Files
Reboot-Launcher/dependencies/reboot/Project Reboot 3.0/BuildingItemWeaponUpgradeActor.h
Alessandro Autiero b41e22adeb <feat: New project structure>
<feat: New release>
2023-09-02 15:34:15 +02:00

14 lines
323 B
C++

#pragma once
#include "BuildingGameplayActor.h"
class ABuildingItemWeaponUpgradeActor : public ABuildingGameplayActor // ABuildingItemCollectorActor
{
public:
static class UClass* StaticClass()
{
static UClass* Class = FindObject<UClass>(L"/Script/FortniteGame.BuildingItemWeaponUpgradeActor");
return Class;
}
};