mirror of
https://github.com/Auties00/Reboot-Launcher.git
synced 2026-01-13 03:02:22 +01:00
269 lines
16 KiB
Plaintext
269 lines
16 KiB
Plaintext
{
|
|
"find": "Find a setting",
|
|
"on": "On",
|
|
"off": "Off",
|
|
"resetDefaultsContent": "Reset",
|
|
"resetDefaultsDialogTitle": "Do you want to reset all the setting in this tab to their default values? This action is irreversible",
|
|
"resetDefaultsDialogSecondaryAction": "Close",
|
|
"resetDefaultsDialogPrimaryAction": "Reset",
|
|
"authenticatorName": "Authenticator",
|
|
"authenticatorConfigurationName": "Authenticator configuration",
|
|
"authenticatorConfigurationDescription": "This section contains the authenticator's configuration",
|
|
"authenticatorConfigurationHostName": "Host",
|
|
"authenticatorConfigurationHostDescription": "The hostname of the authenticator",
|
|
"authenticatorConfigurationPortName": "Port",
|
|
"authenticatorConfigurationPortDescription": "The port of the authenticator",
|
|
"authenticatorConfigurationDetachedName": "Detached",
|
|
"authenticatorConfigurationDetachedDescription": "Whether the embedded authenticator should be started as a separate process, useful for debugging",
|
|
"authenticatorInstallationDirectoryName": "Installation directory",
|
|
"authenticatorInstallationDirectoryDescription": "Opens the folder where the embedded authenticator is located",
|
|
"authenticatorInstallationDirectoryContent": "Show Files",
|
|
"authenticatorResetDefaultsName": "Reset authenticator",
|
|
"authenticatorResetDefaultsDescription": "Resets the authenticator's settings to their default values",
|
|
"authenticatorResetDefaultsContent": "Reset",
|
|
"hostGameServerName": "Game server",
|
|
"hostGameServerDescription": "Provide basic information about your game server for the Server Browser",
|
|
"hostGameServerNameName": "Name",
|
|
"hostGameServerNameDescription": "The name of your game server",
|
|
"hostGameServerDescriptionName": "Description",
|
|
"hostGameServerDescriptionDescription": "The description of your game server",
|
|
"hostGameServerPasswordName": "Password",
|
|
"hostGameServerPasswordDescription": "The password of your game server, if you need one",
|
|
"hostGameServerDiscoverableName": "Discoverable",
|
|
"hostGameServerDiscoverableDescription": "Make your server available to other players on the server browser",
|
|
"hostShareName": "Share",
|
|
"hostShareDescription": "Make it easy for other people to join your server with the options in this section",
|
|
"hostShareLinkName": "Link",
|
|
"hostShareLinkDescription": "Copies a link for your server to the clipboard (requires the Reboot Launcher)",
|
|
"hostShareLinkContent": "Copy Link",
|
|
"hostShareLinkMessageSuccess": "Copied your link to the clipboard",
|
|
"hostShareIpName": "Public IP",
|
|
"hostShareIpDescription": "Copies your current public IP to the clipboard (doesn't require the Reboot Launcher)",
|
|
"hostShareIpContent": "Copy IP",
|
|
"hostShareIpMessageLoading": "Obtaining your public IP...",
|
|
"hostShareIpMessageSuccess": "Copied your link to the clipboard",
|
|
"hostShareIpMessageError": "An error occurred while obtaining your public IP: {error}",
|
|
"hostResetName": "Reset game server",
|
|
"hostResetDescription": "Resets the game server's settings to their default values",
|
|
"hostResetContent": "Reset",
|
|
"browserName": "Server Browser",
|
|
"noServersAvailableTitle": "No servers are available right now",
|
|
"noServersAvailableSubtitle": "Host a server yourself or come back later",
|
|
"joinServer": "Join Server",
|
|
"noServersAvailableByQueryTitle": "No results found",
|
|
"noServersAvailableByQuerySubtitle": "No server matches your query",
|
|
"findServer": "Find a server",
|
|
"copyIp": "Copy IP",
|
|
"hostName": "Host",
|
|
"matchmakerName": "Matchmaker",
|
|
"matchmakerConfigurationName": "Matchmaker configuration",
|
|
"matchmakerConfigurationDescription": "This section contains the matchmaker's configuration",
|
|
"matchmakerConfigurationHostName": "Host",
|
|
"matchmakerConfigurationHostDescription": "The hostname of the matchmaker",
|
|
"matchmakerConfigurationPortName": "Port",
|
