mirror of
https://github.com/Auties00/Reboot-Launcher.git
synced 2026-01-13 19:22:22 +01:00
352 lines
16 KiB
Makefile
352 lines
16 KiB
Makefile
# CMAKE generated file: DO NOT EDIT!
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# Generated by "NMake Makefiles" Generator, CMake Version 3.17
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# Default target executed when no arguments are given to make.
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default_target: all
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.PHONY : default_target
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# Allow only one "make -f Makefile2" at a time, but pass parallelism.
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.NOTPARALLEL:
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#=============================================================================
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# Special targets provided by cmake.
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# Disable implicit rules so canonical targets will work.
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.SUFFIXES:
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.SUFFIXES: .hpux_make_needs_suffix_list
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# Command-line flag to silence nested $(MAKE).
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$(VERBOSE)MAKESILENT = -s
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# Suppress display of executed commands.
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$(VERBOSE).SILENT:
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# A target that is always out of date.
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cmake_force:
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.PHONY : cmake_force
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#=============================================================================
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# Set environment variables for the build.
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!IF "$(OS)" == "Windows_NT"
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NULL=
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!ELSE
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NULL=nul
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!ENDIF
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SHELL = cmd.exe
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# The CMake executable.
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CMAKE_COMMAND = "C:\Program Files\JetBrains\CLion 2020.2.4\bin\cmake\win\bin\cmake.exe"
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# The command to remove a file.
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RM = "C:\Program Files\JetBrains\CLion 2020.2.4\bin\cmake\win\bin\cmake.exe" -E rm -f
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# Escaping for special characters.
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EQUALS = =
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# The top-level source directory on which CMake was run.
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CMAKE_SOURCE_DIR = C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows
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# The top-level build directory on which CMake was run.
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CMAKE_BINARY_DIR = C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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#=============================================================================
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# Targets provided globally by CMake.
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# Special rule for the target rebuild_cache
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rebuild_cache:
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@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Running CMake to regenerate build system..."
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echo >nul && "C:\Program Files\JetBrains\CLion 2020.2.4\bin\cmake\win\bin\cmake.exe" --regenerate-during-build -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
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.PHONY : rebuild_cache
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# Special rule for the target rebuild_cache
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rebuild_cache\fast: rebuild_cache
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.PHONY : rebuild_cache\fast
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# Special rule for the target install/local
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install\local: preinstall
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@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Installing only the local directory..."
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echo >nul && "C:\Program Files\JetBrains\CLion 2020.2.4\bin\cmake\win\bin\cmake.exe" -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake
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.PHONY : install\local
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# Special rule for the target install/local
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install\local\fast: preinstall\fast
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@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Installing only the local directory..."
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echo >nul && "C:\Program Files\JetBrains\CLion 2020.2.4\bin\cmake\win\bin\cmake.exe" -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake
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.PHONY : install\local\fast
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# Special rule for the target install
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install: preinstall
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@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Install the project..."
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echo >nul && "C:\Program Files\JetBrains\CLion 2020.2.4\bin\cmake\win\bin\cmake.exe" -P cmake_install.cmake
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.PHONY : install
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# Special rule for the target install
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install\fast: preinstall\fast
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@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Install the project..."
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echo >nul && "C:\Program Files\JetBrains\CLion 2020.2.4\bin\cmake\win\bin\cmake.exe" -P cmake_install.cmake
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.PHONY : install\fast
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# Special rule for the target edit_cache
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edit_cache:
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@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "No interactive CMake dialog available..."
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echo >nul && "C:\Program Files\JetBrains\CLion 2020.2.4\bin\cmake\win\bin\cmake.exe" -E echo "No interactive CMake dialog available."
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.PHONY : edit_cache
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# Special rule for the target edit_cache
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edit_cache\fast: edit_cache
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.PHONY : edit_cache\fast
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# Special rule for the target list_install_components
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list_install_components:
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@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Available install components are: \"Runtime\""
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.PHONY : list_install_components
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# Special rule for the target list_install_components
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list_install_components\fast: list_install_components
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.PHONY : list_install_components\fast
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# The main all target
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all: cmake_check_build_system
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(CMAKE_COMMAND) -E cmake_progress_start C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\CMakeFiles C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows\CMakeFiles\progress.marks
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$(MAKE) $(MAKESILENT) -f CMakeFiles\Makefile2 /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\all
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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$(CMAKE_COMMAND) -E cmake_progress_start C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\CMakeFiles 0
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.PHONY : all
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# The main clean target
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clean:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f CMakeFiles\Makefile2 /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\clean
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : clean
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# The main clean target
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clean\fast: clean
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.PHONY : clean\fast
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# Prepare targets for installation.
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preinstall: all
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f CMakeFiles\Makefile2 /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\preinstall
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : preinstall
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# Prepare targets for installation.
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preinstall\fast:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f CMakeFiles\Makefile2 /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\preinstall
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : preinstall\fast
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# clear depends
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depend:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles\Makefile.cmake 1
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : depend
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# Convenience name for target.
