Release 9.2.0

This commit is contained in:
Alessandro Autiero
2024-07-06 18:43:52 +02:00
parent 45b8629207
commit e3b8d7d182
91 changed files with 3871 additions and 3132 deletions

View File

@@ -4,7 +4,6 @@ import 'dart:io';
import 'package:async/async.dart';
import 'package:dart_ipify/dart_ipify.dart';
import 'package:fluent_ui/fluent_ui.dart';
import 'package:flutter/foundation.dart';
import 'package:get/get.dart';
import 'package:local_notifier/local_notifier.dart';
import 'package:path/path.dart';
@@ -13,17 +12,16 @@ import 'package:reboot_launcher/src/controller/backend_controller.dart';
import 'package:reboot_launcher/src/controller/game_controller.dart';
import 'package:reboot_launcher/src/controller/hosting_controller.dart';
import 'package:reboot_launcher/src/controller/settings_controller.dart';
import 'package:reboot_launcher/src/dialog/abstract/dialog.dart';
import 'package:reboot_launcher/src/dialog/abstract/dialog_button.dart';
import 'package:reboot_launcher/src/dialog/abstract/info_bar.dart';
import 'package:reboot_launcher/src/dialog/implementation/server.dart';
import 'package:reboot_launcher/src/messenger/abstract/dialog.dart';
import 'package:reboot_launcher/src/messenger/abstract/info_bar.dart';
import 'package:reboot_launcher/src/messenger/implementation/server.dart';
import 'package:reboot_launcher/src/page/abstract/page_type.dart';
import 'package:reboot_launcher/src/page/pages.dart';
import 'package:reboot_launcher/src/util/dll.dart';
import 'package:reboot_launcher/src/util/log.dart';
import 'package:reboot_launcher/src/util/matchmaker.dart';
import 'package:reboot_launcher/src/util/os.dart';
import 'package:reboot_launcher/src/util/translations.dart';
import 'package:url_launcher/url_launcher.dart';
import 'package:url_launcher/url_launcher_string.dart';
class LaunchButton extends StatefulWidget {
final bool host;
@@ -43,6 +41,7 @@ class _LaunchButtonState extends State<LaunchButton> {
final HostingController _hostingController = Get.find<HostingController>();
final BackendController _backendController = Get.find<BackendController>();
final SettingsController _settingsController = Get.find<SettingsController>();
InfoBarEntry? _gameClientInfoBar;
InfoBarEntry? _gameServerInfoBar;
CancelableOperation? _operation;
@@ -95,6 +94,10 @@ class _LaunchButtonState extends State<LaunchButton> {
log("[${host ? 'HOST' : 'GAME'}] Checking dlls: ${InjectableDll.values}");
for (final injectable in InjectableDll.values) {
if(await _getDllFileOrStop(injectable, host) == null) {
_onStop(
reason: _StopReason.missingCustomDllError,
error: injectable.name,
);
return;
}
}
@@ -124,12 +127,16 @@ class _LaunchButtonState extends State<LaunchButton> {
log("[${host ? 'HOST' : 'GAME'}] Implicit game server metadata: headless($serverType)");
final linkedHostingInstance = await _startMatchMakingServer(version, host, serverType, false);
log("[${host ? 'HOST' : 'GAME'}] Implicit game server result: $linkedHostingInstance");
await _startGameProcesses(version, host, serverType, linkedHostingInstance);
if(!host) {
_showLaunchingGameClientWidget();
final result = await _startGameProcesses(version, host, serverType, linkedHostingInstance);
final started = host ? _hostingController.started() : _gameController.started();
if(!started) {
result?.kill();
return;
}
if(linkedHostingInstance != null || host){
if(!host) {
_showLaunchingGameClientWidget(version, serverType, linkedHostingInstance != null);
}else {
_showLaunchingGameServerWidget();
}
} catch (exception, stackTrace) {
@@ -148,7 +155,7 @@ class _LaunchButtonState extends State<LaunchButton> {
return null;
}
if(_backendController.type.value == ServerType.embedded && !isLocalHost(_backendController.gameServerAddress.text)) {
if(!forceLinkedHosting && _backendController.type.value == ServerType.embedded && !isLocalHost(_backendController.gameServerAddress.text)) {
