mirror of
https://github.com/Auties00/Reboot-Launcher.git
synced 2026-01-13 03:02:22 +01:00
Release 9.2.3
This commit is contained in:
@@ -15,10 +15,16 @@ final Semaphore _semaphore = Semaphore();
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String? _lastIp;
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String? _lastPort;
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Future<Process> startEmbeddedBackend(bool detached) async => startProcess(
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Future<Process> startEmbeddedBackend(bool detached) async {
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final process = await startProcess(
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executable: backendStartExecutable,
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window: detached,
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);
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);
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process.stdOutput.listen((message) => log("[BACKEND] Message: $message"));
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process.stdError.listen((error) => log("[BACKEND] Error: $error"));
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process.exitCode.then((exitCode) => log("[BACKEND] Exit code: $exitCode"));
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return process;
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}
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Future<HttpServer> startRemoteBackendProxy(Uri uri) async => await serve(proxyHandler(uri), kDefaultBackendHost, kDefaultBackendPort);
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@@ -7,7 +7,7 @@ final File launcherLogFile = _createLoggingFile();
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final Semaphore _semaphore = Semaphore(1);
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File _createLoggingFile() {
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final file = File("${logsDirectory.path}\\launcher.log");
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final file = File("${installationDirectory.path}\\launcher.log");
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file.parent.createSync(recursive: true);
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if(file.existsSync()) {
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file.deleteSync();
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@@ -14,9 +14,6 @@ Directory get assetsDirectory {
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return installationDirectory;
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}
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Directory get logsDirectory =>
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Directory("${installationDirectory.path}\\logs");
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Directory get settingsDirectory =>
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Directory("${installationDirectory.path}\\settings");
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@@ -1,6 +1,7 @@
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// ignore_for_file: non_constant_identifier_names
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import 'dart:async';
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import 'dart:collection';
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import 'dart:ffi';
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import 'dart:io';
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import 'dart:isolate';
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@@ -9,6 +10,7 @@ import 'dart:math';
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import 'package:ffi/ffi.dart';
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import 'package:path/path.dart' as path;
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import 'package:reboot_common/common.dart';
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import 'package:reboot_common/src/util/log.dart';
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import 'package:sync/semaphore.dart';
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import 'package:win32/win32.dart';
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@@ -105,53 +107,45 @@ Future<bool> startElevatedProcess({required String executable, required String a
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}
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Future<Process> startProcess({required File executable, List<String>? args, bool useTempBatch = true, bool window = false, String? name, Map<String, String>? environment}) async {
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log("[PROCESS] Starting process on ${executable.path} with $args (useTempBatch: $useTempBatch, window: $window, name: $name, environment: $environment)");
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final argsOrEmpty = args ?? [];
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final workingDirectory = _getWorkingDirectory(executable);
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if(useTempBatch) {
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final tempScriptDirectory = await tempDirectory.createTemp("reboot_launcher_process");
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final tempScriptFile = File("${tempScriptDirectory.path}/process.bat");
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final tempScriptFile = File("${tempScriptDirectory.path}\\process.bat");
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final command = window ? 'cmd.exe /k ""${executable.path}" ${argsOrEmpty.join(" ")}"' : '"${executable.path}" ${argsOrEmpty.join(" ")}';
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await tempScriptFile.writeAsString(command, flush: true);
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final process = await Process.start(
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tempScriptFile.path,
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[],
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workingDirectory: executable.parent.path,
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workingDirectory: workingDirectory,
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environment: environment,
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mode: window ? ProcessStartMode.detachedWithStdio : ProcessStartMode.normal,
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runInShell: window
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);
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return _withLogger(name, executable, process, window);
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return _ExtendedProcess(process, true);
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}
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final process = await Process.start(
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executable.path,
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args ?? [],
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workingDirectory: executable.parent.path,
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workingDirectory: workingDirectory,
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mode: window ? ProcessStartMode.detachedWithStdio : ProcessStartMode.normal,
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runInShell: window
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);
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return _withLogger(name, executable, process, window);
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return _ExtendedProcess(process, true);
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}
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_ExtendedProcess _withLogger(String? name, File executable, Process process, bool window) {
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final extendedProcess = _ExtendedProcess(process, true);
