Files
Reboot-Launcher/lib/src/embedded/matchmaking.dart
Alessandro Autiero 966b4b33fd update
2022-12-16 21:08:57 +01:00

144 lines
3.8 KiB
Dart

import 'dart:convert';
import 'dart:io';
import 'package:crypto/crypto.dart';
import 'package:jaguar/http/context/context.dart';
import 'package:uuid/uuid.dart';
import 'package:jaguar/jaguar.dart';
String _build = "0";
String? _customIp;
Map<String, Object> getPlayerTicket(Context context){
var bucketId = context.query.get("bucketId");
if(bucketId == null){
return {"Error": "Missing bucket id"};
}
_build = bucketId.split(":")[0];
_customIp = context.query.get("player.option.customKey");
return {
"serviceUrl": "ws://127.0.0.1:8080",
"ticketType": "mms-player",
"payload": "69=",
"signature": "420="
};
}
Map<String, Object?> getSessionAccount(Context context) => {
"accountId": context.pathParams.get("accountId"),
"sessionId": context.pathParams.get("sessionId"),
"key": "AOJEv8uTFmUh7XM2328kq9rlAzeQ5xzWzPIiyKn2s7s="
};
Future<Map<String, Object?>> getMatch(Context context, String Function() ipQuery) async {
var ipAndPort = _customIp ?? ipQuery().trim();
var ip = ipAndPort.contains(":") ? ipAndPort.split(":")[0] : ipAndPort;
var port = ipAndPort.contains(":") ? int.parse(ipAndPort.split(":")[1]) : 7777;
return {
"id": context.pathParams.get("sessionId"),
"ownerId": _randomUUID(),
"ownerName": "[DS]fortnite-liveeugcec1c2e30ubrcore0a-z8hj-1968",
"serverName": "[DS]fortnite-liveeugcec1c2e30ubrcore0a-z8hj-1968",
"serverAddress": ip,
"serverPort": port,
"maxPublicPlayers": 220,
"openPublicPlayers": 175,
"maxPrivatePlayers": 0,
"openPrivatePlayers": 0,
"attributes": {
"REGION_s": "EU",
"GAMEMODE_s": "FORTATHENA",
"ALLOWBROADCASTING_b": true,
"SUBREGION_s": "GB",
"DCID_s": "FORTNITE-LIVEEUGCEC1C2E30UBRCORE0A-14840880",
"tenant_s": "Fortnite",
"MATCHMAKINGPOOL_s": "Any",
"STORMSHIELDDEFENSETYPE_i": 0,
"HOTFIXVERSION_i": 0,
"PLAYLISTNAME_s": "Playlist_DefaultSolo",
"SESSIONKEY_s": _randomUUID(),
"TENANT_s": "Fortnite",
"BEACONPORT_i": 15009
},
"publicPlayers": [],
"privatePlayers": [],
"totalPlayers": 45,
"allowJoinInProgress": false,
"shouldAdvertise": false,
"isDedicated": false,
"usesStats": false,
"allowInvites": false,
"usesPresence": false,
"allowJoinViaPresence": true,
"allowJoinViaPresenceFriendsOnly": false,
"buildUniqueId": _build,
"lastUpdated": "2022-11-08T18:55:52.341Z",
"started": false
};
}
List<Map<String, Object>> getMatchmakingRequests() => [];
void queueMatchmaking(WebSocket ws) {
var now = DateTime.now();
var ticketId = md5.convert(utf8.encode("1$now")).toString();
var matchId = md5.convert(utf8.encode("2$now")).toString();
var sessionId = md5.convert(utf8.encode("3$now")).toString();
ws.addUtf8Text(utf8.encode(
jsonEncode({
"payload": {
"state": "Connecting"
},
"name": "StatusUpdate"
})
));
ws.addUtf8Text(utf8.encode(
jsonEncode({
"payload": {
"totalPlayers": 1,
"connectedPlayers": 1,
"state": "Waiting"
},
"name": "StatusUpdate"
})
));
ws.addUtf8Text(utf8.encode(
jsonEncode({
"payload": {
"ticketId": ticketId,
"queuedPlayers": 0,
"estimatedWaitSec": 0,
"status": {},
"state": "Queued"
},
"name": "StatusUpdate"
})
));
ws.addUtf8Text(utf8.encode(
jsonEncode({
"payload": {
"matchId": matchId,
"state": "SessionAssignment"
},
"name": "StatusUpdate"
})
));
ws.addUtf8Text(utf8.encode(
jsonEncode({
"payload": {
"matchId": matchId,
"sessionId": sessionId,
"joinDelaySec": 1
},
"name": "Play"
})
));
}
String _randomUUID() => const Uuid().v4().replaceAll("-", "").toUpperCase();