Files
Reboot-Launcher/common/lib/src/util/game.dart
Alessandro Autiero 5d8f6bf0fa 10.0.8
2025-03-23 20:26:13 +01:00

383 lines
12 KiB
Dart

import 'dart:collection';
import 'dart:ffi';
import 'dart:io';
import 'dart:isolate';
import 'dart:typed_data';
import 'package:ffi/ffi.dart';
import 'package:reboot_common/common.dart';
import 'package:win32/win32.dart';
import 'package:path/path.dart' as path;
final DynamicLibrary _shell32 = DynamicLibrary.open('shell32.dll');
final SHGetPropertyStoreFromParsingName =
_shell32.lookupFunction<
Int32 Function(Pointer<Utf16> pszPath, Pointer<Void> pbc, Uint32 flags,
Pointer<GUID> riid, Pointer<Pointer<COMObject>> ppv),
int Function(Pointer<Utf16> pszPath, Pointer<Void> pbc, int flags,
Pointer<GUID> riid, Pointer<Pointer<COMObject>> ppv)>('SHGetPropertyStoreFromParsingName');
final Uint8List _originalHeadless = Uint8List.fromList([
45, 0, 105, 0, 110, 0, 118, 0, 105, 0, 116, 0, 101, 0, 115, 0, 101, 0, 115, 0, 115, 0, 105, 0, 111, 0, 110, 0, 32, 0, 45, 0, 105, 0, 110, 0, 118, 0, 105, 0, 116, 0, 101, 0, 102, 0, 114, 0, 111, 0, 109, 0, 32, 0, 45, 0, 112, 0, 97, 0, 114, 0, 116, 0, 121, 0, 95, 0, 106, 0, 111, 0, 105, 0, 110, 0, 105, 0, 110, 0, 102, 0, 111, 0, 95, 0, 116, 0, 111, 0, 107, 0, 101, 0, 110, 0, 32, 0, 45, 0, 114, 0, 101, 0, 112, 0, 108, 0, 97, 0, 121, 0
]);
final Uint8List _patchedHeadless = Uint8List.fromList([
45, 0, 108, 0, 111, 0, 103, 0, 32, 0, 45, 0, 110, 0, 111, 0, 115, 0, 112, 0, 108, 0, 97, 0, 115, 0, 104, 0, 32, 0, 45, 0, 110, 0, 111, 0, 115, 0, 111, 0, 117, 0, 110, 0, 100, 0, 32, 0, 45, 0, 110, 0, 117, 0, 108, 0, 108, 0, 114, 0, 104, 0, 105, 0, 32, 0, 45, 0, 117, 0, 115, 0, 101, 0, 111, 0, 108, 0, 100, 0, 105, 0, 116, 0, 101, 0, 109, 0, 99, 0, 97, 0, 114, 0, 100, 0, 115, 0, 32, 0, 32, 0, 32, 0, 32, 0, 32, 0, 32, 0, 32, 0
]);
// Not used right now
final Uint8List _originalMatchmaking = Uint8List.fromList([
63, 0, 69, 0, 110, 0, 99, 0, 114, 0, 121, 0, 112, 0, 116, 0, 105, 0, 111, 0, 110, 0, 84, 0, 111, 0, 107, 0, 101, 0, 110, 0, 61
]);
final Uint8List _patchedMatchmaking = Uint8List.fromList([
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
]);
// https://github.com/polynite/fn-releases
const Map<int, String> _buildToGameVersion = {
2870186: "1.0.0",
3700114: "1.7.2",
3724489: "1.8.0",
3729133: "1.8.1",
3741772: "1.8.2",
3757339: "1.9",
3775276: "1.9.1",
3790078: "1.10",
3807424: "1.11",
3825894: "2.1",
3841827: "2.2",
3847564: "2.3",
3858292: "2.4",
3870737: "2.4.2",
3889387: "2.5",
3901517: "3.0.0",
3915963: "3.1",
3917250: "3.1.1",
3935073: "3.2",
3942182: "3.3",
4008490: "3.5",
4019403: "3.6",
4039451: "4.0",
4053532: "4.1",
4072250: "4.2",
4117433: "4.4",
4127312: "4.4.1",
4159770: "4.5",
4204761: "5.0",
4214610: "5.01",
4240749: "5.10",
4288479: "5.21",
4305896: "5.30",
4352937: "5.40",
4363240: "5.41",
4395664: "6.0",
4424678: "6.01",
4461277: "6.0.2",
4464155: "6.10",
4476098: "6.10.1",
4480234: "6.10.2",
4526925: "6.21",
4543176: "6.22",
4573279: "6.31",
4629139: "7.0",
4667333: "7.10",
4727874: "7.20",
4834550: "7.30",
5046157: "7.40",
5203069: "8.00",
5625478: "8.20",
5793395: "8.30",
6005771: "8.40",
6058028: "8.50",
6165369: "8.51",
6337466: "9.00",
6428087: "9.01",
6639283: "9.10",
6922310: "9.21",
7095426: "9.30",
7315705: "9.40",
7609292: "9.41",
7704164: "10.00",
7955722: "10.10",
8456527: "10.20",
8723043: "10.31",
9380822: "10.40",
9603448: "11.00",
9901083: "11.10",
10708866: "11.30",
10800459: "11.31",
11265652: "11.50",
11556442: "12.00",
11883027: "12.10",
12353830: "12.21",
12905909: "12.41",
13137020: "12.50",
13498980: "12.61",
14113327: "13.40",
14211474: "14.00",
14456520: "14.30",
14550713: "14.40",
14786821: "14.60",
14835335: "15.00",
15014719: "15.10",
15341163: "15.30",
15526472: "15.50",
15913292: "16.10",
16163563: "16.30",