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final loggingFile = File("${logsDirectory.path}\\${name ?? path.basenameWithoutExtension(executable.path)}-${DateTime.now().millisecondsSinceEpoch}.log");
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loggingFile.parent.createSync(recursive: true);
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if(loggingFile.existsSync()) {
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loggingFile.deleteSync();
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String? _getWorkingDirectory(File executable) {
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try {
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log("[PROCESS] Calculating working directory for $executable");
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final workingDirectory = executable.parent.resolveSymbolicLinksSync();
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log("[PROCESS] Using working directory: $workingDirectory");
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return workingDirectory;
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}catch(error) {
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log("[PROCESS] Cannot infer working directory: $error");
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return null;
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}
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final semaphore = Semaphore(1);
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void logEvent(String event) async {
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await semaphore.acquire();
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await loggingFile.writeAsString("$event\n", mode: FileMode.append, flush: true);
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semaphore.release();
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}
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extendedProcess.stdOutput.listen(logEvent);
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extendedProcess.stdError.listen(logEvent);
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if(!window) {
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extendedProcess.exitCode.then((value) => logEvent("Process terminated with exit code: $value\n"));
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}
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return extendedProcess;
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}
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final _NtResumeProcess = _ntdll.lookupFunction<Int32 Function(IntPtr hWnd),
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@@ -203,47 +197,61 @@ Future<bool> watchProcess(int pid) async {
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return await completer.future;
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}
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// TODO: Template
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List<String> createRebootArgs(String username, String password, bool host, GameServerType hostType, bool log, String additionalArgs) {
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List<String> createRebootArgs(String username, String password, bool host, GameServerType hostType, bool logging, String additionalArgs) {
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log("[PROCESS] Generating reboot args");
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if(password.isEmpty) {
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username = '${_parseUsername(username, host)}@projectreboot.dev';
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}
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password = password.isNotEmpty ? password : "Rebooted";
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final args = [
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"-epicapp=Fortnite",
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"-epicenv=Prod",
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"-epiclocale=en-us",
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"-epicportal",
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"-skippatchcheck",
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"-nobe",
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"-fromfl=eac",
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"-fltoken=3db3ba5dcbd2e16703f3978d",
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"-caldera=eyJhbGciOiJFUzI1NiIsInR5cCI6IkpXVCJ9.eyJhY2NvdW50X2lkIjoiYmU5ZGE1YzJmYmVhNDQwN2IyZjQwZWJhYWQ4NTlhZDQiLCJnZW5lcmF0ZWQiOjE2Mzg3MTcyNzgsImNhbGRlcmFHdWlkIjoiMzgxMGI4NjMtMmE2NS00NDU3LTliNTgtNGRhYjNiNDgyYTg2IiwiYWNQcm92aWRlciI6IkVhc3lBbnRpQ2hlYXQiLCJub3RlcyI6IiIsImZhbGxiYWNrIjpmYWxzZX0.VAWQB67RTxhiWOxx7DBjnzDnXyyEnX7OljJm-j2d88G_WgwQ9wrE6lwMEHZHjBd1ISJdUO1UVUqkfLdU5nofBQ",
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"-AUTH_LOGIN=$username",
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"-AUTH_PASSWORD=${password.isNotEmpty ? password : "Rebooted"}",
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"-AUTH_TYPE=epic"
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];
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final args = LinkedHashMap<String, String>(
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equals: (a, b) => a.toUpperCase() == b.toUpperCase(),
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hashCode: (a) => a.toUpperCase().hashCode
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);
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args.addAll({
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"-epicapp": "Fortnite",
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"-epicenv": "Prod",
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"-epiclocale": "en-us",
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"-epicportal": "",
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"-skippatchcheck": "",
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"-nobe": "",
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"-fromfl": "eac",
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"-fltoken": "3db3ba5dcbd2e16703f3978d",
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"-caldera": "eyJhbGciOiJFUzI1NiIsInR5cCI6IkpXVCJ9.eyJhY2NvdW50X2lkIjoiYmU5ZGE1YzJmYmVhNDQwN2IyZjQwZWJhYWQ4NTlhZDQiLCJnZW5lcmF0ZWQiOjE2Mzg3MTcyNzgsImNhbGRlcmFHdWlkIjoiMzgxMGI4NjMtMmE2NS00NDU3LTliNTgtNGRhYjNiNDgyYTg2IiwiYWNQcm92aWRlciI6IkVhc3lBbnRpQ2hlYXQiLCJub3RlcyI6IiIsImZhbGxiYWNrIjpmYWxzZX0.VAWQB67RTxhiWOxx7DBjnzDnXyyEnX7OljJm-j2d88G_WgwQ9wrE6lwMEHZHjBd1ISJdUO1UVUqkfLdU5nofBQ",
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"-AUTH_LOGIN": username,
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"-AUTH_PASSWORD": password.isNotEmpty ? password : "Rebooted",
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"-AUTH_TYPE": "epic"
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});
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if(log) {
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args.add("-log");
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if(logging) {
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args["-log"] = "";
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}
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if(host) {
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args.addAll([
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"-nosplash",
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"-nosound"
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]);
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args["-nosplash"] = "";
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args["-nosound"] = "";
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if(hostType == GameServerType.headless){
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args.add("-nullrhi");
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args["-nullrhi"] = "";
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}
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}
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if(additionalArgs.isNotEmpty){
