Files
Reboot-Launcher/common/lib/src/model/fortnite_server.dart
Alessandro Autiero e3b8d7d182 Release 9.2.0
2024-07-06 18:43:52 +02:00

48 lines
1.2 KiB
Dart

class FortniteServer {
final String id;
final String name;
final String description;
final String author;
final String ip;
final String version;
final String? password;
final DateTime timestamp;
final bool discoverable;
FortniteServer({
required this.id,
required this.name,
required this.description,
required this.author,
required this.ip,
required this.version,
required this.password,
required this.timestamp,
required this.discoverable
});
factory FortniteServer.fromJson(json) => FortniteServer(
id: json["id"],
name: json["name"],
description: json["description"],
author: json["author"],
ip: json["ip"],
version: json["version"],
password: json["password"],
timestamp: json.containsKey("json") ? DateTime.parse(json["timestamp"]) : DateTime.now(),
discoverable: json["discoverable"] ?? false
);
Map<String, dynamic> toJson() => {
"id": id,
"name": name,
"description": description,
"author": author,
"ip": ip,
"version": version,
"password": password,
"timestamp": timestamp.toString(),
"discoverable": discoverable
};
}