Files
Reboot-Launcher/dependencies/reboot/Project Reboot 3.0/FortWeaponMeleeItemDefinition.h
Alessandro Autiero b41e22adeb <feat: New project structure>
<feat: New release>
2023-09-02 15:34:15 +02:00

14 lines
305 B
C++

#pragma once
#include "FortWeaponItemDefinition.h"
#include "reboot.h"
class UFortWeaponMeleeItemDefinition : public UFortWeaponItemDefinition
{
public:
static UClass* StaticClass()
{
static auto Class = FindObject<UClass>("/Script/FortniteGame.FortWeaponMeleeItemDefinition");
return Class;
}
};