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args.addAll(additionalArgs.split(" "));
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log("[PROCESS] Default args: $args");
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log("[PROCESS] Adding custom args: $additionalArgs");
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for(final additionalArg in additionalArgs.split(" ")) {
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log("[PROCESS] Processing custom arg: $additionalArg");
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final separatorIndex = additionalArg.indexOf("=");
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final argName = separatorIndex == -1 ? additionalArg : additionalArg.substring(0, separatorIndex);
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log("[PROCESS] Custom arg key: $argName");
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final argValue = separatorIndex == -1 || separatorIndex + 1 >= additionalArg.length ? "" : additionalArg.substring(separatorIndex + 1);
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log("[PROCESS] Custom arg value: $argValue");
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args[argName] = argValue;
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log("[PROCESS] Updated args: $args");
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}
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return args;
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log("[PROCESS] Final args result: $args");
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return args.entries
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.map((entry) => entry.value.isEmpty ? entry.key : "${entry.key}=${entry.value}")
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.toList();
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}
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void handleGameOutput({
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@@ -257,16 +265,22 @@ void handleGameOutput({
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required void Function() onBuildCorrupted,
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}) {
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if (line.contains(kShutdownLine)) {
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log("[FORTNITE_OUTPUT_HANDLER] Detected shutdown: $line");
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onShutdown();
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}else if(kCorruptedBuildErrors.any((element) => line.contains(element))){
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log("[FORTNITE_OUTPUT_HANDLER] Detected corrupt build: $line");
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onBuildCorrupted();
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}else if(kCannotConnectErrors.any((element) => line.contains(element))){
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log("[FORTNITE_OUTPUT_HANDLER] Detected cannot connect error: $line");
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onTokenError();
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}else if(kLoggedInLines.every((entry) => line.contains(entry))) {
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log("[FORTNITE_OUTPUT_HANDLER] Detected logged in: $line");
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onLoggedIn();
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}else if(line.contains(kGameFinishedLine) && host) {
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log("[FORTNITE_OUTPUT_HANDLER] Detected match end: $line");
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onMatchEnd();
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}else if(line.contains(kDisplayInitializedLine) && host) {
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log("[FORTNITE_OUTPUT_HANDLER] Detected display attach: $line");
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onDisplayAttached();
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}
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}
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@@ -79,7 +79,7 @@
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"settingsClientDescription": "Configure the internal files used by the launcher for Fortnite",
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"settingsClientOptionsName": "Options",
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"settingsClientOptionsDescription": "Configure additional options for Fortnite",
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"settingsClientConsoleName": "Unreal engine console",
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"settingsClientConsoleName": "Unreal engine patcher",
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"settingsClientConsoleDescription": "Unlocks the Unreal Engine Console",
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"settingsClientConsoleKeyName": "Unreal engine console key",
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"settingsClientConsoleKeyDescription": "The keyboard key used to open the Unreal Engine console",
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@@ -88,7 +88,7 @@
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"settingsClientMemoryName": "Memory patcher",
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"settingsClientMemoryDescription": "Prevents the client from crashing because of a memory leak",
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"settingsClientArgsName": "Custom launch arguments",
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"settingsClientArgsDescription": "Additional arguments to use when launching the game",
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"settingsClientArgsDescription": "Additional arguments to use when launching Fortnite",
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"settingsClientArgsPlaceholder": "Arguments...",
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"settingsServerName": "Internal files",
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"settingsServerSubtitle": "Configure the internal files used by the launcher for the game server",
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@@ -156,6 +156,7 @@
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"launchingGameClientAndServer": "Launching the game client and server...",
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"startGameServer": "Start a game server",
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"usernameOrEmail": "Username/Email",
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"invalidEmail": "Invalid email",
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"usernameOrEmailPlaceholder": "Type your username or email",
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"password": "Password",
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"passwordPlaceholder": "Type your password, if you want to use one",
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@@ -41,8 +41,7 @@ class GameController extends GetxController {
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password = TextEditingController(text: _storage?.read("password") ?? "");
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password.addListener(() => _storage?.write("password", password.text));
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customLaunchArgs = TextEditingController(text: _storage?.read("custom_launch_args") ?? "");
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customLaunchArgs.addListener(() =>
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_storage?.write("custom_launch_args", customLaunchArgs.text));
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customLaunchArgs.addListener(() => _storage?.write("custom_launch_args", customLaunchArgs.text));
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started = RxBool(false);
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instance = Rxn();
