Files
Reboot-Launcher/dependencies/reboot/Project Reboot 3.0/Controller.cpp
Alessandro Autiero b41e22adeb <feat: New project structure>
<feat: New release>
2023-09-02 15:34:15 +02:00

17 lines
417 B
C++

#include "Controller.h"
#include "reboot.h"
AActor* AController::GetViewTarget()
{
static auto GetViewTargetFn = FindObject<UFunction>("/Script/Engine.Controller.GetViewTarget");
AActor* ViewTarget = nullptr;
this->ProcessEvent(GetViewTargetFn, &ViewTarget);
return ViewTarget;
}
void AController::Possess(class APawn* Pawn)
{
auto PossessFn = FindFunction("Possess");
this->ProcessEvent(PossessFn, &Pawn);
}