mirror of
https://github.com/Auties00/Reboot-Launcher.git
synced 2026-01-13 03:02:22 +01:00
9.0.4
This commit is contained in:
@@ -6,21 +6,21 @@
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"resetDefaultsDialogTitle": "Do you want to reset all the setting in this tab to their default values? This action is irreversible",
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"resetDefaultsDialogSecondaryAction": "Close",
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"resetDefaultsDialogPrimaryAction": "Reset",
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"authenticatorName": "Authenticator",
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"authenticatorTypeName": "Type",
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"authenticatorTypeDescription": "The type of authenticator to use when logging into Fortnite",
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"authenticatorConfigurationHostName": "Host",
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"authenticatorConfigurationHostDescription": "The hostname of the authenticator",
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"authenticatorConfigurationPortName": "Port",
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"authenticatorConfigurationPortDescription": "The port of the authenticator",
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"authenticatorConfigurationDetachedName": "Detached",
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"authenticatorConfigurationDetachedDescription": "Whether a separate process should be spawned, useful for debugging",
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"authenticatorInstallationDirectoryName": "Installation directory",
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"authenticatorInstallationDirectoryDescription": "Opens the folder where the embedded authenticator is located",
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"authenticatorInstallationDirectoryContent": "Show files",
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"authenticatorResetDefaultsName": "Reset",
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"authenticatorResetDefaultsDescription": "Resets the authenticator's settings to their default values",
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"authenticatorResetDefaultsContent": "Reset",
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"backendName": "Backend",
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"backendTypeName": "Type",
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"backendTypeDescription": "The type of backend to use when logging into Fortnite",
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"backendConfigurationHostName": "Host",
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"backendConfigurationHostDescription": "The hostname of the backend",
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"backendConfigurationPortName": "Port",
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"backendConfigurationPortDescription": "The port of the backend",
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"backendConfigurationDetachedName": "Detached",
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"backendConfigurationDetachedDescription": "Whether a separate process should be spawned, useful for debugging",
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"backendInstallationDirectoryName": "Installation directory",
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"backendInstallationDirectoryDescription": "Opens the folder where the embedded backend is located",
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"backendInstallationDirectoryContent": "Show files",
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"backendResetDefaultsName": "Reset",
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"backendResetDefaultsDescription": "Resets the backend's settings to their default values",
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"backendResetDefaultsContent": "Reset",
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"hostGameServerName": "Information",
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"hostGameServerDescription": "Provide basic information about your game server for the Server Browser",
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"hostGameServerNameName": "Name",
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@@ -32,7 +32,9 @@
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"hostGameServerDiscoverableName": "Discoverable",
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"hostGameServerDiscoverableDescription": "Make your server available to other players on the server browser",
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"hostHeadlessName": "Headless",
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"hostHeadlessDescription": "Runs Fortnite without a graphics to optimize resources usage, may not work for old seasons",
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"hostHeadlessDescription": "Runs Fortnite without graphics to optimize resources usage, may not work for old seasons",
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"hostVirtualDesktopName": "Virtual desktop",
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"hostVirtualDesktopDescription": "Runs Fortnite in a virtual desktop if headless is not supported",
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"hostShareName": "Share",
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"hostShareDescription": "Make it easy for other people to join your server with the options in this section",
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"hostShareLinkName": "Link",
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@@ -84,7 +86,7 @@
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"playGameServerContentBrowser": "{owner}'s server",
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"playGameServerContentCustom": "{address}",
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"playGameServerHostName": "Host a server",
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"playGameServerHostDescription": "Configure a game server on your PC",
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"playGameServerHostDescription": "Run a game server on your PC",
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"playGameServerHostContent": "Host",
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"playGameServerBrowserName": "Browse servers",
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"playGameServerBrowserDescription": "Discover servers hosted by the community",
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@@ -93,19 +95,21 @@
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"playGameServerCustomDescription": "Join a game server using its public IP address",
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"playGameServerCustomContent": "Enter IP",
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"settingsName": "Settings",
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"settingsClientName": "Client",
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"settingsClientDescription": "This section contains the dlls used to make the Fortnite client work",
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"settingsClientName": "Configuration",
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"settingsClientDescription": "Configure the internals of Fortnite",
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"settingsClientConsoleName": "Unreal engine console",
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"settingsClientConsoleDescription": "Unlocks the Unreal Engine Console",
