Files
Reboot-Launcher/dependencies/reboot/Project Reboot 3.0/KismetTextLibrary.h
Alessandro Autiero b41e22adeb <feat: New project structure>
<feat: New release>
2023-09-02 15:34:15 +02:00

14 lines
272 B
C++

#pragma once
#include "Object.h"
#include "UnrealString.h"
#include "Text.h"
class UKismetTextLibrary : public UObject
{
public:
static FText Conv_StringToText(const FString& inString);
static FString Conv_TextToString(FText InText);
static UClass* StaticClass();
};