Files
Reboot-Launcher/dependencies/reboot/Project Reboot 3.0/FortWeaponRangedMountedCannon.h
Alessandro Autiero b41e22adeb <feat: New project structure>
<feat: New release>
2023-09-02 15:34:15 +02:00

10 lines
307 B
C++

#pragma once
#include "Actor.h"
class AFortWeaponRangedMountedCannon : public AActor // : public AFortWeaponRangedForVehicle
{
public:
bool FireActorInCannon(FVector LaunchDir, bool bIsServer = true);
static void ServerFireActorInCannonHook(AFortWeaponRangedMountedCannon* Cannon, FVector LaunchDir);
};