{ "find": "Find a setting", "on": "On", "off": "Off", "resetDefaultsContent": "Reset", "resetDefaultsDialogTitle": "Do you want to reset all the setting in this tab to their default values? This action is irreversible", "resetDefaultsDialogSecondaryAction": "Close", "resetDefaultsDialogPrimaryAction": "Reset", "authenticatorName": "Authenticator", "authenticatorConfigurationName": "Authenticator configuration", "authenticatorConfigurationDescription": "This section contains the authenticator's configuration", "authenticatorConfigurationHostName": "Host", "authenticatorConfigurationHostDescription": "The hostname of the authenticator", "authenticatorConfigurationPortName": "Port", "authenticatorConfigurationPortDescription": "The port of the authenticator", "authenticatorConfigurationDetachedName": "Detached", "authenticatorConfigurationDetachedDescription": "Whether the embedded authenticator should be started as a separate process, useful for debugging", "authenticatorInstallationDirectoryName": "Installation directory", "authenticatorInstallationDirectoryDescription": "Opens the folder where the embedded authenticator is located", "authenticatorInstallationDirectoryContent": "Show Files", "authenticatorResetDefaultsName": "Reset authenticator", "authenticatorResetDefaultsDescription": "Resets the authenticator's settings to their default values", "authenticatorResetDefaultsContent": "Reset", "hostGameServerName": "Game server", "hostGameServerDescription": "Provide basic information about your game server for the Server Browser", "hostGameServerNameName": "Name", "hostGameServerNameDescription": "The name of your game server", "hostGameServerDescriptionName": "Description", "hostGameServerDescriptionDescription": "The description of your game server", "hostGameServerPasswordName": "Password", "hostGameServerPasswordDescription": "The password of your game server, if you need one", "hostGameServerDiscoverableName": "Discoverable", "hostGameServerDiscoverableDescription": "Make your server available to other players on the server browser", "hostShareName": "Share", "hostShareDescription": "Make it easy for other people to join your server with the options in this section", "hostShareLinkName": "Link", "hostShareLinkDescription": "Copies a link for your server to the clipboard (requires the Reboot Launcher)", "hostShareLinkContent": "Copy Link", "hostShareLinkMessageSuccess": "Copied your link to the clipboard", "hostShareIpName": "Public IP", "hostShareIpDescription": "Copies your current public IP to the clipboard (doesn't require the Reboot Launcher)", "hostShareIpContent": "Copy IP", "hostShareIpMessageLoading": "Obtaining your public IP...", "hostShareIpMessageSuccess": "Copied your link to the clipboard", "hostShareIpMessageError": "An error occurred while obtaining your public IP: {error}", "hostResetName": "Reset game server", "hostResetDescription": "Resets the game server's settings to their default values", "hostResetContent": "Reset", "browserName": "Server Browser", "noServersAvailableTitle": "No servers are available right now", "noServersAvailableSubtitle": "Host a server yourself or come back later", "joinServer": "Join Server", "noServersAvailableByQueryTitle": "No results found", "noServersAvailableByQuerySubtitle": "No server matches your query", "findServer": "Find a server", "copyIp": "Copy IP", "hostName": "Host", "matchmakerName": "Matchmaker", "matchmakerConfigurationName": "Matchmaker configuration", "matchmakerConfigurationDescription": "This section contains the matchmaker's configuration", "matchmakerConfigurationHostName": "Host", "matchmakerConfigurationHostDescription": "The hostname of the matchmaker", "matchmakerConfigurationPortName": "Port", "matchmakerConfigurationPortDescription": "The port of the matchmaker", "matchmakerConfigurationAddressName": "Game server address", "matchmakerConfigurationAddressDescription": "The address of the game server used by the matchmaker", "matchmakerConfigurationDetachedName": "Detached", "matchmakerConfigurationDetachedDescription": "Whether the embedded matchmaker should be started as a separate process, useful for debugging", "matchmakerInstallationDirectoryName": "Installation directory", "matchmakerInstallationDirectoryDescription": "Opens the folder where the embedded matchmaker is located", "matchmakerInstallationDirectoryContent": "Show Files", "matchmakerResetDefaultsName": "Reset matchmaker", "matchmakerResetDefaultsDescription": "Resets the matchmaker's settings to their default values", "matchmakerResetDefaultsContent": "Reset", "matchmakerResetDefaultsDialogTitle": "Do you want to reset all the setting in this tab to their default values? This action is irreversible", "matchmakerResetDefaultsDialogSecondaryAction": "Close", "matchmakerResetDefaultsDialogPrimaryAction": "Reset", "playName": "Play", "playGameServerName": "Game Server", "playGameServerDescription": "Helpful shortcuts to find the server where you want to play", "playGameServerContentLocal": "Your server", "playGameServerContentBrowser": "{owner}'s