<feat: New project structure>

<feat: New release>
This commit is contained in:
Alessandro Autiero
2023-09-02 15:34:15 +02:00
parent 64b33102f4
commit b41e22adeb
953 changed files with 1373072 additions and 0 deletions

View File

@@ -0,0 +1,30 @@
#include "BuildingFoundation.h"
#include "FortGameModeAthena.h"
void ABuildingFoundation::SetDynamicFoundationTransformHook(UObject* Context, FFrame& Stack, void* Ret)
{
FTransform NewTransform;
Stack.StepCompiledIn(&NewTransform);
auto BuildingFoundation = (ABuildingFoundation*)Context;
LOG_INFO(LogDev, "Bruh: {}", BuildingFoundation->GetName());
SetFoundationTransform(BuildingFoundation, NewTransform);
return SetDynamicFoundationTransformOriginal(Context, Stack, Ret);
}
void ABuildingFoundation::SetDynamicFoundationEnabledHook(UObject* Context, FFrame& Stack, void* Ret)
{
bool bEnabled;
Stack.StepCompiledIn(&bEnabled);
// LOG_INFO(LogDev, "{} TELL MILXNOR IF THIS PRINTS: {}", Context->GetFullName(), bEnabled);
auto BuildingFoundation = (ABuildingFoundation*)Context;
ShowFoundation(BuildingFoundation, bEnabled);
return SetDynamicFoundationEnabledOriginal(Context, Stack, Ret);
}