Files
Reboot-Launcher/gui/lib/l10n/reboot_en.arb
Alessandro Autiero 2bf084d120 9.1.3
2024-06-04 20:31:06 +02:00

303 lines
17 KiB
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{
"find": "Find a setting",
"on": "On",
"off": "Off",
"resetDefaultsContent": "Reset",
"resetDefaultsDialogTitle": "Do you want to reset all the setting in this tab to their default values? This action is irreversible",
"resetDefaultsDialogSecondaryAction": "Close",
"resetDefaultsDialogPrimaryAction": "Reset",
"backendName": "Backend",
"backendTypeName": "Type",
"backendTypeDescription": "The type of backend to use when logging into Fortnite",
"backendConfigurationHostName": "Host",
"backendConfigurationHostDescription": "The hostname of the backend",
"backendConfigurationPortName": "Port",
"backendConfigurationPortDescription": "The port of the backend",
"backendConfigurationDetachedName": "Detached",
"backendConfigurationDetachedDescription": "Whether a separate process should be spawned, useful for debugging",
"backendInstallationDirectoryName": "Installation directory",
"backendInstallationDirectoryDescription": "Opens the folder where the embedded backend is located",
"backendInstallationDirectoryContent": "Show files",
"backendResetDefaultsName": "Reset",
"backendResetDefaultsDescription": "Resets the backend's settings to their default values",
"backendResetDefaultsContent": "Reset",
"hostGameServerName": "Information",
"hostGameServerDescription": "Provide basic information about your game server for the Server Browser",
"hostGameServerNameName": "Name",
"hostGameServerNameDescription": "The name of your game server",
"hostGameServerDescriptionName": "Description",
"hostGameServerDescriptionDescription": "The description of your game server",
"hostGameServerPasswordName": "Password",
"hostGameServerPasswordDescription": "The password of your game server, if you need one",
"hostGameServerDiscoverableName": "Discoverable",
"hostGameServerDiscoverableDescription": "Make your server available to other players on the server browser",
"hostHeadlessName": "Headless",
"hostHeadlessDescription": "Runs Fortnite without graphics to optimize resources usage, may not work for old seasons",
"hostVirtualDesktopName": "Virtual desktop",
"hostVirtualDesktopDescription": "Runs Fortnite in a virtual desktop if headless is not supported",
"hostAutomaticRestartName": "Automatic restart",
"hostAutomaticRestartDescription": "Automatically restarts your game server when the match ends",
"hostShareName": "Share",
"hostShareDescription": "Make it easy for other people to join your server with the options in this section",
"hostShareLinkName": "Link",
"hostShareLinkDescription": "Copies a link for your server to the clipboard",
"hostShareLinkContent": "Copy Link",
"hostShareLinkMessageSuccess": "Copied your link to the clipboard",
"hostShareIpName": "Public IP",
"hostShareIpDescription": "Copies your current public IP to the clipboard",
"hostShareIpContent": "Copy IP",
"hostShareIpMessageLoading": "Obtaining your public IP...",
"hostShareIpMessageSuccess": "Copied your link to the clipboard",
"hostShareIpMessageError": "An error occurred while obtaining your public IP: {error}",
"hostResetName": "Reset",
"hostResetDescription": "Resets the game server's settings to their default values",
"hostResetContent": "Reset",
"browserName": "Server Browser",
"noServersAvailableTitle": "No servers are available right now",
"noServersAvailableSubtitle": "Host a server yourself or come back later",
"joinServer": "Join Server",
"noServersAvailableByQueryTitle": "No results found",
"noServersAvailableByQuerySubtitle": "No server matches your query",
"findServer": "Find a server",
"copyIp": "Copy IP",
"hostName": "Host",
"matchmakerConfigurationAddressName": "Game server address",
"matchmakerConfigurationAddressDescription": "The address of the game server used by the backend",
"playName": "Play",
"playGameServerName": "Multiplayer",
"playGameServerDescription": "See all the available options to start playing",
"playGameServerContentLocal": "Your server",
"playGameServerContentBrowser": "{owner}'s server",
"playGameServerContentCustom": "{address}",
