<feat: New project structure>

<feat: New release>
This commit is contained in:
Alessandro Autiero
2023-09-02 15:34:15 +02:00
parent 64b33102f4
commit b41e22adeb
953 changed files with 1373072 additions and 0 deletions

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#include "FortGameplayAbilityAthena_PeriodicItemGrant.h"
void UFortGameplayAbilityAthena_PeriodicItemGrant::StopItemAwardTimersHook(UObject* Context, FFrame& Stack, void* Ret)
{
// (Milxnor) We need clear all the timers in ActiveTimers.
return StopItemAwardTimersOriginal(Context, Stack, Ret);
}
void UFortGameplayAbilityAthena_PeriodicItemGrant::StartItemAwardTimersHook(UObject* Context, FFrame& Stack, void* Ret)
{
// (Milxnor) We need to loop through ItemsToGrant, and then using the Pair.Value we set a timer and then the Pair.Key for the item to grant, then we add the timer to ActiveTimers.
return StartItemAwardTimersOriginal(Context, Stack, Ret);
}