16218553: "16.40",
16469788: "16.50",
16745144: "17.10",
17004569: "17.30",
17269705: "17.40",
17388565: "17.50",
17468642: "18.00",
17661844: "18.10",
17745267: "18.20",
17811397: "18.21",
17882303: "18.30",
18163738: "18.40",
18489740: "19.01",
18675304: "19.10",
19458861: "20.00",
19598943: "20.10",
19751212: "20.20",
19950687: "20.30",
20244966: "20.40",
20463113: "21.00",
20696680: "21.10",
21035704: "21.20",
21657658: "21.50",
};
Future<bool> patchHeadless(File file) async =>
await _patch(file, _originalHeadless, _patchedHeadless);
Future<bool> patchMatchmaking(File file) async =>
await _patch(file, _originalMatchmaking, _patchedMatchmaking);
Future<bool> _patch(File file, Uint8List original, Uint8List patched) async => Isolate.run(() async {
try {
if(original.length != patched.length){
throw Exception("Cannot mutate length of binary file");
}
final source = await file.readAsBytes();
var readOffset = 0;
var patchOffset = -1;
var patchCount = 0;
while(readOffset < source.length){
if(source[readOffset] == original[patchCount]){
if(patchOffset == -1) {
patchOffset = readOffset;
}
if(readOffset - patchOffset + 1 == original.length) {
break;
}
patchCount++;
}else {
patchOffset = -1;
patchCount = 0;
}
readOffset++;
}
if(patchOffset == -1) {
return false;
}
for(var i = 0; i < patched.length; i++) {
source[patchOffset + i] = patched[i];
}
await file.writeAsBytes(source, flush: true);
return true;
}catch(_){
return false;
}
});
List<String> createRebootArgs(String username, String password, bool host, bool headless, bool logging, String additionalArgs) {
log("[PROCESS] Generating reboot args");
if(password.isEmpty) {
username = '${_parseUsername(username, host)}@projectreboot.dev';
}
password = password.isNotEmpty ? password : "Rebooted";
final args = LinkedHashMap<String, String>(
equals: (a, b) => a.toUpperCase() == b.toUpperCase(),
hashCode: (a) => a.toUpperCase().hashCode
);
args.addAll({
"-epicapp": "Fortnite",
"-epicenv": "Prod",
"-epiclocale": "en-us",
"-epicportal": "",
"-skippatchcheck": "",
"-nobe": "",
"-fromfl": "eac",
"-fltoken": "3db3ba5dcbd2e16703f3978d",
"-caldera": "eyJhbGciOiJFUzI1NiIsInR5cCI6IkpXVCJ9.eyJhY2NvdW50X2lkIjoiYmU5ZGE1YzJmYmVhNDQwN2IyZjQwZWJhYWQ4NTlhZDQiLCJnZW5lcmF0ZWQiOjE2Mzg3MTcyNzgsImNhbGRlcmFHdWlkIjoiMzgxMGI4NjMtMmE2NS00NDU3LTliNTgtNGRhYjNiNDgyYTg2IiwiYWNQcm92aWRlciI6IkVhc3lBbnRpQ2hlYXQiLCJub3RlcyI6IiIsImZhbGxiYWNrIjpmYWxzZX0.VAWQB67RTxhiWOxx7DBjnzDnXyyEnX7OljJm-j2d88G_WgwQ9wrE6lwMEHZHjBd1ISJdUO1UVUqkfLdU5nofBQ",
"-AUTH_LOGIN": username,
"-AUTH_PASSWORD": password.isNotEmpty ? password : "Rebooted",
"-AUTH_TYPE": "epic"
});
if(logging) {
args["-log"] = "";
}
if(host) {
args["-nosplash"] = "";
args["-nosound"] = "";
if(headless){
args["-nullrhi"] = "";
}
}
log("[PROCESS] Default args: $args");
log("[PROCESS] Adding custom args: $additionalArgs");
for(final additionalArg in additionalArgs.split(" ")) {
log("[PROCESS] Processing custom arg: $additionalArg");
final separatorIndex = additionalArg.indexOf("=");
final argName = separatorIndex == -1 ? additionalArg : additionalArg.substring(0, separatorIndex);
log("[PROCESS] Custom arg key: $argName");
final argValue = separatorIndex == -1 || separatorIndex + 1 >= additionalArg.length ? "" : additionalArg.substring(separatorIndex + 1);
log("[PROCESS] Custom arg value: $argValue");
args[argName] = argValue;
log("[PROCESS] Updated args: $args");
}
log("[PROCESS] Final args result: $args");
return args.entries
.map((entry) => entry.value.isEmpty ? entry.key : "${entry.key}=${entry.value}")
.toList();
}
void handleGameOutput({
required String line,
required bool host,
required void Function() onLoggedIn,
required void Function() onMatchEnd,
required void Function() onShutdown,
required void Function() onTokenError,
