file diff --git a/lib/src/cli/reboot.dart b/lib/src/cli/reboot.dart new file mode 100644 index 0000000..be86c0e --- /dev/null +++ b/lib/src/cli/reboot.dart @@ -0,0 +1,59 @@ +import 'dart:io'; + +import 'package:archive/archive_io.dart'; + +import '../util/os.dart'; +import 'package:http/http.dart' as http; + +const String _baseDownload = "https://cdn.discordapp.com/attachments/1009257632315494520/1051137082766131250/Cranium.dll"; +const String _consoleDownload = "https://cdn.discordapp.com/attachments/1026121175878881290/1031230848005046373/console.dll"; +const String _memoryFixDownload = "https://cdn.discordapp.com/attachments/1013220721494863872/1033484506633617500/MemoryLeakFixer.dll"; +const String _embeddedConfigDownload = "https://cdn.discordapp.com/attachments/1026121175878881290/1040679319351066644/embedded.zip"; + +Future downloadRequiredDLLs() async { + stdout.writeln("Downloading necessary components..."); + var consoleDll = await loadBinary("console.dll", true); + if(!consoleDll.existsSync()){ + var response = await http.get(Uri.parse(_consoleDownload)); + if(response.statusCode != 200){ + throw Exception("Cannot download console.dll"); + } + + await consoleDll.writeAsBytes(response.bodyBytes); + } + + var craniumDll = await loadBinary("craniumv2.dll", true); + if(!craniumDll.existsSync()){ + var response = await http.get(Uri.parse(_baseDownload)); + if(response.statusCode != 200){ + throw Exception("Cannot download craniumv2.dll"); + } + + await craniumDll.writeAsBytes(response.bodyBytes); + } + + var memoryFixDll = await loadBinary("leakv2.dll", true); + if(!memoryFixDll.existsSync()){ + var response = await http.get(Uri.parse(_memoryFixDownload)); + if(response.statusCode != 200){ + throw Exception("Cannot download leakv2.dll"); + } + + await memoryFixDll.writeAsBytes(response.bodyBytes); + } + + var config = loadEmbedded("config/"); + var profiles = loadEmbedded("profiles/"); + var responses = loadEmbedded("responses/"); + if(!config.existsSync() || !profiles.existsSync() || !responses.existsSync()){ + var response = await http.get(Uri.parse(_embeddedConfigDownload)); + if(response.statusCode != 200){ + throw Exception("Cannot download embedded server config"); + } + + var tempZip = File("${tempDirectory.path}/reboot_config.zip"); + await tempZip.writeAsBytes(response.bodyBytes); + + await extractFileToDisk(tempZip.path, "$safeBinariesDirectory\\backend\\cli"); + } +} \ No newline at end of file diff --git a/lib/src/cli/server.dart b/lib/src/cli/server.dart new file mode 100644 index 0000000..d7d46c1 --- /dev/null +++ b/lib/src/cli/server.dart @@ -0,0 +1,88 @@ +import 'dart:io'; + +import 'package:process_run/shell.dart'; +import 'package:reboot_launcher/src/embedded/server.dart'; +import 'package:shelf/shelf_io.dart' as shelf_io; +import 'package:shelf_proxy/shelf_proxy.dart'; + +import '../model/server_type.dart'; +import '../util/server.dart'; +import 'game.dart'; + +Future startServer(String? host, String? port, ServerType type, String? matchmakingIp) async { + stdout.writeln("Starting backend server..."); + switch(type){ + case ServerType.local: + var result = await ping(host ?? "127.0.0.1", port ?? "3551"); + if(result == null){ + throw Exception("Local backend server is not running"); + } + + stdout.writeln("Detected local backend server"); + return true; + case ServerType.embedded: + stdout.writeln("Starting an embedded server..."); + await startEmbeddedServer( + () => matchmakingIp ?? "127.0.0.1" + ); + await startEmbeddedMatchmaker(); + var result = await ping(host ?? "127.0.0.1", port ?? "3551"); + if(result == null){ + throw Exception("Cannot start embedded server"); + } + + return true; + case ServerType.remote: + if(host == null){ + throw Exception("Missing host for remote server"); + } + + if(port == null){ + throw Exception("Missing host for remote server"); + } + + stdout.writeln("Starting a reverse proxy to $host:$port"); + return await _changeReverseProxyState(host, port) != null; + } +} + +Future _changeReverseProxyState(String host, String port) async { + host = host.trim(); + if(host.isEmpty){ + throw Exception("Missing host name"); + } + + port = port.trim(); + if(port.isEmpty){ + throw Exception("Missing port"); + } + + if(int.tryParse(port) == null){ + throw Exception("Invalid port, use only numbers"); + } + + try{ + var uri = await ping(host, port); + if(uri == null){ + return null; + } + + return await shelf_io.serve(proxyHandler(uri), "127.0.0.1", 3551); + }catch(error){ + throw Exception("Cannot start reverse proxy"); + } +} + +void kill() async { + var shell = Shell( + commandVerbose: false, + commentVerbose: false, + verbose: false + ); + try { + await shell.run("taskkill /f /im FortniteLauncher.exe"); + await shell.run("taskkill /f /im FortniteClient-Win64-Shipping_EAC.exe"); + }catch(_){ + + } +} diff --git a/lib/src/controller/build_controller.dart b/lib/src/controller/build_controller.dart index 5c3304d..ec2b818 100644 --- a/lib/src/controller/build_controller.dart +++ b/lib/src/controller/build_controller.dart @@ -4,13 +4,23 @@ import 'package:reboot_launcher/src/model/fortnite_build.dart'; class BuildController extends GetxController { List? builds; FortniteBuild? _selectedBuild; + final List _listeners; late RxBool cancelledDownload; - BuildController() { + BuildController() : _listeners = [] { cancelledDownload = RxBool(false); } FortniteBuild get selectedBuild => _selectedBuild ?? builds!.elementAt(0); - set selectedBuild(FortniteBuild build) => _selectedBuild = build; + set selectedBuild(FortniteBuild build) { + _selectedBuild = build; + for (var listener in _listeners) { + listener(); + } + } + + void addOnBuildChangedListener(Function() listener) => _listeners.add(listener); + + void removeOnBuildChangedListener() => _listeners.clear(); } diff --git a/lib/src/controller/game_controller.dart b/lib/src/controller/game_controller.dart index d44e1df..1eefe68 100644 --- a/lib/src/controller/game_controller.dart +++ b/lib/src/controller/game_controller.dart @@ -1,6 +1,7 @@ import 'dart:convert'; import 'dart:io'; +import 'package:async/async.dart'; import 'package:fluent_ui/fluent_ui.dart'; import 'package:get/get.dart'; import 'package:get_storage/get_storage.dart'; @@ -90,7 +91,7 @@ class GameController extends GetxController { _storage.write("version", version?.name); } - void rename(FortniteVersion version, String result) { - versions.update((val) => version.name = result); + void updateVersion(FortniteVersion version, Function(FortniteVersion) function) { + versions.update((val) => function(version)); } } diff --git a/lib/src/controller/server_controller.dart b/lib/src/controller/server_controller.dart index d2a5d9f..1265a29 100644 --- a/lib/src/controller/server_controller.dart +++ b/lib/src/controller/server_controller.dart @@ -3,10 +3,8 @@ import 'dart:io'; import 'package:fluent_ui/fluent_ui.dart'; import 'package:get/get.dart'; import 'package:get_storage/get_storage.dart'; -import 'package:reboot_launcher/src/dialog/server_dialogs.dart'; -import 'package:reboot_launcher/src/util/server.dart'; +import 'package:jaguar/jaguar.dart'; -import '../dialog/snackbar.dart'; import '../model/server_type.dart'; class ServerController extends GetxController { @@ -19,9 +17,9 @@ class ServerController extends GetxController { late final Rx type; late final RxBool warning; late RxBool started; - late int embeddedServerCounter; - Process? embeddedServer; - HttpServer? reverseProxy; + Jaguar? embeddedServer; + Jaguar? embeddedMatchmaker; + HttpServer? remoteServer; ServerController() { _storage = GetStorage("server"); @@ -37,8 +35,8 @@ class ServerController extends GetxController { } if(value == ServerType.remote){ - reverseProxy?.close(force: true); - reverseProxy = null; + remoteServer?.close(force: true); + remoteServer = null; started.value = false; return; } @@ -56,8 +54,6 @@ class ServerController extends GetxController { warning.listen((value) => _storage.write("lawin_value", value)); started = RxBool(false); - - embeddedServerCounter = 0; } String _readHost() { @@ -70,83 +66,16 @@ class ServerController extends GetxController { return _storage.read("${type.value.id}_port") ?? _serverPort; } - Future start(bool needsFreePort) async { - var lastCounter = ++embeddedServerCounter; - var result = await checkServerPreconditions(host.text, port.text, type.value, needsFreePort); - if(result.type != ServerResultType.canStart){ - return result; - } - - try{ - switch(type()){ - case ServerType.embedded: - await _startEmbeddedServer(); - embeddedServer?.exitCode.then((value) async { - if (!started() || lastCounter != embeddedServerCounter) { - return; - } - - started.value = false; - await freeLawinPort(); - showUnexpectedError(); - }); - break; - case ServerType.remote: - var uriResult = await result.uri!; - if(uriResult == null){ - return ServerResult( - type: ServerResultType.cannotPingServer - ); - } - - reverseProxy = await startRemoteServer(uriResult); - break; - case ServerType.local: - break; - } - }catch(error, stackTrace){ - return ServerResult( - error: error, - stackTrace: stackTrace, - type: ServerResultType.unknownError - ); - } - - var myself = await pingSelf(port.text); - if(myself == null){ - return ServerResult( - type: ServerResultType.cannotPingServer, - pid: embeddedServer?.pid - ); - } - - return ServerResult( - type: ServerResultType.started - ); - } - - Future _startEmbeddedServer() async { - var result = await startEmbeddedServer(); - if(result != null){ - embeddedServer = result; - return; - } - - showMessage("The server is corrupted, trying to fix it"); - await serverLocation.parent.delete(recursive: true); - await downloadServerInteractive(true); - await _startEmbeddedServer(); - } - Future stop() async { started.value = false; try{ switch(type()){ case ServerType.embedded: - await freeLawinPort(); + await embeddedServer?.close(); + await embeddedMatchmaker?.close(); break; case ServerType.remote: - await reverseProxy?.close(force: true); + await remoteServer?.close(force: true); break; case ServerType.local: break; diff --git a/lib/src/controller/settings_controller.dart b/lib/src/controller/settings_controller.dart index 075bb87..7b7bffc 100644 --- a/lib/src/controller/settings_controller.dart +++ b/lib/src/controller/settings_controller.dart @@ -1,42 +1,41 @@ - +import 'package:dart_vlc/dart_vlc.dart'; import 'package:fluent_ui/fluent_ui.dart'; import 'package:get/get.dart'; import 'package:get_storage/get_storage.dart'; -import 'package:ini/ini.dart'; import 'package:reboot_launcher/src/util/os.dart'; -import 'package:reboot_launcher/src/util/server.dart'; +import 'dart:ui'; class SettingsController extends GetxController { late final GetStorage _storage; late final String originalDll; late final TextEditingController rebootDll; late final TextEditingController consoleDll; - late final TextEditingController craniumDll; + late final TextEditingController authDll; late final TextEditingController matchmakingIp; + late final Rx displayType; + late double width; + late double height; + late double? offsetX; + late double? offsetY; + Player? player; SettingsController() { _storage = GetStorage("settings"); rebootDll = _createController("reboot", "reboot.dll"); consoleDll = _createController("console", "console.dll"); - craniumDll = _createController("cranium", "cranium.dll"); + authDll = _createController("cranium2", "craniumv2.dll"); matchmakingIp = TextEditingController(text: _storage.read("ip") ?? "127.0.0.1"); matchmakingIp.addListener(() async { var text = matchmakingIp.text; _storage.write("ip", text); - if(await serverConfig.exists()){ - var config = Config.fromString(await serverConfig.readAsString()); - if(text.contains(":")){ - config.set("GameServer", "ip", text.substring(0, text.indexOf(":"))); - config.set("GameServer", "port", text.substring(text.indexOf(":") + 1)); - }else { - config.set("GameServer", "ip", text); - config.set("GameServer", "port", "7777"); - } - - serverConfig.writeAsString(config.toString()); - } }); + + width = _storage.read("width") ?? window.physicalSize.width; + height = _storage.read("height") ?? window.physicalSize.height; + offsetX = _storage.read("offset_x"); + offsetY = _storage.read("offset_y"); + displayType = Rx(PaneDisplayMode.top); } TextEditingController _createController(String key, String name) { @@ -47,4 +46,14 @@ class SettingsController extends GetxController { return controller; } + + void saveWindowSize() { + _storage.write("width", window.physicalSize.width); + _storage.write("height", window.physicalSize.height); + } + + void saveWindowOffset(Offset position) { + _storage.write("offset_x", position.dx); + _storage.write("offset_y", position.dy); + } } diff --git a/lib/src/dialog/add_local_version.dart b/lib/src/dialog/add_local_version.dart index 0d4eeab..2284f44 100644 --- a/lib/src/dialog/add_local_version.dart +++ b/lib/src/dialog/add_local_version.dart @@ -15,7 +15,6 @@ class AddLocalVersion extends StatelessWidget { final GameController _gameController = Get.find(); final TextEditingController _nameController = TextEditingController(); final TextEditingController _gamePathController = TextEditingController(); - final CheckboxController _injectMemoryFixController = CheckboxController(); AddLocalVersion({Key? key}) : super(key: key); @@ -49,15 +48,6 @@ class AddLocalVersion extends StatelessWidget { folder: true ), - const SizedBox( - height: 16.0 - ), - - SmartCheckBox( - controller: _injectMemoryFixController, - content: const Text("Inject memory leak fix") - ), - const SizedBox(height: 8.0), ], ), @@ -70,10 +60,10 @@ class AddLocalVersion extends StatelessWidget { text: "Save", type: ButtonType.primary, onTap: () { + Navigator.of(context).pop(); _gameController.addVersion(FortniteVersion( name: _nameController.text, - location: Directory(_gamePathController.text), - memoryFix: _injectMemoryFixController.value + location: Directory(_gamePathController.text) )); }, ) diff --git a/lib/src/dialog/add_server_version.dart b/lib/src/dialog/add_server_version.dart index 6d09f3c..a9aed10 100644 --- a/lib/src/dialog/add_server_version.dart +++ b/lib/src/dialog/add_server_version.dart @@ -12,11 +12,11 @@ import 'package:reboot_launcher/src/model/fortnite_version.dart'; import 'package:reboot_launcher/src/util/os.dart'; import 'package:reboot_launcher/src/util/build.dart'; import 'package:reboot_launcher/src/widget/home/version_name_input.dart'; +import 'package:universal_disk_space/universal_disk_space.dart'; import '../util/checks.dart'; import '../widget/home/build_selector.dart'; import '../widget/shared/file_selector.dart'; -import '../widget/shared/smart_check_box.dart'; import 'dialog.dart'; class AddServerVersion extends StatefulWidget { @@ -31,21 +31,29 @@ class _AddServerVersionState extends State { final BuildController _buildController = Get.find(); final TextEditingController _nameController = TextEditingController(); final TextEditingController _pathController = TextEditingController(); - final CheckboxController _injectMemoryFixController = CheckboxController(); - late Future _future; - DownloadStatus _status = DownloadStatus.none; + + late DiskSpace _diskSpace; + late Future _fetchFuture; + late Future _diskFuture; + + DownloadStatus _status = DownloadStatus.form; String _timeLeft = "00:00:00"; double _downloadProgress = 0; - String? _error; Process? _manifestDownloadProcess; CancelableOperation? _driveDownloadOperation; + Object? _error; + StackTrace? _stackTrace; @override void initState() { - _future = _buildController.builds != null + _fetchFuture = _buildController.builds != null ? Future.value(true) : compute(fetchBuilds, null) .then((value) => _buildController.builds = value); + _diskSpace = DiskSpace(); + _diskFuture = _diskSpace.scan() + .then((_) => _updateFormDefaults()); + _buildController.addOnBuildChangedListener(() => _updateFormDefaults()); super.initState(); } @@ -53,6 +61,7 @@ class _AddServerVersionState extends State { void dispose() { _pathController.dispose(); _nameController.dispose(); + _buildController.removeOnBuildChangedListener(); _onDisposed(); super.dispose(); } @@ -80,74 +89,58 @@ class _AddServerVersionState extends State { @override Widget build(BuildContext context) { - return FormDialog( - content: _createDownloadVersionBody(), - buttons: _createDownloadVersionOption(context) - ); + switch(_status){ + case DownloadStatus.form: + return _createFormDialog(); + case DownloadStatus.downloading: + return GenericDialog( + header: _createDownloadBody(), + buttons: _createCloseButton() + ); + case DownloadStatus.extracting: + return GenericDialog( + header: _createExtractingBody(), + buttons: _createCloseButton() + ); + case DownloadStatus.error: + return ErrorDialog( + exception: _error ?? Exception("unknown error"), + stackTrace: _stackTrace, + errorMessageBuilder: (exception) => "Cannot download version: $exception" + ); + case DownloadStatus.done: + return const InfoDialog( + text: "The download was completed successfully!", + ); + } } - List _createDownloadVersionOption(BuildContext context) { - switch (_status) { - case DownloadStatus.none: - return [ - DialogButton(type: ButtonType.secondary), - DialogButton( - text: "Download", - type: ButtonType.primary, - onTap: () => _startDownload(context), - ) - ]; - - case DownloadStatus.error: - return [ - DialogButton( - type: ButtonType.only, - onTap: () => Navigator.of(context).pop(), - ) - ]; - default: - return [ - DialogButton( - text: _status == DownloadStatus.downloading ? "Stop" : "Close", - type: ButtonType.only) - ]; - } + List _createFormButtons() { + return [ + DialogButton(type: ButtonType.secondary), + DialogButton( + text: "Download", + type: ButtonType.primary, + onTap: () => _startDownload(context), + ) + ]; } void _startDownload(BuildContext context) async { try { setState(() => _status = DownloadStatus.downloading); - if (_buildController.selectedBuild.hasManifest) { - _manifestDownloadProcess = await downloadManifestBuild( - _buildController.selectedBuild.link, - _pathController.text, - _onDownloadProgress - ); - _manifestDownloadProcess!.exitCode - .then((value) => _onDownloadComplete()); - } else { - _driveDownloadOperation = CancelableOperation.fromFuture( - downloadArchiveBuild( - _buildController.selectedBuild.link, - _pathController.text, - (progress) => _onDownloadProgress(progress, _timeLeft), - _onUnrar) - ).then((_) => _onDownloadComplete(), - onError: (error, _) => _handleError(error)); - } - } catch (exception) { - _handleError(exception); + _manifestDownloadProcess = await downloadManifestBuild( + _buildController.selectedBuild.link, + _pathController.text, + _onDownloadProgress + ); + _manifestDownloadProcess!.exitCode + .then((value) => _onDownloadComplete()); + } catch (exception, stackTrace) { + _onDownloadError(exception, stackTrace); } } - FutureOr? _handleError(Object exception) { - var message = exception.toString(); - _onDownloadError(message.contains(":") - ? " ${message.substring(message.indexOf(":") + 1)}" - : message); - return null; - } - void _onUnrar() { setState(() => _status = DownloadStatus.extracting); } @@ -161,20 +154,20 @@ class _AddServerVersionState extends State { _status = DownloadStatus.done; _gameController.addVersion(FortniteVersion( name: _nameController.text, - location: Directory(_pathController.text), - memoryFix: _injectMemoryFixController.value + location: Directory(_pathController.text) )); }); } - void _onDownloadError(String message) { + void _onDownloadError(Object? error, StackTrace? stackTrace) { if (!mounted) { return; } setState(() { _status = DownloadStatus.error; - _error = message; + _error = error; + _stackTrace = stackTrace; }); } @@ -190,70 +183,6 @@ class _AddServerVersionState extends State { }); } - Widget _createDownloadVersionBody() { - return FutureBuilder( - future: _future, - builder: (context, snapshot) { - if (snapshot.hasError) { - WidgetsBinding.instance.addPostFrameCallback( - (_) => setState(() => _status = DownloadStatus.error)); - return Container( - width: double.infinity, - padding: const EdgeInsets.only(bottom: 16.0), - child: Text("Cannot fetch builds: ${snapshot.error}", - textAlign: TextAlign.center), - ); - } - - if (!snapshot.hasData) { - return InfoLabel( - label: "Fetching builds...", - child: Container( - padding: const EdgeInsets.only(bottom: 16.0), - width: double.infinity, - child: const ProgressBar()), - ); - } - - return _buildBody(); - }); - } - - Widget _buildBody() { - switch (_status) { - case DownloadStatus.none: - return _createNoneBody(); - case DownloadStatus.downloading: - return _createDownloadBody(); - case DownloadStatus.extracting: - return _createExtractingBody(); - case DownloadStatus.done: - return _createDoneBody(); - case DownloadStatus.error: - return _createErrorBody(); - } - } - - Padding _createErrorBody() { - return Padding( - padding: const EdgeInsets.only(bottom: 16), - child: SizedBox( - width: double.infinity, - child: Text("An error occurred while downloading:$_error", - textAlign: TextAlign.center)), - ); - } - - Padding _createDoneBody() { - return const Padding( - padding: EdgeInsets.only(bottom: 16), - child: SizedBox( - width: double.infinity, - child: Text("The download was completed successfully!", - textAlign: TextAlign.center)), - ); - } - Padding _createExtractingBody() { return Padding( padding: const EdgeInsets.only(bottom: 16), @@ -263,53 +192,77 @@ class _AddServerVersionState extends State { ); } - Column _createDownloadBody() { + Widget _createDownloadBody() { return Column( - mainAxisSize: MainAxisSize.min, - children: [ - Align( - alignment: Alignment.centerLeft, - child: Text( - "Downloading...", - style: FluentTheme.maybeOf(context)?.typography.body, - textAlign: TextAlign.start, - ), - ), - const SizedBox( - height: 8, - ), - - Row( - mainAxisAlignment: MainAxisAlignment.spaceBetween, - children: [ - Text( - "${_downloadProgress.round()}%", - style: FluentTheme.maybeOf(context)?.typography.body, - ), - - if(_manifestDownloadProcess != null) - Text( - "Time left: $_timeLeft", - style: FluentTheme.maybeOf(context)?.typography.body, + mainAxisSize: MainAxisSize.min, + children: [ + Align( + alignment: Alignment.centerLeft, + child: Text( + "Downloading...", + style: FluentTheme.maybeOf(context)?.typography.body, + textAlign: TextAlign.start, + ), + ), + const SizedBox( + height: 8, ), - ], - ), - const SizedBox( - height: 8, - ), + Row( + mainAxisAlignment: MainAxisAlignment.spaceBetween, + children: [ + Text( + "${_downloadProgress.round()}%", + style: FluentTheme.maybeOf(context)?.typography.body, + ), - SizedBox( - width: double.infinity, - child: ProgressBar(value: _downloadProgress.toDouble())), - const SizedBox( - height: 16, - ) - ], + Text( + "Time left: $_timeLeft", + style: FluentTheme.maybeOf(context)?.typography.body, + ) + ], + ), + + const SizedBox( + height: 8, + ), + + SizedBox( + width: double.infinity, + child: ProgressBar(value: _downloadProgress.toDouble())), + const SizedBox( + height: 16, + ) + ], + ); + } + + Widget _createFormDialog() { + return FutureBuilder( + future: Future.wait([_fetchFuture, _diskFuture]), + builder: (context, snapshot) { + if (snapshot.hasError) { + WidgetsBinding.instance + .addPostFrameCallback((_) => + _onDownloadError(snapshot.error, snapshot.stackTrace)); + } + + if (!snapshot.hasData) { + return ProgressDialog( + text: "Fetching builds and disks...", + onStop: () => Navigator.of(context).pop() + ); + } + + return FormDialog( + content: _createFormBody(), + buttons: _createFormButtons() + ); + } ); } - Column _createNoneBody() { + Widget _createFormBody() { return Column( mainAxisSize: MainAxisSize.min, mainAxisAlignment: MainAxisAlignment.spaceBetween, @@ -327,15 +280,32 @@ class _AddServerVersionState extends State { validator: checkDownloadDestination, folder: true ), - const SizedBox(height: 16.0), - SmartCheckBox( - controller: _injectMemoryFixController, - content: const Text("Inject memory leak fix") - ), const SizedBox(height: 8.0), ], ); } + + List _createCloseButton() { + return [ + DialogButton( + text: "Stop", + type: ButtonType.only + ) + ]; + } + + Future _updateFormDefaults() async { + if(_diskSpace.disks.isEmpty){ + return; + } + + await _fetchFuture; + var bestDisk = _diskSpace.disks + .reduce((first, second) => first.availableSpace > second.availableSpace ? first : second); + _pathController.text = "${bestDisk.devicePath}\\FortniteBuilds\\Fortnite " + "${_buildController.selectedBuild.version.toString()}"; + _nameController.text = _buildController.selectedBuild.version.toString(); + } } -enum DownloadStatus { none, downloading, extracting, error, done } +enum DownloadStatus { form, downloading, extracting, error, done } diff --git a/lib/src/dialog/dialog.dart b/lib/src/dialog/dialog.dart index 4f4c9af..2786522 100644 --- a/lib/src/dialog/dialog.dart +++ b/lib/src/dialog/dialog.dart @@ -1,3 +1,4 @@ +import 'package:bitsdojo_window/bitsdojo_window.dart'; import 'package:clipboard/clipboard.dart'; import 'package:fluent_ui/fluent_ui.dart'; import 'package:flutter/material.dart'; @@ -21,12 +22,20 @@ class GenericDialog extends AbstractDialog { @override Widget build(BuildContext context) { - return ContentDialog( - style: ContentDialogThemeData( - padding: padding ?? const EdgeInsets.only(left: 20, right: 20, top: 15.0, bottom: 5.0) + return Stack( + children: [ + MoveWindow( + child: const SizedBox.expand(), ), - content: header, - actions: buttons + + ContentDialog( + style: ContentDialogThemeData( + padding: padding ?? const EdgeInsets.only(left: 20, right: 20, top: 15.0, bottom: 5.0) + ), + content: header, + actions: buttons + ), + ], ); } } @@ -131,19 +140,21 @@ class ProgressDialog extends AbstractDialog { class FutureBuilderDialog extends AbstractDialog { final Future future; final String loadingMessage; - final Widget loadedBody; + final Widget successfulBody; + final Widget unsuccessfulBody; final Function(Object) errorMessageBuilder; final Function()? onError; final bool closeAutomatically; const FutureBuilderDialog( {super.key, - required this.future, - required this.loadingMessage, - required this.loadedBody, - required this.errorMessageBuilder, - this.onError, - this.closeAutomatically = false}); + required this.future, + required this.loadingMessage, + required this.successfulBody, + required this.unsuccessfulBody, + required this.errorMessageBuilder, + this.onError, + this.closeAutomatically = false}); static Container ofMessage(String message) { return Container( @@ -170,31 +181,43 @@ class FutureBuilderDialog extends AbstractDialog { Widget _createBody(BuildContext context, AsyncSnapshot snapshot){ if (snapshot.hasError) { onError?.call(); - return ofMessage(snapshot.error.toString()); + return ofMessage(errorMessageBuilder(snapshot.error!)); + } + + if(snapshot.connectionState == ConnectionState.done && (snapshot.data == null || (snapshot.data is bool && !snapshot.data))){ + return unsuccessfulBody; } if (!snapshot.hasData) { - return InfoLabel( - label: loadingMessage, - child: Container( - padding: const EdgeInsets.only(bottom: 16.0), - width: double.infinity, - child: const ProgressBar()), - ); + return _createLoadingBody(); } if(closeAutomatically){ - Navigator.of(context).pop(true); + WidgetsBinding.instance + .addPostFrameCallback((_) => Navigator.of(context).pop(true)); + return _createLoadingBody(); } - return loadedBody; + return successfulBody; + } + + InfoLabel _createLoadingBody() { + return InfoLabel( + label: loadingMessage, + child: Container( + padding: const EdgeInsets.only(bottom: 16.0), + width: double.infinity, + child: const ProgressBar()), + ); } DialogButton _createButton(BuildContext context, AsyncSnapshot snapshot){ return DialogButton( - text: snapshot.hasData || snapshot.hasError ? "Close" : "Stop", - type: ButtonType.only, - onTap: () => Navigator.of(context).pop(!snapshot.hasError && snapshot.hasData) + text: snapshot.hasData + || snapshot.hasError + || (snapshot.connectionState == ConnectionState.done && snapshot.data == null) ? "Close" : "Stop", + type: ButtonType.only, + onTap: () => Navigator.of(context).pop(!snapshot.hasError && snapshot.hasData) ); } } diff --git a/lib/src/dialog/game_dialogs.dart b/lib/src/dialog/game_dialogs.dart index c1dafc2..0c629eb 100644 --- a/lib/src/dialog/game_dialogs.dart +++ b/lib/src/dialog/game_dialogs.dart @@ -6,7 +6,7 @@ Future showBrokenError() async { showDialog( context: appKey.currentContext!, builder: (context) => const InfoDialog( - text: "The lawin server is not working correctly" + text: "The backend server is not working correctly" ) ); } @@ -20,20 +20,26 @@ Future showMissingDllError(String name) async { ); } -Future showTokenError() async { +Future showTokenErrorFixable() async { showDialog( context: appKey.currentContext!, builder: (context) => const InfoDialog( - text: "A token error occurred, restart the game and the lawin server, then try again" + text: "A token error occurred. " + "The backend server has been automatically restarted to fix the issue. " + "Relaunch your game to check if the issue has been automatically fixed. " + "Otherwise, open an issue on Discord." ) ); } -Future showUnsupportedHeadless() async { +Future showTokenErrorUnfixable() async { showDialog( context: appKey.currentContext!, builder: (context) => const InfoDialog( - text: "This version of Fortnite doesn't support headless hosting" + text: "A token error occurred. " + "This issue cannot be resolved automatically as the server isn't embedded." + "Please restart the server manually, then relaunch your game to check if the issue has been fixed. " + "Otherwise, open an issue on Discord." ) ); } \ No newline at end of file diff --git a/lib/src/dialog/server_dialogs.dart b/lib/src/dialog/server_dialogs.dart index 0b16888..9b17554 100644 --- a/lib/src/dialog/server_dialogs.dart +++ b/lib/src/dialog/server_dialogs.dart @@ -1,12 +1,15 @@ import 'package:fluent_ui/fluent_ui.dart'; -import 'package:flutter/foundation.dart'; +import 'package:get/get.dart'; +import 'package:reboot_launcher/src/controller/game_controller.dart'; import 'package:reboot_launcher/src/controller/server_controller.dart'; +import 'package:reboot_launcher/src/controller/settings_controller.dart'; import 'package:reboot_launcher/src/dialog/dialog.dart'; import 'package:reboot_launcher/src/dialog/dialog_button.dart'; import 'package:reboot_launcher/src/dialog/snackbar.dart'; +import 'package:reboot_launcher/src/embedded/server.dart'; import 'package:reboot_launcher/src/model/server_type.dart'; -import 'package:reboot_launcher/src/util/future.dart'; import 'package:sync/semaphore.dart'; +import 'package:url_launcher/url_launcher.dart'; import '../../main.dart'; import '../util/server.dart'; @@ -14,26 +17,31 @@ import '../util/server.dart'; extension ServerControllerDialog on ServerController { static Semaphore semaphore = Semaphore(); - Future changeStateInteractive(bool onlyIfNeeded, [bool isRetry = false]) async { + Future start({required bool required, required bool askPortKill, bool isRetry = false}) async { try{ semaphore.acquire(); if (type() == ServerType.local) { - return _checkLocalServerInteractive(onlyIfNeeded); + return _pingSelfInteractive(required); } var oldStarted = started(); - if(oldStarted && onlyIfNeeded){ + if(oldStarted && required){ return true; } started.value = !started.value; - return await _doStateChange(oldStarted, onlyIfNeeded, isRetry); + var result = await _startInternal(oldStarted, required, askPortKill, isRetry); + if(!result){ + return false; + } + + return await _pingSelfInteractive(true); }finally{ semaphore.release(); } } - Future _doStateChange(bool oldStarted, bool onlyIfNeeded, bool isRetry) async { + Future _startInternal(bool oldStarted, bool required, bool askPortKill, bool isRetry) async { if (oldStarted) { var result = await stop(); if (!result) { @@ -45,13 +53,14 @@ extension ServerControllerDialog on ServerController { return false; } - var result = await start(!onlyIfNeeded); - if(result.type == ServerResultType.ignoreStart) { + var conditions = await checkServerPreconditions(host.text, port.text, type.value, !required); + var result = conditions.type == ServerResultType.canStart ? await _startServer(required) : conditions; + if(result.type == ServerResultType.alreadyStarted) { started.value = false; return true; } - var handled = await _handleResultType(oldStarted, onlyIfNeeded, isRetry, result); + var handled = await _handleResultType(oldStarted, required, isRetry, askPortKill, result); if (!handled) { started.value = false; return false; @@ -60,7 +69,42 @@ extension ServerControllerDialog on ServerController { return handled; } - Future _handleResultType(bool oldStarted, bool onlyIfNeeded, bool isRetry, ServerResult result) async { + Future _startServer(bool closeAutomatically) async { + try{ + switch(type()){ + case ServerType.embedded: + embeddedServer = await startEmbeddedServer( + () => Get.find().matchmakingIp.text, + ); + embeddedMatchmaker = await startEmbeddedMatchmaker(); + break; + case ServerType.remote: + var uriResult = await _pingRemoteInteractive(closeAutomatically); + if(uriResult == null){ + return ServerResult( + type: ServerResultType.cannotPingServer + ); + } + + remoteServer = await startRemoteServer(uriResult); + break; + case ServerType.local: + break; + } + }catch(error, stackTrace){ + return ServerResult( + error: error, + stackTrace: stackTrace, + type: ServerResultType.unknownError + ); + } + + return ServerResult( + type: ServerResultType.canStart + ); + } + + Future _handleResultType(bool oldStarted, bool onlyIfNeeded, bool isRetry, bool askPortKill, ServerResult result) async { switch (result.type) { case ServerResultType.missingHostError: _showMissingHostError(); @@ -72,11 +116,6 @@ extension ServerControllerDialog on ServerController { _showIllegalPortError(); return false; case ServerResultType.cannotPingServer: - if(!started() || result.pid != embeddedServer?.pid){ - return false; - } - - _showPingErrorDialog(); return false; case ServerResultType.portTakenError: if (isRetry) { @@ -84,24 +123,15 @@ extension ServerControllerDialog on ServerController { return false; } - var result = await _showPortTakenDialog(); - if (!result) { - return false; + if(askPortKill) { + var result = await _showPortTakenDialog(); + if (!result) { + return false; + } } await freeLawinPort(); - return _doStateChange(oldStarted, onlyIfNeeded, true); - case ServerResultType.serverDownloadRequiredError: - if (isRetry) { - return false; - } - - var result = await downloadServerInteractive(false); - if (!result) { - return false; - } - - return _doStateChange(oldStarted, onlyIfNeeded, true); + return _startInternal(oldStarted, onlyIfNeeded, askPortKill, true); case ServerResultType.unknownError: showDialog( context: appKey.currentContext!, @@ -114,39 +144,67 @@ extension ServerControllerDialog on ServerController { ) ); return false; - case ServerResultType.ignoreStart: - case ServerResultType.started: - return true; + case ServerResultType.alreadyStarted: case ServerResultType.canStart: + return true; case ServerResultType.stopped: return false; } } - Future _checkLocalServerInteractive(bool ignorePrompts) async { + Future _pingSelfInteractive(bool closeAutomatically) async { try { - var future = pingSelf(port.text); - if(!ignorePrompts) { - await showDialog( - context: appKey.currentContext!, - builder: (context) => - FutureBuilderDialog( - future: future, - loadingMessage: "Pinging server...", - loadedBody: FutureBuilderDialog.ofMessage( - "The server at ${host.text}:${port - .text} works correctly"), - errorMessageBuilder: ( - exception) => "An error occurred while pining the server: $exception" - ) - ); - } - return await future != null; + return await showDialog( + context: appKey.currentContext!, + builder: (context) => + FutureBuilderDialog( + future: Future.wait([ + pingSelf(port.text), + Future.delayed(const Duration(seconds: 1)) + ]), + loadingMessage: "Pinging ${type().id} server...", + successfulBody: FutureBuilderDialog.ofMessage( + "The ${type().id} server works correctly"), + unsuccessfulBody: FutureBuilderDialog.ofMessage( + "The ${type().id} server doesn't work. Check the backend tab for misconfigurations and try again."), + errorMessageBuilder: ( + exception) => "An error occurred while pining the ${type().id} server: $exception", + closeAutomatically: closeAutomatically + ) + ) ?? false; } catch (_) { return false; } } + Future _pingRemoteInteractive(bool closeAutomatically) async { + try { + var mainFuture = ping(host.text, port.text); + var result = await showDialog( + context: appKey.currentContext!, + builder: (context) => + FutureBuilderDialog( + future: Future.wait([ + mainFuture, + Future.delayed(const Duration(seconds: 1)) + ]), + loadingMessage: "Pinging remote server...", + successfulBody: FutureBuilderDialog.ofMessage( + "The server at ${host.text}:${port + .text} works correctly"), + unsuccessfulBody: FutureBuilderDialog.ofMessage( + "The server at ${host.text}:${port + .text} doesn't work. Check the hostname and/or the port and try again."), + errorMessageBuilder: (exception) => "An error occurred while pining the server: $exception", + closeAutomatically: closeAutomatically + ) + ) ?? false; + return result ? await mainFuture : null; + } catch (_) { + return null; + } + } + Future _showPortTakenError() async { showDialog( context: appKey.currentContext!, @@ -178,20 +236,6 @@ extension ServerControllerDialog on ServerController { ) ?? false; } - void _showPingErrorDialog() { - if(!started.value){ - return; - } - - showDialog( - context: appKey.currentContext!, - builder: (context) => - const InfoDialog( - text: "The lawin server is not working correctly. Check the configuration in the associated tab and try again." - ) - ); - } - void _showCannotStopError() { if(!started.value){ return; @@ -201,47 +245,45 @@ extension ServerControllerDialog on ServerController { context: appKey.currentContext!, builder: (context) => const InfoDialog( - text: "Cannot stop lawin server" + text: "Cannot stop backend server" ) ); } - void showUnexpectedError() { + void showUnexpectedServerError() { showDialog( context: appKey.currentContext!, - builder: (context) => - const InfoDialog( - text: "The lawin server died unexpectedly" + builder: (context) => InfoDialog( + text: "The backend server died unexpectedly", + buttons: [ + DialogButton( + text: "Close", + type: ButtonType.secondary, + onTap: () => Navigator.of(context).pop(), + ), + + DialogButton( + text: "Open log", + type: ButtonType.primary, + onTap: () { + launchUrl(serverLogFile.uri); + Navigator.of(context).pop(); + } + ), + ], ) ); } void _showIllegalPortError() { - showMessage("Illegal port for lawin server, use only numbers"); + showMessage("Illegal port for backend server, use only numbers"); } void _showMissingPortError() { - showMessage("Missing port for lawin server"); + showMessage("Missing port for backend server"); } void _showMissingHostError() { - showMessage("Missing the host name for lawin server"); + showMessage("Missing the host name for backend server"); } -} - -Future downloadServerInteractive(bool closeAutomatically) async { - var download = compute(downloadServer, true); - return await showDialog( - context: appKey.currentContext!, - builder: (context) => - FutureBuilderDialog( - future: download, - loadingMessage: "Downloading server...", - loadedBody: FutureBuilderDialog.ofMessage( - "The server was downloaded successfully"), - errorMessageBuilder: ( - message) => "Cannot download server: $message", - closeAutomatically: closeAutomatically - ) - ) ?? download.isCompleted(); } \ No newline at end of file diff --git a/lib/src/embedded/auth.dart b/lib/src/embedded/auth.dart new file mode 100644 index 0000000..a41d437 --- /dev/null +++ b/lib/src/embedded/auth.dart @@ -0,0 +1,333 @@ +import 'dart:collection'; +import 'dart:convert'; +import 'dart:io'; + +import 'package:jaguar/http/context/context.dart'; +import 'package:reboot_launcher/src/embedded/utils.dart'; + +import '../util/os.dart'; + +final Directory _profiles = Directory("${Platform.environment["UserProfile"]}\\.reboot_launcher\\backend\\profiles"); + +const String _token = "reboot_token"; +const String _clientId = "reboot_client"; +const String _device = "reboot_device"; +const String _sessionId = "3c3662bcb661d6de679c636744c66b62"; + +List> getAccounts(Context context) { + return context.query.getList("accountId").map(getAccount).toList(); +} + +Map getAccount(String account) { + return {"id": account, "displayName": _parseUsername(account), "externalAuths": {}}; +} + +Map getAccountInfo(Context context) { + var usernameId = context.pathParams.get("accountId")!; + var accountName = _parseUsername(usernameId); + return { + "id": usernameId, + "displayName": accountName, + "name": "Reboot", + "email": usernameId, + "failedLoginAttempts": 0, + "lastLogin": "2022-11-08T18:55:52.341Z", + "numberOfDisplayNameChanges": 0, + "ageGroup": "UNKNOWN", + "headless": false, + "country": "US", + "lastName": "Server", + "preferredLanguage": "en", + "canUpdateDisplayName": false, + "tfaEnabled": false, + "emailVerified": true, + "minorVerified": false, + "minorExpected": false, + "minorStatus": "UNKNOWN" + }; +} + +List> getExternalAuths(Context context) => []; + +Future> getOAuthToken(Context context) async { + var usernameId = await _getUsername(context); + var accountName = _parseUsername(usernameId); + return { + "access_token": _token, + "expires_in": 28800, + "expires_at": "9999-12-02T01:12:01.100Z", + "token_type": "bearer", + "refresh_token": _token, + "refresh_expires": 86400, + "refresh_expires_at": "9999-12-02T01:12:01.100Z", + "account_id": usernameId, + "client_id": _clientId, + "internal_client": true, + "client_service": "fortnite", + "displayName": accountName, + "app": "fortnite", + "in_app_id": usernameId, + "device_id": _device + }; +} + +Future _getUsername(Context context) async { + var params = await parseBody(context); + var username = params["username"]; + return username ?? "unknown@projectreboot.dev"; +} + +Map verifyOAuthToken(Context context) { + return { + "token": _token, + "session_id": _sessionId, + "token_type": "bearer", + "client_id": _clientId, + "internal_client": true, + "client_service": "fortnite", + "account_id": "unknown", + "expires_in": 28800, + "expires_at": "9999-12-02T01:12:01.100Z", + "auth_method": "exchange_code", + "display_name": "unknown", + "app": "fortnite", + "in_app_id": "unknown", + "device_id": _device + }; +} + +List> getExchange(Context context) => []; + +List getSsoDomains(Context context) => [ + "unrealengine.com", + "unrealtournament.com", + "fortnite.com", + "epicgames.com" +]; + +String tryPlayOnPlatform(Context context) => "true"; + +List> getFeatures(Context context) => []; + +Map getProfile(Context context){ + var profileId = context.query.get("profileId"); + if (profileId == null) { + return {"Error": "Profile not defined."