server", "playGameServerContentCustom": "{address}", "playGameServerHostName": "Host a server", "playGameServerHostDescription": "Do you want to create a game server for yourself or your friends? Host one!", "playGameServerHostContent": "Host", "playGameServerBrowserName": "Browse servers", "playGameServerBrowserDescription": "Find a discoverable server hosted on the Reboot Launcher in the server browser", "playGameServerBrowserContent": "Browse", "playGameServerCustomName": "Join a Custom server", "playGameServerCustomDescription": "Type the address of any server, whether it was hosted on the Reboot Launcher or not", "playGameServerCustomContent": "Enter IP", "settingsName": "Settings", "settingsClientName": "Client settings", "settingsClientDescription": "This section contains the dlls used to make the Fortnite client work", "settingsClientConsoleName": "Unreal engine console", "settingsClientConsoleDescription": "This file is injected to unlock the Unreal Engine Console", "settingsClientAuthName": "Authentication patcher", "settingsClientAuthDescription": "This file is injected to redirect all HTTP requests to the launcher's authenticator", "settingsClientMemoryName": "Memory patcher", "settingsClientMemoryDescription": "This file is injected to prevent the Fortnite client from crashing because of a memory leak", "settingsClientArgsName": "Custom launch arguments", "settingsClientArgsDescription": "Additional arguments to use when launching the game", "settingsClientArgsPlaceholder": "Arguments...", "settingsServerName": "Game server settings", "settingsServerSubtitle": "This section contains settings related to the game server implementation", "settingsServerFileName": "Implementation", "settingsServerFileDescription": "This file is injected to create a game server & host matches", "settingsServerPortName": "Port", "settingsServerPortDescription": "The port used by the game server dll", "settingsServerMirrorName": "Update mirror", "settingsServerMirrorDescription": "The URL used to update the game server dll", "settingsServerMirrorPlaceholder": "mirror", "settingsServerTimerName": "Update timer", "settingsServerTimerSubtitle": "Determines when the game server dll should be updated", "settingsUtilsName": "Launcher utilities", "settingsUtilsSubtitle": "This section contains handy settings for the launcher", "settingsUtilsInstallationDirectoryName": "Installation directory", "settingsUtilsInstallationDirectorySubtitle": "Opens the installation directory", "settingsUtilsInstallationDirectoryContent": "Show Files", "settingsUtilsBugReportName": "Create a bug report", "settingsUtilsBugReportSubtitle": "Help me fix bugs by reporting them", "settingsUtilsBugReportContent": "Report a bug", "settingsUtilsResetDefaultsName": "Reset settings", "settingsUtilsResetDefaultsSubtitle": "Resets the launcher's settings to their default values", "settingsUtilsDialogTitle": "Do you want to reset all the setting in this tab to their default values? This action is irreversible", "settingsUtilsResetDefaultsContent": "Reset", "settingsUtilsDialogSecondaryAction": "Close", "settingsUtilsDialogPrimaryAction": "Reset", "addVersionName": "Version", "addVersionDescription": "Select the version of Fortnite you want to use", "addLocalBuildName": "Add a version from this PC's local storage", "addLocalBuildDescription": "Versions coming from your local disk are not guaranteed to work", "addLocalBuildContent": "Add build", "downloadBuildName": "Download any version from the cloud", "downloadBuildDescription": "Download any Fortnite build easily from the cloud", "downloadBuildContent": "Download", "cannotUpdateGameServer": "An error occurred while updating the game server: {error}", "launchFortnite": "Launch Fortnite", "closeFortnite": "Close Fortnite", "updateGameServerDllNever": "Never", "updateGameServerDllEvery": "Every {name}", "selectPathPlaceholder": "Path", "selectPathWindowTitle": "Select a file", "defaultDialogSecondaryAction": "Close", "stopLoadingDialogAction": "Stop", "copyErrorDialogTitle": "Copy error", "copyErrorDialogSuccess": "Copied error to clipboard", "defaultServerName": "Reboot Game Server", "defaultServerDescription": "Just another server", "updatingRebootDll": "Downloading reboot dll...", "updatedRebootDll": "The reboot dll was downloaded successfully", "updateRebootDllError": "An error occurred while downloading the reboot dll: {error}", "updateRebootDllErrorAction": "Retry", "uncaughtErrorMessage": "An uncaught error was thrown: {error}", "launchingHeadlessServer": "Launching the headless server...", "usernameOrEmail": "Username/Email", "usernameOrEmailPlaceholder": "Type your username or email", "password": "Password", "passwordPlaceholder": "Type your password, if you want to use one", "cancelProfileChanges": "Cancel", "saveProfileChanges": "Save", "startingServer": "Starting the {name}...", "startedServer": "The {name} was started successfully", "startServerError": "An error occurred while starting the {name}: {error}", "stoppingServer": "Stopping the {name}...", "stoppedServer": "The {name} was stopped successfully", "stopServerError": "An error occurred