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<feat: New project structure>
<feat: New release>
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15
dependencies/reboot/Project Reboot 3.0/PersistentObjectPtr.h
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15
dependencies/reboot/Project Reboot 3.0/PersistentObjectPtr.h
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#pragma once
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#include "WeakObjectPtr.h"
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template<class TObjectID>
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struct TPersistentObjectPtr
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{
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public:
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/** Once the object has been noticed to be loaded, this is set to the object weak pointer **/
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mutable FWeakObjectPtr WeakPtr;
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/** Compared to CurrentAnnotationTag and if they are not equal, a guid search will be performed **/
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mutable int TagAtLastTest;
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/** Guid for the object this pointer points to or will point to. **/
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TObjectID ObjectID;
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};
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