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"settingsClientConsoleKeyName": "Unreal engine console key",
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"settingsClientConsoleKeyDescription": "The keyboard key used to open the Unreal Engine console",
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"settingsClientAuthName": "Authentication patcher",
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"settingsClientAuthDescription": "Redirects all HTTP requests to the authenticator",
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"settingsClientAuthDescription": "Redirects all HTTP requests to the backend",
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"settingsClientMemoryName": "Memory patcher",
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"settingsClientMemoryDescription": "Prevents the client from crashing because of a memory leak",
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"settingsClientArgsName": "Custom launch arguments",
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"settingsClientArgsDescription": "Additional arguments to use when launching the game",
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"settingsClientArgsPlaceholder": "Arguments...",
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"settingsServerName": "Game server",
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"settingsServerSubtitle": "This section contains settings related to the game server implementation",
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"settingsServerName": "Configuration",
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"settingsServerSubtitle": "Configure the internals of your game server",
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"settingsServerFileName": "Implementation",
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"settingsServerFileDescription": "Creates a game server to host matches",
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"settingsServerPortName": "Port",
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@@ -137,10 +141,10 @@
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"importVersionDescription": "Import a new version of Fortnite into the launcher",
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"addLocalBuildName": "Add a version from this PC's local storage",
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"addLocalBuildDescription": "Versions coming from your local disk are not guaranteed to work",
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"addLocalBuildContent": "Add build",
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"addLocalBuildContent": "Add local build",
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"downloadBuildName": "Download any version from the cloud",
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"downloadBuildDescription": "Download any Fortnite build easily from the cloud",
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"downloadBuildContent": "Download",
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"downloadBuildContent": "Download build",
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"cannotUpdateGameServer": "An error occurred while updating the game server: {error}",
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"launchFortnite": "Launch Fortnite",
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"closeFortnite": "Close Fortnite",
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@@ -156,10 +160,11 @@
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"defaultServerDescription": "Just another server",
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"downloadingDll": "Downloading {name} dll...",
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"downloadDllSuccess": "The {name} dll was downloaded successfully",
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"downloadDllError": "An error occurred while downloading the reboot dll: {error}",
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"downloadDllError": "An error occurred while downloading {name}: {error}",
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"downloadDllRetry": "Retry",
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"uncaughtErrorMessage": "An uncaught error was thrown: {error}",
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"launchingHeadlessServer": "Launching the game server...",
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"launchingGameClient": "Launching the game client...",
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"usernameOrEmail": "Username/Email",
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"usernameOrEmailPlaceholder": "Type your username or email",
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"password": "Password",
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@@ -242,10 +247,11 @@
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"gameServerStartWarning": "The game server was started successfully, but Reboot didn't load",
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"gameServerStartLocalWarning": "The game server was started successfully, but other players can't join",
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"gameServerStarted": "The game server was started successfully",
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"gameClientStarted": "The game client was started successfully",
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"checkingGameServer": "Checking if other players can join the game server...",
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"checkGameServerFixMessage": "Other players can't join the game server as port {port} isn't open",
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"checkGameServerFixAction": "Fix",
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"infoName": "Help",
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"infoName": "Info",
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"emptyVersionName": "Empty version name",
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"versionAlreadyExists": "This version already exists",
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"emptyGamePath": "Empty game path",
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@@ -287,5 +293,13 @@
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"infoVideoContent": "Open YouTube",
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"dllDeletedTitle": "A critical dll was deleted. If you didn't delete it, your Antivirus probably flagged it. This is a false positive: please disable your Antivirus and try again",
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"dllDeletedSecondaryAction": "Close",
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"dllDeletedPrimaryAction": "Try again"
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"dllDeletedPrimaryAction": "Try again",
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"clickKey": "Waiting for a key to be registered",
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"settingsLogsName": "Export logs",
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"settingsLogsDescription": "Exports an archive containing all the logs produced by the launcher",
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"settingsLogsAction": "Export",
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"settingsLogsSelectFolder": "Select a folder",
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"settingsLogsCreating": "Creating logs archive...",
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"settingsLogsCreated": "Logs archive created successfully",
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"settingsLogsCreatedShowFile": "Show file"
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}
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