Files
Reboot-Launcher/dependencies/reboot/Project Reboot 3.0/FortDagwoodVehicle.h
Alessandro Autiero b41e22adeb <feat: New project structure>
<feat: New release>
2023-09-02 15:34:15 +02:00

19 lines
459 B
C++

#pragma once
#include "FortAthenaVehicle.h"
class AFortDagwoodVehicle : public AFortAthenaVehicle // AFortAthenaSKMotorVehicle
{
public:
void SetFuel(float NewFuel)
{
static auto SetFuelFn = FindObject<UFunction>(L"/Script/ValetRuntime.FortDagwoodVehicle.SetFuel");
this->ProcessEvent(SetFuelFn, &NewFuel);
}
static UClass* StaticClass()
{
static auto Class = FindObject<UClass>(L"/Script/ValetRuntime.FortDagwoodVehicle");
return Class;
}
};