mirror of
https://github.com/Auties00/Reboot-Launcher.git
synced 2026-01-13 19:22:22 +01:00
35 lines
1.8 KiB
C++
35 lines
1.8 KiB
C++
#pragma once
|
|
|
|
#include "FortAthenaMutator_InventoryOverride.h"
|
|
#include "GameplayAbilityTypes.h"
|
|
#include "CurveTable.h"
|
|
#include "FortItemDefinition.h"
|
|
#include "FortInventory.h"
|
|
|
|
struct FHotfixableInventoryOverrideItem
|
|
{
|
|
public:
|
|
FScalableFloat Count; // 0x0(0x20)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
UFortItemDefinition* Item; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
struct FItemLoadoutContainer
|
|
{
|
|
public:
|
|
FScalableFloat bEnabled; // 0x0(0x20)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TArray<FItemAndCount> Loadout; // 0x20(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<FHotfixableInventoryOverrideItem> LoadoutList; // 0x30(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
|
|
struct FItemLoadoutBucket
|
|
{
|
|
public:
|
|
FScalableFloat bEnabled; // 0x0(0x20)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TArray<FItemLoadoutContainer> Loadouts; // 0x20(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3D83[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
|
|
};
|
|
|
|
class AFortAthenaMutator_InventoryOverride_Bucket : public AFortAthenaMutator_InventoryOverride
|
|
{
|
|
public:
|
|
}; |