required void Function() onBuildCorrupted,
}) {
if (line.contains(kShutdownLine)) {
log("[FORTNITE_OUTPUT_HANDLER] Detected shutdown: $line");
onShutdown();
}else if(kCorruptedBuildErrors.any((element) => line.contains(element))){
log("[FORTNITE_OUTPUT_HANDLER] Detected corrupt build: $line");
onBuildCorrupted();
}else if(kCannotConnectErrors.any((element) => line.contains(element))){
log("[FORTNITE_OUTPUT_HANDLER] Detected cannot connect error: $line");
onTokenError();
}else if(kLoggedInLines.every((entry) => line.contains(entry))) {
log("[FORTNITE_OUTPUT_HANDLER] Detected logged in: $line");
onLoggedIn();
}else if(line.contains(kGameFinishedLine) && host) {
log("[FORTNITE_OUTPUT_HANDLER] Detected match end: $line");
onMatchEnd();
}
}
String _parseUsername(String username, bool host) {
if (username.isEmpty) {
return kDefaultPlayerName;
}
username = username.replaceAll(RegExp("[^A-Za-z0-9]"), "").trim();
if(username.isEmpty){
return kDefaultPlayerName;
}
return username;
}
// Parsing the version is not that easy
// Also on some versions the shipping exe has it as well, but not on all: that's why i'm using the crash report client
// ++Fortnite+Release-34.10-CL-40567068
// 4.16.0-3700114+++Fortnite+Release-Cert
// 4.19.0-3870737+++Fortnite+Release-Next
// 4.20.0-4008490+++Fortnite+Release-3.5
Future<String> extractGameVersion(Directory directory) => Isolate.run(() async {
log("[VERSION] Looking for $kCrashReportExe in ${directory.path}");
final defaultGameVersion = path.basename(directory.path);
final crashReportClients = await findFiles(directory, kCrashReportExe);
if (crashReportClients.isEmpty) {
log("[VERSION] Didn't find a unique match: $crashReportClients");
return defaultGameVersion;
}
log("[VERSION] Extracting game version from ${crashReportClients.last.path}(default: $defaultGameVersion)");
final filePathPtr = crashReportClients.last.path.toNativeUtf16();
final pPropertyStore = calloc<COMObject>();
final iidPropertyStore = GUIDFromString(IID_IPropertyStore);
final ret = SHGetPropertyStoreFromParsingName(
filePathPtr,
nullptr,
GETPROPERTYSTOREFLAGS.GPS_DEFAULT,
iidPropertyStore,
pPropertyStore.cast()
);
calloc.free(filePathPtr);
calloc.free(iidPropertyStore);
if (FAILED(ret)) {
log("[VERSION] Using default value");
calloc.free(pPropertyStore);
return defaultGameVersion;
}
final propertyStore = IPropertyStore(pPropertyStore);
final countPtr = calloc<Uint32>();
final hrCount = propertyStore.getCount(countPtr);
final count = countPtr.value;
calloc.free(countPtr);
if (FAILED(hrCount)) {
log("[VERSION] Using default value");
return defaultGameVersion;
}
for (var i = 0; i < count; i++) {
final pKey = calloc<PROPERTYKEY>();
final hrKey = propertyStore.getAt(i, pKey);
if (FAILED(hrKey)) {
calloc.free(pKey);
continue;
}
final pv = calloc<PROPVARIANT>();
final hrValue = propertyStore.getValue(pKey, pv);
if (!FAILED(hrValue)) {
if (pv.ref.vt == VARENUM.VT_LPWSTR) {
final valueStr = pv.ref.pwszVal.toDartString();
final headerIndex = valueStr.indexOf("++Fortnite");
if (headerIndex != -1) {
log("[VERSION] Found value string: $valueStr");
var gameVersion = valueStr.substring(valueStr.indexOf("-", headerIndex) + 1);
log("[VERSION] Game version: $gameVersion");
if(gameVersion == "Cert" || gameVersion == "Next") {
final engineVersion = valueStr.substring(0, valueStr.indexOf("+"));
log("[VERSION] Engine version: $engineVersion");
final engineVersionParts = engineVersion.split("-");
final engineVersionBuild = int.parse(engineVersionParts[1]);
log("[VERSION] Engine build: $engineVersionBuild");
gameVersion = _buildToGameVersion[engineVersionBuild] ?? defaultGameVersion;
}
log("[VERSION] Returning $gameVersion");
return gameVersion;
}
}
}
calloc.free(pKey);
calloc.free(pv);
}
log("[VERSION] Using default value");
return defaultGameVersion;
});