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<feat: New project structure>
<feat: New release>
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19
dependencies/reboot/Project Reboot 3.0/FortDagwoodVehicle.h
vendored
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19
dependencies/reboot/Project Reboot 3.0/FortDagwoodVehicle.h
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#pragma once
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#include "FortAthenaVehicle.h"
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class AFortDagwoodVehicle : public AFortAthenaVehicle // AFortAthenaSKMotorVehicle
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{
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public:
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void SetFuel(float NewFuel)
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{
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static auto SetFuelFn = FindObject<UFunction>(L"/Script/ValetRuntime.FortDagwoodVehicle.SetFuel");
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this->ProcessEvent(SetFuelFn, &NewFuel);
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}
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static UClass* StaticClass()
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{
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static auto Class = FindObject<UClass>(L"/Script/ValetRuntime.FortDagwoodVehicle");
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return Class;
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}
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};
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