|
"matchmakerConfigurationPortDescription": "The port of the matchmaker",
|
|
"matchmakerConfigurationAddressName": "Game server address",
|
|
"matchmakerConfigurationAddressDescription": "The address of the game server used by the matchmaker",
|
|
"matchmakerConfigurationDetachedName": "Detached",
|
|
"matchmakerConfigurationDetachedDescription": "Whether the embedded matchmaker should be started as a separate process, useful for debugging",
|
|
"matchmakerInstallationDirectoryName": "Installation directory",
|
|
"matchmakerInstallationDirectoryDescription": "Opens the folder where the embedded matchmaker is located",
|
|
"matchmakerInstallationDirectoryContent": "Show Files",
|
|
"matchmakerResetDefaultsName": "Reset matchmaker",
|
|
"matchmakerResetDefaultsDescription": "Resets the matchmaker's settings to their default values",
|
|
"matchmakerResetDefaultsContent": "Reset",
|
|
"matchmakerResetDefaultsDialogTitle": "Do you want to reset all the setting in this tab to their default values? This action is irreversible",
|
|
"matchmakerResetDefaultsDialogSecondaryAction": "Close",
|
|
"matchmakerResetDefaultsDialogPrimaryAction": "Reset",
|
|
"playName": "Play",
|
|
"playGameServerName": "Game Server",
|
|
"playGameServerDescription": "Helpful shortcuts to find the server where you want to play",
|
|
"playGameServerContentLocal": "Your server",
|
|
"playGameServerContentBrowser": "{owner}'s server",
|
|
"playGameServerContentCustom": "{address}",
|
|
"playGameServerHostName": "Host a server",
|
|
"playGameServerHostDescription": "Do you want to create a game server for yourself or your friends? Host one!",
|
|
"playGameServerHostContent": "Host",
|
|
"playGameServerBrowserName": "Browse servers",
|
|
"playGameServerBrowserDescription": "Find a discoverable server hosted on the Reboot Launcher in the server browser",
|
|
"playGameServerBrowserContent": "Browse",
|
|
"playGameServerCustomName": "Join a Custom server",
|
|
"playGameServerCustomDescription": "Type the address of any server, whether it was hosted on the Reboot Launcher or not",
|
|
"playGameServerCustomContent": "Enter IP",
|
|
"settingsName": "Settings",
|
|
"settingsClientName": "Client settings",
|
|
"settingsClientDescription": "This section contains the dlls used to make the Fortnite client work",
|
|
"settingsClientConsoleName": "Unreal engine console",
|
|
"settingsClientConsoleDescription": "This file is injected to unlock the Unreal Engine Console",
|
|
"settingsClientAuthName": "Authentication patcher",
|
|
"settingsClientAuthDescription": "This file is injected to redirect all HTTP requests to the launcher's authenticator",
|
|
"settingsClientMemoryName": "Memory patcher",
|
|
"settingsClientMemoryDescription": "This file is injected to prevent the Fortnite client from crashing because of a memory leak",
|
|
"settingsClientArgsName": "Custom launch arguments",
|
|
"settingsClientArgsDescription": "Additional arguments to use when launching the game",
|
|
"settingsClientArgsPlaceholder": "Arguments...",
|
|
"settingsServerName": "Game server settings",
|
|
"settingsServerSubtitle": "This section contains settings related to the game server implementation",
|
|
"settingsServerFileName": "Implementation",
|
|
"settingsServerFileDescription": "This file is injected to create a game server & host matches",
|
|
"settingsServerPortName": "Port",
|
|
"settingsServerPortDescription": "The port used by the game server dll",
|
|
"settingsServerMirrorName": "Update mirror",
|
|
"settingsServerMirrorDescription": "The URL used to update the game server dll",
|
|
"settingsServerMirrorPlaceholder": "mirror",
|
|
"settingsServerTimerName": "Update timer",
|
|
"settingsServerTimerSubtitle": "Determines when the game server dll should be updated",
|
|
"settingsUtilsName": "Launcher utilities",
|
|
"settingsUtilsSubtitle": "This section contains handy settings for the launcher",
|
|
"settingsUtilsInstallationDirectoryName": "Installation directory",
|
|
"settingsUtilsInstallationDirectorySubtitle": "Opens the installation directory",
|
|
"settingsUtilsInstallationDirectoryContent": "Show Files",
|
|
