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<feat: New project structure>
<feat: New release>
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13
dependencies/reboot/Project Reboot 3.0/PlaysetLevelStreamComponent.h
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13
dependencies/reboot/Project Reboot 3.0/PlaysetLevelStreamComponent.h
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#pragma once
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#include "ActorComponent.h"
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#include "FortPlaysetItemDefinition.h"
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class UPlaysetLevelStreamComponent : public UActorComponent
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{
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public:
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static inline void (*SetPlaysetOriginal)(UPlaysetLevelStreamComponent* Component, UFortPlaysetItemDefinition* NewPlayset);
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static void SetPlaysetHook(UPlaysetLevelStreamComponent* Component, UFortPlaysetItemDefinition* NewPlayset);
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};
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