<feat: New project structure>

<feat: New release>
This commit is contained in:
Alessandro Autiero
2023-09-02 15:34:15 +02:00
parent 64b33102f4
commit b41e22adeb
953 changed files with 1373072 additions and 0 deletions

View File

@@ -0,0 +1,19 @@
#include "FortGameMode.h"
void AFortGameMode::SetCurrentPlaylistName(UObject* Playlist) // Techinally it takes in a fname
{
if (!Playlist)
{
LOG_WARN(LogGame, "AFortGameMode::SetCurrentPlaylistName: Invalid playlist.");
return;
}
static auto PlaylistNameOffset = Playlist->GetOffset("PlaylistName");
static auto PlaylistIdOffset = Playlist->GetOffset("PlaylistId");
static auto CurrentPlaylistNameOffset = GetOffset("CurrentPlaylistName");
static auto CurrentPlaylistIdOffset = GetOffset("CurrentPlaylistId");
Get<FName>(CurrentPlaylistNameOffset) = Playlist->Get<FName>(PlaylistNameOffset);
Get<int>(CurrentPlaylistIdOffset) = Playlist->Get<int>(PlaylistIdOffset);
}