"playGameServerHostName": "Host a server",
"playGameServerHostDescription": "Run a game server on your PC",
"playGameServerHostContent": "Host",
"playGameServerBrowserName": "Browse servers",
"playGameServerBrowserDescription": "Discover servers hosted by the community",
"playGameServerBrowserContent": "Browse",
"playGameServerCustomName": "Join a custom server",
"playGameServerCustomDescription": "Join a game server using its public IP address",
"playGameServerCustomContent": "Enter IP",
"settingsName": "Settings",
"settingsClientName": "Internal files",
"settingsClientDescription": "Configure the internal files used by the launcher for Fortnite",
"settingsClientOptionsName": "Options",
"settingsClientOptionsDescription": "Configure additional options for Fortnite",
"settingsClientConsoleName": "Unreal engine console",
"settingsClientConsoleDescription": "Unlocks the Unreal Engine Console",
"settingsClientConsoleKeyName": "Unreal engine console key",
"settingsClientConsoleKeyDescription": "The keyboard key used to open the Unreal Engine console",
"settingsClientAuthName": "Authentication patcher",
"settingsClientAuthDescription": "Redirects all HTTP requests to the backend",
"settingsClientMemoryName": "Memory patcher",
"settingsClientMemoryDescription": "Prevents the client from crashing because of a memory leak",
"settingsClientArgsName": "Custom launch arguments",
"settingsClientArgsDescription": "Additional arguments to use when launching the game",
"settingsClientArgsPlaceholder": "Arguments...",
"settingsServerName": "Internal files",
"settingsServerSubtitle": "Configure the internal files used by the launcher for the game server",
"settingsServerOptionsName": "Options",
"settingsServerOptionsSubtitle": "Configure additional options for the game server",
"settingsServerTypeName": "Type",
"settingsServerTypeDescription": "The type of game server to inject",
"settingsServerTypeEmbeddedName": "Embedded",
"settingsServerTypeCustomName": "Custom",
"settingsServerFileName": "Implementation",
"settingsServerFileDescription": "The file injected to create the game server",
"settingsServerPortName": "Port",
"settingsServerPortDescription": "The port the launcher expects the game server to be hosted on",
"settingsServerMirrorName": "Update mirror",
"settingsServerMirrorDescription": "The URL used to update the game server dll",
"settingsServerMirrorPlaceholder": "mirror",
"settingsServerTimerName": "Update timer",
"settingsServerTimerSubtitle": "Determines when the game server should be updated",
"settingsUtilsName": "Launcher",
"settingsUtilsSubtitle": "This section contains settings related to the launcher",
"settingsUtilsInstallationDirectoryName": "Installation directory",
"settingsUtilsInstallationDirectorySubtitle": "Opens the installation directory",
"settingsUtilsInstallationDirectoryContent": "Show files",
"settingsUtilsBugReportName": "Create a bug report",
"settingsUtilsBugReportSubtitle": "Help me fix bugs by reporting them",
"settingsUtilsBugReportContent": "Report a bug",
"settingsUtilsResetDefaultsName": "Reset settings",
"settingsUtilsResetDefaultsSubtitle": "Resets the launcher's settings to their default values",
"settingsUtilsDialogTitle": "Do you want to reset all the setting in this tab to their default values? This action is irreversible",
"settingsUtilsResetDefaultsContent": "Reset",
"settingsUtilsDialogSecondaryAction": "Close",
"settingsUtilsDialogPrimaryAction": "Reset",
"selectFortniteName": "Fortnite version",
"selectFortniteDescription": "Select the version of Fortnite you want to use",
"manageVersionsName": "Manage versions",
"manageVersionsDescription": "Manage your Fortnite installations",
"importVersionName": "Import",
"importVersionDescription": "Import a new version of Fortnite into the launcher",
"addLocalBuildName": "Add a version from this PC's local storage",
"addLocalBuildDescription": "Versions coming from your local disk are not guaranteed to work",
"addLocalBuildContent": "Add local build",
"downloadBuildName": "Download any version from the cloud",
"downloadBuildDescription": "Download any Fortnite build easily from the cloud",
"downloadBuildContent": "Download build",