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consoleKey = Rx(_readConsoleKey());
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@@ -28,6 +28,7 @@ class HostingController extends GetxController {
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late final RxBool published;
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late final Rxn<GameInstance> instance;
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late final Rxn<Set<FortniteServer>> servers;
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late final TextEditingController customLaunchArgs;
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late final Semaphore _semaphore;
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HostingController() {
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@@ -62,6 +63,8 @@ class HostingController extends GetxController {
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servers.value = event;
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published.value = event.any((element) => element.id == uuid);
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});
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customLaunchArgs = TextEditingController(text: _storage?.read("custom_launch_args") ?? "");
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customLaunchArgs.addListener(() => _storage?.write("custom_launch_args", customLaunchArgs.text));
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_semaphore = Semaphore();
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}
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@@ -1,3 +1,4 @@
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import 'package:email_validator/email_validator.dart';
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import 'package:fluent_ui/fluent_ui.dart';
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import 'package:flutter/material.dart' show Icons;
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import 'package:get/get.dart';
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@@ -23,6 +24,17 @@ Future<bool> showProfileForm(BuildContext context) async{
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label: translations.usernameOrEmail,
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child: TextFormBox(
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placeholder: translations.usernameOrEmailPlaceholder,
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validator: (text) {
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if(_gameController.password.text.isEmpty) {
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return null;
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}
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if(EmailValidator.validate(_gameController.username.text)) {
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return null;
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}
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return translations.invalidEmail;
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},
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controller: _gameController.username,
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autovalidateMode: AutovalidateMode.always,
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enableSuggestions: true,
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@@ -199,6 +199,17 @@ class _HostingPageState extends RebootPageState<HostPage> {
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title: Text(translations.settingsServerOptionsName),
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subtitle: Text(translations.settingsServerOptionsSubtitle),
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children: [
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SettingTile(
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icon: Icon(
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FluentIcons.options_24_regular
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),
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title: Text(translations.settingsClientArgsName),
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subtitle: Text(translations.settingsClientArgsDescription),
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content: TextFormBox(
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placeholder: translations.settingsClientArgsPlaceholder,
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controller: _hostingController.customLaunchArgs,
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)
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),
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SettingTile(
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icon: Icon(
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FluentIcons.window_console_20_regular
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@@ -253,7 +264,7 @@ class _HostingPageState extends RebootPageState<HostPage> {
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FilteringTextInputFormatter.digitsOnly
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]
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)
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),
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)
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],
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);
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@@ -251,7 +251,7 @@ class _LaunchButtonState extends State<LaunchButton> {
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host,
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hostType,
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false,
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""
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host ? _hostingController.customLaunchArgs.text : _gameController.customLaunchArgs.text
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);
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log("[${host ? 'HOST' : 'GAME'}] Generated game args: ${gameArgs.join(" ")}");
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final gameProcess = await startProcess(
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@@ -1,6 +1,6 @@
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name: reboot_launcher
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description: Graphical User Interface for Project Reboot
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version: "9.2.2"
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version: "9.2.3"
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publish_to: 'none'
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@@ -74,6 +74,9 @@ dependencies:
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package_info_plus: ^8.0.0
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version: ^3.0.2
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# Validate profile
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email_validator: ^3.0.0
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dependency_overrides:
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xml: ^6.3.0
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http: ^0.13.5
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@@ -98,4 +101,9 @@ flutter:
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- assets/backend/profiles/
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- assets/backend/public/
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- assets/backend/responses/
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- assets/backend/responses/Athena/
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||||
- assets/backend/responses/Athena/BattlePass/
|
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- assets/backend/responses/Athena/Discovery/
|
||||
- assets/backend/responses/Campaign/
|
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- assets/backend/responses/CloudDir/
|
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- assets/build/
|
||||
Reference in New Issue
Block a user