log("[${host ? 'HOST' : 'GAME'}] Backend is not set to embedded and/or not pointing to the local game server");
return null;
}
@@ -158,7 +165,7 @@ class _LaunchButtonState extends State<LaunchButton> {
return null;
}
final response = forceLinkedHosting || await _askForAutomaticGameServer();
final response = forceLinkedHosting || await _askForAutomaticGameServer(host);
if(!response) {
log("[${host ? 'HOST' : 'GAME'}] The user disabled the automatic server");
return null;
@@ -172,19 +179,24 @@ class _LaunchButtonState extends State<LaunchButton> {
return instance;
}
Future<bool> _askForAutomaticGameServer() async {
final result = await showAppDialog<bool>(
Future<bool> _askForAutomaticGameServer(bool host) async {
if (host ? !_hostingController.started() : !_gameController.started()) {
log("[${host ? 'HOST' : 'GAME'}] User asked to close the current instance");
_onStop(reason: _StopReason.normal);
return false;
}
final result = await showRebootDialog<bool>(
builder: (context) => InfoDialog(
text: "The launcher detected that you are not running a game server, but that your matchmaker is set to your local machine. "
"If you don't want to join another player's server, you should start a game server. This is necessary to be able to play: for more information check the Info tab in the launcher.",
text: translations.automaticGameServerDialogContent,
buttons: [
DialogButton(
type: ButtonType.secondary,
text: "Ignore"
text: translations.automaticGameServerDialogIgnore
),
DialogButton(
type: ButtonType.primary,
text: "Start server",
text: translations.automaticGameServerDialogStart,
onTap: () => Navigator.of(context).pop(true),
),
],
@@ -214,7 +226,7 @@ class _LaunchButtonState extends State<LaunchButton> {
log("[${host ? 'HOST' : 'GAME'}] Created game process: ${gameProcess}");
final instance = GameInstance(
versionName: version.name,
versionName: version.content.toString(),
gamePid: gameProcess,
launcherPid: launcherProcess,
eacPid: eacProcess,
@@ -247,7 +259,10 @@ class _LaunchButtonState extends State<LaunchButton> {
executable: executable,
args: gameArgs,
useTempBatch: false,
name: "${version.name}-${host ? 'HOST' : 'GAME'}"
name: "${version.content}-${host ? 'HOST' : 'GAME'}",
environment: {
"OPENSSL_ia32cap": "~0x20000000"
}
);
void onGameOutput(String line, bool error) {
log("[${host ? 'HOST' : 'GAME'}] ${error ? '[ERROR]' : '[MESSAGE]'} $line");
@@ -267,12 +282,7 @@ class _LaunchButtonState extends State<LaunchButton> {
gameProcess.stdError.listen((line) => onGameOutput(line, true));
gameProcess.exitCode.then((_) async {
final instance = host ? _hostingController.instance.value : _gameController.instance.value;
if(instance == null) {
log("[${host ? 'HOST' : 'GAME'}] Called exit code, but the game process is no longer running");
return;
}
log("[${host ? 'HOST' : 'GAME'}] Called exit code(launched: ${instance.launched}): stop signal");
log("[${host ? 'HOST' : 'GAME'}] Called exit code(launched: ${instance?.launched}): stop signal");
_onStop(
reason: _StopReason.exitCode,
host: host
@@ -289,7 +299,10 @@ class _LaunchButtonState extends State<LaunchButton> {
final process = await startProcess(
executable: file,
useTempBatch: false,
name: "${version.name}-${basenameWithoutExtension(file.path)}"
name: "${version.content}-${basenameWithoutExtension(file.path)}",
environment: {
"OPENSSL_ia32cap": "~0x20000000"
}
);
final pid = process.pid;
suspend(pid);
@@ -304,7 +317,7 @@ class _LaunchButtonState extends State<LaunchButton> {
try {
final windowManager = VirtualDesktopManager.getInstance();
_virtualDesktop = windowManager.createDesktop();
windowManager.setDesktopName(_virtualDesktop!, "${version.name} Server (Reboot Launcher)");
windowManager.setDesktopName(_virtualDesktop!, "${version.content} Server (Reboot Launcher)");
var success = false;
try {
success = await windowManager.moveWindowToDesktop(