}; + } + + var profileJson = _getProfileJson(profileId, context); + var profileFile = _getProfileFile(context); + var baseRevision = profileJson["rvn"] ?? 0; + var queryRevision = context.query.getInt("rvn") ?? -1; + var profileChanges = _getFullProfileUpdate(context, profileId, profileJson, queryRevision, baseRevision); + if(profileId == "athena" && !profileFile.existsSync()) { + profileFile.writeAsStringSync(json.encode(profileJson), flush: true); + } + + return { + "profileRevision": baseRevision, + "profileId": profileId, + "profileChangesBaseRevision": baseRevision, + "profileChanges": profileChanges, + "profileCommandRevision": profileJson["commandRevision"] ?? 0, + "serverTime": "2022-11-08T18:55:52.341Z", + "responseVersion": 1 + }; +} + +Map _getProfileJson(String profileId, Context context) { + if(profileId == "athena"){ + var profile = _getProfileFile(context); + if(profile.existsSync()){ + return json.decode(profile.readAsStringSync()); + } + + var body = loadEmbedded("profiles/$profileId.json").readAsStringSync(); + return json.decode(body); + } + + var profileJson = json.decode(loadEmbedded("profiles/$profileId.json").readAsStringSync()); + return profileJson; +} + +Future> equipItem(Context context) async { + var profileFile = _getProfileFile(context); + var profileJson = json.decode(profileFile.readAsStringSync()); + var baseRevision = profileJson["rvn"] ?? 0; + var queryRevision = context.query.getInt("rvn") ?? -1; + + var body = json.decode(utf8.decode(await context.body)); + var variant = _getReturnVariant(body, profileJson); + var change = _getStatsChanged(body, profileJson); + var profileChanges = _getProfileChanges(queryRevision, baseRevision, profileJson, change, body, variant); + profileFile.writeAsStringSync(json.encode(profileJson)); + return { + "profileRevision": baseRevision, + "profileId": "athena", + "profileChangesBaseRevision": baseRevision, + "profileChanges": profileChanges, + "profileCommandRevision": profileJson["commandRevision"] ?? 0, + "serverTime": "2022-11-08T18:55:52.341Z", + "responseVersion": 1 + }; +} + +List _getProfileChanges(int queryRevision, baseRevision, profileJson, bool change, body, bool variant) { + var changes = []; + if (change) { + var category = ("favorite_${body["slotName"] ?? "character"}") + .toLowerCase(); + if (category == "favorite_itemwrap") { + category += "s"; + } + + profileJson["rvn"] = (profileJson["rvn"] ?? 0) + 1; + profileJson["commandRevision"] = (profileJson["commandRevision"] ?? 0) + 1; + + changes.add({ + "changeType": "statModified", + "name": category, + "value": profileJson["stats"]["attributes"][category] + }); + if (variant) { + changes.add({ + "changeType": "itemAttrChanged", + "itemId": body["itemToSlot"], + "attributeName": "variants", + "attributeValue": profileJson["items"][body["itemToSlot"]]["attributes"]["variants"] + }); + } + } + + if(queryRevision != baseRevision){ + return [{ + "changeType": "fullProfileUpdate", + "profile": profileJson + }]; + } + + return changes; +} + +bool _getStatsChanged(body, profileJson) { + var slotName = body["slotName"]; + if (slotName == null) { + return false; + } + + switch (slotName) { + case "Character": + profileJson["stats"]["attributes"]["favorite_character"] = + body["itemToSlot"] ?? ""; + return true; + case "Backpack": + profileJson["stats"]["attributes"]["favorite_backpack"] = + body["itemToSlot"] ?? ""; + return true; + case "Pickaxe": + profileJson["stats"]["attributes"]["favorite_pickaxe"] = + body["itemToSlot"] ?? ""; + return true; + case "Glider": + profileJson["stats"]["attributes"]["favorite_glider"] = + body["itemToSlot"] ?? ""; + return true; + case "SkyDiveContrail": + profileJson["stats"]["attributes"]["favorite_skydivecontrail"] = + body["itemToSlot"] ?? ""; + return true; + case "MusicPack": + profileJson["stats"]["attributes"]["favorite_musicpack"] = + body["itemToSlot"] ?? ""; + return true; + case "LoadingScreen": + profileJson["stats"]["attributes"]["favorite_loadingscreen"] = + body["itemToSlot"] ?? ""; + return true; + case "Dance": + var index = body["indexWithinSlot"] ?? 0; + if (index >= 0) { + profileJson["stats"]["attributes"]["favorite_dance"][index] = + body["itemToSlot"] ?? ""; + } + + return true; + case "ItemWrap": + var index = body["indexWithinSlot"] ?? 0; + if (index < 0) { + for (var i = 0; i < 7; i++) { + profileJson["stats"]["attributes"]["favorite_itemwraps"][i] = + body["itemToSlot"] ?? ""; + } + } else { + profileJson["stats"]["attributes"]["favorite_itemwraps"][index] = + body["itemToSlot"] ?? ""; + } + + return true; + default: + return false; + } +} + +bool _getReturnVariant(body, profileJson) { + var variantUpdates = body["variantUpdates"] ?? []; + if(!variantUpdates.toString().contains("active")){ + return false; + } + + try { + var variantJson = profileJson["items"][body["itemToSlot"]]["attributes"]["variants"] ?? []; + if (variantJson.isEmpty) { + variantJson = variantUpdates; + } + + for (var i in variantJson) { + try { + if (variantJson[i]["channel"].toLowerCase() == body["variantUpdates"][i]["channel"].toLowerCase()) { + profileJson["items"][body["itemToSlot"]]["attributes"]["variants"][i]["active"] = body["variantUpdates"][i]["active"] ?? ""; + } + } catch (_) { + // Ignored + } + } + + return true; + } catch (_) { + // Ignored + } + + return false; +} + +List> _getFullProfileUpdate(Context context, String profileName, Map profileJson, int queryRevision, int baseRevision) { + if (queryRevision == baseRevision) { + return []; + } + + if (profileName == "athena") { + var season = parseSeason(context); + profileJson["stats"]["attributes"]["season_num"] = season; + profileJson["stats"]["attributes"]["book_purchased"] = true; + profileJson["stats"]["attributes"]["book_level"] = 100; + profileJson["stats"]["attributes"]["season_match_boost"] = 100; + profileJson["stats"]["attributes"]["season_friend_match_boost"] = 100; + } + + return [{ + "changeType": "fullProfileUpdate", + "profile": profileJson + }]; +} + +String _parseUsername(String username) => + username.contains("@") ? username.split("@")[0] : username; + +File _getProfileFile(Context context) { + if(!_profiles.existsSync()){ + _profiles.createSync(recursive: true); + } + + return File("${_profiles.path}\\ClientProfile-${parseSeasonBuild(context)}.json"); +} + diff --git a/lib/src/embedded/error.dart b/lib/src/embedded/error.dart new file mode 100644 index 0000000..53b3b38 --- /dev/null +++ b/lib/src/embedded/error.dart @@ -0,0 +1,36 @@ +import 'dart:async'; +import 'dart:io'; + +import 'package:jaguar/jaguar.dart'; + +class EmbeddedErrorWriter extends ErrorWriter { + static const String _errorName = "errors.com.lawinserver.common.not_found"; + static const String _errorCode = "1004"; + + @override + FutureOr make404(Context ctx) { + stdout.writeln("Unknown path: ${ctx.uri} with method ${ctx.method}"); + ctx.response.headers.set('X-Epic-Error-Name', _errorName); + ctx.response.headers.set('X-Epic-Error-Code', _errorCode); + return Response.json( + statusCode: 204, + {} + ); + } + + @override + FutureOr make500(Context ctx, Object error, [StackTrace? stack]) { + ctx.response.headers.set('X-Epic-Error-Name', _errorName); + ctx.response.headers.set('X-Epic-Error-Code', _errorCode); + return Response( + statusCode: 500, + body: { + "errorCode": _errorName, + "errorMessage": "Sorry the resource you were trying to find could not be found", + "numericErrorCode": _errorCode, + "originatingService": "any", + "intent": "prod" + } + ); + } +} \ No newline at end of file diff --git a/lib/src/embedded/lightswitch.dart b/lib/src/embedded/lightswitch.dart new file mode 100644 index 0000000..d4d3857 --- /dev/null +++ b/lib/src/embedded/lightswitch.dart @@ -0,0 +1,33 @@ +import 'package:jaguar/http/context/context.dart'; + +Map getFortniteStatus(Context context) => { + "serviceInstanceId": "fortnite", + "status": "UP", + "message": "Fortnite is online", + "maintenanceUri": null, + "overrideCatalogIds": ["a7f138b2e51945ffbfdacc1af0541053"], + "allowedActions": [], + "banned": false, + "launcherInfoDTO": { + "appName": "Fortnite", + "catalogItemId": "4fe75bbc5a674f4f9b356b5c90567da5", + "namespace": "fn" + } +}; + +List> getBulkStatus(Context context) => [ + { + "serviceInstanceId": "fortnite", + "status": "UP", + "message": "fortnite is up.", + "maintenanceUri": null, + "overrideCatalogIds": ["a7f138b2e51945ffbfdacc1af0541053"], + "allowedActions": ["PLAY", "DOWNLOAD"], + "banned": false, + "launcherInfoDTO": { + "appName": "Fortnite", + "catalogItemId": "4fe75bbc5a674f4f9b356b5c90567da5", + "namespace": "fn" + } + } +]; diff --git a/lib/src/embedded/matchmaking.dart b/lib/src/embedded/matchmaking.dart new file mode 100644 index 0000000..a0ad3d1 --- /dev/null +++ b/lib/src/embedded/matchmaking.dart @@ -0,0 +1,144 @@ +import 'dart:convert'; +import 'dart:io'; + +import 'package:crypto/crypto.dart'; +import 'package:jaguar/http/context/context.dart'; +import 'package:uuid/uuid.dart'; +import 'package:jaguar/jaguar.dart'; + +String _build = "0"; +String? _customIp; + +Map getPlayerTicket(Context context){ + var bucketId = context.query.get("bucketId"); + if(bucketId == null){ + return {"Error": "Missing bucket id"}; + } + + _build = bucketId.split(":")[0]; + _customIp = context.query.get("player.option.customKey"); + return { + "serviceUrl": "ws://127.0.0.1:8080", + "ticketType": "mms-player", + "payload": "69=", + "signature": "420=" + }; +} + +Map getSessionAccount(Context context) => { + "accountId": context.pathParams.get("accountId"), + "sessionId": context.pathParams.get("sessionId"), + "key": "AOJEv8uTFmUh7XM2328kq9rlAzeQ5xzWzPIiyKn2s7s=" + }; + +Future> getMatch(Context context, String Function() ipQuery) async { + var ipAndPort = _customIp ?? ipQuery().trim(); + var ip = ipAndPort.contains(":") ? ipAndPort.split(":")[0] : ipAndPort; + var port = ipAndPort.contains(":") ? int.parse(ipAndPort.split(":")[1]) : 7777; + return { + "id": context.pathParams.get("sessionId"), + "ownerId": _randomUUID(), + "ownerName": "[DS]fortnite-liveeugcec1c2e30ubrcore0a-z8hj-1968", + "serverName": "[DS]fortnite-liveeugcec1c2e30ubrcore0a-z8hj-1968", + "serverAddress": ip, + "serverPort": port, + "maxPublicPlayers": 220, + "openPublicPlayers": 175, + "maxPrivatePlayers": 0, + "openPrivatePlayers": 0, + "attributes": { + "REGION_s": "EU", + "GAMEMODE_s": "FORTATHENA", + "ALLOWBROADCASTING_b": true, + "SUBREGION_s": "GB", + "DCID_s": "FORTNITE-LIVEEUGCEC1C2E30UBRCORE0A-14840880", + "tenant_s": "Fortnite", + "MATCHMAKINGPOOL_s": "Any", + "STORMSHIELDDEFENSETYPE_i": 0, + "HOTFIXVERSION_i": 0, + "PLAYLISTNAME_s": "Playlist_DefaultSolo", + "SESSIONKEY_s": _randomUUID(), + "TENANT_s": "Fortnite", + "BEACONPORT_i": 15009 + }, + "publicPlayers": [], + "privatePlayers": [], + "totalPlayers": 45, + "allowJoinInProgress": false, + "shouldAdvertise": false, + "isDedicated": false, + "usesStats": false, + "allowInvites": false, + "usesPresence": false, + "allowJoinViaPresence": true, + "allowJoinViaPresenceFriendsOnly": false, + "buildUniqueId": _build, + "lastUpdated": "2022-11-08T18:55:52.341Z", + "started": false + }; +} + +List> getMatchmakingRequests() => []; + +void queueMatchmaking(WebSocket ws) { + var now = DateTime.now(); + var ticketId = md5.convert(utf8.encode("1$now")).toString(); + var matchId = md5.convert(utf8.encode("2$now")).toString(); + var sessionId = md5.convert(utf8.encode("3$now")).toString(); + + ws.addUtf8Text(utf8.encode( + jsonEncode({ + "payload": { + "state": "Connecting" + }, + "name": "StatusUpdate" + }) + )); + + ws.addUtf8Text(utf8.encode( + jsonEncode({ + "payload": { + "totalPlayers": 1, + "connectedPlayers": 1, + "state": "Waiting" + }, + "name": "StatusUpdate" + }) + )); + + ws.addUtf8Text(utf8.encode( + jsonEncode({ + "payload": { + "ticketId": ticketId, + "queuedPlayers": 0, + "estimatedWaitSec": 0, + "status": {}, + "state": "Queued" + }, + "name": "StatusUpdate" + }) + )); + + ws.addUtf8Text(utf8.encode( + jsonEncode({ + "payload": { + "matchId": matchId, + "state": "SessionAssignment" + }, + "name": "StatusUpdate" + }) + )); + + ws.addUtf8Text(utf8.encode( + jsonEncode({ + "payload": { + "matchId": matchId, + "sessionId": sessionId, + "joinDelaySec": 1 + }, + "name": "Play" + }) + )); +} + +String _randomUUID() => const Uuid().v4().replaceAll("-", "").toUpperCase(); \ No newline at end of file diff --git a/lib/src/embedded/misc.dart b/lib/src/embedded/misc.dart new file mode 100644 index 0000000..28d3890 --- /dev/null +++ b/lib/src/embedded/misc.dart @@ -0,0 +1,1205 @@ +import 'dart:convert'; + +import 'package:jaguar/http/context/context.dart'; +import 'package:reboot_launcher/src/embedded/utils.dart'; +import 'package:reboot_launcher/src/util/os.dart'; +import 'package:reboot_launcher/src/util/time.dart'; + +const List _modes = [ + "saveTheWorldUnowned", + "battleRoyale", + "creative", + "saveTheWorld" +]; + +List> getReceipts(Context context) => []; + +Map getDownload(Context context) => {}; + +Map getContentPages(Context context) => + _getContentPages(context); + +Map _getContentPages(Context context) { + var contentPages = jsonDecode( + loadEmbedded("responses/contentpages.json").readAsStringSync()); + try { + var seasonBuild = parseSeasonBuild(context); + var season = parseSeason(context); + var language = _getLanguage(context); + + for (var mode in _modes) { + contentPages["subgameselectdata"][mode]["message"]["title"] = + contentPages["subgameselectdata"][mode]["message"]["title"][language]; + contentPages["subgameselectdata"][mode]["message"]["body"] = + contentPages["subgameselectdata"][mode]["message"]["body"][language]; + } + + contentPages["dynamicbackgrounds"]["backgrounds"]["backgrounds"][0] + ["stage"] = "season$season"; + contentPages["dynamicbackgrounds"]["backgrounds"]["backgrounds"][1] + ["stage"] = "season$season"; + + if (season == 10) { + contentPages["dynamicbackgrounds"]["backgrounds"]["backgrounds"][0] + ["stage"] = "seasonx"; + contentPages["dynamicbackgrounds"]["backgrounds"]["backgrounds"][1] + ["stage"] = "seasonx"; + } + + if (seasonBuild == 11.31 || seasonBuild == 11.40) { + contentPages["dynamicbackgrounds"]["backgrounds"]["backgrounds"][0] + ["stage"] = "Winter19"; + contentPages["dynamicbackgrounds"]["backgrounds"]["backgrounds"][1] + ["stage"] = "Winter19"; + } + + if (seasonBuild == 19.01) { + contentPages["dynamicbackgrounds"]["backgrounds"]["backgrounds"][0] + ["stage"] = "winter2021"; + contentPages["dynamicbackgrounds"]["backgrounds"]["backgrounds"][0] + ["backgroundimage"] = + "https://cdn2.unrealengine.com/t-bp19-lobby-xmas-2048x1024-f85d2684b4af.png"; + contentPages["subgameinfo"]["battleroyale"]["image"] = + "https://cdn2.unrealengine.com/19br-wf-subgame-select-512x1024-16d8bb0f218f.jpg"; + contentPages["specialoffervideo"]["bSpecialOfferEnabled"] = "true"; + } + + if (season == 20) { + contentPages["dynamicbackgrounds"]["backgrounds"]["backgrounds"][0] + ["backgroundimage"] = + "https://cdn2.unrealengine.com/t-bp20-lobby-2048x1024-d89eb522746c.png"; + if (seasonBuild == 20.40) { + contentPages["dynamicbackgrounds"]["backgrounds"]["backgrounds"][0] + ["backgroundimage"] = + "https://cdn2.unrealengine.com/t-bp20-40-armadillo-glowup-lobby-2048x2048-2048x2048-3b83b887cc7f.jpg"; + } + } + + if (season == 21) { + contentPages["dynamicbackgrounds"]["backgrounds"]["backgrounds"][0] + ["backgroundimage"] = + "https://cdn2.unrealengine.com/s21-lobby-background-2048x1024-2e7112b25dc3.jpg"; + if (seasonBuild == 21.30) { + contentPages["dynamicbackgrounds"]["backgrounds"]["backgrounds"][0] + ["backgroundimage"] = + "https://cdn2.unrealengine.com/nss-lobbybackground-2048x1024-f74a14565061.jpg"; + contentPages["dynamicbackgrounds"]["backgrounds"]["backgrounds"][0] + ["stage"] = "season2130"; + } + } + + if (season == 22) { + contentPages["dynamicbackgrounds"]["backgrounds"]["backgrounds"][0] + ["backgroundimage"] = + "https://cdn2.unrealengine.com/t-bp22-lobby-square-2048x2048-2048x2048-e4e90c6e8018.jpg"; + } + } catch (_) { + // Ignored + } + + return contentPages; +} + +String _getLanguage(Context context) { + var acceptLanguage = context.headers.value("accept-language"); + if (acceptLanguage == null) { + return 'en'; + } + + if (acceptLanguage.contains("-") && + acceptLanguage != "es-419" && + acceptLanguage != "pt-BR") { + return acceptLanguage.split("-")[0]; + } + + return acceptLanguage; +} + +Map getFriendsSettings(Context context) => {}; + +List> getFriendsBlocklist(Context context) => []; + +List> getFriendsList(Context context) => []; + +List> getRecentPlayers(Context context) => []; + +Map getTimeline(Context context) { + var build = parseSeasonBuild(context); + var season = parseSeason(context); + + var activeEvents = [ + { + "eventType": "EventFlag.Season$season", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }, + { + "eventType": "EventFlag.LobbySeason$season", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + } + ]; + + if (season == 3) { + activeEvents.add({ + "eventType": "EventFlag.Spring2018Phase1", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + if (build >= 3.1) { + activeEvents.add({ + "eventType": "EventFlag.Spring2018Phase2", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + if (build >= 3.3) { + activeEvents.add({ + "eventType": "EventFlag.Spring2018Phase3", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + if (build >= 3.4) { + activeEvents.add({ + "eventType": "EventFlag.Spring2018Phase4", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + } + + if (season == 4) { + activeEvents.add({ + "eventType": "EventFlag.Blockbuster2018", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Blockbuster2018Phase1", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + if (build >= 4.3) { + activeEvents.add({ + "eventType": "EventFlag.Blockbuster2018Phase2", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + if (build >= 4.4) { + activeEvents.add({ + "eventType": "EventFlag.Blockbuster2018Phase3", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + if (build >= 4.5) { + activeEvents.add({ + "eventType": "EventFlag.Blockbuster2018Phase4", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + } + + if (season == 5) { + activeEvents.add({ + "eventType": "EventFlag.RoadTrip2018", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Horde", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Anniversary2018_BR", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTM_Heist", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (build == 5.10) { + activeEvents.add({ + "eventType": "EventFlag.BirthdayBattleBus", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (season == 6) { + activeEvents.add({ + "eventType": "EventFlag.LTM_Fortnitemares", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTM_LilKevin", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + if (build >= 6.20) { + activeEvents.add({ + "eventType": "EventFlag.Fortnitemares", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.FortnitemaresPhase1", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + if (build >= 6.22) { + activeEvents.add({ + "eventType": "EventFlag.FortnitemaresPhase2", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + } + + if (build == 6.20 || build == 6.21) { + activeEvents.add({ + "eventType": "EventFlag.LobbySeason6Halloween", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.HalloweenBattleBus", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (season == 7) { + activeEvents.add({ + "eventType": "EventFlag.Frostnite", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTM_14DaysOfFortnite", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_Festivus", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTM_WinterDeimos", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_S7_OverTime", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (season == 8) { + activeEvents.add({ + "eventType": "EventFlag.Spring2019", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Spring2019.Phase1", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTM_Ashton", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTM_Goose", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTM_HighStakes", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_BootyBay", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + if (build >= 8.2) { + activeEvents.add({ + "eventType": "EventFlag.Spring2019.Phase2", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + } + + if (season == 9) { + activeEvents.add({ + "eventType": "EventFlag.Season9.Phase1", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Anniversary2019_BR", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTM_14DaysOfSummer", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTM_Mash", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTM_Wax", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + if (build >= 9.2) { + activeEvents.add({ + "eventType": "EventFlag.Season9.Phase2", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + } + + if (season == 10) { + activeEvents.add({ + "eventType": "EventFlag.Mayday", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Season10.Phase2", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Season10.Phase3", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_BlackMonday", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.S10_Oak", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.S10_Mystery", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (season == 11) { + activeEvents.add({ + "eventType": "EventFlag.LTE_CoinCollectXP", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_Fortnitemares2019", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_Galileo_Feats", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_Galileo", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_WinterFest2019", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + + if (build >= 11.2) { + activeEvents.add({ + "eventType": "EventFlag.Starlight", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (build < 11.3) { + activeEvents.add({ + "eventType": "EventFlag.Season11.Fortnitemares.Quests.Phase1", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Season11.Fortnitemares.Quests.Phase2", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Season11.Fortnitemares.Quests.Phase3", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Season11.Fortnitemares.Quests.Phase4", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.StormKing.Landmark", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } else { + activeEvents.add({ + "eventType": "EventFlag.HolidayDeco", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Season11.WinterFest.Quests.Phase1", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Season11.WinterFest.Quests.Phase2", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Season11.WinterFest.Quests.Phase3", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Season11.Frostnite", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + // Credits to Silas for these BR Winterfest event flags + if (build == 11.31 || build == 11.40) { + activeEvents.add({ + "eventType": "EventFlag.Winterfest.Tree", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_WinterFest", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_WinterFest2019", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + } + + if (season == 12) { + activeEvents.add({ + "eventType": "EventFlag.LTE_SpyGames", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_JerkyChallenges", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_Oro", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_StormTheAgency", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (season == 14) { + activeEvents.add({ + "eventType": "EventFlag.LTE_Fortnitemares_2020", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (season == 15) { + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_01", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_02", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_03", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_04", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_05", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_06", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_07", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_08", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_09", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_10", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_11", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_12", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_13", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_14", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S15_Legendary_Week_15", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_HiddenRole", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_OperationSnowdown", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_PlumRetro", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (season == 16) { + activeEvents.add({ + "eventType": "EventFlag.LTQ_S16_Legendary_Week_01", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S16_Legendary_Week_02", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S16_Legendary_Week_03", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S16_Legendary_Week_04", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S16_Legendary_Week_05", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S16_Legendary_Week_06", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S16_Legendary_Week_07", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S16_Legendary_Week_08", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S16_Legendary_Week_09", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S16_Legendary_Week_10", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S16_Legendary_Week_11", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S16_Legendary_Week_12", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_NBA_Challenges", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_Spire_Challenges", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (season == 17) { + activeEvents.add({ + "eventType": "EventFlag.Event_TheMarch", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_O2_Challenges", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_Buffet_PreQuests", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_Buffet_Attend", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_Buffet_PostQuests", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_Buffet_Cosmetics", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_CosmicSummer", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_IslandGames", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Legendary_Week_01", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Legendary_Week_02", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Legendary_Week_03", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Legendary_Week_04", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Legendary_Week_05", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Legendary_Week_06", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Legendary_Week_07", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Legendary_Week_08", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Legendary_Week_09", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Legendary_Week_10", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Legendary_Week_11", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Legendary_Week_12", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Legendary_Week_13", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Legendary_Week_14", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_CB_Radio", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Sneak_Week", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Yeet_Week", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Zap_Week", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S17_Bargain_Bin_Week", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (season == 18) { + activeEvents.add({ + "eventType": "EventFlag.LTE_Season18_BirthdayQuests", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_Fornitemares_2021", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_HordeRush", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S18_Repeatable_Weekly", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S18_Repeatable_Weekly_06", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S18_Repeatable_Weekly_07", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S18_Repeatable_Weekly_08", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S18_Repeatable_Weekly_09", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S18_Repeatable_Weekly_10", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S18_Repeatable_Weekly_11", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTQ_S18_Repeatable_Weekly_12", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_SoundWave", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_Season18_TextileQuests", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.S18_WildWeek_Shadows", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.S18_WildWeek_Bargain", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (season == 19) { + activeEvents.add({ + "eventType": "EventFlag.LTM_Hyena", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTM_Vigilante", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTM_ZebraWallet", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.LTE_Galileo_Feats", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_S19_Trey", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_S19_DeviceQuestsPart1", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_S19_DeviceQuestsPart2", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_S19_DeviceQuestsPart3", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_S19_Gow_Quests", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_MonarchLevelUpPack", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.S19_WinterfestCrewGrant", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.S19_WildWeeks_Chicken", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.S19_WildWeeks_BargainBin", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.S19_WildWeeks_Spider", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.S19_WildWeeks_Primal", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (season == 20) { + activeEvents.add({ + "eventType": "Event_S20_AliQuest", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.CovertOps_Phase1", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.CovertOps_Phase2", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.CovertOps_Phase3", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.CovertOps_Phase4", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_S20_LevelUpPack", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "Event_S20_May4thQuest", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.NoBuildQuests", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_S20_NoBuildQuests_TokenGrant", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "Event_S20_EmicidaQuest", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.S20_WildWeeks_Bargain", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.S20_WildWeeks_Chocolate", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.S20_WildWeeks_Purple", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (season == 21) { + activeEvents.add({ + "eventType": "Event_S21_Stamina", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "Event_S21_FallFest", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "Event_S21_IslandHopper", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_S21_LevelUpPack", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "EventFlag.Event_NoSweatSummer", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "Event_S21_CRRocketQuest", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "Event_S21_GenQuest", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "Event_S21_WildWeeks_BargainBin", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "Event_S21_WildWeeks_Fire", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "Event_S21_WildWeeks_Kondor", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + if (build == 19.01) { + activeEvents.add({ + "eventType": "EventFlag.LTE_WinterFest", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + activeEvents.add({ + "eventType": "WF_IG_AVAIL", + "activeUntil": "9999-01-01T00:00:00.000Z", + "activeSince": "2020-01-01T00:00:00.000Z" + }); + } + + return { + "channels": { + "client-matchmaking": { + "states": [], + "cacheExpire": "9999-01-01T22:28:47.830Z" + }, + "client-events": { + "states": [ + { + "validFrom": "2020-01-01T20:28:47.830Z", + "activeEvents": activeEvents, + "state": { + "activeStorefronts": [], + "eventNamedWeights": {}, + "seasonNumber": season, + "seasonTemplateId": "AthenaSeason:athenaseason$season", + "matchXpBonusPoints": 0, + "seasonBegin": "2020-01-01T13:00:00Z", + "seasonEnd": "9999-01-01T14:00:00Z", + "seasonDisplayedEnd": "9999-01-01T07:30:00Z", + "weeklyStoreEnd": "9999-01-01T00:00:00Z", + "stwEventStoreEnd": "9999-01-01T00:00:00.000Z", + "stwWeeklyStoreEnd": "9999-01-01T00:00:00.000Z", + "dailyStoreEnd": "9999-01-01T00:00:00Z" + } + } + ], + "cacheExpire": "9999-01-01T22:28:47.830Z" + } + }, + "eventsTimeOffsetHrs": 0, + "cacheIntervalMins": 10, + "currentTime": "2022-11-08T18:55:52.341Z", + }; +} + +List> getTournamentHistory(Context context) => []; + +Map getSocialBan(Context context) => { + "bans": [], + "warnings": [] +}; + +Map getParty(Context context) => { + "current": [], + "pending": [], + "invites": [], + "pings": [] +}; + +Map getBlockedFriends(Context context) => { + "blockedUsers": [] +}; + diff --git a/lib/src/embedded/privacy.dart b/lib/src/embedded/privacy.dart new file mode 100644 index 0000000..8b4d791 --- /dev/null +++ b/lib/src/embedded/privacy.dart @@ -0,0 +1,16 @@ +import 'package:jaguar/http/context/context.dart'; +import 'package:reboot_launcher/src/embedded/utils.dart'; + +Map getPrivacy(Context context) => { + "accountId": context.pathParams.get("accountId"), + "optOutOfPublicLeaderboards": false +}; + + +Future> postPrivacy(Context context) async { + var body = await parseBody(context); + return { + "accountId": context.pathParams.get("accountId"), + "optOutOfPublicLeaderboards": body["optOutOfPublicLeaderboards"] + }; +} \ No newline at end of file diff --git a/lib/src/embedded/server.dart b/lib/src/embedded/server.dart new file mode 100644 index 0000000..2b8801c --- /dev/null +++ b/lib/src/embedded/server.dart @@ -0,0 +1,138 @@ +import "dart:async"; +import "dart:io"; + +import "package:jaguar/jaguar.dart"; +import "package:reboot_launcher/src/embedded/auth.dart"; +import 'package:reboot_launcher/src/embedded/misc.dart'; +import 'package:reboot_launcher/src/embedded/privacy.dart'; +import "package:reboot_launcher/src/embedded/storage.dart"; +import 'package:reboot_launcher/src/embedded/storefront.dart'; +import "package:reboot_launcher/src/embedded/version.dart"; + +import '../util/server.dart'; +import "error.dart"; +import "lightswitch.dart"; +import 'matchmaking.dart'; + +bool _loggingCapabilities = false; + +Future startEmbeddedServer(String Function() ipQuery) async { + var server = _createServer(ipQuery); + await server.serve(logRequests: true); + return server; +} + +Future startEmbeddedMatchmaker() async { + var server = _createMatchmaker(); + server.serve(logRequests: true); + return server; +} + +Jaguar _createServer(String Function() ipQuery) { + var server = Jaguar(address: "127.0.0.1", port: 3551, errorWriter: EmbeddedErrorWriter()); + + // Version + server.getJson("/fortnite/api/version", getVersion); + server.getJson("/fortnite/api/v2/versioncheck/*", hasUpdate); + server.getJson("/fortnite/api/v2/versioncheck*", hasUpdate); + server.getJson("/fortnite/api/versioncheck*", hasUpdate); + + // Auth + server.getJson("/account/api/public/account/displayName/:accountId", getAccountInfo); + server.getJson("/account/api/public/account/:accountId", getAccountInfo); + server.getJson("/account/api/public/account/:accountId/externalAuths", getExternalAuths); + server.getJson("/account/api/public/account", getAccounts); + server.delete("/account/api/oauth/sessions/kill/*", (context) => Response(statusCode: 204)); + server.getJson("/account/api/oauth/verify", verifyOAuthToken); + server.postJson("/account/api/oauth/token", getOAuthToken); + server.postJson("/account/api/oauth/exchange", getExchange); + server.getJson("/account/api/epicdomains/ssodomains", getSsoDomains); + server.post("/fortnite/api/game/v2/tryPlayOnPlatform/account/*", tryPlayOnPlatform); + server.post("/datarouter/api/v1/public/data/*", (context) => Response(statusCode: 204)); + server.getJson("/fortnite/api/game/v2/enabled_features", getFeatures); + server.postJson("/fortnite/api/game/v2/grant_access/*", (context) => Response(statusCode: 204)); + server.postJson("/fortnite/api/game/v2/profile/:profileId/client/EquipBattleRoyaleCustomization", equipItem); + server.postJson("/fortnite/api/game/v2/profile/:profileId/client/*", getProfile); + + // Storage + server.getJson("/fortnite/api/cloudstorage/system", getStorageSettings); + server.get("/fortnite/api/cloudstorage/system/:file", getStorageSetting); + server.getJson("/fortnite/api/cloudstorage/user/:accountId", getStorageAccount); + server.getJson("/fortnite/api/cloudstorage/user/:accountId/:file", getStorageFile); + server.put("/fortnite/api/cloudstorage/user/:accountId/:file", addStorageFile); + + // Status + server.getJson("/lightswitch/api/service/Fortnite/status", getFortniteStatus); + server.getJson("/lightswitch/api/service/bulk/status", getBulkStatus); + + // Keychain and catalog + server.get("/fortnite/api/storefront/v2/catalog", getCatalog); + server.get("/fortnite/api/storefront/v2/keychain", getKeyChain); + server.get("/catalog/api/shared/bulk/offers", getOffers); + + // Matchmaking + server.get("/fortnite/api/matchmaking/session/findPlayer/*", (context) => Response(statusCode: 200)); + server.getJson("/fortnite/api/game/v2/matchmakingservice/ticket/player/*", getPlayerTicket); + server.getJson("/fortnite/api/game/v2/matchmaking/account/:accountId/session/:sessionId", getSessionAccount); + server.getJson("/fortnite/api/matchmaking/session/:sessionId", (context) => getMatch(context, ipQuery)); + server.post("/fortnite/api/matchmaking/session/:accountId/join", (context) => Response(statusCode: 204)); + server.postJson("/fortnite/api/matchmaking/session/matchMakingRequest", (context) => getMatchmakingRequests); + + // Misc + server.getJson("/api/v1/events/Fortnite/download/*", getDownload); + server.getJson("/fortnite/api/receipts/v1/account/:accountId/receipts", getReceipts); + server.getJson("/content/api/pages/*", getContentPages); + server.getJson("/friends/api/v1/:accountId/settings", getFriendsSettings); + server.getJson("/friends/api/v1/:accountId/blocklist", getFriendsBlocklist); + server.getJson("/friends/api/public/blocklist/:accountId", getFriendsBlocklist); + server.getJson("/friends/api/public/friends/:accountId", getFriendsList); + server.getJson("/friends/api/public/list/fortnite/:accountId/recentPlayers", getRecentPlayers); + server.getJson("/fortnite/api/calendar/v1/timeline", getTimeline); + server.getJson("/fortnite/api/game/v2/events/tournamentandhistory/:accountId/EU/WindowsClient", getTournamentHistory); + server.get("/waitingroom/api/waitingroom", (context) => Response(statusCode: 204)); + server.postJson("/api/v1/user/setting", (context) => []); + server.getJson("/eulatracking/api/public/agreements/fn/account/*", (context) => Response(statusCode: 204)); + server.getJson("/socialban/api/public/v1/:accountId", getSocialBan); + server.getJson("/party/api/v1/Fortnite/user/*", getParty); + server.getJson("/friends/api/v1/*/settings", (context) => {}); + server.getJson("/friends/api/v1/*/blocklist", (context) => {}); + server.getJson("/friends/api/public/friends", (context) => []); + server.getJson("/friends/api/v1/:accountId/summary", (context) => []); + server.getJson("/friends/api/public/list/fortnite/*/recentPlayers", (context) => []); + server.getJson("/friends/api/public/blocklist/*", getBlockedFriends); + + // Privacy + server.getJson("/fortnite/api/game/v2/privacy/account/:accountId", getPrivacy); + server.postJson("/fortnite/api/game/v2/privacy/account/:accountId", postPrivacy); + + return _addLoggingCapabilities(server); +} +Jaguar _createMatchmaker(){ + var server = Jaguar(address: "127.0.0.1", port: 8080); + WebSocket? ws; + server.wsStream( + "/", + (_, input) => ws = input, + after: [(_) => queueMatchmaking(ws!)] + ); + return _addLoggingCapabilities(server); +} + +Jaguar _addLoggingCapabilities(Jaguar server) { + if(_loggingCapabilities){ + return server; + } + + server.log.onRecord.listen((line) { + stdout.writeln(line); + serverLogFile.writeAsString("$line\n", mode: FileMode.append); + }); + + server.onException.add((ctx, exception, trace) { + stderr.writeln("An error occurred: $exception"); + serverLogFile.writeAsString("An error occurred at ${ctx.uri}: \n$exception\n$trace\n", mode: FileMode.append); + }); + + _loggingCapabilities = true; + return server; +} \ No newline at end of file diff --git a/lib/src/embedded/storage.dart b/lib/src/embedded/storage.dart new file mode 100644 index 0000000..2a24819 --- /dev/null +++ b/lib/src/embedded/storage.dart @@ -0,0 +1,111 @@ +import 'dart:convert'; +import 'dart:io'; + +import 'package:jaguar/jaguar.dart'; +import 'package:jaguar/http/context/context.dart'; + +import 'package:crypto/crypto.dart'; +import 'package:reboot_launcher/src/embedded/utils.dart'; + +import '../util/os.dart'; + +final Directory _settings = Directory("${Platform.environment["UserProfile"]}\\.reboot_launcher\\backend\\settings"); + +const String _engineName = "DefaultEngine.ini"; +final String _engineIni = loadEmbedded("config/$_engineName").readAsStringSync(); + +const String _gameName = "DefaultGame.ini"; +final String _gameIni = loadEmbedded("config/$_gameName").readAsStringSync(); + +const String _runtimeName = "DefaultRuntimeOptions.ini"; +final String _runtimeIni = loadEmbedded("config/$_runtimeName").readAsStringSync(); + +List> getStorageSettings(Context context) => [ + _getStorageSetting(_engineName, _engineIni), + _getStorageSetting(_gameName, _gameIni), + _getStorageSetting(_runtimeName, _runtimeIni) +]; + +Map _getStorageSetting(String name, String source){ + var bytes = utf8.encode(source); + return { + "uniqueFilename": name, + "filename": name, + "hash": sha1.convert(bytes).toString(), + "hash256": sha256.convert(bytes).toString(), + "length": bytes.length, + "contentType": "application/octet-stream", + "uploaded": "2020-02-23T18:35:53.967Z", + "storageType": "S3", + "storageIds": {}, + "doNotCache": true + }; +} + +Response getStorageSetting(Context context) { + switch(context.pathParams.get("file")){ + case _engineName: + return Response(body: _engineIni); + case _gameName: + return Response(body: _gameIni); + case _runtimeName: + return Response(body: _runtimeIni); + default: + return Response(); + } +} + +Response getStorageFile(Context context) { + if (context.pathParams.get("file")?.toLowerCase() != "clientsettings.sav") { + return Response.json( + {"error": "File not found"}, + statusCode: 404 + ); + } + + var file = _getSettingsFile(context); + return Response( + body: file.existsSync() ? file.readAsBytesSync() : null, + headers: {"content-type": "application/octet-stream"} + ); +} + +List> getStorageAccount(Context context) { + var file = _getSettingsFile(context); + if (!file.existsSync()) { + return []; + } + + var content = file.readAsBytesSync(); + return [{ + "uniqueFilename": "ClientSettings.Sav", + "filename": "ClientSettings.Sav", + "hash": sha1.convert(content).toString(), + "hash256": sha256.convert(content).toString(), + "length": content.length, + "contentType": "application/octet-stream", + "uploaded": "2020-02-23T18:35:53.967Z", + "storageType": "S3", + "storageIds": {}, + "accountId": context.pathParams.get("accountId"), + "doNotCache": true + }]; +} + +Future addStorageFile(Context context) async { + if(!_settings.existsSync()){ + await _settings.create(recursive: true); + } + + var file = _getSettingsFile(context); + await file.writeAsBytes(await context.body); + return Response(statusCode: 204); +} + +File _getSettingsFile(Context context) { + if(!_settings.existsSync()){ + _settings.createSync(recursive: true); + } + + return File("${_settings.path}\\ClientSettings-${parseSeasonBuild(context)}.Sav"); +} \ No newline at end of file diff --git a/lib/src/embedded/storefront.dart b/lib/src/embedded/storefront.dart new file mode 100644 index 0000000..9260a52 --- /dev/null +++ b/lib/src/embedded/storefront.dart @@ -0,0 +1,19 @@ + +import 'package:jaguar/http/context/context.dart'; +import 'package:jaguar/http/response/response.dart'; +import 'package:reboot_launcher/src/util/os.dart'; + +final String _keyChain = loadEmbedded("responses/keychain.json").readAsStringSync(); +final String _catalog = loadEmbedded("responses/catalog.json").readAsStringSync(); + +Response getCatalog(Context context) { + if (context.headers.value("user-agent")?.contains("2870186") == true) { + return Response(statusCode: 404); + } + + return Response(body: _catalog, headers: {"content-type": "application/json"}); +} + +Response getKeyChain(Context context) => Response(body: _keyChain, headers: {"content-type": "application/json"}); + +Map getOffers(Context context) => {}; \ No newline at end of file diff --git a/lib/src/embedded/utils.dart b/lib/src/embedded/utils.dart new file mode 100644 index 0000000..487f847 --- /dev/null +++ b/lib/src/embedded/utils.dart @@ -0,0 +1,42 @@ +import 'dart:collection'; +import 'dart:convert'; +import 'dart:math'; + +import 'package:jaguar/http/context/context.dart'; + +const String _chars = + 'AaBbCcDdEeFfGgHhIiJjKkLlMmNnOoPpQqRrSsTtUuVvWwXxYyZz1234567890'; +final Random _random = Random(); + +String randomString(int length) => String.fromCharCodes( + Iterable.generate(length, (_) => _chars.codeUnitAt(_random.nextInt(_chars.length)))); + +double parseSeasonBuild(Context context){ + String? userAgent = context.headers.value("user-agent"); + if (userAgent == null) { + return 1.0; + } + + try { + var build = userAgent.split("Release-")[1].split("-")[0]; + if (build.split(".").length == 3) { + var value = build.split("."); + return double.parse("${value[0]}.${value[1]}${value[2]}"); + } + + return double.parse(build); + } catch (_) { + return 2.0; + } +} + +int parseSeason(Context context) => int.parse(parseSeasonBuild(context).toString().split(".")[0]); + +Future> parseBody(Context context) async { + var params = HashMap(); + utf8.decode(await context.req.body) + .split("&") + .map((entry) => MapEntry(entry.substring(0, entry.indexOf("=")), entry.substring(entry.indexOf("=") + 1))) + .forEach((element) => params[element.key] = Uri.decodeQueryComponent(element.value)); + return params; +} \ No newline at end of file diff --git a/lib/src/embedded/version.dart b/lib/src/embedded/version.dart new file mode 100644 index 0000000..fa5566d --- /dev/null +++ b/lib/src/embedded/version.dart @@ -0,0 +1,41 @@ +import 'package:jaguar/http/context/context.dart'; +import 'package:reboot_launcher/src/util/time.dart'; + +Map getVersion(Context context) => { + "app": "fortnite", + "serverDate": "2022-11-08T18:55:52.341Z", + "overridePropertiesVersion": "unknown", + "cln": "17951730", + "build": "444", + "moduleName": "Fortnite-Core", + "buildDate": "2021-10-27T21:00:51.697Z", + "version": "18.30", + "branch": "Release-18.30", + "modules": { + "Epic-LightSwitch-AccessControlCore": { + "cln": "17237679", + "build": "b2130", + "buildDate": "2021-08-19T18:56:08.144Z", + "version": "1.0.0", + "branch": "trunk" + }, + "epic-xmpp-api-v1-base": { + "cln": "5131a23c1470acbd9c94fae695ef7d899c1a41d6", + "build": "b3595", + "buildDate": "2019-07-30T09:11:06.587Z", + "version": "0.0.1", + "branch": "master" + }, + "epic-common-core": { + "cln": "17909521", + "build": "3217", + "buildDate": "2021-10-25T18:41:12.486Z", + "version": "3.0", + "branch": "TRUNK" + } + } +}; + +Map hasUpdate(Context context) => { + "type": "NO_UPDATE" +}; \ No newline at end of file diff --git a/lib/src/model/fortnite_build.dart b/lib/src/model/fortnite_build.dart index b583b46..7956f9a 100644 --- a/lib/src/model/fortnite_build.dart +++ b/lib/src/model/fortnite_build.dart @@ -3,7 +3,6 @@ import 'package:version/version.dart'; class FortniteBuild { final Version version; final String link; - final bool hasManifest; - FortniteBuild({required this.version, required this.link, required this.hasManifest}); + FortniteBuild({required this.version, required this.link}); } diff --git a/lib/src/model/fortnite_version.dart b/lib/src/model/fortnite_version.dart index b425f8c..dab7375 100644 --- a/lib/src/model/fortnite_version.dart +++ b/lib/src/model/fortnite_version.dart @@ -5,14 +5,12 @@ import 'package:path/path.dart' as path; class FortniteVersion { String name; Directory location; - bool memoryFix; FortniteVersion.fromJson(json) : name = json["name"], - location = Directory(json["location"]), - memoryFix = json["memory_fix"] ?? false; + location = Directory(json["location"]); - FortniteVersion({required this.name, required this.location, required this.memoryFix}); + FortniteVersion({required this.name, required this.location}); static File? findExecutable(Directory directory, String name) { try{ @@ -32,13 +30,17 @@ class FortniteVersion { return findExecutable(location, "FortniteLauncher.exe"); } + File? get eacExecutable { + return findExecutable(location, "FortniteClient-Win64-Shipping_EAC.exe"); + } + Map toJson() => { - 'name': name, - 'location': location.path, - }; + 'name': name, + 'location': location.path + }; @override String toString() { - return 'FortniteVersion{name: $name, location: $location}'; + return 'FortniteVersion{name: $name, location: $location'; } } diff --git a/lib/src/page/home_page.dart b/lib/src/page/home_page.dart index 466b883..696f8e6 100644 --- a/lib/src/page/home_page.dart +++ b/lib/src/page/home_page.dart @@ -1,6 +1,14 @@ +import 'dart:convert'; +import 'dart:ui'; import 'package:bitsdojo_window/bitsdojo_window.dart' hide WindowBorder; import 'package:fluent_ui/fluent_ui.dart'; +import 'package:get/get.dart'; +import 'package:get/get_rx/src/rx_types/rx_types.dart'; +import 'package:reboot_launcher/src/controller/game_controller.dart'; +import 'package:reboot_launcher/src/controller/server_controller.dart'; +import 'package:reboot_launcher/src/dialog/dialog.dart'; +import 'package:reboot_launcher/src/dialog/dialog_button.dart'; import 'package:reboot_launcher/src/page/settings_page.dart'; import 'package:reboot_launcher/src/page/launcher_page.dart'; import 'package:reboot_launcher/src/page/server_page.dart'; @@ -9,6 +17,7 @@ import 'package:reboot_launcher/src/widget/os/window_border.dart'; import 'package:reboot_launcher/src/widget/os/window_buttons.dart'; import 'package:window_manager/window_manager.dart'; +import '../controller/settings_controller.dart'; import 'info_page.dart'; class HomePage extends StatefulWidget { @@ -20,117 +29,294 @@ class HomePage extends StatefulWidget { class _HomePageState extends State with WindowListener { static const double _headerSize = 48.0; - static const double _sectionSize = 94.0; + static const double _sectionSize = 100.0; + static const double _defaultPadding = 12.0; + static const double _openMenuSize = 320.0; static const int _headerButtonCount = 3; static const int _sectionButtonCount = 4; - bool _focused = true; + final GameController _gameController = Get.find(); + final SettingsController _settingsController = Get.find(); + final ServerController _serverController = Get.find(); + + final GlobalKey _searchKey = GlobalKey(); + final FocusNode _searchFocusNode = FocusNode(); + final TextEditingController _searchController = TextEditingController(); + final Rxn> _searchItems = Rxn(); + final RxBool _focused = RxBool(true); + final RxInt _index = RxInt(0); + bool _shouldMaximize = false; - int _index = 0; @override void initState() { windowManager.addListener(this); + _searchController.addListener(() { + if (searchValue.isEmpty) { + _searchItems.value = null; + return; + } + + _searchItems.value = _allItems.whereType() + .where((item) => (item.title as Text).data!.toLowerCase().contains(searchValue.toLowerCase())) + .toList() + .cast(); + }); super.initState(); } @override void dispose() { windowManager.removeListener(this); + _searchFocusNode.dispose(); + _searchController.dispose(); super.dispose(); } @override void onWindowFocus() { - setState(() => _focused = true); + _focused.value = true; } @override void onWindowBlur() { - setState(() => _focused = !_focused); + _focused.value = false; } @override - Widget build(BuildContext context) { - return Stack( + void onWindowMoved() { + _settingsController.saveWindowOffset(appWindow.position); + super.onWindowMoved(); + } + + @override + void onWindowClose() async { + if(!_gameController.started() || !_serverController.started()) { + windowManager.destroy(); + return; + } + + showDialog( + context: context, + builder: (_) { + return InfoDialog( + text: "Closing the launcher while a backend is running may make the game not work correctly. Are you sure you want to proceed?", + buttons: [ + DialogButton( + type: ButtonType.secondary, + text: "Don't close", + ), + + DialogButton( + type: ButtonType.primary, + onTap: () => windowManager.destroy(), + text: "Close", + ), + ], + ); + }, + ); + } + + @override + Widget build(BuildContext context) => NotificationListener( + onNotification: (notification) => _calculateSize(), + child: SizeChangedLayoutNotifier( + child: Obx(() => Stack( + children: [ + _createNavigationView(), + _createTitleBar(), + if(_settingsController.displayType() == PaneDisplayMode.top) + _createTopDisplayGestures(), + if(_focused() && isWin11) + const WindowBorder() + ]) + ) + ) + ); + + Padding _createTopDisplayGestures() => Padding( + padding: const EdgeInsets.only( + left: _sectionSize * _sectionButtonCount, + right: _headerSize * _headerButtonCount, + ), + child: SizedBox( + height: _headerSize, + child: _createWindowGestures() + ) + ); + + GestureDetector _createWindowGestures({Widget? child}) => GestureDetector( + onDoubleTap: () { + if(!_shouldMaximize){ + return; + } + + appWindow.maximizeOrRestore(); + _shouldMaximize = false; + }, + onDoubleTapDown: (details) => _shouldMaximize = true, + onHorizontalDragStart: (event) => appWindow.startDragging(), + onVerticalDragStart: (event) => appWindow.startDragging(), + child: child + ); + + NavigationView _createNavigationView() => NavigationView( + paneBodyBuilder: (body) => _createPage(body), + pane: NavigationPane( + size: const NavigationPaneSize( + topHeight: _headerSize + ), + selected: _selectedIndex, + onChanged: (index) { + _settingsController.player?.pause(); + _index.value = index; + }, + displayMode: _settingsController.displayType(), + indicator: const EndNavigationIndicator(), + items: _createItems(), + footerItems: _createFooterItems(), + header: _settingsController.displayType() != PaneDisplayMode.open ? null : const SizedBox(height: _defaultPadding), + autoSuggestBox: _settingsController.displayType() == PaneDisplayMode.top ? null : TextBox( + key: _searchKey, + controller: _searchController, + placeholder: 'Search', + focusNode: _searchFocusNode + ), + autoSuggestBoxReplacement: _settingsController.displayType() == PaneDisplayMode.top ? null : const Icon(FluentIcons.search), + ), + onOpenSearch: () => _searchFocusNode.requestFocus(), + transitionBuilder: _settingsController.displayType() == PaneDisplayMode.top ? null : (child, animation) => child + ); + + RenderObjectWidget _createPage(Widget? body) => Padding( + padding: _createPagePadding(), + child: body + ); + + EdgeInsets _createPagePadding() { + if (_settingsController.displayType() == PaneDisplayMode.top) { + return const EdgeInsets.all(_defaultPadding); + } + + return const EdgeInsets.only( + top: 32, + left: _defaultPadding, + right: _defaultPadding, + bottom: _defaultPadding + ); + } + + int? get _selectedIndex { + var searchItems = _searchItems(); + if (searchItems == null) { + return _index(); + } + + if(_index() >= _allItems.length){ + return null; + } + + var indexOnScreen = searchItems.indexOf(_allItems[_index()]); + if (indexOnScreen.isNegative) { + return null; + } + + return indexOnScreen; + } + + List get _allItems => [..._createItems(), ..._createFooterItems()]; + + List _createFooterItems() => searchValue.isNotEmpty ? [] : [ + if(_settingsController.displayType() != PaneDisplayMode.top) + PaneItem( + title: const Text("Tutorial"), + icon: const Icon(FluentIcons.info), + body: const InfoPage() + ) + ]; + + List _createItems() => _searchItems() ?? [ + PaneItem( + title: const Text("Home"), + icon: const Icon(FluentIcons.game), + body: const LauncherPage() + ), + + PaneItem( + title: const Text("Backend"), + icon: const Icon(FluentIcons.server_enviroment), + body: ServerPage() + ), + + PaneItem( + title: const Text("Settings"), + icon: const Icon(FluentIcons.settings), + body: SettingsPage() + ), + + if(_settingsController.displayType() == PaneDisplayMode.top) + PaneItem( + title: const Text("Tutorial"), + icon: const Icon(FluentIcons.info), + body: const InfoPage() + ) + ]; + + bool _calculateSize() { + WidgetsBinding.instance.addPostFrameCallback((_) { + _settingsController.saveWindowSize(); + var width = window.physicalSize.width; + PaneDisplayMode? newType; + if (width <= 1000) { + newType = PaneDisplayMode.top; + } else if (width >= 1500) { + newType = PaneDisplayMode.open; + } else if (width > 1000) { + newType = PaneDisplayMode.compact; + } + + if(newType == null || newType == _settingsController.displayType()){ + return; + } + + _settingsController.displayType.value = newType; + _searchItems.value = null; + _searchController.text = ""; + }); + + return true; + } + + Widget _createTitleBar() => Align( + alignment: Alignment.topRight, + child: _createTitleBarContent(), + ); + + Widget _createTitleBarContent() { + if(_settingsController.displayType() == PaneDisplayMode.top) { + return WindowTitleBar(focused: _focused()); + } + + return Row( children: [ - NavigationView( - pane: NavigationPane( - size: const NavigationPaneSize( - topHeight: _headerSize - ), - selected: _index, - onChanged: (index) => setState(() => _index = index), - displayMode: PaneDisplayMode.top, - indicator: const EndNavigationIndicator(), - items: [ - PaneItem( - title: const Text("Home"), - icon: const Icon(FluentIcons.game), - body: const LauncherPage() - ), - - PaneItem( - title: const Text("Lawin"), - icon: const Icon(FluentIcons.server_enviroment), - body: ServerPage() - ), - - PaneItem( - title: const Text("Settings"), - icon: const Icon(FluentIcons.settings), - body: SettingsPage() - ), - - PaneItem( - title: const Text("Info"), - icon: const Icon(FluentIcons.info), - body: const InfoPage() - ) - ] - ), + SizedBox( + width: _settingsController.displayType() == PaneDisplayMode.open ? _openMenuSize : _headerSize, + height: _headerSize ), - _createTitleBar(), - - _createGestureHandler(), - - if(_focused && isWin11) - const WindowBorder() + Expanded( + child: _createWindowGestures( + child: Container( + height: _headerSize, + color: Colors.transparent + ) + ) + ), + WindowTitleBar(focused: _focused()) ], ); } - Align _createTitleBar() { - return Align( - alignment: Alignment.topRight, - child: WindowTitleBar(focused: _focused), - ); - } - - // Hacky way to get it to work while having maximum performance and no modifications to external libs - Padding _createGestureHandler() { - return Padding( - padding: const EdgeInsets.only( - left: _sectionSize * _sectionButtonCount, - right: _headerSize * _headerButtonCount, - ), - child: SizedBox( - height: _headerSize, - child: GestureDetector( - onDoubleTap: () { - if(!