<feat: New project structure>

<feat: New release>
This commit is contained in:
Alessandro Autiero
2023-09-02 15:34:15 +02:00
parent 64b33102f4
commit b41e22adeb
953 changed files with 1373072 additions and 0 deletions

View File

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#include "FortAthenaMutator_Disco.h"
void AFortAthenaMutator_Disco::OnGamePhaseStepChangedHook(UObject* Context, FFrame& Stack, void* Ret)
{
/* TScriptInterface<UObject> SafeZoneInterface;
EAthenaGamePhaseStep GamePhaseStep = EAthenaGamePhaseStep::BusFlying;
static auto SafeZoneInterfaceOffset = FindOffsetStruct("/Script/FortniteGame.FortAthenaMutator_Disco.OnGamePhaseStepChanged", "SafeZoneInterface", false);
if (SafeZoneInterfaceOffset != -1)
Stack.StepCompiledIn(&SafeZoneInterface);
Stack.StepCompiledIn(&GamePhaseStep, true); */
// LOG_INFO(LogDev, "{} GamePhaseStep: {}", __FUNCTION__, (int)GamePhaseStep);
return OnGamePhaseStepChangedOriginal(Context, Stack, Ret);
}