Files
Reboot-Launcher/dependencies/reboot/Project Reboot 3.0/PlaysetLevelStreamComponent.cpp
Alessandro Autiero b41e22adeb <feat: New project structure>
<feat: New release>
2023-09-02 15:34:15 +02:00

13 lines
381 B
C++

#include "PlaysetLevelStreamComponent.h"
void UPlaysetLevelStreamComponent::SetPlaysetHook(UPlaysetLevelStreamComponent* Component, UFortPlaysetItemDefinition* NewPlayset)
{
SetPlaysetOriginal(Component, NewPlayset);
auto Volume = Cast<AFortVolume>(Component->GetOwner());
LOG_INFO(LogDev, "Volume: {}", __int64(Volume));
if (!Volume || !Volume->HasAuthority())
return;
}