_shouldMaximize){ - return; - } - - appWindow.maximizeOrRestore(); - _shouldMaximize = false; - }, - onDoubleTapDown: (details) => _shouldMaximize = true, - onHorizontalDragStart: (event) => appWindow.startDragging(), - onVerticalDragStart: (event) => appWindow.startDragging() - ), - ), - ); - } + String get searchValue => _searchController.text; } diff --git a/lib/src/page/info_page.dart b/lib/src/page/info_page.dart index f114806..1222ddd 100644 --- a/lib/src/page/info_page.dart +++ b/lib/src/page/info_page.dart @@ -1,62 +1,50 @@ -import 'dart:io'; -import 'package:fluent_ui/fluent_ui.dart'; +import 'package:dart_vlc/dart_vlc.dart'; +import 'package:fluent_ui/fluent_ui.dart' hide Card; import 'package:flutter/foundation.dart'; -import 'package:reboot_launcher/src/util/os.dart'; -import 'package:url_launcher/url_launcher.dart'; +import 'package:flutter/material.dart'; +import 'package:get/get.dart'; -class InfoPage extends StatelessWidget { +import '../controller/settings_controller.dart'; + +class InfoPage extends StatefulWidget { const InfoPage({Key? key}) : super(key: key); @override - Widget build(BuildContext context) { - return Padding( - padding: const EdgeInsets.all(12.0), - child: SizedBox( - width: double.infinity, - height: double.infinity, - child: Stack( - alignment: AlignmentDirectional.center, - children: [ - _createVersionInfo(), + State createState() => _InfoPageState(); +} - Column( - mainAxisAlignment: MainAxisAlignment.center, - mainAxisSize: MainAxisSize.max, - children: [ - _createAutiesAvatar(), - const SizedBox( - height: 16.0, - ), - const Text("Made by Auties00"), - const SizedBox( - height: 16.0, - ), - _createDiscordButton() - ], - ), - ], +class _InfoPageState extends State { + final SettingsController _settingsController = Get.find(); + + @override + void initState() { + if(_settingsController.player == null){ + var player = Player(id: 1); + player.open( + Media.network("https://cdn.discordapp.com/attachments/1006260074416701450/1038844107986055190/tutorial.mp4") + ); + _settingsController.player = player; + } + + _settingsController.player?.play(); + super.initState(); + } + + @override + Widget build(BuildContext context) { + return SizedBox( + width: double.infinity, + height: double.infinity, + child: Card( + child: Video( + player: _settingsController.player, + height: MediaQuery.of(context).size.height * 0.85, + width: MediaQuery.of(context).size.width * 0.90, + scale: 1.0, + showControls: true, ) ), ); } - - Button _createDiscordButton() { - return Button( - child: const Text("Open file directory"), - onPressed: () => launchUrl(Directory(safeBinariesDirectory).uri)); - } - - CircleAvatar _createAutiesAvatar() { - return const CircleAvatar( - radius: 48, - backgroundImage: AssetImage("assets/images/auties.png")); - } - - Align _createVersionInfo() { - return const Align( - alignment: Alignment.bottomRight, - child: Text("Version 4.4${kDebugMode ? '-DEBUG' : ''}") - ); - } } \ No newline at end of file diff --git a/lib/src/page/launcher_page.dart b/lib/src/page/launcher_page.dart index 03ef1be..080ec43 100644 --- a/lib/src/page/launcher_page.dart +++ b/lib/src/page/launcher_page.dart @@ -1,4 +1,3 @@ -import 'dart:io'; import 'package:fluent_ui/fluent_ui.dart'; import 'package:flutter/foundation.dart'; @@ -6,13 +5,12 @@ import 'package:get/get.dart'; import 'package:get_storage/get_storage.dart'; import 'package:reboot_launcher/src/controller/build_controller.dart'; import 'package:reboot_launcher/src/controller/game_controller.dart'; -import 'package:reboot_launcher/src/util/os.dart'; +import 'package:reboot_launcher/src/dialog/dialog.dart'; import 'package:reboot_launcher/src/widget/home/game_type_selector.dart'; import 'package:reboot_launcher/src/widget/home/launch_button.dart'; import 'package:reboot_launcher/src/widget/home/username_box.dart'; import 'package:reboot_launcher/src/widget/home/version_selector.dart'; -import '../controller/settings_controller.dart'; import '../util/reboot.dart'; class LauncherPage extends StatefulWidget { @@ -27,7 +25,6 @@ class LauncherPage extends StatefulWidget { class _LauncherPageState extends State { final GameController _gameController = Get.find(); final BuildController _buildController = Get.find(); - final SettingsController _settingsController = Get.find(); @override void initState() { @@ -43,12 +40,12 @@ class _LauncherPageState extends State { int? get _updateTime { var storage = GetStorage("update"); - return storage.read("last_update"); + return storage.read("last_update_v2"); } set _updateTime(int? updateTime) { var storage = GetStorage("update"); - storage.write("last_update", updateTime); + storage.write("last_update_v2", updateTime); } void _onCancelWarning() { @@ -65,51 +62,63 @@ class _LauncherPageState extends State { @override Widget build(BuildContext context) { - return Padding( - padding: const EdgeInsets.all(12.0), - child: FutureBuilder( - future: _gameController.updater ?? Future.value(true), - builder: (context, snapshot) { - if (!snapshot.hasData && !snapshot.hasError) { - return Row( - mainAxisAlignment: MainAxisAlignment.center, - children: [ - Column( - mainAxisAlignment: MainAxisAlignment.center, - children: const [ - ProgressRing(), - SizedBox(height: 16.0), - Text("Updating Reboot DLL...") - ], - ), - ], - ); - } - - return Column( - mainAxisAlignment: MainAxisAlignment.spaceBetween, - crossAxisAlignment: CrossAxisAlignment.start, + return FutureBuilder( + future: _gameController.updater ?? Future.value(true), + builder: (context, snapshot) { + if (!snapshot.hasData && !snapshot.hasError) { + return Row( + mainAxisAlignment: MainAxisAlignment.center, children: [ - if(snapshot.hasError) - _createUpdateError(snapshot), - UsernameBox(), - const VersionSelector(), - GameTypeSelector(), - const LaunchButton() + Column( + mainAxisAlignment: MainAxisAlignment.center, + children: const [ + ProgressRing(), + SizedBox(height: 16.0), + Text("Updating Reboot DLL...") + ], + ), ], ); } - ), - ); - } + + return Column( + mainAxisAlignment: MainAxisAlignment.spaceBetween, + crossAxisAlignment: CrossAxisAlignment.start, + children: [ + if(snapshot.hasError) + _createUpdateError(snapshot), + UsernameBox(), + const VersionSelector(), + GameTypeSelector(), + const LaunchButton() + ], + ); + } + ); + } Widget _createUpdateError(AsyncSnapshot snapshot) { - return const SizedBox( - width: double.infinity, - child: InfoBar( - title: Text("Cannot update dll"), - severity: InfoBarSeverity.warning + return MouseRegion( + cursor: SystemMouseCursors.click, + child: GestureDetector( + onTap: () { + showDialog( + context: context, + builder: (context) => ErrorDialog( + exception: snapshot.error!, + stackTrace: snapshot.stackTrace!, + errorMessageBuilder: (exception) => "Cannot update Reboot dll: ${snapshot.error}" + ) + ); + }, + child: const SizedBox( + width: double.infinity, + child: InfoBar( + title: Text("Cannot update dll"), + severity: InfoBarSeverity.info + ), + ) ), ); } -} +} \ No newline at end of file diff --git a/lib/src/page/server_page.dart b/lib/src/page/server_page.dart index 4c06a0c..5344b4f 100644 --- a/lib/src/page/server_page.dart +++ b/lib/src/page/server_page.dart @@ -13,27 +13,24 @@ class ServerPage extends StatelessWidget { @override Widget build(BuildContext context) { - return Padding( - padding: const EdgeInsets.all(12.0), - child: Obx(() => Column( - mainAxisAlignment: MainAxisAlignment.spaceBetween, - crossAxisAlignment: CrossAxisAlignment.start, - children: [ - if(_serverController.warning.value) - SizedBox( - width: double.infinity, - child: InfoBar( - title: const Text("The lawin server handles authentication and parties, not game hosting"), - severity: InfoBarSeverity.info, - onClose: () => _serverController.warning.value = false - ), + return Obx(() => Column( + mainAxisAlignment: MainAxisAlignment.spaceBetween, + crossAxisAlignment: CrossAxisAlignment.start, + children: [ + if(_serverController.warning.value) + SizedBox( + width: double.infinity, + child: InfoBar( + title: const Text("The backend server handles authentication and parties, not game hosting"), + severity: InfoBarSeverity.info, + onClose: () => _serverController.warning.value = false ), - HostInput(), - PortInput(), - ServerTypeSelector(), - const ServerButton() - ] - )), - ); + ), + HostInput(), + PortInput(), + ServerTypeSelector(), + const ServerButton() + ] + )); } } diff --git a/lib/src/page/settings_page.dart b/lib/src/page/settings_page.dart index ba15874..9c736c5 100644 --- a/lib/src/page/settings_page.dart +++ b/lib/src/page/settings_page.dart @@ -19,60 +19,57 @@ class SettingsPage extends StatelessWidget { @override Widget build(BuildContext context) { - return Padding( - padding: const EdgeInsets.all(12.0), - child: Column( - mainAxisAlignment: MainAxisAlignment.spaceBetween, - crossAxisAlignment: CrossAxisAlignment.start, - children: [ - Tooltip( - message: "The hostname of the server that hosts the multiplayer matches", - child: Obx(() => SmartInput( - label: "Matchmaking Host", - placeholder: - "Type the hostname of the server that hosts the multiplayer matches", - controller: _settingsController.matchmakingIp, - validatorMode: AutovalidateMode.always, - validator: checkMatchmaking, - enabled: _serverController.type() == ServerType.embedded - )) - ), - Tooltip( - message: "The dll that is injected when a server is launched", + return Column( + mainAxisAlignment: MainAxisAlignment.spaceBetween, + crossAxisAlignment: CrossAxisAlignment.start, + children: [ + Tooltip( + message: "The hostname of the server that hosts the multiplayer matches", + child: Obx(() => SmartInput( + label: "Matchmaking Host", + placeholder: + "Type the hostname of the server that hosts the multiplayer matches", + controller: _settingsController.matchmakingIp, + validatorMode: AutovalidateMode.always, + validator: checkMatchmaking, + enabled: _serverController.type() == ServerType.embedded + )) + ), + Tooltip( + message: "The dll that is injected when a server is launched", + child: FileSelector( + label: "Reboot DLL", + placeholder: "Type the path to the reboot dll", + controller: _settingsController.rebootDll, + windowTitle: "Select a dll", + folder: false, + extension: "dll", + validator: checkDll, + validatorMode: AutovalidateMode.always), + ), + Tooltip( + message: "The dll that is injected when a client is launched", + child: FileSelector( + label: "Console DLL", + placeholder: "Type the path to the console dll", + controller: _settingsController.consoleDll, + windowTitle: "Select a dll", + folder: false, + extension: "dll", + validator: checkDll, + validatorMode: AutovalidateMode.always), + ), + Tooltip( + message: "The dll that is injected to make the game work", child: FileSelector( - label: "Reboot DLL", - placeholder: "Type the path to the reboot dll", - controller: _settingsController.rebootDll, + label: "Cranium DLL", + placeholder: "Type the path to the dll used for authentication", + controller: _settingsController.authDll, windowTitle: "Select a dll", folder: false, extension: "dll", validator: checkDll, - validatorMode: AutovalidateMode.always), - ), - Tooltip( - message: "The dll that is injected when a client is launched", - child: FileSelector( - label: "Console DLL", - placeholder: "Type the path to the console dll", - controller: _settingsController.consoleDll, - windowTitle: "Select a dll", - folder: false, - extension: "dll", - validator: checkDll, - validatorMode: AutovalidateMode.always), - ), - Tooltip( - message: "The dll that is injected to make the game work", - child: FileSelector( - label: "Cranium DLL", - placeholder: "Type the path to the cranium dll", - controller: _settingsController.craniumDll, - windowTitle: "Select a dll", - folder: false, - extension: "dll", - validator: checkDll, - validatorMode: AutovalidateMode.always)) - ]), - ); + validatorMode: AutovalidateMode.always)) + ]); } } diff --git a/lib/src/util/build.dart b/lib/src/util/build.dart index 75baf68..af04502 100644 --- a/lib/src/util/build.dart +++ b/lib/src/util/build.dart @@ -5,51 +5,20 @@ import 'package:html/parser.dart' show parse; import 'package:http/http.dart' as http; import 'package:process_run/shell.dart'; import 'package:reboot_launcher/src/model/fortnite_build.dart'; +import 'package:reboot_launcher/src/util/time.dart'; import 'package:reboot_launcher/src/util/version.dart' as parser; +import 'package:version/version.dart'; import 'os.dart'; const _userAgent = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/102.0.0.0 Safari/537.36"; -final _cookieRegex = RegExp("cookie=\"(.*?);"); final _manifestSourceUrl = Uri.parse( "https://github.com/VastBlast/FortniteManifestArchive/blob/main/README.md"); -final _archiveCookieUrl = Uri.parse("http://allinstaller.xyz/rel"); -final _archiveSourceUrl = Uri.parse("http://allinstaller.xyz/rel?i=1"); + Future> fetchBuilds(ignored) async { - var futures = await Future.wait([_fetchArchives(), _fetchManifests()]); - return futures.expand((element) => element) - .toList() - ..sort((first, second) => first.version.compareTo(second.version)); -} - -Future> _fetchArchives() async { - var cookieResponse = await http.get(_archiveCookieUrl); - var cookie = _cookieRegex.firstMatch(cookieResponse.body)?.group(1)?.trim(); - var response = - await http.get(_archiveSourceUrl, headers: {"Cookie": cookie!}); - if (response.statusCode != 200) { - throw Exception("Erroneous status code: ${response.statusCode}"); - } - - var document = parse(response.body); - var results = []; - for (var build in document.querySelectorAll("a[href^='https']")) { - var version = parser.tryParse(build.text.replaceAll("Build ", "")); - if (version == null) { - continue; - } - - results.add(FortniteBuild( - version: version, link: build.attributes["href"]!, hasManifest: false)); - } - - return results; -} - -Future> _fetchManifests() async { var response = await http.get(_manifestSourceUrl); if (response.statusCode != 200) { throw Exception("Erroneous status code: ${response.statusCode}"); @@ -68,13 +37,13 @@ Future> _fetchManifests() async { var name = children[0].text; var minifiedName = name.substring(name.indexOf("-") + 1, name.lastIndexOf("-")); var version = parser - .tryParse(minifiedName.replaceFirst("-CL", "")); + .tryParse(minifiedName.replaceFirst("", "")); if (version == null) { continue; } var link = children[2].firstChild!.attributes["href"]!; - results.add(FortniteBuild(version: version, link: link, hasManifest: true)); + results.add(FortniteBuild(version: version, link: link)); } return results; @@ -93,9 +62,12 @@ Future downloadManifestBuild( } Future downloadArchiveBuild(String archiveUrl, String destination, - Function(double) onProgress, Function() onRar) async { + Function(double, String) onProgress, Function() onDecompress) async { + var uuid = Random.secure().nextInt(1000000); + var extension = archiveUrl.substring(archiveUrl.lastIndexOf(".")); var tempFile = File( - "$destination\\.temp\\FortniteBuild${Random.secure().nextInt(1000000)}.rar"); + "$destination\\.temp\\FortniteBuild$uuid$extension" + ); await tempFile.parent.create(recursive: true); try { var client = http.Client(); @@ -106,27 +78,38 @@ Future downloadArchiveBuild(String archiveUrl, String destination, throw Exception("Erroneous status code: ${response.statusCode}"); } + var startTime = DateTime.now(); + var lastRemaining = -1; var length = response.contentLength!; var received = 0; var sink = tempFile.openWrite(); - await response.stream.map((s) { - received += s.length; - onProgress((received / length) * 100); - return s; + var lastEta = toETA(0); + await response.stream.map((entry) { + received += entry.length; + var percentage = (received / length) * 100; + var elapsed = DateTime.now().difference(startTime).inMilliseconds; + var newRemaining = (elapsed * length / received - elapsed).round(); + if(lastRemaining < 0 || lastRemaining - newRemaining <= -10000 || lastRemaining > newRemaining) { + lastEta = toETA(lastRemaining = newRemaining); + } + + onProgress(percentage, lastEta); + return entry; }).pipe(sink); - onRar(); + onDecompress(); var output = Directory(destination); await output.create(recursive: true); + await loadBinary("winrar.exe", true); var shell = Shell( commandVerbose: false, commentVerbose: false, - workingDirectory: internalBinariesDirectory + workingDirectory: safeBinariesDirectory ); - await shell.run("./winrar.exe x ${tempFile.path} *.* \"${output.path}\""); + await shell.run("./winrar.exe x \"${tempFile.path}\" *.* \"${output.path}\""); } finally { - if (await tempFile.exists()) { - tempFile.delete(); + if (await tempFile.parent.exists()) { + tempFile.parent.delete(recursive: true); } } } diff --git a/lib/src/util/error.dart b/lib/src/util/error.dart new file mode 100644 index 0000000..340fae5 --- /dev/null +++ b/lib/src/util/error.dart @@ -0,0 +1,24 @@ +import 'package:fluent_ui/fluent_ui.dart'; + +import '../../main.dart'; +import '../dialog/dialog.dart'; + +void onError(Object? exception, StackTrace? stackTrace, bool framework) { + if(exception == null){ + return; + } + + if(appKey.currentContext == null || appKey.currentState?.mounted == false){ + return; + } + + showDialog( + context: appKey.currentContext!, + builder: (context) => + ErrorDialog( + exception: exception, + stackTrace: stackTrace, + errorMessageBuilder: (exception) => framework ? "An error was thrown by Flutter: $exception" : "An uncaught error was thrown: $exception" + ) + ); +} \ No newline at end of file diff --git a/lib/src/util/os.dart b/lib/src/util/os.dart index 14709c7..da79d59 100644 --- a/lib/src/util/os.dart +++ b/lib/src/util/os.dart @@ -1,5 +1,9 @@ import 'dart:io'; +import 'package:win32/win32.dart'; +import 'package:ffi/ffi.dart'; +import 'dart:ffi'; + const int appBarSize = 2; final RegExp _regex = RegExp(r'(?<=\(Build )(.*)(?