mirror of
https://github.com/Auties00/Reboot-Launcher.git
synced 2026-01-13 03:02:22 +01:00
Refactored GUI
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@@ -19,11 +19,6 @@ const String kRebootBelowS20DownloadUrl =
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const String kRebootAboveS20DownloadUrl =
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const String kRebootAboveS20DownloadUrl =
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"https://nightly.link/Milxnor/Project-Reboot-3.0/workflows/msbuild/master/RebootS20.zip";
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"https://nightly.link/Milxnor/Project-Reboot-3.0/workflows/msbuild/master/RebootS20.zip";
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const String _kRebootBelowS20FallbackDownloadUrl =
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"https://github.com/Auties00/reboot_launcher/raw/master/gui/dependencies/dlls/RebootFallback.zip";
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const String _kRebootAboveS20FallbackDownloadUrl =
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"https://github.com/Auties00/reboot_launcher/raw/master/gui/dependencies/dlls/RebootS20Fallback.zip";
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const String kStopBuildDownloadSignal = "kill";
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const String kStopBuildDownloadSignal = "kill";
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final int _ariaPort = 6800;
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final int _ariaPort = 6800;
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@@ -487,7 +482,7 @@ Future<bool> downloadDependency(GameDll dll, String outputPath) async {
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case GameDll.console:
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case GameDll.console:
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name = "console.dll";
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name = "console.dll";
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case GameDll.auth:
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case GameDll.auth:
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name = "cobalt.dll";
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name = "sinum.dll";
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case GameDll.memoryLeak:
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case GameDll.memoryLeak:
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name = "memory.dll";
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name = "memory.dll";
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case GameDll.gameServer:
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case GameDll.gameServer:
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9
gui/dependencies/README.md
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9
gui/dependencies/README.md
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@@ -0,0 +1,9 @@
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# Dependencies
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This folder contains DLLs the launcher needs to wor.
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- cobalt.dll - old auth redirect
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- console.dll - unlocks Unreal Engine console
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- memory.dll - prevents memory leaks in some Fortnite versions (this is caused by a Fortnite bug)
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- sinum.dll - new auth redirect
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- starfall.dll - another auth redirect
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- VC_redist.x64.exe - latest version of Visual C++ Redistributable
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Binary file not shown.
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BIN
gui/dependencies/dlls/sinum.dll
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BIN
gui/dependencies/dlls/sinum.dll
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@@ -206,7 +206,7 @@ class DllController extends GetxController {
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case GameDll.console:
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case GameDll.console:
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return "${dllsDirectory.path}\\console.dll";
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return "${dllsDirectory.path}\\console.dll";
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case GameDll.auth:
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case GameDll.auth:
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return "${dllsDirectory.path}\\cobalt.dll";
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return "${dllsDirectory.path}\\sinum.dll";
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case GameDll.gameServer:
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case GameDll.gameServer:
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return "${dllsDirectory.path}\\reboot.dll";
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return "${dllsDirectory.path}\\reboot.dll";
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case GameDll.memoryLeak:
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case GameDll.memoryLeak:
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