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<feat: New project structure>
<feat: New release>
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21
dependencies/reboot/Project Reboot 3.0/ReversePredicate.h
vendored
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21
dependencies/reboot/Project Reboot 3.0/ReversePredicate.h
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#pragma once
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#include "UnrealTemplate.h"
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/**
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* Helper class to reverse a predicate.
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* Performs Predicate(B, A)
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*/
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template <typename PredicateType>
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class TReversePredicate
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{
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const PredicateType& Predicate;
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public:
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TReversePredicate(const PredicateType& InPredicate)
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: Predicate(InPredicate)
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{}
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template <typename T>
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FORCEINLINE bool operator()(T&& A, T&& B) const { return Predicate(Forward<T>(B), Forward<T>(A)); }
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};
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