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https://github.com/Auties00/Reboot-Launcher.git
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<feat: New project structure>
<feat: New release>
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21
dependencies/reboot/Project Reboot 3.0/CheatManager.cpp
vendored
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21
dependencies/reboot/Project Reboot 3.0/CheatManager.cpp
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#include "CheatManager.h"
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#include "reboot.h"
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void UCheatManager::Teleport()
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{
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static auto TeleportFn = FindObject<UFunction>(L"/Script/Engine.CheatManager.Teleport");
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this->ProcessEvent(TeleportFn);
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}
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void UCheatManager::DestroyTarget()
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{
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static auto DestroyTargetFn = FindObject<UFunction>("/Script/Engine.CheatManager.DestroyTarget");
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this->ProcessEvent(DestroyTargetFn);
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}
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UClass* UCheatManager::StaticClass()
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{
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static auto Class = FindObject<UClass>(L"/Script/Engine.CheatManager");
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return Class;
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}
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