Files
Reboot-Launcher/dependencies/reboot/Project Reboot 3.0/Player.h
Alessandro Autiero b41e22adeb <feat: New project structure>
<feat: New release>
2023-09-02 15:34:15 +02:00

20 lines
435 B
C++

#pragma once
#include "Object.h"
#include "PlayerController.h"
class UPlayer : public UObject
{
public:
APlayerController*& GetPlayerController() const
{
static auto PlayerControllerOffset = GetOffset("PlayerController");
return Get<APlayerController*>(PlayerControllerOffset);
}
int& GetCurrentNetSpeed()
{
static auto CurrentNetSpeedOffset = GetOffset("CurrentNetSpeed");
return Get<int>(CurrentNetSpeedOffset);
}
};