"cannotUpdateGameServer": "An error occurred while updating the game server: {error}",
"launchFortnite": "Launch Fortnite",
"closeFortnite": "Close Fortnite",
"updateGameServerDllNever": "Never",
"updateGameServerDllEvery": "Every {name}",
"selectPathPlaceholder": "Path",
"selectPathWindowTitle": "Select a file",
"defaultDialogSecondaryAction": "Close",
"stopLoadingDialogAction": "Stop",
"copyErrorDialogTitle": "Copy error",
"copyErrorDialogSuccess": "Copied error to clipboard",
"defaultServerName": "Reboot Game Server",
"defaultServerDescription": "Just another server",
"downloadingDll": "Downloading {name} dll...",
"downloadDllSuccess": "The {name} dll was downloaded successfully",
"downloadDllError": "An error occurred while downloading {name}: {error}",
"downloadDllRetry": "Retry",
"uncaughtErrorMessage": "An uncaught error was thrown: {error}",
"launchingHeadlessServer": "Launching the game server...",
"launchingGameClient": "Launching the game client...",
"usernameOrEmail": "Username/Email",
"usernameOrEmailPlaceholder": "Type your username or email",
"password": "Password",
"passwordPlaceholder": "Type your password, if you want to use one",
"cancelProfileChanges": "Cancel",
"saveProfileChanges": "Save",
"startingServer": "Starting the backend...",
"startedServer": "The backend was started successfully",
"checkedServer": "The backend works correctly",
"startServerError": "An error occurred while starting the backend: {error}",
"localServerError": "The local backend doesn't work correctly: {error}",
"stoppingServer": "Stopping the backend...",
"stoppedServer": "The backend was stopped successfully",
"stopServerError": "An error occurred while stopping the backend: {error}",
"missingHostNameError": "Missing hostname in the {name} configuration",
"missingPortError": "Missing port in the backend configuration",
"illegalPortError": "Invalid port in the backend configuration",
"freeingPort": "Freeing the backend port...",
"freedPort": "The backend port was freed successfully",
"freePortError": "An error occurred while freeing the backend port: {error}",
"pingingRemoteServer": "Pinging the remote backend...",
"pingingLocalServer": "Pinging the {type} backend...",
"pingError": "Cannot ping the {type} backend",
"joinSelfServer": "You can't join your own server",
"wrongServerPassword": "Wrong password: please try again",
"offlineServer": "This server isn't online right now: please try again later",
"serverPassword": "Password",
"serverPasswordPlaceholder": "Type the server's password",
"serverPasswordCancel": "Cancel",
"serverPasswordConfirm": "Confirm",
"joinedServer": "You joined {author}'s server successfully!",
"copiedIp": "Copied IP to the clipboard",
"selectVersion": "Select a version",
"missingVersion": "This version doesn't exist on the local machine",
"deleteVersionDialogTitle": "Are you sure you want to delete this version?",
"deleteVersionFromDiskOption": "Delete version files from disk",
"deleteVersionCancel": "Keep",
"deleteVersionConfirm": "Delete",
"versionName": "Name",
"versionNameLabel": "Type the new version name",
"newVersionNameConfirm": "Save",
"newVersionNameLabel": "Type the new version name",
"gameFolderTitle": "Game folder",
"gameFolderPlaceholder": "Type the new game folder",
"gameFolderPlaceWindowTitle": "Select game folder",
"gameFolderLabel": "Path",
"openInExplorer": "Open in explorer",
"modify": "Modify",
"delete": "Delete",
"source": "Source",
"manifest": "Manifest",
"archive": "Archive",
"build": "Version",
"selectBuild": "Select a fortnite version",
"fetchingBuilds": "Fetching builds and disks...",
"unknownError": "Unknown error",
"downloadVersionError": "Cannot download version: {error}",
"downloadedVersion": "The download was completed successfully!",
"download": "Download",
"downloading": "Downloading...",
"extracting": "Extracting...",
"buildProgress": "{progress}%",
"buildInstallationDirectory": "Installation directory",
"buildInstallationDirectoryPlaceholder": "Type the installation directory",
"buildInstallationDirectoryWindowTitle": "Select installation directory",
"timeLeft": "Time left: {timeLeft, plural, =0{less than a minute} =1{about {timeLeft} minute} other{about {timeLeft} minutes}}",