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plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\rule:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f CMakeFiles\Makefile2 /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\rule
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\rule
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# Convenience name for target.
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url_launcher_windows_plugin: plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\rule
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.PHONY : url_launcher_windows_plugin
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# fast build rule for target.
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url_launcher_windows_plugin\fast:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\build.make /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\build
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : url_launcher_windows_plugin\fast
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messages.g.obj: messages.g.cpp.obj
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.PHONY : messages.g.obj
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# target to build an object file
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messages.g.cpp.obj:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\build.make /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\messages.g.cpp.obj
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : messages.g.cpp.obj
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messages.g.i: messages.g.cpp.i
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.PHONY : messages.g.i
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# target to preprocess a source file
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messages.g.cpp.i:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\build.make /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\messages.g.cpp.i
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : messages.g.cpp.i
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messages.g.s: messages.g.cpp.s
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.PHONY : messages.g.s
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# target to generate assembly for a file
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messages.g.cpp.s:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\build.make /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\messages.g.cpp.s
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : messages.g.cpp.s
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system_apis.obj: system_apis.cpp.obj
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.PHONY : system_apis.obj
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# target to build an object file
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system_apis.cpp.obj:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\build.make /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\system_apis.cpp.obj
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : system_apis.cpp.obj
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system_apis.i: system_apis.cpp.i
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.PHONY : system_apis.i
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# target to preprocess a source file
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system_apis.cpp.i:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\build.make /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\system_apis.cpp.i
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : system_apis.cpp.i
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system_apis.s: system_apis.cpp.s
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.PHONY : system_apis.s
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# target to generate assembly for a file
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system_apis.cpp.s:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\build.make /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\system_apis.cpp.s
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : system_apis.cpp.s
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url_launcher_plugin.obj: url_launcher_plugin.cpp.obj
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.PHONY : url_launcher_plugin.obj
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# target to build an object file
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url_launcher_plugin.cpp.obj:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\build.make /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\url_launcher_plugin.cpp.obj
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : url_launcher_plugin.cpp.obj
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url_launcher_plugin.i: url_launcher_plugin.cpp.i
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.PHONY : url_launcher_plugin.i
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# target to preprocess a source file
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url_launcher_plugin.cpp.i:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\build.make /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\url_launcher_plugin.cpp.i
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : url_launcher_plugin.cpp.i
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url_launcher_plugin.s: url_launcher_plugin.cpp.s
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.PHONY : url_launcher_plugin.s
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# target to generate assembly for a file
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url_launcher_plugin.cpp.s:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\build.make /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\url_launcher_plugin.cpp.s
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : url_launcher_plugin.cpp.s
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url_launcher_windows.obj: url_launcher_windows.cpp.obj
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.PHONY : url_launcher_windows.obj
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# target to build an object file
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url_launcher_windows.cpp.obj:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\build.make /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\url_launcher_windows.cpp.obj
|
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : url_launcher_windows.cpp.obj
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url_launcher_windows.i: url_launcher_windows.cpp.i
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.PHONY : url_launcher_windows.i
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# target to preprocess a source file
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url_launcher_windows.cpp.i:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\build.make /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\url_launcher_windows.cpp.i
|
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : url_launcher_windows.cpp.i
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url_launcher_windows.s: url_launcher_windows.cpp.s
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.PHONY : url_launcher_windows.s
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# target to generate assembly for a file
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url_launcher_windows.cpp.s:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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$(MAKE) $(MAKESILENT) -f plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\build.make /nologo -$(MAKEFLAGS) plugins\url_launcher_windows\CMakeFiles\url_launcher_windows_plugin.dir\url_launcher_windows.cpp.s
|
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
|
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.PHONY : url_launcher_windows.cpp.s
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# Help Target
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help:
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@echo The following are some of the valid targets for this Makefile:
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@echo ... all (the default if no target is provided)
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@echo ... clean
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@echo ... depend
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@echo ... edit_cache
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@echo ... install
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@echo ... install/local
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@echo ... list_install_components
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@echo ... rebuild_cache
|
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@echo ... url_launcher_windows_plugin
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@echo ... messages.g.obj
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@echo ... messages.g.i
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@echo ... messages.g.s
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@echo ... system_apis.obj
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@echo ... system_apis.i
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@echo ... system_apis.s
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@echo ... url_launcher_plugin.obj
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@echo ... url_launcher_plugin.i
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@echo ... url_launcher_plugin.s
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@echo ... url_launcher_windows.obj
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@echo ... url_launcher_windows.i
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@echo ... url_launcher_windows.s
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.PHONY : help
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#=============================================================================
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# Special targets to cleanup operation of make.
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# Special rule to run CMake to check the build system integrity.
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# No rule that depends on this can have commands that come from listfiles
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|
# because they might be regenerated.
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cmake_check_build_system:
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug
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|
$(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles\Makefile.cmake 0
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cd C:\Users\alaut\AndroidStudioProjects\reboot_launcher\windows\cmake-build-debug\plugins\url_launcher_windows
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.PHONY : cmake_check_build_system
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