import 'package:get/get.dart'; import 'package:reboot_launcher/src/model/fortnite_build.dart'; class BuildController extends GetxController { List? _builds; Rxn selectedBuildRx; BuildController() : selectedBuildRx = Rxn(); List? get builds => _builds; set builds(List? builds) { _builds = builds; if(builds == null || builds.isEmpty){ return; } selectedBuildRx.value = builds[0]; } }