@@ -391,7 +404,7 @@ class _LaunchButtonState extends State<LaunchButton> {
void _onGameClientInjected() {
_gameClientInfoBar?.close();
showInfoBar(
showRebootInfoBar(
translations.gameClientStarted,
severity: InfoBarSeverity.success,
duration: infoBarLongDuration
@@ -399,10 +412,15 @@ class _LaunchButtonState extends State<LaunchButton> {
}
Future<void> _onGameServerInjected() async {
_gameServerInfoBar?.close();
final theme = FluentTheme.of(appKey.currentContext!);
if(_gameServerInfoBar != null) {
_gameServerInfoBar?.close();
}else {
_gameClientInfoBar?.close();
}
final theme = FluentTheme.of(appNavigatorKey.currentContext!);
try {
_gameServerInfoBar = showInfoBar(
_gameServerInfoBar = showRebootInfoBar(
translations.waitingForGameServer,
loading: true,
duration: null
@@ -414,17 +432,17 @@ class _LaunchButtonState extends State<LaunchButton> {
);
_gameServerInfoBar?.close();
if (!localPingResult) {
showInfoBar(
showRebootInfoBar(
translations.gameServerStartWarning,
severity: InfoBarSeverity.error,
duration: infoBarLongDuration
);
return;
}
_backendController.joinLocalHost();
_backendController.joinLocalhost();
final accessible = await _checkGameServer(theme, gameServerPort);
if (!accessible) {
showInfoBar(
showRebootInfoBar(
translations.gameServerStartLocalWarning,
severity: InfoBarSeverity.warning,
duration: infoBarLongDuration
@@ -436,7 +454,7 @@ class _LaunchButtonState extends State<LaunchButton> {
_gameController.username.text,
_hostingController.instance.value!.versionName,
);
showInfoBar(
showRebootInfoBar(
translations.gameServerStarted,
severity: InfoBarSeverity.success,
duration: infoBarLongDuration
@@ -448,7 +466,7 @@ class _LaunchButtonState extends State<LaunchButton> {
Future<bool> _checkGameServer(FluentThemeData theme, String gameServerPort) async {
try {
_gameServerInfoBar = showInfoBar(
_gameServerInfoBar = showRebootInfoBar(
translations.checkingGameServer,
loading: true,
duration: null
@@ -464,12 +482,10 @@ class _LaunchButtonState extends State<LaunchButton> {
"$publicIp:$gameServerPort",
timeout: const Duration(days: 365)
);
_gameServerInfoBar = showInfoBar(
_gameServerInfoBar = showRebootInfoBar(
translations.checkGameServerFixMessage(gameServerPort),
action: Button(
onPressed: () async {
pageIndex.value = RebootPageType.info.index;
},
onPressed: () => launchUrlString("https://github.com/Auties00/reboot_launcher/blob/master/documentation/$currentLocale/PortForwarding.md"),
child: Text(translations.checkGameServerFixAction),
),
severity: InfoBarSeverity.warning,
@@ -486,7 +502,6 @@ class _LaunchButtonState extends State<LaunchButton> {
if(host == null) {
await _operation?.cancel();
_operation = null;
await _backendController.worker?.cancel();
}
host = host ?? widget.host;
@@ -542,14 +557,14 @@ class _LaunchButtonState extends State<LaunchButton> {
case _StopReason.normal:
break;
case _StopReason.missingVersionError:
showInfoBar(
showRebootInfoBar(
translations.missingVersionError,
severity: InfoBarSeverity.error,
duration: infoBarLongDuration,
);
break;
case _StopReason.missingExecutableError:
showInfoBar(
showRebootInfoBar(
translations.missingExecutableError,
severity: InfoBarSeverity.error,
duration: infoBarLongDuration,
@@ -557,7 +572,7 @@ class _LaunchButtonState extends State<LaunchButton> {
break;
case _StopReason.exitCode:
if(instance != null && !instance.launched) {
showInfoBar(
showRebootInfoBar(
translations.corruptedVersionError,
severity: InfoBarSeverity.error,
duration: infoBarLongDuration,
@@ -565,28 +580,39 @@ class _LaunchButtonState extends State<LaunchButton> {
}
break;
case _StopReason.corruptedVersionError:
showInfoBar(
showRebootInfoBar(
translations.corruptedVersionError,
severity: InfoBarSeverity.error,
duration: infoBarLongDuration,
);
break;
case _StopReason.corruptedDllError:
showInfoBar(
translations.corruptedDllError(error!),
showRebootInfoBar(
