Reboot v3

This commit is contained in:
Alessandro Autiero
2023-05-24 23:19:36 +02:00
parent 760e336bc0
commit eb6381912c
129 changed files with 396379 additions and 1380 deletions

View File

@@ -0,0 +1,216 @@
import 'dart:async';
import 'package:fluent_ui/fluent_ui.dart';
import 'package:flutter/material.dart' show Icons;
import 'package:get/get.dart';
import 'package:reboot_launcher/src/ui/controller/build_controller.dart';
import 'package:reboot_launcher/src/ui/controller/game_controller.dart';
import 'package:reboot_launcher/src/ui/controller/settings_controller.dart';
import 'package:reboot_launcher/src/ui/widget/home/launch_button.dart';
import 'package:reboot_launcher/src/ui/widget/home/version_selector.dart';
import 'package:reboot_launcher/src/ui/widget/shared/setting_tile.dart';
import 'package:url_launcher/url_launcher.dart';
import '../../model/update_status.dart';
import '../../util/checks.dart';
import '../../util/reboot.dart';
import '../controller/update_controller.dart';
class LauncherPage extends StatefulWidget {
const LauncherPage(
{Key? key})
: super(key: key);
@override
State<LauncherPage> createState() => _LauncherPageState();
}
class _LauncherPageState extends State<LauncherPage> {
final GameController _gameController = Get.find<GameController>();
final SettingsController _settingsController = Get.find<SettingsController>();
final BuildController _buildController = Get.find<BuildController>();
late final RxBool _showPasswordTrailing = RxBool(_gameController.password.text.isNotEmpty);
@override
void initState() {
if(_gameController.updateStatus() == UpdateStatus.waiting) {
_startUpdater();
_setupBuildWarning();
}
super.initState();
}
void _setupBuildWarning() {
void onCancelWarning() => WidgetsBinding.instance.addPostFrameCallback((_) {
if(!mounted) {
return;
}
showSnackbar(context, const Snackbar(content: Text("Download cancelled")));
_buildController.cancelledDownload(false);
});
_buildController.cancelledDownload.listen((value) => value ? onCancelWarning() : {});
}
Future<void> _startUpdater() async {
if(!_settingsController.autoUpdate()){
_gameController.updateStatus.value = UpdateStatus.success;
return;
}
_gameController.updateStatus.value = UpdateStatus.started;
try {
updateTime = await downloadRebootDll(_settingsController.updateUrl.text, updateTime);
_gameController.updateStatus.value = UpdateStatus.success;
}catch(_) {
_gameController.updateStatus.value = UpdateStatus.error;
rethrow;
}
}
@override
Widget build(BuildContext context) => Obx(() => !_settingsController.autoUpdate() || _gameController.updateStatus().isDone() ? _homePage : _updateScreen);
Widget get _homePage => Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.max,
children: [
AnimatedSwitcher(
duration: const Duration(milliseconds: 300),
child: _gameController.updateStatus() == UpdateStatus.error ? _updateError : const SizedBox(),
),
AnimatedSize(
duration: const Duration(milliseconds: 300),
child: SizedBox(height: _gameController.updateStatus() == UpdateStatus.error ? 16.0 : 0.0),
),
SettingTile(
title: "Credentials",
subtitle: "Your in-game login credentials",
expandedContentSpacing: 0,
expandedContent: [
SettingTile(
title: "Username",
subtitle: "The username that other players will see when you are in game",
isChild: true,
content: TextFormBox(
placeholder: "Username",
controller: _gameController.username,
autovalidateMode: AutovalidateMode.always
),
),
SettingTile(
title: "Password",
subtitle: "The password of your account, only used if the backend requires it",
isChild: true,
content: Obx(() => TextFormBox(
placeholder: "Password",
controller: _gameController.password,
autovalidateMode: AutovalidateMode.always,
obscureText: !_gameController.showPassword.value,
enableSuggestions: false,
autocorrect: false,
onChanged: (text) => _showPasswordTrailing.value = text.isNotEmpty,
suffix: Button(
onPressed: () => _gameController.showPassword.value = !_gameController.showPassword.value,
style: ButtonStyle(
shape: ButtonState.all(const CircleBorder()),
backgroundColor: ButtonState.all(Colors.transparent)
),
child: Icon(
_gameController.showPassword.value ? Icons.visibility_off : Icons.visibility,
color: _showPasswordTrailing.value ? null : Colors.transparent
),
)
))
)
],
),
const SizedBox(
height: 16.0,
),
SettingTile(
title: "Matchmaking host",
subtitle: "Enter the IP address of the game server hosting the match",
content: TextFormBox(
placeholder: "IP:PORT",
controller: _settingsController.matchmakingIp,
validator: checkMatchmaking,
autovalidateMode: AutovalidateMode.always
),
expandedContent: [
SettingTile(
title: "Browse available servers",
subtitle: "Discover new game servers that fit your play-style",
content: Button(
onPressed: () => launchUrl(Uri.parse("https://google.com/search?q=One+Day+This+Will+Be+Ready")),
child: const Text("Browse")
),
isChild: true
)
]
),
const SizedBox(
height: 16.0,
),
SettingTile(
title: "Version",
subtitle: "Select the version of Fortnite you want to play",
content: const VersionSelector(),
expandedContent: [
SettingTile(
title: "Add a version from this PC's local storage",
subtitle: "Versions coming from your local disk are not guaranteed to work",
content: Button(
onPressed: () => VersionSelector.openAddDialog(context),
child: const Text("Add build"),
),
isChild: true
),
SettingTile(
title: "Download any version from the cloud",
subtitle: "A curated list of supported versions by Project Reboot",
content: Button(
onPressed: () => VersionSelector.openDownloadDialog(context),
child: const Text("Download"),
),
isChild: true
)
]
),
const Expanded(child: SizedBox()),
const LaunchButton(
host: false
)
],
);
Widget get _updateScreen => Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Column(
mainAxisAlignment: MainAxisAlignment.center,
children: const [
ProgressRing(),
SizedBox(height: 16.0),
Text("Updating Reboot DLL...")
],
),
],
);
Widget get _updateError => MouseRegion(
cursor: SystemMouseCursors.click,
child: GestureDetector(
onTap: () => _startUpdater(),
child: const SizedBox(
width: double.infinity,
child: InfoBar(
title: Text("The reboot dll couldn't be downloaded: click here to try again"),
severity: InfoBarSeverity.info
)
),
),
);
}