import 'dart:convert'; import 'dart:io'; import 'package:fluent_ui/fluent_ui.dart'; import 'package:get/get.dart'; import 'package:get_storage/get_storage.dart'; import 'package:reboot_launcher/src/model/fortnite_version.dart'; class GameController extends GetxController { late final GetStorage _storage; late final TextEditingController username; late final TextEditingController version; late final Rx> versions; late final Rxn _selectedVersion; late final RxBool host; late final RxBool started; Process? gameProcess; Process? launcherProcess; Process? eacProcess; GameController() { _storage = GetStorage("game"); username = TextEditingController(text: _storage.read("username")); username.addListener(() async { await _storage.write("username", username.text); }); Iterable decodedVersionsJson = jsonDecode(_storage.read("versions") ?? "[]"); var decodedVersions = decodedVersionsJson .map((entry) => FortniteVersion.fromJson(entry)) .toList(); versions = Rx(decodedVersions); versions.listen((data) => saveVersions()); var decodedSelectedVersionName = _storage.read("version"); var decodedSelectedVersion = decodedVersions.firstWhereOrNull( (element) => element.name == decodedSelectedVersionName); _selectedVersion = Rxn(decodedSelectedVersion); host = RxBool(_storage.read("host") ?? false); host.listen((value) => _storage.write("host", value)); started = RxBool(false); } void kill() { gameProcess?.kill(ProcessSignal.sigabrt); launcherProcess?.kill(ProcessSignal.sigabrt); eacProcess?.kill(ProcessSignal.sigabrt); } FortniteVersion? getVersionByName(String name) { return versions.value.firstWhereOrNull((element) => element.name == name); } void addVersion(FortniteVersion version) { versions.update((val) => val?.add(version)); } FortniteVersion removeVersionByName(String versionName) { var version = versions.value.firstWhere((element) => element.name == versionName); removeVersion(version); return version; } void removeVersion(FortniteVersion version) { versions.update((val) => val?.remove(version)); } Future saveVersions() async { var serialized = jsonEncode(versions.value.map((entry) => entry.toJson()).toList()); await _storage.write("versions", serialized); } bool get hasVersions => versions.value.isNotEmpty; bool get hasNoVersions => versions.value.isEmpty; Rxn get selectedVersionObs => _selectedVersion; set selectedVersion(FortniteVersion? version) { _selectedVersion(version); _storage.write("version", version?.name); } }