"settingsUtilsBugReportName": "Create a bug report",
|
|
"settingsUtilsBugReportSubtitle": "Help me fix bugs by reporting them",
|
|
"settingsUtilsBugReportContent": "Report a bug",
|
|
"settingsUtilsResetDefaultsName": "Reset settings",
|
|
"settingsUtilsResetDefaultsSubtitle": "Resets the launcher's settings to their default values",
|
|
"settingsUtilsDialogTitle": "Do you want to reset all the setting in this tab to their default values? This action is irreversible",
|
|
"settingsUtilsResetDefaultsContent": "Reset",
|
|
"settingsUtilsDialogSecondaryAction": "Close",
|
|
"settingsUtilsDialogPrimaryAction": "Reset",
|
|
"addVersionName": "Version",
|
|
"addVersionDescription": "Select the version of Fortnite you want to use",
|
|
"addLocalBuildName": "Add a version from this PC's local storage",
|
|
"addLocalBuildDescription": "Versions coming from your local disk are not guaranteed to work",
|
|
"addLocalBuildContent": "Add build",
|
|
"downloadBuildName": "Download any version from the cloud",
|
|
"downloadBuildDescription": "Download any Fortnite build easily from the cloud",
|
|
"downloadBuildContent": "Download",
|
|
"cannotUpdateGameServer": "An error occurred while updating the game server: {error}",
|
|
"launchFortnite": "Launch Fortnite",
|
|
"closeFortnite": "Close Fortnite",
|
|
"updateGameServerDllNever": "Never",
|
|
"updateGameServerDllEvery": "Every {name}",
|
|
"selectPathPlaceholder": "Path",
|
|
"selectPathWindowTitle": "Select a file",
|
|
"defaultDialogSecondaryAction": "Close",
|
|
"stopLoadingDialogAction": "Stop",
|
|
"copyErrorDialogTitle": "Copy error",
|
|
"copyErrorDialogSuccess": "Copied error to clipboard",
|
|
"defaultServerName": "Reboot Game Server",
|
|
"defaultServerDescription": "Just another server",
|
|
"updatingRebootDll": "Downloading reboot dll...",
|
|
"updatedRebootDll": "The reboot dll was downloaded successfully",
|
|
"updateRebootDllError": "An error occurred while downloading the reboot dll: {error}",
|
|
"updateRebootDllErrorAction": "Retry",
|
|
"uncaughtErrorMessage": "An uncaught error was thrown: {error}",
|
|
"launchingHeadlessServer": "Launching the headless server...",
|
|
"usernameOrEmail": "Username/Email",
|
|
"usernameOrEmailPlaceholder": "Type your username or email",
|
|
"password": "Password",
|
|
"passwordPlaceholder": "Type your password, if you want to use one",
|
|
"cancelProfileChanges": "Cancel",
|
|
"saveProfileChanges": "Save",
|
|
"startingServer": "Starting the {name}...",
|
|
"startedServer": "The {name} was started successfully",
|
|
"startServerError": "An error occurred while starting the {name}: {error}",
|
|
"stoppingServer": "Stopping the {name}...",
|
|
"stoppedServer": "The {name} was stopped successfully",
|
|
"stopServerError": "An error occurred while stopping the {name}: {error}",
|
|
"missingHostNameError": "Missing hostname in the {name} configuration",
|
|
"missingPortError": "Missing port in the {name} configuration",
|
|
"illegalPortError": "Invalid port in the {name} configuration",
|
|
"freeingPort": "Freeing port {port}...",
|
|
"freedPort": "Port {port} was freed successfully",
|
|
"freePortError": "An error occurred while freeing port {port}: {error}",
|
|
"pingingRemoteServer": "Pinging the remote {name}...",
|
|
"pingingLocalServer": "Pinging the {type} {name}...",
|
|
"pingError": "Cannot ping the {type} {name}",
|
|
"joinSelfServer": "You can't join your own server",
|
|
"wrongServerPassword": "Wrong password: please try again",
|
|
"offlineServer": "This server isn't online right now: please try again later",
|
|
"serverPassword": "Password",
|
|
"serverPasswordPlaceholder": "Type the server's password",
|
|
"serverPasswordCancel": "Cancel",
|
|
"serverPasswordConfirm": "Confirm",
|
|
"joinedServer": "You joined {author}'s server successfully!",
|
|
"copiedIp": "Copied IP to the clipboard",
|
|
"selectVersion": "Select a version",
|
|
"noVersions": "Please create or download a version",
|
|
"missingVersion": "This version doesn't exist on the local machine",
|
|
"deleteVersionDialogTitle": "Are you sure you want to delete this version?",
|
|
"deleteVersionFromDiskOption": "Delete version files from disk",
