Files
Reboot-Launcher/dependencies/reboot/Project Reboot 3.0/CheatManager.cpp
Alessandro Autiero b41e22adeb <feat: New project structure>
<feat: New release>
2023-09-02 15:34:15 +02:00

21 lines
513 B
C++

#include "CheatManager.h"
#include "reboot.h"
void UCheatManager::Teleport()
{
static auto TeleportFn = FindObject<UFunction>(L"/Script/Engine.CheatManager.Teleport");
this->ProcessEvent(TeleportFn);
}
void UCheatManager::DestroyTarget()
{
static auto DestroyTargetFn = FindObject<UFunction>("/Script/Engine.CheatManager.DestroyTarget");
this->ProcessEvent(DestroyTargetFn);
}
UClass* UCheatManager::StaticClass()
{
static auto Class = FindObject<UClass>(L"/Script/Engine.CheatManager");
return Class;
}