translations.corruptedDllError(error ?? translations.unknownError),
severity: InfoBarSeverity.error,
duration: infoBarLongDuration,
);
break;
case _StopReason.missingCustomDllError:
showRebootInfoBar(
translations.missingCustomDllError(error!),
severity: InfoBarSeverity.error,
duration: infoBarLongDuration,
);
break;
case _StopReason.tokenError:
showInfoBar(
translations.tokenError(instance?.injectedDlls.map((element) => element.name).join(", ") ?? "none"),
showRebootInfoBar(
translations.tokenError(instance?.injectedDlls.map((element) => element.name).join(", ") ?? translations.none),
severity: InfoBarSeverity.error,
duration: infoBarLongDuration,
action: Button(
onPressed: () => launchUrl(launcherLogFile.uri),
child: Text(translations.openLog),
)
);
break;
case _StopReason.unknownError:
showInfoBar(
showRebootInfoBar(
translations.unknownFortniteError(error ?? translations.unknownError),
severity: InfoBarSeverity.error,
duration: infoBarLongDuration,
@@ -610,7 +636,8 @@ class _LaunchButtonState extends State<LaunchButton> {
if(dllPath == null) {
log("[${hosting ? 'HOST' : 'GAME'}] The file doesn't exist");
_onStop(
reason: _StopReason.corruptedDllError,
reason: _StopReason.missingCustomDllError,
error: injectable.name,
host: hosting
);
return;
@@ -631,33 +658,62 @@ class _LaunchButtonState extends State<LaunchButton> {
}
}
Future<File?> _getDllFileOrStop(InjectableDll injectable, bool host) async {
Future<File?> _getDllFileOrStop(InjectableDll injectable, bool host, [bool isRetry = false]) async {
log("[${host ? 'HOST' : 'GAME'}] Checking dll ${injectable}...");
final path = injectable.path;
log("[${host ? 'HOST' : 'GAME'}] Path: $path");
final file = File(path);
final (file, customDll) = _settingsController.getInjectableData(injectable);
log("[${host ? 'HOST' : 'GAME'}] Path: ${file.path}, custom: $customDll");
if(await file.exists()) {
log("[${host ? 'HOST' : 'GAME'}] Path exists");
return file;
}
log("[${host ? 'HOST' : 'GAME'}] Path doesn't exist");
if(customDll || isRetry) {
log("[${host ? 'HOST' : 'GAME'}] Custom dll -> no recovery");
return null;
}
log("[${host ? 'HOST' : 'GAME'}] Path does not exist, downloading critical dll again...");
await downloadCriticalDllInteractive(path);
await _settingsController.downloadCriticalDllInteractive(file.path);
log("[${host ? 'HOST' : 'GAME'}] Downloaded dll again, retrying check...");
return _getDllFileOrStop(injectable, host);
return _getDllFileOrStop(injectable, host, true);
}
InfoBarEntry _showLaunchingGameServerWidget() => _gameServerInfoBar = showInfoBar(
translations.launchingHeadlessServer,
InfoBarEntry _showLaunchingGameServerWidget() => _gameServerInfoBar = showRebootInfoBar(
translations.launchingGameServer,
loading: true,
duration: null
);
InfoBarEntry _showLaunchingGameClientWidget() => _gameClientInfoBar = showInfoBar(
translations.launchingGameClient,
InfoBarEntry _showLaunchingGameClientWidget(FortniteVersion version, GameServerType hostType, bool linkedHosting) {
return _gameClientInfoBar = showRebootInfoBar(
linkedHosting ? translations.launchingGameClientAndServer : translations.launchingGameClientOnly,
loading: true,
duration: null
duration: null,
action: Obx(() {
if(_hostingController.started.value || linkedHosting) {
return const SizedBox.shrink();
}
return Padding(
padding: const EdgeInsets.only(
bottom: 2.0
),
child: Button(
onPressed: () async {
_backendController.joinLocalhost();
if(!_hostingController.started.value) {
_gameController.instance.value?.child = await _startMatchMakingServer(version, false, hostType, true);
_gameClientInfoBar?.close();
_showLaunchingGameClientWidget(version, hostType, true);
}
},
child: Text(translations.startGameServer),
),
);
})
);
}
}
enum _StopReason {
@@ -665,6 +721,7 @@ enum _StopReason {
missingVersionError,
missingExecutableError,
corruptedVersionError,
missingCustomDllError,
corruptedDllError,
backendError,
matchmakerError,