Files
Reboot-Launcher/dependencies/reboot/Project Reboot 3.0/FortPlayerPawnAthena.h
Alessandro Autiero b41e22adeb <feat: New project structure>
<feat: New release>
2023-09-02 15:34:15 +02:00

17 lines
455 B
C++

#pragma once
#include "FortPlayerPawn.h"
class AFortPlayerPawnAthena : public AFortPlayerPawn
{
public:
static inline void (*OnCapsuleBeginOverlapOriginal)(UObject* Context, FFrame* Stack, void* Ret);
uint8& GetDBNORevivalStacking()
{
static auto DBNORevivalStackingOffset = GetOffset("DBNORevivalStacking");
return Get<uint8>(DBNORevivalStackingOffset);
}
static void OnCapsuleBeginOverlapHook(UObject* Context, FFrame* Stack, void* Ret);
};