Files
Reboot-Launcher/common/lib/src/model/fortnite_build.dart
Alessandro Autiero 5d89a603d7 9.0.8
2024-06-02 15:12:42 +02:00

63 lines
1.4 KiB
Dart

import 'dart:io';
import 'dart:isolate';
class FortniteBuild {
final String identifier;
final String version;
final String link;
FortniteBuild({
required this.identifier,
required this.version,
required this.link
});
}
class FortniteBuildDownloadProgress {
final double progress;
final int? minutesLeft;
final bool extracting;
FortniteBuildDownloadProgress({
required this.progress,
required this.extracting,
this.minutesLeft,
});
}
class FortniteBuildDownloadOptions {
FortniteBuild build;
Directory destination;
SendPort port;
FortniteBuildDownloadOptions(this.build, this.destination, this.port);
}
class FortniteBuildManifestChunk {
List<int> chunksIds;
String file;
int fileSize;
FortniteBuildManifestChunk._internal(this.chunksIds, this.file, this.fileSize);
factory FortniteBuildManifestChunk.fromJson(json) => FortniteBuildManifestChunk._internal(
List<int>.from(json["ChunksIds"] as List),
json["File"],
json["FileSize"]
);
}
class FortniteBuildManifestFile {
String name;
List<FortniteBuildManifestChunk> chunks;
int size;
FortniteBuildManifestFile._internal(this.name, this.chunks, this.size);
factory FortniteBuildManifestFile.fromJson(json) => FortniteBuildManifestFile._internal(
json["Name"],
List<FortniteBuildManifestChunk>.from(json["Chunks"].map((chunk) => FortniteBuildManifestChunk.fromJson(chunk))),
json["Size"]
);
}