<feat: New project structure>

<feat: New release>
This commit is contained in:
Alessandro Autiero
2023-09-02 15:34:15 +02:00
parent 64b33102f4
commit b41e22adeb
953 changed files with 1373072 additions and 0 deletions

View File

@@ -0,0 +1,20 @@
#pragma once
#include "BuildingGameplayActor.h"
#include "FortPickup.h"
#include "Stack.h"
class AFortAthenaSupplyDrop : public ABuildingGameplayActor
{
public:
static inline AFortPickup* (*SpawnPickupOriginal)(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static inline AFortPickup* (*SpawnGameModePickupOriginal)(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static inline AFortPickup* (*SpawnPickupFromItemEntryOriginal)(UObject* Context, FFrame& Stack, AFortPickup** Ret);
FVector FindGroundLocationAt(FVector InLocation);
static AFortPickup* SpawnPickupFromItemEntryHook(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static AFortPickup* SpawnGameModePickupHook(UObject* Context, FFrame& Stack, AFortPickup** Ret);
static AFortPickup* SpawnPickupHook(UObject* Context, FFrame& Stack, AFortPickup** Ret);
};