=\))'); @@ -31,6 +35,18 @@ Future loadBinary(String binary, bool safe) async{ return safeBinary; } +Future runElevated(String executable, String args) async { + var shellInput = calloc(); + shellInput.ref.lpFile = executable.toNativeUtf16(); + shellInput.ref.lpParameters = args.toNativeUtf16(); + shellInput.ref.nShow = SW_SHOWDEFAULT; + shellInput.ref.fMask = 0x00000040; + shellInput.ref.lpVerb = "runas".toNativeUtf16(); + shellInput.ref.cbSize = sizeOf(); + var shellResult = ShellExecuteEx(shellInput); + return shellResult == 1; +} + File _locateInternalBinary(String binary){ return File("$internalBinariesDirectory\\$binary"); } @@ -42,4 +58,13 @@ Directory get tempDirectory => Directory("${Platform.environment["Temp"]}"); String get safeBinariesDirectory => - "${Platform.environment["UserProfile"]}\\.reboot_launcher"; \ No newline at end of file + "${Platform.environment["UserProfile"]}\\.reboot_launcher"; + +File loadEmbedded(String file) { + var safeBinary = File("$safeBinariesDirectory\\backend\\cli\\$file"); + if(safeBinary.existsSync()){ + return safeBinary; + } + + return File("${File(Platform.resolvedExecutable).parent.path}\\data\\flutter_assets\\assets\\$file"); +} \ No newline at end of file diff --git a/lib/src/util/reboot.dart b/lib/src/util/reboot.dart index 3cbeb81..d87b3bd 100644 --- a/lib/src/util/reboot.dart +++ b/lib/src/util/reboot.dart @@ -7,7 +7,7 @@ import 'package:path/path.dart' as path; import 'package:reboot_launcher/src/util/os.dart'; const _rebootUrl = - "https://nightly.link/Milxnor/Universal-Walking-Simulator/workflows/msbuild/master/Release.zip"; + "https://nightly.link/Milxnor/Project-Reboot/workflows/msbuild/main/Release.zip"; Future _getLastUpdate(int? lastUpdateMs) async { return lastUpdateMs != null ? DateTime.fromMillisecondsSinceEpoch(lastUpdateMs) : null; @@ -29,14 +29,18 @@ Future downloadRebootDll(int? lastUpdateMs) async { var outputDir = await tempDirectory.createTemp("reboot"); await extractFileToDisk(tempZip.path, outputDir.path); - var rebootDll = outputDir.listSync() - .firstWhere((element) => path.extension(element.path) == ".dll"); - if (exists && sha1.convert(await oldRebootDll.readAsBytes()) == sha1.convert(await File(rebootDll.path).readAsBytes())) { + var rebootDll = File( + outputDir.listSync() + .firstWhere((element) => path.extension(element.path) == ".dll") + .path + ); + + if (exists && sha1.convert(await oldRebootDll.readAsBytes()) == sha1.convert(await rebootDll.readAsBytes())) { outputDir.delete(recursive: true); return now.millisecondsSinceEpoch; } - await rebootDll.rename(oldRebootDll.path); + await oldRebootDll.writeAsBytes(await rebootDll.readAsBytes()); outputDir.delete(recursive: true); return now.millisecondsSinceEpoch; } \ No newline at end of file diff --git a/lib/src/util/selector.dart b/lib/src/util/selector.dart new file mode 100644 index 0000000..29eb2b8 --- /dev/null +++ b/lib/src/util/selector.dart @@ -0,0 +1,17 @@ +import 'package:file_picker/file_picker.dart'; + +Future openFolderPicker(String title) async => + await FilePicker.platform.getDirectoryPath(dialogTitle: title); + +Future openFilePicker(String extension) async { + var result = await FilePicker.platform.pickFiles( + type: FileType.custom, + allowMultiple: false, + allowedExtensions: [extension] + ); + if(result == null || result.files.isEmpty){ + return null; + } + + return result.files.first.path; +} \ No newline at end of file diff --git a/lib/src/util/server.dart b/lib/src/util/server.dart index 872a55b..49d25d4 100644 --- a/lib/src/util/server.dart +++ b/lib/src/util/server.dart @@ -1,29 +1,15 @@ import 'dart:convert'; import 'dart:io'; -import 'package:archive/archive_io.dart'; import 'package:process_run/shell.dart'; +import 'package:reboot_launcher/src/model/game_type.dart'; import 'package:reboot_launcher/src/model/server_type.dart'; import 'package:reboot_launcher/src/util/os.dart'; -import 'package:http/http.dart' as http; import 'package:shelf_proxy/shelf_proxy.dart'; import 'package:shelf/shelf_io.dart'; -final serverLocation = File("${Platform.environment["UserProfile"]}\\.reboot_launcher\\lawin_new\\Lawin.exe"); -final serverConfig = File("${Platform.environment["UserProfile"]}\\.reboot_launcher\\lawin_new\\Config\\config.ini"); final serverLogFile = File("${Platform.environment["UserProfile"]}\\.reboot_launcher\\server.txt"); -const String _serverUrl = - "https://cdn.discordapp.com/attachments/1031262639457828910/1034506676843327549/lawin.zip"; - -Future downloadServer(ignored) async { - var response = await http.get(Uri.parse(_serverUrl)); - var tempZip = File("${Platform.environment["Temp"]}/lawin.zip"); - await tempZip.writeAsBytes(response.bodyBytes); - await extractFileToDisk(tempZip.path, serverLocation.parent.path); - return true; -} - Future isLawinPortFree() async { try { var portBat = await loadBinary("port.bat", true); @@ -39,27 +25,41 @@ Future isLawinPortFree() async { Future freeLawinPort() async { var releaseBat = await loadBinary("release.bat", false); - await Process.run(releaseBat.path, []); + var result = await Process.run(releaseBat.path, []); + if(!result.outText.contains("Access is denied")){ + return; + } + + await runElevated(releaseBat.path, ""); } -List createRebootArgs(String username, bool headless) { +List createRebootArgs(String username, GameType type) { var args = [ - "-skippatchcheck", "-epicapp=Fortnite", "-epicenv=Prod", "-epiclocale=en-us", "-epicportal", - "-noeac", - "-fromfl=be", - "-fltoken=7ce411021b27b4343a44fdg8", - "-caldera=eyJhbGciOiJFUzI1NiIsInR5cCI6IkpXVCJ9.eyJhY2NvdW50X2lkIjoiYmU5ZGE1YzJmYmVhNDQwN2IyZjQwZWJhYWQ4NTlhZDQiLCJnZW5lcmF0ZWQiOjE2Mzg3MTcyNzgsImNhbGRlcmFHdWlkIjoiMzgxMGI4NjMtMmE2NS00NDU3LTliNTgtNGRhYjNiNDgyYTg2IiwiYWNQcm92aWRlciI6IkVhc3lBbnRpQ2hlYXQiLCJub3RlcyI6IiIsImZhbGxiYWNrIjpmYWxzZX0.VAWQB67RTxhiWOxx7DBjnzDnXyyEnX7OljJm-j2d88G_WgwQ9wrE6lwMEHZHjBd1ISJdUO1UVUqkfLdU5nofBQ", - "-AUTH_LOGIN=$username@projectreboot.dev", - "-AUTH_PASSWORD=Rebooted", - "-AUTH_TYPE=epic" + "-skippatchcheck", + "-nobe", + "-fromfl=eac", + "-fltoken=3db3ba5dcbd2e16703f3978d", + "-caldera=eyJhbGciOiJFUzI1NiIsInR5cCI6IkpXVCJ9.eyJhY2NvdW50X2lkIjoiYmU5ZGE1YzJmYmVhNDQwN2IyZjQwZWJhYWQ4NTlhZDQiLCJnZW5lcmF0ZWQiOjE2Mzg3MTcyNzgsImNhbGRlcmFHdWlkIjoiMzgxMGI4NjMtMmE2NS00NDU3LTliNTgtNGRhYjNiNDgyYTg2IiwiYWNQcm92aWRlciI6IkVhc3lBbnRpQ2hlYXQiLCJub3RlcyI6IiIsImZhbGxiYWNrIjpmYWxzZX0.VAWQB67RTxhiWOxx7DBjnzDnXyyEnX7OljJm-j2d88G_WgwQ9wrE6lwMEHZHjBd1ISJdUO1UVUqkfLdU5nofBQ" ]; - if(headless){ - args.addAll(["-nullrhi", "-nosplash", "-nosound"]); + if(username.isNotEmpty){ + args.addAll([ + "-AUTH_LOGIN=${username.replaceAll(RegExp("[^A-Za-z0-9]"), "")}@projectreboot.dev", + "-AUTH_PASSWORD=Rebooted", + "-AUTH_TYPE=epic" + ]); + } + + if(type == GameType.headlessServer){ + args.addAll([ + "-nullrhi", + "-nosplash", + "-nosound", + ]); } return args; @@ -118,8 +118,7 @@ Future checkServerPreconditions(String host, String port, ServerTy if (!free) { if(!needsFreePort) { return ServerResult( - uri: pingSelf(port), - type: ServerResultType.ignoreStart + type: ServerResultType.alreadyStarted ); } @@ -129,54 +128,22 @@ Future checkServerPreconditions(String host, String port, ServerTy } } - if(type == ServerType.embedded && !serverLocation.existsSync()){ - return ServerResult( - type: ServerResultType.serverDownloadRequiredError - ); - } - return ServerResult( - uri: ping(host, port), type: ServerResultType.canStart ); } -Future startEmbeddedServer() async { - await resetServerLog(); - try { - var process = await Process.start(serverLocation.path, [], workingDirectory: serverLocation.parent.path); - process.outLines.forEach((line) => serverLogFile.writeAsString("$line\n", mode: FileMode.append)); - process.errLines.forEach((line) => serverLogFile.writeAsString("$line\n", mode: FileMode.append)); - return process; - } on ProcessException { - return null; - } -} - Future startRemoteServer(Uri uri) async { return await serve(proxyHandler(uri), "127.0.0.1", 3551); } -Future resetServerLog() async { - try { - if(await serverLogFile.exists()) { - await serverLogFile.delete(); - } - - await serverLogFile.create(); - }catch(_){ - // Ignored - } -} - class ServerResult { - final Future? uri; final int? pid; final Object? error; final StackTrace? stackTrace; final ServerResultType type; - ServerResult({this.uri, this.pid, this.error, this.stackTrace, required this.type}); + ServerResult({this.pid, this.error, this.stackTrace, required this.type}); } enum ServerResultType { @@ -185,10 +152,8 @@ enum ServerResultType { illegalPortError, cannotPingServer, portTakenError, - serverDownloadRequiredError, canStart, - ignoreStart, - started, + alreadyStarted, unknownError, stopped, } \ No newline at end of file diff --git a/lib/src/util/time.dart b/lib/src/util/time.dart new file mode 100644 index 0000000..4748fa4 --- /dev/null +++ b/lib/src/util/time.dart @@ -0,0 +1,47 @@ +String toETA(int milliseconds){ + var duration = Duration(milliseconds: milliseconds); + return "${duration.inHours.toString().padLeft(2, "0")}:" + "${duration.inMinutes.remainder(60).toString().padLeft(2, "0")}:" + "${duration.inSeconds.remainder(60).toString().padLeft(2, "0")}"; +} + +extension DateTimeIso on DateTime { + String toIsoString() { + String y = (year >= -9999 && year <= 9999) ? _fourDigits(year) : _sixDigits(year); + String m = _twoDigits(month); + String d = _twoDigits(day); + String h = _twoDigits(hour); + String min = _twoDigits(minute); + String sec = _twoDigits(second); + String ms = _threeDigits(millisecond); + return "$y-$m-${d}T$h:$min:$sec.${ms}Z"; + } + + static String _fourDigits(int n) { + int absN = n.abs(); + String sign = n < 0 ? "-" : ""; + if (absN >= 1000) return "$n"; + if (absN >= 100) return "${sign}0$absN"; + if (absN >= 10) return "${sign}00$absN"; + return "${sign}000$absN"; + } + + static String _sixDigits(int n) { + assert(n < -9999 || n > 9999); + int absN = n.abs(); + String sign = n < 0 ? "-" : "+"; + if (absN >= 100000) return "$sign$absN"; + return "${sign}0$absN"; + } + + static String _threeDigits(int n) { + if (n >= 100) return "$n"; + if (n >= 10) return "0$n"; + return "00$n"; + } + + static String _twoDigits(int n) { + if (n >= 10) return "$n"; + return "0$n"; + } +} \ No newline at end of file diff --git a/lib/src/widget/home/build_selector.dart b/lib/src/widget/home/build_selector.dart index b51a2b0..daf0253 100644 --- a/lib/src/widget/home/build_selector.dart +++ b/lib/src/widget/home/build_selector.dart @@ -37,9 +37,8 @@ class _BuildSelectorState extends State { ComboBoxItem _createItem(FortniteBuild element) { return ComboBoxItem( - value: element, - child: Text( - "${element.version} ${element.hasManifest ? '[Fortnite Manifest]' : '[Google Drive]'}"), + value: element, + child: Text(element.version.toString()) ); } } diff --git a/lib/src/widget/home/launch_button.dart b/lib/src/widget/home/launch_button.dart index cce53f4..9ea4ced 100644 --- a/lib/src/widget/home/launch_button.dart +++ b/lib/src/widget/home/launch_button.dart @@ -1,7 +1,7 @@ import 'dart:async'; import 'dart:io'; -import 'package:clipboard/clipboard.dart'; +import 'package:async/async.dart'; import 'package:fluent_ui/fluent_ui.dart'; import 'package:flutter/foundation.dart'; import 'package:get/get.dart'; @@ -9,10 +9,10 @@ import 'package:process_run/shell.dart'; import 'package:reboot_launcher/src/controller/game_controller.dart'; import 'package:reboot_launcher/src/controller/server_controller.dart'; import 'package:reboot_launcher/src/dialog/dialog.dart'; -import 'package:reboot_launcher/src/dialog/dialog_button.dart'; import 'package:reboot_launcher/src/dialog/game_dialogs.dart'; import 'package:reboot_launcher/src/dialog/server_dialogs.dart'; import 'package:reboot_launcher/src/model/game_type.dart'; +import 'package:reboot_launcher/src/model/server_type.dart'; import 'package:reboot_launcher/src/util/os.dart'; import 'package:reboot_launcher/src/util/injector.dart'; import 'package:reboot_launcher/src/util/patcher.dart'; @@ -21,6 +21,7 @@ import 'package:reboot_launcher/src/util/server.dart'; import 'package:win32_suspend_process/win32_suspend_process.dart'; import 'package:path/path.dart' as path; +import '../../../main.dart'; import '../../controller/settings_controller.dart'; import '../../dialog/snackbar.dart'; @@ -34,6 +35,15 @@ class LaunchButton extends StatefulWidget { } class _LaunchButtonState extends State { + final List _errorStrings = [ + "port 3551 failed: Connection refused", + "Unable to login to Fortnite servers", + "HTTP 400 response from ", + "Network failure when attempting to check platform restrictions", + "UOnlineAccountCommon::ForceLogout" + ]; + + final GameController _gameController = Get.find(); final ServerController _serverController = Get.find(); final SettingsController _settingsController = Get.find(); @@ -70,13 +80,13 @@ class _LaunchButtonState extends State { return; } - _gameController.started.value = true; - if (_gameController.username.text.isEmpty) { - showMessage("Missing in-game username"); + if (_gameController.username.text.isEmpty && _gameController.type() != GameType.client) { + showMessage("Missing username"); _gameController.started.value = false; return; } + _gameController.started.value = true; if (_gameController.selectedVersionObs.value == null) { showMessage("No version is selected"); _gameController.started.value = false; @@ -87,7 +97,7 @@ class _LaunchButtonState extends State { var version = _gameController.selectedVersionObs.value!; var gamePath = version.executable?.path; if(gamePath == null){ - _onError("${version.location.path} no longer contains a Fortnite executable. Did you delete it?", null); + _onError("${version.location.path} no longer contains a Fortnite executable, did you delete or move it?", null); _onStop(); return; } @@ -97,8 +107,17 @@ class _LaunchButtonState extends State { Win32Process(_gameController.launcherProcess!.pid).suspend(); } - var result = await _serverController.changeStateInteractive(true); + if (version.eacExecutable != null) { + _gameController.eacProcess = await Process.start(version.eacExecutable!.path, []); + Win32Process(_gameController.eacProcess!.pid).suspend(); + } + + var result = await _serverController.start( + required: true, + askPortKill: false, + ); if(!result){ + showMessage("Cannot launch the game as the backend didn't start up correctly"); _onStop(); return; } @@ -107,15 +126,16 @@ class _LaunchButtonState extends State { await _logFile!.delete(); } - - await patch(version.executable!); + await compute(patchMatchmaking, version.executable!); + await compute(patchHeadless, version.executable!); var headlessHosting = _gameController.type() == GameType.headlessServer; - var arguments = createRebootArgs(_gameController.username.text, headlessHosting); + var arguments = createRebootArgs(_gameController.username.text, _gameController.type.value); _gameController.gameProcess = await Process.start(gamePath, arguments) ..exitCode.then((_) => _onEnd()) - ..outLines.forEach((line) => _onGameOutput(line, version.memoryFix)) - ..errLines.forEach((line) => _onGameOutput(line, version.memoryFix)); + ..outLines.forEach((line) => _onGameOutput(line)) + ..errLines.forEach((line) => _onGameOutput(line)); + _injectOrShowError(Injectable.cranium); if(headlessHosting){ await _showServerLaunchingWarning(); } @@ -126,17 +146,6 @@ class _LaunchButtonState extends State { } } - Future patch(File file) async { - switch(_gameController.type()){ - case GameType.client: - return await compute(patchMatchmaking, file); - case GameType.server: - return false; - case GameType.headlessServer: - return await compute(patchHeadless, file); - } - } - void _onEnd() { if(_fail){ return; @@ -147,25 +156,17 @@ class _LaunchButtonState extends State { } void _closeDialogIfOpen(bool success) { - if(!mounted){ - return; - } - - var route = ModalRoute.of(context); + var route = ModalRoute.of(appKey.currentContext!); if(route == null || route.isCurrent){ return; } - Navigator.of(context).pop(success); + Navigator.of(appKey.currentContext!).pop(success); } Future _showServerLaunchingWarning() async { - if(!mounted){ - return; - } - var result = await showDialog( - context: context, + context: appKey.currentContext!, builder: (context) => ProgressDialog( text: "Launching headless server...", onStop: () { @@ -182,11 +183,7 @@ class _LaunchButtonState extends State { _onStop(); } - void _onGameOutput(String line, bool memoryFix) { - if(kDebugMode){ - print(line); - } - + void _onGameOutput(String line) { if(_logFile != null){ _logFile!.writeAsString("$line\n", mode: FileMode.append); } @@ -196,33 +193,18 @@ class _LaunchButtonState extends State { return; } - if(line.contains("port 3551 failed: Connection refused") || line.contains("Unable to login to Fortnite servers")){ + if(_errorStrings.any((element) => line.contains(element))){ + if(_fail){ + return; + } + _fail = true; _closeDialogIfOpen(false); - showBrokenError(); + _showTokenError(); return; } - if(line.contains("HTTP 400 response from ")){ - _fail = true; - _closeDialogIfOpen(false); - showUnsupportedHeadless(); - return; - } - - if(line.contains("Network failure when attempting to check platform restrictions") || line.contains("UOnlineAccountCommon::ForceLogout")){ - _fail = true; - _closeDialogIfOpen(false); - showTokenError(); - return; - } - - if(line.contains("Platform has ")){ - _injectOrShowError(Injectable.cranium); - return; - } - - if(line.contains("Login: Completing Sign-in")){ + if(line.contains("Region ")){ if(_gameController.type.value == GameType.client){ _injectOrShowError(Injectable.console); }else { @@ -230,9 +212,19 @@ class _LaunchButtonState extends State { .then((value) => _closeDialogIfOpen(true)); } - if(memoryFix){ - _injectOrShowError(Injectable.memoryFix); - } + _injectOrShowError(Injectable.memoryFix); + } + } + + Future _showTokenError() async { + if(_serverController.type() == ServerType.embedded) { + showTokenErrorFixable(); + await _serverController.start( + required: true, + askPortKill: false + ); + } else { + showTokenErrorUnfixable(); } } @@ -271,7 +263,7 @@ class _LaunchButtonState extends State { await injectDll(gameProcess.pid, dllPath.path); } catch (exception) { showSnackbar( - context, + appKey.currentContext!, Snackbar( content: Text("Cannot inject $injectable.dll: $exception", textAlign: TextAlign.center), extended: true @@ -283,6 +275,10 @@ class _LaunchButtonState extends State { void _onDllFail(File dllPath) { WidgetsBinding.instance.addPostFrameCallback((_) { + if(_fail){ + return; + } + _fail = true; _closeDialogIfOpen(false); showMissingDllError(path.basename(dllPath.path)); @@ -297,9 +293,9 @@ class _LaunchButtonState extends State { case Injectable.console: return File(_settingsController.consoleDll.text); case Injectable.cranium: - return File(_settingsController.craniumDll.text); + return File(_settingsController.authDll.text); case Injectable.memoryFix: - return await loadBinary("fix.dll", true); + return await loadBinary("leakv2.dll", true); } } diff --git a/lib/src/widget/home/version_selector.dart b/lib/src/widget/home/version_selector.dart index 9fe211c..6bb58ec 100644 --- a/lib/src/widget/home/version_selector.dart +++ b/lib/src/widget/home/version_selector.dart @@ -1,10 +1,12 @@ import 'dart:async'; +import 'dart:io'; import 'package:fluent_ui/fluent_ui.dart'; import 'package:flutter/gestures.dart'; import 'package:get/get.dart'; import 'package:reboot_launcher/src/controller/game_controller.dart'; -import 'package:reboot_launcher/src/dialog/snackbar.dart'; +import 'package:reboot_launcher/src/dialog/dialog.dart'; +import 'package:reboot_launcher/src/dialog/dialog_button.dart'; import 'package:reboot_launcher/src/model/fortnite_version.dart'; import 'package:reboot_launcher/src/dialog/add_local_version.dart'; import 'package:reboot_launcher/src/widget/shared/smart_check_box.dart'; @@ -12,6 +14,7 @@ import 'package:url_launcher/url_launcher.dart'; import '../../dialog/add_server_version.dart'; import '../../util/checks.dart'; +import '../shared/file_selector.dart'; class VersionSelector extends StatefulWidget { const VersionSelector({Key? key}) : super(key: key); @@ -58,9 +61,7 @@ class _VersionSelectorState extends State { Widget _createSelector(BuildContext context) { return Tooltip( message: "The version of Fortnite to launch", - child: SizedBox( - width: double.infinity, - child: Obx(() => DropDownButton( + child: Obx(() => DropDownButton( leading: Text(_gameController.selectedVersionObs.value?.name ?? "Select a version"), items: _gameController.hasNoVersions @@ -68,28 +69,26 @@ class _VersionSelectorState extends State { : _gameController.versions.value .map((version) => _createVersionItem(context, version)) .toList())) - ), ); } MenuFlyoutItem _createVersionItem( BuildContext context, FortniteVersion version) { return MenuFlyoutItem( - text: SizedBox( - width: double.infinity, - child: Listener( - onPointerDown: (event) async { - if (event.kind != PointerDeviceKind.mouse || - event.buttons != kSecondaryMouseButton) { - return; - } + text: Listener( + onPointerDown: (event) async { + if (event.kind != PointerDeviceKind.mouse || + event.buttons != kSecondaryMouseButton) { + return; + } - await _openMenu(context, version, event.position); - }, - child: Text(version.name) - ) + await _openMenu(context, version, event.position); + }, + child: SizedBox( + width: double.infinity, + child: Text(version.name) + ), ), - trailing: const Expanded(child: SizedBox()), onPressed: () => _gameController.selectedVersion = version); } @@ -120,7 +119,7 @@ class _VersionSelectorState extends State { context: context, offset: offset, builder: (context) => MenuFlyout( - items: ContextualOption.getValues(version.memoryFix) + items: ContextualOption.values .map((entry) => _createOption(context, entry)) .toList() ) @@ -137,18 +136,13 @@ class _VersionSelectorState extends State { .onError((error, stackTrace) => _onExplorerError()); break; - case ContextualOption.rename: + case ContextualOption.modify: if(!mounted){ return; } Navigator.of(context).pop(); - var result = await _openRenameDialog(context, version); - if(result == null){ - return; - } - - _gameController.rename(version, result); + await _openRenameDialog(context, version); break; case ContextualOption.delete: @@ -173,24 +167,6 @@ class _VersionSelectorState extends State { } break; - case ContextualOption.enableMemoryFix: - if(!mounted){ - return; - } - - version.memoryFix = true; - Navigator.of(context).pop(); - showMessage("Enabled memory fix"); - break; - case ContextualOption.disableMemoryFix: - if(!mounted){ - return; - } - - version.memoryFix = false; - Navigator.of(context).pop(); - showMessage("Disabled memory fix"); - break; default: break; @@ -251,46 +227,57 @@ class _VersionSelectorState extends State { } Future _openRenameDialog(BuildContext context, FortniteVersion version) { - var controller = TextEditingController(text: version.name); + var nameController = TextEditingController(text: version.name); + var pathController = TextEditingController(text: version.location.path); return showDialog( context: context, - builder: (context) => Form( - child: Builder( - builder: (context) => ContentDialog( - content: Column( - mainAxisSize: MainAxisSize.min, - mainAxisAlignment: MainAxisAlignment.spaceBetween, - crossAxisAlignment: CrossAxisAlignment.start, - children: [ - TextFormBox( - controller: controller, - header: "Name", - placeholder: "Type the new version name", - autofocus: true, - validator: (text) => checkVersion(text, _gameController.versions.value) - ), + builder: (context) => FormDialog( + content: Column( + mainAxisSize: MainAxisSize.min, + mainAxisAlignment: MainAxisAlignment.spaceBetween, + crossAxisAlignment: CrossAxisAlignment.start, + children: [ + TextFormBox( + controller: nameController, + header: "Name", + placeholder: "Type the new version name", + autofocus: true, + validator: (text) => checkVersion(text, _gameController.versions.value) + ), - const SizedBox(height: 8.0), - ], - ), - actions: [ - Button( - onPressed: () => Navigator.of(context).pop(null), - child: const Text('Close'), - ), - FilledButton( - onPressed: () { - if (!Form.of(context)!.validate()) { - return; - } + const SizedBox( + height: 16.0 + ), - Navigator.of(context).pop(controller.text); - }, - child: const Text('Save') - ) - ] + FileSelector( + label: "Location", + placeholder: "Type the new game folder", + windowTitle: "Select game folder", + controller: pathController, + validator: checkGameFolder, + folder: true + ), + + const SizedBox(height: 8.0), + ], + ), + buttons: [ + DialogButton( + type: ButtonType.secondary + ), + + DialogButton( + text: "Save", + type: ButtonType.primary, + onTap: () { + Navigator.of(context).pop(); + _gameController.updateVersion(version, (version) { + version.name = nameController.text; + version.location = Directory(pathController.text); + }); + }, ) - ) + ] ) ); } @@ -298,22 +285,12 @@ class _VersionSelectorState extends State { enum ContextualOption { openExplorer, - rename, - enableMemoryFix, - disableMemoryFix, + modify, delete; - static List getValues(bool memoryFix){ - return memoryFix - ? [ContextualOption.openExplorer, ContextualOption.rename, ContextualOption.disableMemoryFix, ContextualOption.delete] - : [ContextualOption.openExplorer, ContextualOption.rename, ContextualOption.enableMemoryFix, ContextualOption.delete]; - } - String get name { return this == ContextualOption.openExplorer ? "Open in explorer" - : this == ContextualOption.rename ? "Rename" - : this == ContextualOption.enableMemoryFix ? "Enable memory leak fix" - : this == ContextualOption.disableMemoryFix ? "Disable memory leak fix" + : this == ContextualOption.modify ? "Modify" : "Delete"; } } diff --git a/lib/src/widget/server/host_input.dart b/lib/src/widget/server/host_input.dart index 517e0c7..faa2d09 100644 --- a/lib/src/widget/server/host_input.dart +++ b/lib/src/widget/server/host_input.dart @@ -12,10 +12,10 @@ class HostInput extends StatelessWidget { @override Widget build(BuildContext context) { return Tooltip( - message: "The hostname of the lawin server", + message: "The hostname of the backend server", child: Obx(() => SmartInput( label: "Host", - placeholder: "Type the lawin server's hostname", + placeholder: "Type the backend server's hostname", controller: _serverController.host, enabled: _serverController.type.value == ServerType.remote )) diff --git a/lib/src/widget/server/port_input.dart b/lib/src/widget/server/port_input.dart index c84341a..3b4a22c 100644 --- a/lib/src/widget/server/port_input.dart +++ b/lib/src/widget/server/port_input.dart @@ -13,10 +13,10 @@ class PortInput extends StatelessWidget { @override Widget build(BuildContext context) { return Tooltip( - message: "The port of the lawin server", + message: "The port of the backend server", child: Obx(() => SmartInput( label: "Port", - placeholder: "Type the lawin server's port", + placeholder: "Type the backend server's port", controller: _serverController.port, enabled: _serverController.type.value != ServerType.embedded )) diff --git a/lib/src/widget/server/server_button.dart b/lib/src/widget/server/server_button.dart index 43e9478..a728573 100644 --- a/lib/src/widget/server/server_button.dart +++ b/lib/src/widget/server/server_button.dart @@ -23,7 +23,10 @@ class _ServerButtonState extends State { child: Obx(() => Tooltip( message: _helpMessage, child: Button( - onPressed: () async => _serverController.changeStateInteractive(false), + onPressed: () async => _serverController.start( + required: false, + askPortKill: true + ), child: Text(_buttonText())), )), ), @@ -46,18 +49,18 @@ class _ServerButtonState extends State { switch(_serverController.type.value){ case ServerType.embedded: if (_serverController.started.value) { - return "Stop the lawin server currently running"; + return "Stop the backend server currently running"; } - return "Start a new local lawin server"; + return "Start a new local backend server"; case ServerType.remote: if (_serverController.started.value) { return "Stop the reverse proxy currently running"; } - return "Start a reverse proxy targeting the remote lawin server"; + return "Start a reverse proxy targeting the remote backend server"; case ServerType.local: - return "Check if a local lawin server is running"; + return "Check if a local backend server is running"; } } } diff --git a/lib/src/widget/server/server_type_selector.dart b/lib/src/widget/server/server_type_selector.dart index 8428595..18cfda3 100644 --- a/lib/src/widget/server/server_type_selector.dart +++ b/lib/src/widget/server/server_type_selector.dart @@ -11,7 +11,7 @@ class ServerTypeSelector extends StatelessWidget { @override Widget build(BuildContext context) { return Tooltip( - message: "Determines the type of lawin server to use", + message: "Determines the type of backend server to use", child: InfoLabel( label: "Type", child: SizedBox( @@ -35,7 +35,10 @@ class ServerTypeSelector extends StatelessWidget { child: Text(type.name) ) ), - onPressed: () => _serverController.type(type) + onPressed: () async { + await _serverController.stop(); + _serverController.type(type); + } ); } diff --git a/lib/src/widget/shared/file_selector.dart b/lib/src/widget/shared/file_selector.dart new file mode 100644 index 0000000..d6e65b7 --- /dev/null +++ b/lib/src/widget/shared/file_selector.dart @@ -0,0 +1,106 @@ +import 'dart:async'; + +import 'package:file_picker/file_picker.dart'; +import 'package:fluent_ui/fluent_ui.dart'; +import 'package:flutter/foundation.dart'; +import 'package:get/get.dart'; +import 'package:reboot_launcher/src/dialog/snackbar.dart'; + +import '../../util/selector.dart'; + +class FileSelector extends StatefulWidget { + final String label; + final String placeholder; + final String windowTitle; + final bool allowNavigator; + final TextEditingController controller; + final String? Function(String?) validator; + final AutovalidateMode? validatorMode; + final String? extension; + final bool folder; + + const FileSelector( + {required this.label, + required this.placeholder, + required this.windowTitle, + required this.controller, + required this.validator, + required this.folder, + this.extension, + this.validatorMode, + this.allowNavigator = true, + Key? key}) + : assert(folder || extension != null, "Missing extension for file selector"), + super(key: key); + + @override + State createState() => _FileSelectorState(); +} + +class _FileSelectorState extends State { + final RxBool _valid = RxBool(true); + late String? Function(String?) validator; + bool _selecting = false; + + @override + void initState() { + validator = (value) { + var result = widget.validator(value); + WidgetsBinding.instance.addPostFrameCallback((_) => _valid.value = result == null); + return result; + }; + + super.initState(); + } + + @override + Widget build(BuildContext context) { + return InfoLabel( + label: widget.label, + child: Row( + crossAxisAlignment: CrossAxisAlignment.center, + children: [ + Expanded( + child: TextFormBox( + controller: widget.controller, + placeholder: widget.placeholder, + validator: validator, + autovalidateMode: widget.validatorMode ?? AutovalidateMode.onUserInteraction + ) + ), + if (widget.allowNavigator) const SizedBox(width: 8.0), + if (widget.allowNavigator) + Tooltip( + message: "Select a ${widget.folder ? 'folder' : 'file'}", + child: Obx(() => Padding( + padding: _valid() ? EdgeInsets.zero : const EdgeInsets.only(bottom: 21.0), + child: Button( + onPressed: _onPressed, + child: const Icon(FluentIcons.open_folder_horizontal) + )) + ) + ) + ], + ) + ); + } + + void _onPressed() { + if(_selecting){ + showMessage("Folder selector is already opened"); + return; + } + + _selecting = true; + if(widget.folder) { + compute(openFolderPicker, widget.windowTitle) + .then((value) => widget.controller.text = value ?? widget.controller.text) + .then((_) => _selecting = false); + return; + } + + compute(openFilePicker, widget.extension!) + .then((value) => widget.controller.text = value ?? widget.controller.text) + .then((_) => _selecting = false); + } +} \ No newline at end of file diff --git a/lib/src/widget/shared/fluent_card.dart b/lib/src/widget/shared/fluent_card.dart new file mode 100644 index 0000000..0115af1 --- /dev/null +++ b/lib/src/widget/shared/fluent_card.dart @@ -0,0 +1,190 @@ +import 'package:fluent_ui/fluent_ui.dart'; + +class FluentCard extends StatefulWidget { + const FluentCard({ + Key? key, + this.leading, + required this.content, + this.icon, + this.trailing, + this.animationCurve, + this.animationDuration, + this.onPressed, + this.onStateChanged, + this.isButton = false, + this.headerHeight = 68.5, + this.headerBackgroundColor, + this.contentBackgroundColor, + }) : super(key: key); + + static Color backgroundColor(ThemeData style, Set states, [bool isClickable = true]) { + if (style.brightness == Brightness.light) { + if (!states.isDisabled && isClickable) { + if (states.isPressing) return const ColorConst.withOpacity(0xf9f9f9, 0.2); + if (states.isHovering) return const ColorConst.withOpacity(0xf9f9f9, 0.4); + } + return const ColorConst.withOpacity(0xFFFFFF, 0.7); + } else { + if (!states.isDisabled && isClickable) { + if (states.isPressing) return const ColorConst.withOpacity(0xFFFFFF, 0.03); + if (states.isHovering) return const ColorConst.withOpacity(0xFFFFFF, 0.082); + } + return const ColorConst.withOpacity(0xFFFFFF, 0.05); + } + } + + static Color borderColor(ThemeData style, Set states, [bool isClickable = true]) { + if (style.brightness == Brightness.light) { + if (isClickable && states.isHovering && !states.isPressing) return const Color(0xFF212121).withOpacity(0.22); + return const Color(0xFF212121).withOpacity(0.17); + } else { + if (isClickable && states.isPressing) return Colors.white.withOpacity(0.062); + if (isClickable && states.isHovering) return Colors.white.withOpacity(0.02); + return Colors.black.withOpacity(0.52); + } + } + + /// The leading widget. + /// + /// See also: + /// + /// * [Icon] + /// * [RadioButton] + /// * [Checkbox] + final Widget? leading; + + /// The card content + /// + /// Usually a [Text] + final Widget content; + + /// The icon of the toggle button. + final Widget? icon; + + /// Disable when onPressed is null, always show chevron icon in the right + final bool isButton; + + /// The trailing widget. It's positioned at the right of [content] + /// and at the left of [icon]. + /// + /// See also: + /// + /// * [ToggleSwitch] + final Widget? trailing; + + /// Makes the card clickable + /// is null by default + final VoidCallback? onPressed; + + /// The expand-collapse animation duration. If null, defaults to + /// [FluentTheme.fastAnimationDuration] + final Duration? animationDuration; + + /// The expand-collapse animation curve. If null, defaults to + /// [FluentTheme.animationCurve] + final Curve? animationCurve; + + /// A callback called when the current state is changed. `true` when + /// open and `false` when closed. + final ValueChanged? onStateChanged; + + /// The height of the header. + /// + /// Defaults to 48.0 + final double headerHeight; + + /// The background color of the header. If null, [ThemeData.scaffoldBackgroundColor] + /// is used + final Color? headerBackgroundColor; + + /// The content color of the header. If null, [ThemeData.acrylicBackgroundColor] + /// is used + final Color? contentBackgroundColor; + + @override + FluentCardState createState() => FluentCardState(); +} + +class FluentCardState extends State + with SingleTickerProviderStateMixin { + late ThemeData theme; + + late AnimationController _controller; + + @override + void initState() { + super.initState(); + _controller = AnimationController( + vsync: this, + duration: widget.animationDuration ?? const Duration(milliseconds: 150), + ); + } + + static void emptyPressMethod() {} + static const double borderSize = 0.5; + static final Color darkBorderColor = Colors.black.withOpacity(0.8); + + static const Duration expanderAnimationDuration = Duration(milliseconds: 70); + + /// If this widget acts as a button and is disabled, gray out all text and icons + Widget buttonStyled(Widget child) => !widget.isButton || widget.onPressed != null ? child : IconTheme.merge( + data: IconThemeData(color: theme.disabledColor), + child: DefaultTextStyle.merge(style: TextStyle(color: theme.disabledColor), child: child) + ); + + @override + Widget build(BuildContext context) { + assert(debugCheckHasFluentTheme(context)); + final isLtr = Directionality.of(context) == TextDirection.ltr; + theme = FluentTheme.of(context); + bool isDark = theme.brightness == Brightness.dark; + + return buttonStyled(HoverButton( + onPressed: widget.onPressed ?? (widget.isButton ? null : emptyPressMethod), + builder: (context, states) { + return AnimatedContainer( + duration: expanderAnimationDuration, + height: widget.headerHeight, + decoration: BoxDecoration( + color: FluentCard.backgroundColor(theme, states, widget.onPressed != null), + border: Border.all( + width: borderSize, + color: FluentCard.borderColor(theme, states, widget.onPressed != null), + ), + borderRadius: const BorderRadius.all(Radius.circular(4.0)), + ), + padding: const EdgeInsetsDirectional.only(start: 16.0), + alignment: Alignment.centerLeft, + child: Row(mainAxisSize: MainAxisSize.min, children: [ + if (widget.leading != null) Padding( + padding: const EdgeInsetsDirectional.only(end: 17.0), + child: widget.leading!, + ), + Expanded(child: widget.content), + if (widget.trailing != null) Padding( + padding: const EdgeInsetsDirectional.only(start: 20.0, end: 13.5), + child: widget.trailing!, + ), + if (widget.icon != null || widget.isButton) Container( + margin: EdgeInsetsDirectional.only( + start: widget.trailing != null ? 8.0 : 20.0, + end: 8.0, + top: 8.0, + bottom: 8.0, + ), + padding: const EdgeInsets.symmetric(horizontal: 10.0), + alignment: Alignment.center, + child: widget.icon ?? Icon(isLtr ? isDark ? FluentIcons.chevron_right : FluentIcons.chevron_right_med : + isDark ? FluentIcons.chevron_left : FluentIcons.chevron_left_med, size: 11), + ), + ]), + ); + }, + )); + } +} + +class ColorConst extends Color { + const ColorConst.withOpacity(int value, double opacity) : super( + ( (((opacity * 0xff ~/ 1) & 0xff) << 24) | ((0x00ffffff & value)) ) & 0xFFFFFFFF); +} \ No newline at end of file diff --git a/pubspec.yaml b/pubspec.yaml index b0a84b0..7d10aea 100644 --- a/pubspec.yaml +++ b/pubspec.yaml @@ -1,6 +1,6 @@ name: reboot_launcher description: Launcher for project reboot -version: "4.4.0" +version: "5.4.0" publish_to: 'none' @@ -13,7 +13,7 @@ dependencies: bitsdojo_window: path: ./dependencies/bitsdojo_window-0.1.5 - fluent_ui: ^4.0.2 + fluent_ui: ^4.0.3+1 bitsdojo_window_windows: ^0.1.5 system_theme: ^2.0.0 http: ^0.13.5 @@ -37,6 +37,11 @@ dependencies: clipboard: ^0.1.3 sync: ^0.3.0 ini: ^2.1.0 + universal_disk_space: ^0.2.3 + jaguar: ^3.1.3 + hex: ^0.2.0 + uuid: ^3.0.6 + dart_vlc: ^0.4.0 dependency_overrides: win32: ^3.0.0 @@ -47,7 +52,6 @@ dev_dependencies: flutter_lints: ^2.0.1 msix: ^3.6.3 - hex: ^0.2.0 flutter: uses-material-design: true @@ -55,12 +59,15 @@ flutter: - assets/icons/ - assets/binaries/ - assets/images/ + - assets/profiles/ + - assets/responses/ + - assets/config/ msix_config: display_name: Reboot Launcher publisher_display_name: Auties00 identity_name: 31868Auties00.RebootLauncher - msix_version: 4.4.0.0 + msix_version: 5.4.0.0 publisher: CN=E6CD08C6-DECF-4034-A3EB-2D5FA2CA8029 logo_path: ./assets/icons/reboot.ico architecture: x64 diff --git a/release/README.md b/release/README.md index 8df70d0..a85d9af 100644 --- a/release/README.md +++ b/release/README.md @@ -40,19 +40,19 @@ Pretty much don't touch this except you really know what you are doing ### Host -The host of the remote server to use for the lawin server. Only enabled if you are not using the embedded server. +The host of the remote server to use for the backend server. Only enabled if you are not using the embedded server. ### Port -The port of the remote server to use for the lawin server. Only enabled if you are not using the embedded server. +The port of the remote server to use for the backend server. Only enabled if you are not using the embedded server. ### Embedded -A switch to determine whether an embedded lawin server should be used or if you want to use a remote one +A switch to determine whether an embedded backend server should be used or if you want to use a remote one ### Check address / Start or Stop server -If the embedded switch is off, this button checks that the remote server actually works. If it's on, instead, it will start or stop the lawin server. If you click on the launch button in the launcher page, the server will automatically start if you are using the embedded server and if it's not already running. If the 3551 port is already in use on your pc, the launcher will tell you and provide an option to stop the associated process automatically. +If the embedded switch is off, this button checks that the remote backend actually works. If it's on, instead, it will start or stop the lawin server. If you click on the launch button in the launcher page, the server will automatically start if you are using the embedded server and if it's not already running. If the 3551 port is already in use on your pc, the launcher will tell you and provide an option to stop the associated process automatically. # Info diff --git a/windows/flutter/generated_plugin_registrant.cc b/windows/flutter/generated_plugin_registrant.cc index 731d46f..e8dc4a7 100644 --- a/windows/flutter/generated_plugin_registrant.cc +++ b/windows/flutter/generated_plugin_registrant.cc @@ -7,6 +7,7 @@ #include "generated_plugin_registrant.h" #include +#include #include #include #include @@ -15,6 +16,8 @@ void RegisterPlugins(flutter::PluginRegistry* registry) { BitsdojoWindowPluginRegisterWithRegistrar( registry->GetRegistrarForPlugin("BitsdojoWindowPlugin")); + DartVlcPluginRegisterWithRegistrar( + registry->GetRegistrarForPlugin("DartVlcPlugin")); ScreenRetrieverPluginRegisterWithRegistrar( registry->GetRegistrarForPlugin("ScreenRetrieverPlugin")); SystemThemePluginRegisterWithRegistrar( diff --git a/windows/flutter/generated_plugins.cmake b/windows/flutter/generated_plugins.cmake index 7993f64..bf449aa 100644 --- a/windows/flutter/generated_plugins.cmake +++ b/windows/flutter/generated_plugins.cmake @@ -4,6 +4,7 @@ list(APPEND FLUTTER_PLUGIN_LIST bitsdojo_window_windows + dart_vlc screen_retriever system_theme url_launcher_windows