"localBuildsWarning": "Local builds are not guaranteed to work",
"saveLocalVersion": "Save",
"embedded": "Embedded",
"remote": "Remote",
"local": "Local",
"checkServer": "Check backend",
"startServer": "Start backend",
"stopServer": "Stop backend",
"startHosting": "Start hosting",
"stopHosting": "Stop hosting",
"startGame": "Start fortnite",
"stopGame": "Close fortnite",
"waitingForGameServer": "Waiting for the game server to boot up...",
"gameServerStartWarning": "The game server was started successfully, but Reboot didn't load",
"gameServerStartLocalWarning": "The game server was started successfully, but other players can't join",
"gameServerStarted": "The game server was started successfully",
"gameClientStarted": "The game client was started successfully",
"checkingGameServer": "Checking if other players can join the game server...",
"checkGameServerFixMessage": "Other players can't join the game server as port {port} isn't open",
"checkGameServerFixAction": "Fix",
"infoName": "Info",
"emptyVersionName": "Empty version name",
"versionAlreadyExists": "This version already exists",
"emptyGamePath": "Empty game path",
"directoryDoesNotExist": "Directory doesn't exist",
"missingShippingExe": "Invalid game path: missing FortniteClient-Win64-Shipping",
"invalidDownloadPath": "Invalid download path",
"invalidDllPath": "Invalid dll path",
"dllDoesNotExist": "The file doesn't exist",
"invalidDllExtension": "This file is not a dll",
"emptyHostname": "Empty hostname",
"hostnameFormat": "Wrong hostname format: expected ip:port",
"emptyURL": "Empty update URL",
"missingVersionError": "Download or select a version before starting Fortnite",
"missingExecutableError": "Missing Fortnite executable: usually this means that the installation was moved or deleted",
"corruptedVersionError": "Corrupted Fortnite installation: please download it again from the launcher or change version",
"corruptedDllError": "Cannot inject dll: {error}",
"tokenError": "Cannot log in into Fortnite: authentication error (injected dlls: {dlls})",
"unknownFortniteError": "An unknown error occurred while launching Fortnite: {error}",
"serverNoLongerAvailable": "{owner}'s server is no longer available",
"serverNoLongerAvailableUnnamed": "The previous server is no longer available",
"noServerFound": "No server found: invalid or expired link",
"settingsUtilsThemeName": "Theme",
"settingsUtilsThemeDescription": "Select the theme to use inside the launcher",
"dark": "Dark",
"light": "Light",
"system": "System",
"settingsUtilsLanguageName": "Language",
"settingsUtilsLanguageDescription": "Select the language to use inside the launcher",
"playAutomaticServerName": "Embedded game server",
"playAutomaticServerDescription": "Whether a game server should be started automatically if none was configured",
"infoDocumentationName": "Documentation",
"infoDocumentationDescription": "Read some tutorials on how to use Reboot",
"infoDocumentationContent": "Open GitHub",
"infoDiscordName": "Discord",
"infoDiscordDescription": "Join the discord server to receive help",
"infoDiscordContent": "Open Discord",
"infoVideoName": "Tutorial",
"infoVideoDescription": "Watch a tutorial to understand how to use the launcher",
"infoVideoContent": "Open YouTube",
"dllDeletedTitle": "A critical dll was deleted. If you didn't delete it, your Antivirus probably flagged it. This is a false positive: please disable your Antivirus and try again",
"dllDeletedSecondaryAction": "Close",
"dllDeletedPrimaryAction": "Try again",
"clickKey": "Waiting for a key to be registered",
"settingsLogsName": "Export logs",
"settingsLogsDescription": "Exports an archive containing all the logs produced by the launcher",
"settingsLogsAction": "Export",
"settingsLogsSelectFolder": "Select a folder",
"settingsLogsCreating": "Creating logs archive...",
"settingsLogsCreated": "Logs archive created successfully",
"settingsLogsCreatedShowFile": "Show file",
"updateAvailable": "Version {version} is now available",
"updateAvailableAction": "Download",
"gameServerEnd": "The match ended",
"gameServerRestart": "The server will restart in {timeInSeconds} seconds",
"gameServerShutdown": "The server will shutdown in {timeInSeconds} seconds"
}