while stopping the {name}: {error}", "missingHostNameError": "Missing hostname in the {name} configuration", "missingPortError": "Missing port in the {name} configuration", "illegalPortError": "Invalid port in the {name} configuration", "freeingPort": "Freeing port {port}...", "freedPort": "Port {port} was freed successfully", "freePortError": "An error occurred while freeing port {port}: {error}", "pingingRemoteServer": "Pinging the remote {name}...", "pingingLocalServer": "Pinging the {type} {name}...", "pingError": "Cannot ping the {type} {name}", "joinSelfServer": "You can't join your own server", "wrongServerPassword": "Wrong password: please try again", "offlineServer": "This server isn't online right now: please try again later", "serverPassword": "Password", "serverPasswordPlaceholder": "Type the server's password", "serverPasswordCancel": "Cancel", "serverPasswordConfirm": "Confirm", "joinedServer": "You joined {author}'s server successfully!", "copiedIp": "Copied IP to the clipboard", "selectVersion": "Select a version", "noVersions": "Please create or download a version", "missingVersion": "This version doesn't exist on the local machine", "deleteVersionDialogTitle": "Are you sure you want to delete this version?", "deleteVersionFromDiskOption": "Delete version files from disk", "deleteVersionCancel": "Keep", "deleteVersionConfirm": "Delete", "versionName": "Name", "versionNameLabel": "Type the new version name", "newVersionNameConfirm": "Save", "newVersionNameLabel": "Type the new version name", "gameFolderTitle": "Game folder", "gameFolderPlaceholder": "Type the new game folder", "gameFolderPlaceWindowTitle": "Select game folder", "gameFolderLabel": "Path", "openInExplorer": "Open in explorer", "modify": "Modify", "delete": "Delete", "build": "Build", "selectBuild": "Select a fortnite build", "fetchingBuilds": "Fetching builds and disks...", "unknownError": "Unknown error", "downloadVersionError": "Cannot download version: {error}", "downloadedVersion": "The download was completed successfully!", "download": "Download", "downloading": "Downloading...", "extracting": "Extracting...", "buildProgress": "{progress}%", "buildInstallationDirectory": "Installation directory", "buildInstallationDirectoryPlaceholder": "Type the installation directory", "buildInstallationDirectoryWindowTitle": "Select installation directory", "timeLeft": "Time left: {timeLeft, plural, =0{less than a minute} =1{about {timeLeft} minute} other{about {timeLeft} minutes}}", "localBuildsWarning": "Local builds are not guaranteed to work", "saveLocalVersion": "Save", "embedded": "Embedded", "remote": "Remote", "local": "Local", "checkServer": "Check {name}", "startServer": "Start {name}", "stopServer": "Stop {name}", "startHosting": "Start hosting", "stopHosting": "Stop hosting", "startGame": "Start fortnite", "stopGame": "Close fortnite", "waitingForGameServer": "Waiting for the game server to boot up...", "gameServerStartWarning": "The headless server was started successfully, but the game server didn't boot", "gameServerStartLocalWarning": "The game server was started successfully, but other players can't join", "gameServerStarted": "The game server was started successfully", "checkingGameServer": "Checking if other players can join the game server...", "checkGameServerFixMessage": "Other players can't join the game server as port {port} isn't open", "checkGameServerFixAction": "Fix", "infoName": "Help", "emptyVersionName": "Empty version name", "versionAlreadyExists": "This version already exists", "emptyGamePath": "Empty game path", "directoryDoesNotExist": "Directory doesn't exist", "missingShippingExe": "Invalid game path: missing FortniteClient-Win64-Shipping", "invalidDownloadPath": "Invalid download path", "invalidDllPath": "Invalid dll path", "dllDoesNotExist": "The file doesn't exist", "invalidDllExtension": "This file is not a dll", "emptyHostname": "Empty hostname", "hostnameFormat": "Wrong hostname format: expected ip:port", "emptyURL": "Empty update URL", "missingVersionError": "Download or select a version before starting Fortnite", "missingExecutableError": "Missing Fortnite executable: usually this means that the installation was moved or deleted", "corruptedVersionError": "Corrupted Fortnite installation: please download it again from the launcher or change version", "missingDllError": "The dll at {path} doesn't exist", "corruptedDllError": "Cannot inject dll: {error}", "tokenError": "Cannot log in into Fortnite: authentication error", "unknownFortniteError": "An unknown error occurred while launching Fortnite: {error}", "serverNoLongerAvailable": "{owner}'s server is no longer available", "serverNoLongerAvailableUnnamed": "The previous server is no longer available", "noServerFound": "No server found: invalid or expired link", "settingsUtilsThemeName": "Theme", "settingsUtilsThemeDescription": "Select the theme to use inside the launcher", "dark": "Dark", "light": "Light", "system": "System", "settingsUtilsLanguageName": "Language", "settingsUtilsLanguageDescription": "Select the language to use inside the launcher" }