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https://github.com/Auties00/Reboot-Launcher.git
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<feat: New project structure>
<feat: New release>
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26
dependencies/reboot/Project Reboot 3.0/BuildingWeapons.h
vendored
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26
dependencies/reboot/Project Reboot 3.0/BuildingWeapons.h
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#pragma once
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#include "BuildingSMActor.h"
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#include "FortWeapon.h"
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class AFortWeap_BuildingToolBase : public AFortWeapon
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{
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};
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class AFortWeap_BuildingTool : public AFortWeap_BuildingToolBase
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{
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};
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class AFortWeap_EditingTool : public AFortWeap_BuildingToolBase
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{
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public:
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ABuildingSMActor*& GetEditActor()
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{
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static auto EditActorOffset = GetOffset("EditActor");
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return Get<ABuildingSMActor*>(EditActorOffset);
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}
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void OnRep_EditActor();
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static UClass* StaticClass();
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};
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