Files
Reboot-Launcher/dependencies/reboot/Project Reboot 3.0/GameState.h
Alessandro Autiero b41e22adeb <feat: New project structure>
<feat: New release>
2023-09-02 15:34:15 +02:00

9 lines
146 B
C++

#pragma once
#include "Actor.h"
class AGameState : public AActor
{
public:
float GetServerWorldTimeSeconds(); // should be in AGameStateBase
};