Files
Reboot-Launcher/dependencies/reboot/Project Reboot 3.0/FortSafeZoneIndicator.cpp
Alessandro Autiero b41e22adeb <feat: New project structure>
<feat: New release>
2023-09-02 15:34:15 +02:00

22 lines
784 B
C++

#include "FortSafeZoneIndicator.h"
#include "FortGameModeAthena.h"
#include "reboot.h"
#include "KismetSystemLibrary.h"
void AFortSafeZoneIndicator::SkipShrinkSafeZone()
{
auto GameState = Cast<AFortGameStateAthena>(((AFortGameMode*)GetWorld()->GetGameMode())->GetGameState());
GetSafeZoneStartShrinkTime() = GameState->GetServerWorldTimeSeconds();
GetSafeZoneFinishShrinkTime() = GameState->GetServerWorldTimeSeconds() + 0.2;
}
void AFortSafeZoneIndicator::OnSafeZoneStateChangeHook(AFortSafeZoneIndicator* SafeZoneIndicator, EFortSafeZoneState NewState, bool bInitial)
{
auto GameState = Cast<AFortGameStateAthena>(GetWorld()->GetGameState());
LOG_INFO(LogDev, "OnSafeZoneStateChangeHook!");
return OnSafeZoneStateChangeOriginal(SafeZoneIndicator, NewState, bInitial);
}