|
|
"deleteVersionCancel": "Keep",
|
|
"deleteVersionConfirm": "Delete",
|
|
"versionName": "Name",
|
|
"versionNameLabel": "Type the new version name",
|
|
"newVersionNameConfirm": "Save",
|
|
"newVersionNameLabel": "Type the new version name",
|
|
"gameFolderTitle": "Game folder",
|
|
"gameFolderPlaceholder": "Type the new game folder",
|
|
"gameFolderPlaceWindowTitle": "Select game folder",
|
|
"gameFolderLabel": "Path",
|
|
"openInExplorer": "Open in explorer",
|
|
"modify": "Modify",
|
|
"delete": "Delete",
|
|
"build": "Build",
|
|
"selectBuild": "Select a fortnite build",
|
|
"fetchingBuilds": "Fetching builds and disks...",
|
|
"unknownError": "Unknown error",
|
|
"downloadVersionError": "Cannot download version: {error}",
|
|
"downloadedVersion": "The download was completed successfully!",
|
|
"download": "Download",
|
|
"downloading": "Downloading...",
|
|
"extracting": "Extracting...",
|
|
"buildProgress": "{progress}%",
|
|
"buildInstallationDirectory": "Installation directory",
|
|
"buildInstallationDirectoryPlaceholder": "Type the installation directory",
|
|
"buildInstallationDirectoryWindowTitle": "Select installation directory",
|
|
"timeLeft": "Time left: {timeLeft, plural, =0{less than a minute} =1{about {timeLeft} minute} other{about {timeLeft} minutes}}",
|
|
"localBuildsWarning": "Local builds are not guaranteed to work",
|
|
"saveLocalVersion": "Save",
|
|
"embedded": "Embedded",
|
|
"remote": "Remote",
|
|
"local": "Local",
|
|
"checkServer": "Check {name}",
|
|
"startServer": "Start {name}",
|
|
"stopServer": "Stop {name}",
|
|
"startHosting": "Start hosting",
|
|
"stopHosting": "Stop hosting",
|
|
"startGame": "Start fortnite",
|
|
"stopGame": "Close fortnite",
|
|
"waitingForGameServer": "Waiting for the game server to boot up...",
|
|
"gameServerStartWarning": "The headless server was started successfully, but the game server didn't boot",
|
|
"gameServerStartLocalWarning": "The game server was started successfully, but other players can't join",
|
|
"gameServerStarted": "The game server was started successfully",
|
|
"checkingGameServer": "Checking if other players can join the game server...",
|
|
"checkGameServerFixMessage": "Other players can't join the game server as port {port} isn't open",
|
|
"checkGameServerFixAction": "Fix",
|
|
"infoName": "Help",
|
|
"emptyVersionName": "Empty version name",
|
|
"versionAlreadyExists": "This version already exists",
|
|
"emptyGamePath": "Empty game path",
|
|
"directoryDoesNotExist": "Directory doesn't exist",
|
|
"missingShippingExe": "Invalid game path: missing FortniteClient-Win64-Shipping",
|
|
"invalidDownloadPath": "Invalid download path",
|
|
"invalidDllPath": "Invalid dll path",
|
|
"dllDoesNotExist": "The file doesn't exist",
|
|
"invalidDllExtension": "This file is not a dll",
|
|
"emptyHostname": "Empty hostname",
|
|
"hostnameFormat": "Wrong hostname format: expected ip:port",
|
|
"emptyURL": "Empty update URL",
|
|
"missingVersionError": "Download or select a version before starting Fortnite",
|
|
"missingExecutableError": "Missing Fortnite executable: usually this means that the installation was moved or deleted",
|
|
"corruptedVersionError": "Corrupted Fortnite installation: please download it again from the launcher or change version",
|
|
"missingDllError": "The dll at {path} doesn't exist",
|
|
"corruptedDllError": "Cannot inject dll: {error}",
|
|
"tokenError": "Cannot log in into Fortnite: authentication error",
|
|
"unknownFortniteError": "An unknown error occurred while launching Fortnite: {error}",
|
|
"serverNoLongerAvailable": "{owner}'s server is no longer available",
|
|
"serverNoLongerAvailableUnnamed": "The previous server is no longer available",
|
|
"noServerFound": "No server found: invalid or expired link",
|
|
"settingsUtilsThemeName": "Theme",
|
|
"settingsUtilsThemeDescription": "Select the theme to use inside the launcher",
|
|
"dark": "Dark",
|
|
"light": "Light",
|
|
"system": "System",
|
|
"settingsUtilsLanguageName": "Language",
|
|
"settingsUtilsLanguageDescription": "Select the language to use inside the launcher"
|
|
}
|